log util.c @ 1746:cd6f4cea97b6

age author description
Tue, 22 Jan 2019 21:15:38 -0800 Michael Pavone Added some Makefile options to build a packaging friendly executable
Thu, 03 Jan 2019 23:30:17 -0800 Michael Pavone Moved fake virtual root stuff to get_dir_list from legacy menu so it can be used in new UI
Thu, 03 Jan 2019 19:30:41 -0800 Michael Pavone Fix Windows implentation of get_config_dir() so config file gets saved to the right place. Fix location for sticky_path file on all platforms
Fri, 29 Jun 2018 09:33:23 -0700 Michael Pavone Fix some issues identified by cppcheck
Fri, 22 Jun 2018 23:10:27 -0700 Michael Pavone Fix some memory errors (mostly leaks) identified by valgrind
Wed, 02 May 2018 00:03:22 -0700 Michael Pavone Fix drag and drop when using Nuklear UI
Tue, 24 Apr 2018 20:31:18 -0700 Michael Pavone Scale UI font size based on window size and start basing widget sizes based on font size
Sun, 25 Mar 2018 12:00:29 -0700 Michael Pavone Make sure config directory exists before trying to save config file nuklear_ui
Tue, 06 Mar 2018 21:27:12 -0800 Michael Pavone Added support for TTC and dfont format true type fonts. More robust font selection on Windows nuklear_ui
Tue, 06 Feb 2018 22:44:11 -0800 Michael Pavone Fix const correctness for path_extension nuklear_ui
Sun, 26 Nov 2017 18:33:36 -0800 Michael Pavone Filter file list in Nuklear UI nuklear_ui
Sun, 26 Nov 2017 17:33:39 -0800 Michael Pavone Sort directory listing in Nuklear UI file browser nuklear_ui
Wed, 23 Aug 2017 21:18:17 -0700 Michael Pavone Allow reloading current ROM with a hotkey (default F5) and allow locking on a cartridge via menu
Wed, 29 Mar 2017 00:29:44 -0700 Michael Pavone Allow games to be specified in ROM DB via sha1 instead of product ID. Added a new ROM DB memory map device type fixed for emulating simple fixed value copy protection registers. Used those two features to support Ya Se Chuan Shuo via a ROM DB entry.
Tue, 21 Mar 2017 21:40:47 -0700 Michael Pavone Make save directory configurable. Satisfies ticket:4
Tue, 21 Mar 2017 00:40:25 -0700 Michael Pavone Allow initial_path to contain variable references which allows the default value to be actually specified in the default config file
Sat, 04 Mar 2017 19:02:53 -0800 Michael Pavone Fix info_message/warning/error functions to deal with limitations of vsnprintf on Windows
Mon, 02 Jan 2017 21:46:26 -0800 Michael Pavone Detect system type from filename if header based methods fail. Allow overriding system type from command line.
Mon, 02 Jan 2017 16:33:03 -0800 Michael Pavone Old uncommitted fix for Android build
Fri, 09 Dec 2016 09:48:48 -0800 Michael Pavone WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
Sat, 30 Jul 2016 23:36:02 -0700 Michael Pavone Use more appropriate paths for save directories and config files on Windows. Got rid of what should be the last vestiges of hard-coded path separators
Tue, 19 Jul 2016 21:57:23 -0700 Michael Pavone Fix bug in ensure_dir_exists that would cause it to fail when mixed path separators were used
Wed, 04 May 2016 00:50:20 -0700 Michael Pavone Fix OS X build v0.4.0
Sun, 01 May 2016 21:39:43 -0700 Michael Pavone Removed assumptions that path separators are Unix style outside of Unix-only verions of functions
Fri, 22 Apr 2016 19:18:15 -0700 Michael Pavone FindFirstFile makes more sense for getting modification times of a path than using CreateFile and GetFileTimes
Thu, 21 Apr 2016 23:46:33 -0700 Michael Pavone Implement Windows versions of recently added functions in util.c and get the Windows build working again
Fri, 15 Apr 2016 23:57:50 -0700 Michael Pavone Save state menu WIP
Fri, 15 Apr 2016 18:29:39 -0700 Michael Pavone Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Fri, 13 Nov 2015 22:56:59 -0800 Michael Pavone Selecting a second game from the menu now works
Fri, 13 Nov 2015 19:15:37 -0800 Michael Pavone It is now possible to switch back and forth between the menu ROM and the game