log render.h @ 1449:f82decf0537d

age author description
Wed, 14 Jun 2017 20:46:11 -0700 Michael Pavone Fix absolute mouse mode when non-default overscan settings are used
Wed, 14 Jun 2017 09:48:46 -0700 Michael Pavone Initial support for drag and drop. Some work needed for proper menu integration.
Sat, 04 Mar 2017 11:50:14 -0800 Michael Pavone Implement raw screenshot functionality requested in ticket:10
Thu, 26 Jan 2017 23:49:13 -0800 Michael Pavone Basic support for mapping an analog axis to functionality
Thu, 26 Jan 2017 00:55:02 -0800 Michael Pavone Allow toggling full screen mode at runtime. Allow resizing the window in windowed mode. Allow specifying the aspect ratio in the config file.
Sun, 22 Jan 2017 16:23:59 -0800 Michael Pavone Initial support for using SDL2 game controller mapping functionality
Wed, 18 Jan 2017 23:43:36 -0800 Michael Pavone Overscan is now configurable
Thu, 22 Dec 2016 19:51:25 -0800 Michael Pavone Initial support for Genesis/Megadrive PBC mode. VDP still needs Mode 4 to be useful.
Fri, 09 Dec 2016 09:48:48 -0800 Michael Pavone WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
Mon, 28 Nov 2016 22:45:46 -0800 Michael Pavone Clean up symbol visiblity and delete a ltitle bit of dead code
Mon, 22 Aug 2016 09:46:18 -0700 Michael Pavone Cleanup the separation of render backend and VDP code in preparation for having extra debug windows. Make determination of H40/H32 based on number of lines in each mode.
Mon, 16 May 2016 09:54:05 -0700 Michael Pavone Added support for binding a bunch more "special" keys
Tue, 23 Feb 2016 21:17:56 -0800 Michael Pavone Added reasonable handling of joystick hotplug
Tue, 15 Dec 2015 20:01:50 -0800 Michael Pavone Initial support for relative mouse mode and skeleton of support for capture mode. Avoid mouse position overflow in absolute mode. Allow absolute mode to be set by ROM DB.
Mon, 14 Dec 2015 19:36:01 -0800 Michael Pavone Scale mouse data based on window size
Sat, 28 Nov 2015 21:27:21 -0800 Michael Pavone Mega mouse support is mostly done
Sat, 28 Nov 2015 14:30:30 -0800 Michael Pavone Make nexus player remote useable as a controller for games that only require a dpad + start + c. Use warning() instead of fprintf(stder,...) in io.c
Wed, 25 Nov 2015 20:32:20 -0800 Michael Pavone WIP support for mega mouse
Fri, 13 Nov 2015 22:56:59 -0800 Michael Pavone Selecting a second game from the menu now works
Sun, 08 Nov 2015 18:38:33 -0800 Michael Pavone ROM is now run after being selected in menu. Initial path for menu is read from config file.
Sat, 25 Jul 2015 18:22:07 -0700 Michael Pavone Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
Thu, 28 May 2015 21:19:55 -0700 Michael Pavone Merge windows branch with latest changes
Tue, 01 Apr 2014 19:43:58 -0700 Michael Pavone Initial work on Windows port
Thu, 21 May 2015 18:37:41 -0700 Michael Pavone Process events while waiting for 68K debugger input. This prevents "not responsive" dialogs when sitting in the debugger
Wed, 20 May 2015 19:05:11 -0700 Michael Pavone Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
Thu, 31 Oct 2013 01:00:32 -0700 Mike Pavone Add support for left and right shift keys
Sat, 26 Oct 2013 22:38:47 -0700 Mike Pavone Update opengl branch from default. Fix build breakage unrelated to merge opengl
Tue, 10 Sep 2013 23:31:08 -0700 Mike Pavone Added copyright notice to source files and added GPL license text in COPYING
Tue, 23 Jul 2013 23:01:03 -0700 Mike Pavone Started work on OpenGL support in new branch opengl
Wed, 17 Jul 2013 22:26:11 -0700 Mike Pavone Add fullscreen support and add a keybinding for exiting the emulator