Sat, 16 May 2020 10:36:58 -0700 |
Michael Pavone |
Fix libretro target
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Fri, 08 May 2020 16:38:58 -0700 |
Michael Pavone |
Better handling of pad assignment to remotes
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Fri, 08 May 2020 15:17:47 -0700 |
Michael Pavone |
Fix handling of remote disconnects
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Fri, 08 May 2020 14:59:49 -0700 |
Michael Pavone |
Fix "full" deflate flush so multiple remotes can successfully join
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Fri, 08 May 2020 11:40:30 -0700 |
Michael Pavone |
Add an event log soft flush and call it twice per frame in between hard flushes to netplay latency when there are insufficient hardware updates to flush packets in the middle of a frame
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Fri, 08 May 2020 00:22:54 -0700 |
Michael Pavone |
Make netplay remote sync to network rather than audio or video so it doesn't drift out of sync with the host
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Sat, 02 May 2020 17:33:23 -0700 |
Mike Pavone |
Use zlib to compress event log streams
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Sat, 02 May 2020 00:52:21 -0700 |
Mike Pavone |
Fix some netplay issues
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Fri, 01 May 2020 23:39:45 -0700 |
Michael Pavone |
Netplay protocol size optimization
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Fri, 01 May 2020 21:17:21 -0700 |
Michael Pavone |
Fix awful playback latencin in new netplay implementation
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Thu, 30 Apr 2020 23:15:50 -0700 |
Michael Pavone |
Get WIP net play code compiling on Windows and cleanup some unistd.h includes
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Wed, 29 Apr 2020 23:53:39 -0700 |
Michael Pavone |
Fix short event format decode bug
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Wed, 29 Apr 2020 23:42:16 -0700 |
Michael Pavone |
Add missing netplay files and add in support for sending gamepad commands back to host
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