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blastem
log render.h @ 841:
58606d16d35c
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Sat, 25 Jul 2015 18:22:07 -0700
Michael Pavone
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
Thu, 28 May 2015 21:19:55 -0700
Michael Pavone
Merge windows branch with latest changes
Tue, 01 Apr 2014 19:43:58 -0700
Michael Pavone
Initial work on Windows port
Thu, 21 May 2015 18:37:41 -0700
Michael Pavone
Process events while waiting for 68K debugger input. This prevents "not responsive" dialogs when sitting in the debugger
Wed, 20 May 2015 19:05:11 -0700
Michael Pavone
Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
Thu, 31 Oct 2013 01:00:32 -0700
Mike Pavone
Add support for left and right shift keys
Sat, 26 Oct 2013 22:38:47 -0700
Mike Pavone
Update opengl branch from default. Fix build breakage unrelated to merge
opengl
Tue, 10 Sep 2013 23:31:08 -0700
Mike Pavone
Added copyright notice to source files and added GPL license text in COPYING
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