log render.h @ 1021:4a92889e2889 v0.4.0

age author description
Tue, 23 Feb 2016 21:17:56 -0800 Michael Pavone Added reasonable handling of joystick hotplug
Tue, 15 Dec 2015 20:01:50 -0800 Michael Pavone Initial support for relative mouse mode and skeleton of support for capture mode. Avoid mouse position overflow in absolute mode. Allow absolute mode to be set by ROM DB.
Mon, 14 Dec 2015 19:36:01 -0800 Michael Pavone Scale mouse data based on window size
Sat, 28 Nov 2015 21:27:21 -0800 Michael Pavone Mega mouse support is mostly done
Sat, 28 Nov 2015 14:30:30 -0800 Michael Pavone Make nexus player remote useable as a controller for games that only require a dpad + start + c. Use warning() instead of fprintf(stder,...) in io.c
Wed, 25 Nov 2015 20:32:20 -0800 Michael Pavone WIP support for mega mouse
Fri, 13 Nov 2015 22:56:59 -0800 Michael Pavone Selecting a second game from the menu now works
Sun, 08 Nov 2015 18:38:33 -0800 Michael Pavone ROM is now run after being selected in menu. Initial path for menu is read from config file.
Sat, 25 Jul 2015 18:22:07 -0700 Michael Pavone Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
Thu, 28 May 2015 21:19:55 -0700 Michael Pavone Merge windows branch with latest changes
Tue, 01 Apr 2014 19:43:58 -0700 Michael Pavone Initial work on Windows port
Thu, 21 May 2015 18:37:41 -0700 Michael Pavone Process events while waiting for 68K debugger input. This prevents "not responsive" dialogs when sitting in the debugger
Wed, 20 May 2015 19:05:11 -0700 Michael Pavone Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
Thu, 31 Oct 2013 01:00:32 -0700 Mike Pavone Add support for left and right shift keys
Sat, 26 Oct 2013 22:38:47 -0700 Mike Pavone Update opengl branch from default. Fix build breakage unrelated to merge opengl
Tue, 10 Sep 2013 23:31:08 -0700 Mike Pavone Added copyright notice to source files and added GPL license text in COPYING
Tue, 23 Jul 2013 23:01:03 -0700 Mike Pavone Started work on OpenGL support in new branch opengl
Wed, 17 Jul 2013 22:26:11 -0700 Mike Pavone Add fullscreen support and add a keybinding for exiting the emulator
Wed, 10 Jul 2013 23:47:48 -0700 Mike Pavone Read joystick bindings from config file
Sun, 30 Jun 2013 11:45:58 -0700 Mike Pavone Make VDP render in native pixel format of the renderer for a modest performance gain and to make it easier to use OpenGL for rendering
Sun, 23 Jun 2013 22:27:12 -0700 Mike Pavone Implement basic joystick support
Mon, 17 Jun 2013 19:34:47 -0700 Mike Pavone Process events in vgm player so that quitting works
Fri, 14 Jun 2013 00:25:04 -0700 Mike Pavone Make keybindings data driven so they can be populated from a config file later
Wed, 29 May 2013 00:57:19 -0700 Mike Pavone Incredibly broken YM2612 support plus a fix to Z80 bus request
Thu, 23 May 2013 23:42:42 -0700 Mike Pavone Initial PSG support. Mostly works, noise channel is borked though.
Thu, 16 May 2013 09:37:53 -0700 Mike Pavone Get frame time correct and frame rate sort of correct for EUR region
Wed, 15 May 2013 23:32:21 -0700 Mike Pavone Set window title based on ROM header name
Wed, 15 May 2013 22:37:25 -0700 Mike Pavone Re-enable frame limit, but add a command line flag to disable it
Sun, 20 Jan 2013 19:10:29 -0800 Mike Pavone Add support for breaking into the debugger while game is running
Tue, 18 Dec 2012 02:16:42 -0800 Mike Pavone Get Flavio's color bar demo kind of sort of working
Sun, 09 Dec 2012 18:40:45 -0800 Mike Pavone Add debug render mode and fix vertical flip bit for bg tiles
Sat, 08 Dec 2012 22:07:25 -0800 Mike Pavone Add support for simple resolution scaling
Sat, 08 Dec 2012 02:00:54 -0800 Mike Pavone Mostly broken VDP core and savestate viewer