Sun, 24 Apr 2016 01:24:38 -0700 |
Michael Pavone |
Implemented VDP read prefetch and made DMA copy not use the FIFO any more. Now up to 114 out of 122 passing on VDP FIFO Test ROM
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Tue, 12 Apr 2016 21:38:24 -0700 |
Michael Pavone |
Remove the int number argument to vdp_int_ack since it is no longer used
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Thu, 28 Jan 2016 09:10:14 -0800 |
Michael Pavone |
Shift slot number to slot behavior mapping by six slots in H40 mode. This makes the line change slot align with the point at which the display turns on and off at the end of the active display area. Also fixed a regression in which an external slot got accidentally changed into a sprite draw slot
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Fri, 13 Nov 2015 22:56:59 -0800 |
Michael Pavone |
Selecting a second game from the menu now works
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Thu, 21 May 2015 00:55:46 -0700 |
Michael Pavone |
Restore the other 2 debug display modes
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Tue, 19 May 2015 23:23:53 -0700 |
Michael Pavone |
Small correction to VBLANK flag timing. Fixed some inconsistencies in interrupt timing calculation.
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Sat, 16 May 2015 23:04:57 -0700 |
Michael Pavone |
First pass at emulating a vscroll latch. Titan's Overdrive demo seems to depend on the scroll value being latched early in the line before the HINT gets a chance to change it
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Mon, 11 May 2015 00:28:47 -0700 |
Michael Pavone |
Sync fixes and logging to fix more sync issues
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Sun, 04 Jan 2015 23:05:37 -0800 |
Michael Pavone |
Some small synchronization improvements that do not seem to fix anything
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Wed, 18 Jun 2014 16:30:19 -0700 |
Michael Pavone |
Fix most of the breakage caused by the vcounter/hcounter changes
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Tue, 17 Jun 2014 19:01:01 -0700 |
Michael Pavone |
Partially working switch to having a vcounter and hslot counter in the context rather than trying to derive them from the cycle count. This should allow for more accurate handling of mid screen mode switches. Interrupt timing is broken currently though
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Mon, 07 Oct 2013 10:02:08 -0700 |
Mike Pavone |
Initial implementation of sprite overflow and sprite collision status register flags
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Tue, 17 Sep 2013 09:45:14 -0700 |
Mike Pavone |
Implement HV counter latch
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Tue, 17 Sep 2013 00:11:45 -0700 |
Mike Pavone |
Fix DMA fill so that it does not cause observable changes to the FIFO. Get DMA copy mostly correct from an observable ffect perspective. DMA copy probably does not reflect internal implementation still given that evidence seems to suggest no FIFO usage at all.
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Sun, 15 Sep 2013 22:20:43 -0700 |
Mike Pavone |
Implement FIFO as a ring buffer so the behavior of reads from invalid CRAM and VSRAM bits can be implemented properly
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Fri, 13 Sep 2013 19:22:46 -0700 |
Mike Pavone |
Properly delay 68K on VDP reads. Dummy VDP test port implementation. Initial stab at handling undefined bits of VSRAM and CRAM.
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Tue, 10 Sep 2013 23:31:08 -0700 |
Mike Pavone |
Added copyright notice to source files and added GPL license text in COPYING
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Tue, 10 Sep 2013 00:29:46 -0700 |
Mike Pavone |
Implement FIFO latency and improve DMA accuracy
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Fri, 26 Jul 2013 19:55:04 -0700 |
Mike Pavone |
Added support for saving savestates. Added gst savestate format test harness
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Mon, 15 Jul 2013 23:07:45 -0700 |
Mike Pavone |
Restore one of the VDP debugging modes
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Fri, 12 Jul 2013 19:11:55 -0700 |
Mike Pavone |
Implement the scroll ring buffer properly without memcpy
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Sun, 30 Jun 2013 11:45:58 -0700 |
Mike Pavone |
Make VDP render in native pixel format of the renderer for a modest performance gain and to make it easier to use OpenGL for rendering
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Sat, 29 Jun 2013 17:15:08 -0700 |
Mike Pavone |
Add support for loading GST format savestates
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Sat, 22 Jun 2013 21:19:43 -0700 |
Mike Pavone |
Initial work on interlace
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Wed, 15 May 2013 22:37:04 -0700 |
Mike Pavone |
Fix background color regsiter number
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Tue, 14 May 2013 00:40:10 -0700 |
Mike Pavone |
Update Z80 vint timing
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Mon, 13 May 2013 21:06:08 -0700 |
Mike Pavone |
Added some basic VDP debugging features to debugger. Fixed DMA enable bug
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Sat, 11 May 2013 22:45:05 -0700 |
Mike Pavone |
Remove z80_ram reference in SDL renderer to get stateview compiling again. Print out the sprite list in stateview.
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Fri, 10 May 2013 22:57:56 -0700 |
Mike Pavone |
Initial stab at horizontal interrupts and improving accuracy of vertical interrupts. Also added the VINT pending flag to status port.
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Mon, 22 Apr 2013 19:39:38 -0700 |
Mike Pavone |
Implemented shadow hilight mode.
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