log vdp.c @ 330:57453d3d8be4

age author description
Mon, 13 May 2013 23:42:52 -0700 Mike Pavone Initial stab at implementing funky clock adjustments during HSYNC for H40 mode
Mon, 13 May 2013 21:52:33 -0700 Mike Pavone Implement first line/last line weirdness in VDP
Mon, 13 May 2013 21:36:33 -0700 Mike Pavone Fewer magic numbers in the VDP core for the win
Mon, 13 May 2013 21:06:08 -0700 Mike Pavone Added some basic VDP debugging features to debugger. Fixed DMA enable bug
Sat, 11 May 2013 23:59:20 -0700 Mike Pavone Properly mask sprite X and Y coordinates
Sat, 11 May 2013 22:45:05 -0700 Mike Pavone Remove z80_ram reference in SDL renderer to get stateview compiling again. Print out the sprite list in stateview.
Fri, 10 May 2013 23:16:06 -0700 Mike Pavone Implement hblank flag in status register
Fri, 10 May 2013 22:57:56 -0700 Mike Pavone Initial stab at horizontal interrupts and improving accuracy of vertical interrupts. Also added the VINT pending flag to status port.
Mon, 06 May 2013 00:57:56 -0700 Mike Pavone Make sure all rendering operations mask CRAM with 0xEEE before using it
Mon, 22 Apr 2013 23:34:39 -0700 Mike Pavone Less broken implementation of shadow/highlight
Mon, 22 Apr 2013 21:24:50 -0700 Mike Pavone Shadow and higlight operators were switched
Mon, 22 Apr 2013 19:39:38 -0700 Mike Pavone Implemented shadow hilight mode.
Mon, 14 Jan 2013 20:23:17 -0800 Mike Pavone Fixes for direct color dma stuff
Mon, 14 Jan 2013 02:13:14 -0800 Mike Pavone Small fix to bg drawing that yields the proper res for direct color DMA
Mon, 14 Jan 2013 02:03:35 -0800 Mike Pavone Fix background rendering when display is off and improve refresh cycle emulation so that direct color DMA demos work