log m68k_core.h @ 2231:8e6fb2c06024

age author description
Tue, 30 Aug 2022 18:42:45 -0700 Michael Pavone Add disassemble command to debugger
Thu, 17 Mar 2022 22:41:42 -0700 Michael Pavone Remove use of get_native_pointer in 68K instruction decoding in preparation for word RAM interleaving
Tue, 18 Jan 2022 00:03:50 -0800 Michael Pavone Implement enough of Sega CD gate array and Sub CPU to pass Sik's Mode 1 test ROM segacd
Thu, 05 Aug 2021 09:29:33 -0700 Michael Pavone Merge from default mame_interp
Sun, 21 Feb 2021 14:35:16 -0800 Michael Pavone Implement TMSS ROM and cart mapping register
Sat, 18 Apr 2020 11:42:53 -0700 Michael Pavone Merge from default mame_interp
Tue, 12 Mar 2019 21:58:53 -0700 Michael Pavone Wrote a version of m68k_invalidate_code_range for interpreter build so that MMAP_PTR_IDX regions can safely get "fast" pointers mame_interp
Sat, 30 Dec 2017 18:27:06 -0800 Michael Pavone Added MAME Z80 core, re-enabled 68K tracing in Musashi core, disabled a bunch of code gen stuff when using interpreters from MAME mame_interp
Sun, 06 Aug 2017 00:06:36 -0700 Michael Pavone WIP - New savestate format
Fri, 19 May 2017 20:27:35 -0700 Michael Pavone Fix to M68K interrupt latency for most instructions. Still needs some work for RAW_IMPL instructions besides move
Mon, 24 Apr 2017 20:49:31 -0700 Michael Pavone Fix interaction between 68K debugger and instruction retranslation due to self modifying code or bank switching
Tue, 28 Mar 2017 00:13:35 -0700 Michael Pavone Implemented M68K trace mode. Some edge cases/SR update paths still need work
Sat, 25 Mar 2017 00:21:32 -0700 Michael Pavone Prevent blowing past our native translated instruction size of 255 bytes when translating movem with a large register list. Fixes bug in which Fantastic Dizzy was completely broken on 32-bit builds
Thu, 23 Feb 2017 00:08:37 -0800 Michael Pavone WIP support for XBAND mapper hardware
Wed, 28 Dec 2016 20:39:27 -0800 Michael Pavone Remove memory map assumptions from Z80 core and move a little bit of logic to the generic backend.c so it can be shared between CPU cores
Mon, 19 Dec 2016 13:28:18 -0800 Michael Pavone Mostly working changes to allow support for multiple emulated system types in main blastem program
Mon, 28 Nov 2016 22:45:46 -0800 Michael Pavone Clean up symbol visiblity and delete a ltitle bit of dead code
Sat, 05 Nov 2016 00:23:11 -0700 Michael Pavone Get Jaguar video interrupt working
Sun, 16 Oct 2016 18:25:18 -0700 Michael Pavone Initial stab at implementing the Jaguar object processor
Thu, 06 Oct 2016 09:34:31 -0700 Michael Pavone Add support for specifying a reset handler in the M68K core. Adjust memory map initialization to handle extra field. Improved handling of out of bounds execution.
Sat, 30 Apr 2016 09:45:53 -0700 Michael Pavone Fix 68K interrupt handling some more. Fatal Rewind is working again.
Wed, 27 Apr 2016 21:39:17 -0700 Michael Pavone Implemented IR and undefined bits of info word for address error exception frames
Tue, 26 Apr 2016 23:13:37 -0700 Michael Pavone Initial stab at implementing address error exceptions. Need to fill in the value of IR, undefined bits of last stack frame word and properly deal with address errors that occur during exception processing.
Sun, 24 Apr 2016 21:23:28 -0700 Michael Pavone Fix interrupt latency from STOP instruction status reg changes. Fix modified code patching when non-standard aliases are used. This fixes the demo MDEM's First
Sun, 24 Apr 2016 02:19:48 -0700 Michael Pavone Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/122 in VDP FIFO Testing
Fri, 13 Nov 2015 22:56:59 -0800 Michael Pavone Selecting a second game from the menu now works
Fri, 13 Nov 2015 19:15:37 -0800 Michael Pavone It is now possible to switch back and forth between the menu ROM and the game
Sun, 08 Nov 2015 18:38:33 -0800 Michael Pavone ROM is now run after being selected in menu. Initial path for menu is read from config file.
Sun, 08 Nov 2015 15:51:57 -0800 Michael Pavone Initial work for allowing loading a ROM from menu
Sat, 31 Oct 2015 22:17:50 -0700 Michael Pavone Implement interrupt latency. Fixes Sesame Street: Counting Cafe and gives accurate results in my test ROM
Wed, 28 Oct 2015 19:45:24 -0700 Michael Pavone Implement TAS
Mon, 20 Jul 2015 21:15:34 -0700 Michael Pavone Full support for Sega mapper when it comes to data. Code in remapped sections may not work reliably. SSF2 now works.
Fri, 22 May 2015 23:49:32 -0700 Michael Pavone Don't attempt to translate or map code at odd addresses. This fixes a bug that shows up when playing College Footbal USA 96
Wed, 14 Jan 2015 09:38:54 -0800 Michael Pavone Removed hardcoded assumptions in M68K core about which parts of the memory map are RAM
Sat, 03 Jan 2015 16:08:23 -0800 Michael Pavone All cycle counters are now based off the master clock. This seems to have messed up Z80 interrupt timing (music in Sonic 2 is too slow for instance), but things are generally working
Thu, 01 Jan 2015 14:36:55 -0800 Michael Pavone Remove some of the hard coded assumptions about the memory map from the CPU cores
Sun, 02 Mar 2014 16:34:29 -0800 Michael Pavone Initial stab at separating the generic parts of the 68K core from the host-cpu specific parts.
Sun, 02 Mar 2014 15:25:52 -0800 Michael Pavone Rename x86_68k_options and m68k_to_x86.h to m68k_options and m68k_core.h respectively base m68k_to_x86.h@4b120ead5512