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log render.h @ 1078:
c4bfbf55d418
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Mon, 22 Aug 2016 09:46:18 -0700
Michael Pavone
Cleanup the separation of render backend and VDP code in preparation for having extra debug windows. Make determination of H40/H32 based on number of lines in each mode.
Mon, 16 May 2016 09:54:05 -0700
Michael Pavone
Added support for binding a bunch more "special" keys
Tue, 23 Feb 2016 21:17:56 -0800
Michael Pavone
Added reasonable handling of joystick hotplug
Tue, 15 Dec 2015 20:01:50 -0800
Michael Pavone
Initial support for relative mouse mode and skeleton of support for capture mode. Avoid mouse position overflow in absolute mode. Allow absolute mode to be set by ROM DB.
Mon, 14 Dec 2015 19:36:01 -0800
Michael Pavone
Scale mouse data based on window size
Sat, 28 Nov 2015 21:27:21 -0800
Michael Pavone
Mega mouse support is mostly done
Sat, 28 Nov 2015 14:30:30 -0800
Michael Pavone
Make nexus player remote useable as a controller for games that only require a dpad + start + c. Use warning() instead of fprintf(stder,...) in io.c
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