log render_sdl.c @ 234:f456ee23d372

age author description
Mon, 22 Apr 2013 23:56:13 -0700 Mike Pavone Add shadow/higlight info to debug renderer
Mon, 22 Apr 2013 19:39:38 -0700 Mike Pavone Implemented shadow hilight mode.
Sun, 21 Apr 2013 19:12:48 -0700 Mike Pavone Improve color rendering accuracy and optimize SDL renderer a bit
Sun, 20 Jan 2013 19:10:29 -0800 Mike Pavone Add support for breaking into the debugger while game is running
Sun, 30 Dec 2012 11:54:25 -0800 Mike Pavone Fix 68K->VDP DMA
Thu, 20 Dec 2012 00:44:59 -0800 Mike Pavone Gamepad support
Wed, 19 Dec 2012 21:25:39 -0800 Mike Pavone Cleanup 68K timing code. Temporarily omment out fFPS counter as it was causing segfaults