log runtime.S @ 95:dd3c680c618c

age author description
Thu, 27 Dec 2012 21:19:58 -0800 Mike Pavone Initial work on allowing dynamic branches and code in RAM plus a small fix to effective address decoding
Wed, 26 Dec 2012 20:18:58 -0800 Mike Pavone vertical interrupts now work
Wed, 26 Dec 2012 18:20:23 -0800 Mike Pavone RTE doesn't crash the emulator anymore
Wed, 26 Dec 2012 17:50:24 -0800 Mike Pavone Fix Z80 BUSREQ/RESET implementation.
Wed, 26 Dec 2012 17:34:59 -0800 Mike Pavone Fix long reads from IO ports or long reads that trigger sync cycles by saving rdi. Possibly fix word wide IO reads.
Wed, 26 Dec 2012 17:06:34 -0800 Mike Pavone Implement Z80 reset and bus request registers.
Wed, 26 Dec 2012 11:09:04 -0800 Mike Pavone Initial stab at interrupt support. Make native code offsets bigger so I don't have to worry about overflowing the offset. Implement neg and not (untested).
Fri, 21 Dec 2012 16:04:30 -0800 Mike Pavone Implement word wide access to IO area
Thu, 20 Dec 2012 00:44:59 -0800 Mike Pavone Gamepad support
Wed, 19 Dec 2012 21:25:39 -0800 Mike Pavone Cleanup 68K timing code. Temporarily omment out fFPS counter as it was causing segfaults
Tue, 18 Dec 2012 22:56:04 -0800 Mike Pavone ecx was getting clobbered before the relevant temp value was used in some cases during memory reads
Tue, 18 Dec 2012 22:19:52 -0800 Mike Pavone Code in runtime for checking for VDP reads was using the wrong register. This is now fixed.
Tue, 18 Dec 2012 02:16:42 -0800 Mike Pavone Get Flavio's color bar demo kind of sort of working
Sun, 16 Dec 2012 22:25:29 -0800 Mike Pavone Add preliminary support for JMP
Tue, 04 Dec 2012 19:13:12 -0800 Mike Pavone M68K to x86 translation works for a limited subset of instructions and addressing modes
Tue, 27 Nov 2012 22:54:38 -0800 Mike Pavone Add asssembly runtime code stub