Mercurial > repos > blastem
log render_sdl.c @ 1865:4c322abd9fa5
age | author | description |
---|---|---|
Fri, 17 May 2019 08:43:30 -0700 | Michael Pavone | Split generic part of audio code into a separate file so it can be used in other targets besides SDL |
Wed, 08 May 2019 23:44:40 -0700 | Michael Pavone | Basic UI navigation with controller |
Fri, 03 May 2019 18:56:12 -0700 | Michael Pavone | Reprocess bindings when SDL2 mappings, controller types or controller order change |
Fri, 03 May 2019 18:40:13 -0700 | Michael Pavone | Reorder controllers based on which one receives player input first |
Tue, 23 Apr 2019 23:37:15 -0700 | Michael Pavone | Demote screenshot message to debug level so that a popup is not spawned when saving a screenshot |
Sun, 14 Apr 2019 23:37:11 -0700 | Michael Pavone | Get Android build working again and update for SDL 2.0.7 (last version to support older versions of Android) |
Thu, 04 Apr 2019 23:08:45 -0700 | Michael Pavone | Allow Nuklear UI to be used when OpenGL is disabled |