Mercurial > repos > blastem
log render_sdl.c @ 272:9b04b57434b5
age | author | description |
---|---|---|
Thu, 02 May 2013 22:26:47 -0700 | Mike Pavone | Implement LDI |
Fri, 26 Apr 2013 09:51:13 -0700 | Mike Pavone | Added key to save Z80 RAM to a file |
Mon, 22 Apr 2013 23:56:13 -0700 | Mike Pavone | Add shadow/higlight info to debug renderer |
Mon, 22 Apr 2013 19:39:38 -0700 | Mike Pavone | Implemented shadow hilight mode. |
Sun, 21 Apr 2013 19:12:48 -0700 | Mike Pavone | Improve color rendering accuracy and optimize SDL renderer a bit |
Sun, 20 Jan 2013 19:10:29 -0800 | Mike Pavone | Add support for breaking into the debugger while game is running |
Sun, 30 Dec 2012 11:54:25 -0800 | Mike Pavone | Fix 68K->VDP DMA |