Wed, 02 Dec 2015 07:06:03 -0800 |
Michael Pavone |
Fix problem in 68K debugger caused by stack alignment change
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Fri, 27 Nov 2015 13:10:02 -0800 |
Michael Pavone |
Fix a few lingering stack alignment rework bugs
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Wed, 25 Nov 2015 08:40:45 -0800 |
Michael Pavone |
Partially working change to do proper stack alignment rather than doing a lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted.
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Sat, 14 Nov 2015 13:56:41 -0800 |
Michael Pavone |
Prevent the current interrupt number from being changed while interrupt is being processed. This fixes a bug in Sonic 2 split screen that showed up when interrupt timing was adjusted
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Fri, 13 Nov 2015 19:15:37 -0800 |
Michael Pavone |
It is now possible to switch back and forth between the menu ROM and the game
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Sun, 08 Nov 2015 15:51:57 -0800 |
Michael Pavone |
Initial work for allowing loading a ROM from menu
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Sun, 01 Nov 2015 00:12:52 -0700 |
Michael Pavone |
Update timing and order of steps in interrupt processing to match latest measurements
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Sat, 31 Oct 2015 22:17:50 -0700 |
Michael Pavone |
Implement interrupt latency. Fixes Sesame Street: Counting Cafe and gives accurate results in my test ROM
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Thu, 29 Oct 2015 19:06:06 -0700 |
Michael Pavone |
Implement TRAPV
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Wed, 28 Oct 2015 19:45:24 -0700 |
Michael Pavone |
Implement TAS
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Wed, 21 Oct 2015 23:31:17 -0700 |
Michael Pavone |
Implemented nbcd
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Mon, 19 Oct 2015 19:16:57 -0700 |
Michael Pavone |
Fix for abcd/sbcd. Hopefully got it 100% right this time.
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Sat, 25 Jul 2015 18:22:07 -0700 |
Michael Pavone |
Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
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Sun, 28 Jun 2015 09:53:17 -0700 |
Michael Pavone |
More clang warning cleanup
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