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log render.h @ 1207:
9d6f155732ed
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Thu, 26 Jan 2017 23:49:13 -0800
Michael Pavone
Basic support for mapping an analog axis to functionality
Thu, 26 Jan 2017 00:55:02 -0800
Michael Pavone
Allow toggling full screen mode at runtime. Allow resizing the window in windowed mode. Allow specifying the aspect ratio in the config file.
Sun, 22 Jan 2017 16:23:59 -0800
Michael Pavone
Initial support for using SDL2 game controller mapping functionality
Wed, 18 Jan 2017 23:43:36 -0800
Michael Pavone
Overscan is now configurable
Thu, 22 Dec 2016 19:51:25 -0800
Michael Pavone
Initial support for Genesis/Megadrive PBC mode. VDP still needs Mode 4 to be useful.
Fri, 09 Dec 2016 09:48:48 -0800
Michael Pavone
WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
Mon, 28 Nov 2016 22:45:46 -0800
Michael Pavone
Clean up symbol visiblity and delete a ltitle bit of dead code
Mon, 22 Aug 2016 09:46:18 -0700
Michael Pavone
Cleanup the separation of render backend and VDP code in preparation for having extra debug windows. Make determination of H40/H32 based on number of lines in each mode.
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