log io.c @ 1263:5f65a16c23ff

age author description
Sat, 04 Mar 2017 11:50:14 -0800 Michael Pavone Implement raw screenshot functionality requested in ticket:10
Wed, 01 Mar 2017 00:08:18 -0800 Michael Pavone Fix removal of scan codes from buffer in XBAND keyboard
Wed, 01 Mar 2017 00:00:04 -0800 Michael Pavone Only allow keyboard capture if the emulated system has a keyboard attached
Tue, 28 Feb 2017 23:50:12 -0800 Michael Pavone Implement keyboard capture functionality
Sat, 25 Feb 2017 02:31:07 -0800 Michael Pavone Initial implementation of the XBAND "Eric Smith" keyboard
Fri, 27 Jan 2017 21:27:37 -0800 Michael Pavone Implement soft reset in Genesis mode
Thu, 26 Jan 2017 23:49:13 -0800 Michael Pavone Basic support for mapping an analog axis to functionality
Thu, 26 Jan 2017 00:55:02 -0800 Michael Pavone Allow toggling full screen mode at runtime. Allow resizing the window in windowed mode. Allow specifying the aspect ratio in the config file.
Tue, 24 Jan 2017 23:16:21 -0800 Michael Pavone Minor cleanup to handle_mouse_moved
Tue, 24 Jan 2017 20:53:10 -0800 Michael Pavone Make gamepad "semantic" mapping play nice with hotplug support
Sun, 22 Jan 2017 16:23:59 -0800 Michael Pavone Initial support for using SDL2 game controller mapping functionality
Tue, 03 Jan 2017 21:18:52 -0800 Michael Pavone Add support for SMS controllers
Tue, 03 Jan 2017 20:43:35 -0800 Michael Pavone Increment TH counter on low to high transitions rather than high to low transitions for six button controllers. Fixes Charles MacDonald's SMS six button controller demo
Thu, 22 Dec 2016 10:51:33 -0800 Michael Pavone More cleanup in preparation for SMS/Mark III support
Mon, 19 Dec 2016 13:28:18 -0800 Michael Pavone Mostly working changes to allow support for multiple emulated system types in main blastem program
Fri, 09 Dec 2016 09:48:48 -0800 Michael Pavone WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
Mon, 22 Aug 2016 09:46:18 -0700 Michael Pavone Cleanup the separation of render backend and VDP code in preparation for having extra debug windows. Make determination of H40/H32 based on number of lines in each mode.
Mon, 16 May 2016 09:54:05 -0700 Michael Pavone Added support for binding a bunch more "special" keys
Wed, 11 May 2016 01:15:54 -0700 Michael Pavone Initial stab at Saturn keyboard support
Tue, 10 May 2016 08:59:17 -0700 Michael Pavone Fix bug in 68K movep.l when the destination is a register mapped to a host register
Sun, 01 May 2016 15:57:43 -0700 Michael Pavone Allow overriding speed 0. May be useful for people that want to use vsync
Thu, 21 Apr 2016 22:08:26 -0700 Michael Pavone Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the game
Sun, 17 Apr 2016 23:50:41 -0700 Michael Pavone Save State menu option is now fully functional. Load state sort of works, but is mostly broken.
Tue, 23 Feb 2016 21:17:56 -0800 Michael Pavone Added reasonable handling of joystick hotplug
Thu, 17 Dec 2015 20:03:50 -0800 Michael Pavone Finished implementation of mouse capture mode
Tue, 15 Dec 2015 20:01:50 -0800 Michael Pavone Initial support for relative mouse mode and skeleton of support for capture mode. Avoid mouse position overflow in absolute mode. Allow absolute mode to be set by ROM DB.
Mon, 14 Dec 2015 19:36:01 -0800 Michael Pavone Scale mouse data based on window size
Tue, 08 Dec 2015 19:33:58 -0800 Michael Pavone Allow IO device config to be overriden by ROM DB
Sun, 06 Dec 2015 19:29:34 -0800 Michael Pavone Rough emulation of mouse response delays when TR is toggled. Latch current mouse value rather than delta. Some other IO cleanup/fixes
Sun, 06 Dec 2015 15:42:36 -0800 Michael Pavone IO port pins should read as high from the perspective of a device when they are set as inputs