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log render_sdl.c @ 1441:
8a3d3bb2cd08
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Thu, 24 Aug 2017 19:40:53 -0700
Michael Pavone
Clear display in SDL2 renderer before doing the texture copy. This gets rid of the artifacts noted in ticket:29
Thu, 15 Jun 2017 22:51:28 -0700
Michael Pavone
Allow selecting linear or nearet neighbor scaling for both the Open GL and SDL 2 renderers
Thu, 15 Jun 2017 19:24:16 -0700
Michael Pavone
Allow height to be specified in the config file and properly calculate from the aspect setting if it is not specified
Wed, 14 Jun 2017 20:46:11 -0700
Michael Pavone
Fix absolute mouse mode when non-default overscan settings are used
Wed, 14 Jun 2017 09:48:46 -0700
Michael Pavone
Initial support for drag and drop. Some work needed for proper menu integration.
Fri, 12 May 2017 23:33:00 -0700
Michael Pavone
Use printf rather than info_message for message about game controller mappings so it does not pop up a modal when not run from a terminal
Wed, 10 May 2017 22:06:59 -0700
Michael Pavone
Load extra controller mappings from gamecontrollerdb.txt
Sat, 29 Apr 2017 12:32:50 -0700
Michael Pavone
Make internal screenshot functionality completely ignore overscan settings rather than only doing it for the height
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