log render.h @ 1881:55198fc9cc1f

age author description
Mon, 16 Sep 2019 00:45:48 -0700 Mike Pavone Don't render lines that are cropped by overscan. Allows submitting frame earlier when bottom overscan is non-zero which can reduce latency in some cases
Fri, 17 May 2019 08:43:30 -0700 Michael Pavone Split generic part of audio code into a separate file so it can be used in other targets besides SDL
Thu, 04 Apr 2019 23:08:45 -0700 Michael Pavone Allow Nuklear UI to be used when OpenGL is disabled
Tue, 26 Mar 2019 23:26:08 -0700 Michael Pavone Support controllers that have their dpad mapped to an axis
Sat, 23 Mar 2019 17:18:10 -0700 Michael Pavone Configurable gain for overall output and individual components
Sun, 10 Mar 2019 21:30:09 -0700 Michael Pavone Added raw fbdev/evdev/ALSA render backend
Sun, 20 Jan 2019 16:24:22 -0800 Mike Pavone Fixed the most glaring issues in libretro build
Tue, 18 Dec 2018 19:58:00 -0800 Michael Pavone Allow closing VDP debug windows with the close button in the window title bar
Mon, 19 Nov 2018 19:10:16 -0800 Michael Pavone Implemented support for toggling off a debug view
Sun, 04 Nov 2018 22:51:50 -0800 Michael Pavone WIP new VDP plane debug view and support for detached VDP debug views generally
Fri, 03 Aug 2018 19:32:21 -0700 Michael Pavone Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Fri, 27 Apr 2018 20:08:47 -0700 Michael Pavone Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
Fri, 30 Mar 2018 00:37:08 -0700 Michael Pavone More audio refactoring in preparation for allowing proper sync to video with dynamic audio rate control
Wed, 28 Mar 2018 23:36:08 -0700 Michael Pavone Small cleanup to audio interface between emulation code and renderer backend
Mon, 26 Mar 2018 23:07:17 -0700 Michael Pavone Allow numpad keys to be mapped