Mercurial > repos > blastem
log render.h @ 1946:c3c62dbf1ceb
age | author | description |
---|---|---|
Wed, 29 Apr 2020 01:00:57 -0700 | Michael Pavone | WIP netplay support |
Sat, 18 Apr 2020 22:36:13 -0700 | Michael Pavone | WIP new sync mode that runs emulation on audio thread |
Mon, 16 Sep 2019 00:45:48 -0700 | Mike Pavone | Don't render lines that are cropped by overscan. Allows submitting frame earlier when bottom overscan is non-zero which can reduce latency in some cases |
Fri, 17 May 2019 08:43:30 -0700 | Michael Pavone | Split generic part of audio code into a separate file so it can be used in other targets besides SDL |