Mercurial > repos > blastem
changeset 29:9477d1289595
Fix horizontal scroll offset
author | Mike Pavone <pavone@retrodev.com> |
---|---|
date | Sat, 08 Dec 2012 19:59:32 -0800 |
parents | 037963b4c92d |
children | 03f9bb57cc54 |
files | vdp.c |
diffstat | 1 files changed, 3 insertions(+), 11 deletions(-) [+] |
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line diff
--- a/vdp.c Sat Dec 08 19:42:07 2012 -0800 +++ b/vdp.c Sat Dec 08 19:59:32 2012 -0800 @@ -178,20 +178,11 @@ v_mul = 256; break; } - /* - uint16_t hscroll = (hscroll_val + (column-2) * 8) & hscroll_mask; - uint16_t offset = address + ((vscroll * v_mul + hscroll/4) & 0x1FFF); - //printf("%s | line: %d, col: %d, x: %d, hs_mask %X, v_mul: %d, scr reg: %X, tbl addr: %X\n", (vsram_off ? "B" : "A"), line, column, hscroll, hscroll_mask, v_mul, context->regs[REG_SCROLL], offset); - context->col_1 = (context->vdpmem[offset] << 8) | context->vdpmem[offset+1]; - hscroll = (hscroll_val + (column-1) * 8) & hscroll_mask; - offset = address + ((vscroll * v_mul + hscroll/4) & 0x1FFF); - context->col_2 = (context->vdpmem[offset] << 8) | context->vdpmem[offset+1]; - */ uint16_t hscroll, offset; for (int i = 0; i < 2; i++) { - hscroll = (hscroll_val + (column-(2-i)) * 8) & hscroll_mask; + hscroll = (hscroll_val + (column-(0-i)) * 8) & hscroll_mask; offset = address + ((vscroll * v_mul + hscroll/4) & 0x1FFF); - //printf("%s | line: %d, col: %d, x: %d, hs_mask %X, v_mul: %d, scr reg: %X, tbl addr: %X\n", (vsram_off ? "B" : "A"), line, column, hscroll, hscroll_mask, v_mul, context->regs[REG_SCROLL], offset); + printf("%s | line: %d, col: %d, x: %d, hs_mask %X, v_mul: %d, scr reg: %X, tbl addr: %X\n", (vsram_off ? "B" : "A"), line, (column-(2-i)), hscroll, hscroll_mask, v_mul, context->regs[REG_SCROLL], offset); uint16_t col_val = (context->vdpmem[offset] << 8) | context->vdpmem[offset+1]; if (i) { context->col_2 = col_val; @@ -272,6 +263,7 @@ } else {*/ end = dst + 16; //} + printf("A | tmp_buf offset: %d\n", 8 - (context->hscroll_a & 0x7)); for (; dst < end; ++plane_a, ++plane_b, ++sprite_buf, ++dst) { uint8_t pixel; if (*sprite_buf & BUF_BIT_PRIORITY && *sprite_buf & 0xF) {