log m68k_core_x86.c @ 996:784bc1e45e80

age author description
Sat, 30 Apr 2016 09:45:53 -0700 Michael Pavone Fix 68K interrupt handling some more. Fatal Rewind is working again.
Wed, 27 Apr 2016 23:11:24 -0700 Michael Pavone Implement privelege violation exceptions
Wed, 27 Apr 2016 21:39:17 -0700 Michael Pavone Implemented IR and undefined bits of info word for address error exception frames
Tue, 26 Apr 2016 23:13:37 -0700 Michael Pavone Initial stab at implementing address error exceptions. Need to fill in the value of IR, undefined bits of last stack frame word and properly deal with address errors that occur during exception processing.
Tue, 26 Apr 2016 00:07:15 -0700 Michael Pavone Implement illegal instruction trap
Sun, 24 Apr 2016 21:23:28 -0700 Michael Pavone Fix interrupt latency from STOP instruction status reg changes. Fix modified code patching when non-standard aliases are used. This fixes the demo MDEM's First
Sun, 24 Apr 2016 02:19:48 -0700 Michael Pavone Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/122 in VDP FIFO Testing
Sun, 24 Apr 2016 00:22:38 -0700 Michael Pavone Fix order of writes for move.l with a predec destination
Sat, 23 Apr 2016 12:43:23 -0700 Michael Pavone Properly imlement btst with an immediate destination. Fixes a crash in NHL 95.
Wed, 02 Dec 2015 07:06:03 -0800 Michael Pavone Fix problem in 68K debugger caused by stack alignment change
Fri, 27 Nov 2015 13:10:02 -0800 Michael Pavone Fix a few lingering stack alignment rework bugs
Wed, 25 Nov 2015 08:40:45 -0800 Michael Pavone Partially working change to do proper stack alignment rather than doing a lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted.
Sat, 14 Nov 2015 13:56:41 -0800 Michael Pavone Prevent the current interrupt number from being changed while interrupt is being processed. This fixes a bug in Sonic 2 split screen that showed up when interrupt timing was adjusted
Fri, 13 Nov 2015 19:15:37 -0800 Michael Pavone It is now possible to switch back and forth between the menu ROM and the game
Sun, 08 Nov 2015 15:51:57 -0800 Michael Pavone Initial work for allowing loading a ROM from menu