Mercurial > repos > blastem
log render_sdl.c @ 874:b6842dfb8edf
age | author | description |
---|---|---|
Sun, 08 Nov 2015 18:38:33 -0800 | Michael Pavone | ROM is now run after being selected in menu. Initial path for menu is read from config file. |
Mon, 27 Jul 2015 23:49:14 -0700 | Michael Pavone | Use binary mode for reading shaders and config files so we actually get the number of bytes we expect |
Sun, 26 Jul 2015 13:33:48 -0700 | Michael Pavone | Minor cleanup |
Sun, 26 Jul 2015 13:25:31 -0700 | Michael Pavone | Merge |
Sun, 26 Jul 2015 13:08:22 -0700 | =?UTF-8?q?Higor=20Eur=C3=ADpedes?= | Use SDL2 renderer as a fallback |
Sun, 26 Jul 2015 13:05:05 -0700 | =?UTF-8?q?Higor=20Eur=C3=ADpedes?= | Add pure SDL2 renderer |
Sat, 25 Jul 2015 18:22:07 -0700 | Michael Pavone | Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows). |