log nuklear_ui/blastem_nuklear.c @ 1811:af14c21939f6

age author description
Wed, 27 Mar 2019 23:04:42 -0700 Michael Pavone Add unit to gain label and change color of checkbox selected state to hopefully make it more clear
Tue, 26 Mar 2019 23:55:41 -0700 Michael Pavone Fixed contents of left and right shoulder boxes for VARIANT_6B_BUMPER controllers
Tue, 26 Mar 2019 23:45:11 -0700 Michael Pavone Skip buttons or axes in the mapping UI that have no label for the selected controller type
Tue, 26 Mar 2019 23:26:08 -0700 Michael Pavone Support controllers that have their dpad mapped to an axis
Sun, 24 Mar 2019 19:59:41 -0700 Michael Pavone Optionally emulate the offset around zero in the imperfect DAC of a discrete YM2612
Sat, 23 Mar 2019 17:18:10 -0700 Michael Pavone Configurable gain for overall output and individual components
Wed, 20 Mar 2019 09:35:17 -0700 Michael Pavone Updated checkbox style
Tue, 19 Mar 2019 18:56:21 -0700 Michael Pavone Fix off by one in IO device UI
Tue, 22 Jan 2019 21:15:38 -0800 Michael Pavone Added some Makefile options to build a packaging friendly executable
Thu, 17 Jan 2019 19:13:59 -0800 Michael Pavone Hopefully fix Nuklear assert when loading ROM after changing video settings that some users are reporting
Thu, 03 Jan 2019 23:44:17 -0800 Michael Pavone Updated version number and CHANGELOG for possible 0.6.1 release v0.6.1
Thu, 03 Jan 2019 09:14:49 -0800 Michael Pavone Disable most bindings when UI is active
Mon, 31 Dec 2018 22:51:05 -0800 Mike Pavone Allow skipping buttons/axes in controller SDL2 mapping UI
Sun, 30 Dec 2018 23:21:59 -0800 Mike Pavone Fix binding UI for "6 button right" style controllers
Sun, 30 Dec 2018 22:12:34 -0800 Mike Pavone Updated special thanks
Sun, 30 Dec 2018 21:36:53 -0800 Mike Pavone Updated binding UI to reflect new VDP debug options
Sun, 30 Dec 2018 21:10:44 -0800 Mike Pavone Added support for GLES in addition to desktop GL
Sat, 15 Dec 2018 13:06:47 -0800 Michael Pavone Update binding UI for non-standard controller layouts
Fri, 14 Dec 2018 19:24:51 -0800 Michael Pavone Added PS4 6-button fighting pad image and cleaned up controller image handling code
Fri, 30 Nov 2018 00:35:05 -0800 Michael Pavone Added code for actually saving new controller bindings to an appropriate key in the config file
Fri, 26 Oct 2018 23:11:37 -0700 Michael Pavone Add new view for selecting a new binding for a gamepad button
Fri, 26 Oct 2018 08:38:11 -0700 Michael Pavone Show user friendly names for binding options in controller bind config
Thu, 25 Oct 2018 19:12:40 -0700 Michael Pavone Handle looking up dpad config in binding UI. Fix left/right stick config display in binding UI
Wed, 24 Oct 2018 21:10:12 -0700 Michael Pavone Pull current controller config in binding UI from whatever the actual binding code would end up using
Fri, 10 Aug 2018 19:10:20 -0700 Michael Pavone Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Thu, 02 Aug 2018 19:05:48 -0700 Michael Pavone Show current config value for controller butotn and axis mappings
Tue, 31 Jul 2018 23:21:25 -0700 Michael Pavone Bump up pause between mapping inputs
Tue, 31 Jul 2018 23:19:39 -0700 Michael Pavone Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller name
Tue, 31 Jul 2018 22:19:56 -0700 Michael Pavone Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
Tue, 31 Jul 2018 09:07:23 -0700 Michael Pavone SDL2 mapping UI now handles axes