Mercurial > repos > blastem
log render_sdl.c @ 1441:8a3d3bb2cd08
age | author | description |
---|---|---|
Thu, 24 Aug 2017 19:40:53 -0700 | Michael Pavone | Clear display in SDL2 renderer before doing the texture copy. This gets rid of the artifacts noted in ticket:29 |
Thu, 15 Jun 2017 22:51:28 -0700 | Michael Pavone | Allow selecting linear or nearet neighbor scaling for both the Open GL and SDL 2 renderers |
Thu, 15 Jun 2017 19:24:16 -0700 | Michael Pavone | Allow height to be specified in the config file and properly calculate from the aspect setting if it is not specified |