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blastem
log render_sdl.c @ 792:
724bbec47f86
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Sat, 25 Jul 2015 18:22:07 -0700
Michael Pavone
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
Sun, 05 Jul 2015 14:21:34 -0700
Michael Pavone
WIP changes to support reading cart memory map from ROM DB
Thu, 28 May 2015 23:04:49 -0700
Michael Pavone
Fix crash bug in windows build
Thu, 28 May 2015 22:31:21 -0700
Michael Pavone
Get windows build compiling again post-merge
Thu, 28 May 2015 21:19:55 -0700
Michael Pavone
Merge windows branch with latest changes
Tue, 01 Apr 2014 21:12:00 -0700
Michael Pavone
Make Windows port a little less half-assed
Wed, 20 May 2015 19:05:11 -0700
Michael Pavone
Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
Thu, 01 Jan 2015 17:36:23 -0800
Michael Pavone
Avoid calling atexit(SDL_Quit) until after OpenGL initialization to avoid a segfault on exit when using fglrx
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