Mercurial > repos > blastem
log z80_to_x86.c @ 910:c030e4af32b7
age | author | description |
---|---|---|
Fri, 27 Nov 2015 10:47:35 -0800 | Michael Pavone | Replace some hard-coded instruction length assumptions with a calculation so they will work properly on both 32-bit and 64-bit hosts |
Thu, 26 Nov 2015 22:30:41 -0800 | Michael Pavone | Fix for Z80 retranslation post alignment rework |
Thu, 26 Nov 2015 00:10:36 -0800 | Michael Pavone | Z80 core is now slightly less broken |
Wed, 25 Nov 2015 20:18:34 -0800 | Michael Pavone | Get Z80 core sort of working again post alignment change |
Wed, 25 Nov 2015 08:40:45 -0800 | Michael Pavone | Partially working change to do proper stack alignment rather than doing a lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted. |
Fri, 13 Nov 2015 22:56:59 -0800 | Michael Pavone | Selecting a second game from the menu now works |
Wed, 04 Nov 2015 19:14:39 -0800 | Michael Pavone | Improve timing of Z80 busack. Fixes a crash in Barkley: Shut Up and Jam. Also vastly improves the audio output of Stuck Somewhere in Time |