Mon, 24 Feb 2025 23:15:14 -0800 |
Michael Pavone |
Make Hori Fighting Commander controllers work out of the box
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Sat, 22 Feb 2025 23:11:35 -0800 |
Michael Pavone |
Less confusing labels for Xbox-style analog stick click buttons
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Sat, 22 Feb 2025 22:14:03 -0800 |
Michael Pavone |
Update gamecontrollerdb.txt and tweak the entries and controller type heuristics so they work out of the box (at least on Win/Linux)
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Sun, 02 Feb 2025 19:12:50 -0800 |
Michael Pavone |
Do a little work towards eventual support for building against SDL3
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Sat, 25 Jan 2025 19:23:37 -0800 |
Michael Pavone |
Workaround for weird controller mapping bug on Windows
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Thu, 02 Jan 2025 23:32:38 -0800 |
Michael Pavone |
Add controller heuristic for M30 so the BT version works out of the box
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Mon, 11 Nov 2024 10:45:14 -0800 |
Michael Pavone |
Fix SDL version guard for paddle buttons
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Sun, 02 Apr 2023 23:21:39 -0700 |
Michael Pavone |
Make deadzones configurable and bump up the default value
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Fri, 31 Mar 2023 00:17:40 -0700 |
Michael Pavone |
Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
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Sun, 05 Feb 2023 15:19:07 -0800 |
Michael Pavone |
Fix saved controller type loading for Xbox Elite controllers
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Fri, 02 Sep 2022 22:53:41 -0700 |
Michael Pavone |
Add support for newer controller types. Fix crash caused by new controller button types introduced in 2.0.12 and support mapping them
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Thu, 01 Sep 2022 22:37:25 -0700 |
Michael Pavone |
Fix crash when rebinding a controller
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Tue, 30 Aug 2022 00:13:55 -0700 |
Michael Pavone |
Fix windows build for real
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Mon, 09 Nov 2020 00:29:47 -0800 |
Michael Pavone |
Add a UI button to reset config to defaults
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Wed, 04 Nov 2020 22:55:26 -0800 |
Michael Pavone |
Use different variants for Genesis controllers to better represent what types are out there
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