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log render_sdl.c @ 1642:
c6b2c0f8cc61
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Mon, 19 Nov 2018 19:10:16 -0800
Michael Pavone
Implemented support for toggling off a debug view
Sat, 10 Nov 2018 15:27:39 -0800
Michael Pavone
Fix edge case in DRC audio path
Fri, 09 Nov 2018 09:26:07 -0800
Michael Pavone
Use SDL_GL_MakeCurrent to make the SDL renderer API windows play nice with GL windows
Sun, 04 Nov 2018 22:51:50 -0800
Michael Pavone
WIP new VDP plane debug view and support for detached VDP debug views generally
Wed, 24 Oct 2018 21:10:12 -0700
Michael Pavone
Pull current controller config in binding UI from whatever the actual binding code would end up using
Fri, 03 Aug 2018 19:32:21 -0700
Michael Pavone
Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Tue, 31 Jul 2018 23:08:52 -0700
Michael Pavone
Read extral SDL2 mappings on startup from controller_types.cfg
Mon, 30 Jul 2018 09:38:01 -0700
Michael Pavone
WIP UI for creating an SDL2 mapping for controllers that don't have one
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