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blastem
log render_sdl.c @ 1528:
855210dca5b9
nuklear_ui
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Tue, 13 Mar 2018 22:18:20 -0700
Michael Pavone
Set glClearColor back to black
nuklear_ui
Sat, 25 Nov 2017 20:43:20 -0800
Michael Pavone
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
nuklear_ui
Sat, 25 Nov 2017 14:42:38 -0800
Michael Pavone
Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
nuklear_ui
Wed, 22 Nov 2017 10:54:27 -0800
Michael Pavone
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
nuklear_ui
Tue, 21 Nov 2017 19:07:43 -0800
Michael Pavone
Initial work on Nuklear-based UI
nuklear_ui
Thu, 24 Aug 2017 19:40:53 -0700
Michael Pavone
Clear display in SDL2 renderer before doing the texture copy. This gets rid of the artifacts noted in ticket:29
Thu, 15 Jun 2017 22:51:28 -0700
Michael Pavone
Allow selecting linear or nearet neighbor scaling for both the Open GL and SDL 2 renderers
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