log shaders/default.f.glsl @ 1405:ee19270495e8

age author description
Sat, 17 Jun 2017 15:56:07 -0700 Michael Pavone Force texture y-coordinate to middle of line in default shader. Substantially improves picture when linear texture filtering is used
Sat, 17 Jun 2017 15:43:44 -0700 Michael Pavone Slightly less broken default fragment shader. Looks much better with nearest neighbor, still needs work for linear interpolation
Wed, 18 Jan 2017 23:43:36 -0800 Michael Pavone Overscan is now configurable
Mon, 28 Oct 2013 23:50:28 -0700 Mike Pavone Move shader files to their own directory. Read shaders from /.config/blastem/shaders or from path_to_exe/shaders instead of the current working directory. base default.f.glsl@5ce4822b5f4d