log runtime.S @ 437:afbea09d7fb4

age author description
Tue, 25 Jun 2013 23:18:57 -0700 Mike Pavone Use the registers that were freed up by the memory map function changes
Tue, 21 May 2013 01:10:04 -0700 Mike Pavone m68k_trap is now replaced with a generated one so it can call the generated memory acccess functions. The old static memory access functions have been removed from runtime.S
Tue, 21 May 2013 00:56:56 -0700 Mike Pavone Generate handle_cycle_limit_int at runtime so it can refer to the runtime generated memory map functions
Sun, 19 May 2013 11:38:15 -0700 Mike Pavone Handle busack across frame boundary
Sat, 18 May 2013 11:44:42 -0700 Mike Pavone Mostly working runtime generation of memory map read/write functions
Sat, 11 May 2013 21:19:31 -0700 Mike Pavone Don't update interrupt mask on non-interrupt exceptions
Sat, 11 May 2013 01:57:41 -0700 Mike Pavone Fix check for code writes
Fri, 10 May 2013 22:57:56 -0700 Mike Pavone Initial stab at horizontal interrupts and improving accuracy of vertical interrupts. Also added the VINT pending flag to status port.
Mon, 29 Apr 2013 01:14:24 -0700 Mike Pavone Fix target cycle count after 68K interrupt
Sun, 21 Apr 2013 13:00:34 -0700 Mike Pavone Implement CHK instruction (not fully tested).
Sat, 26 Jan 2013 02:47:26 -0800 Mike Pavone Flag fixes for div, negx and not
Sat, 26 Jan 2013 01:33:32 -0800 Mike Pavone Tweaks to make blastem compatible with m68k-tester
Fri, 25 Jan 2013 18:39:22 -0800 Mike Pavone Fix overflow flag on ASL
Sun, 20 Jan 2013 19:10:29 -0800 Mike Pavone Add support for breaking into the debugger while game is running
Wed, 16 Jan 2013 22:40:56 -0800 Mike Pavone Implement ABCD an SBCD. Fix BTEST with register source.