log

age author description
Thu, 04 May 2017 21:00:25 -0700 Michael Pavone Fix some inconsequential issues in code for executable memory allocation noticed while tracking down a different issue
Wed, 03 May 2017 21:28:40 -0700 Michael Pavone Implement the effect of VDP test register usage on the top and bottom borders. Fixes the remaning issue with the border dissolve in the "Ninja Escape" scene of Overdrive 2
Mon, 01 May 2017 20:33:59 -0700 Michael Pavone Fix sprite rendering for negative line. Fixes remaining visual glitch in the Titancade scene of Overdrive 2
Sat, 29 Apr 2017 16:51:57 -0700 Michael Pavone Initial stab at horizontal border when VDP test register layer selection is in effect for H40. Extended horizontal borders in Titancade scene and ninja escape scene mostly correct now
Sat, 29 Apr 2017 12:32:50 -0700 Michael Pavone Make internal screenshot functionality completely ignore overscan settings rather than only doing it for the height
Thu, 27 Apr 2017 23:08:49 -0700 Michael Pavone Fixes to sprite phase 2 so that sprite X reads use the exact same slot as on hardware in the case that there are fewer than the max number of sprites on each line. Re-read sprite Y from SAT cache during phase 2 and properly mask the calculated row. Fixes remaining issues with spinning cube scene in Overdrive 2.
Thu, 27 Apr 2017 09:32:21 -0700 Michael Pavone Adjust how the invalid size is handled for the horizontal dimmension of a plane. Fixes some garbage on the spinning cube scene of Overdrive 2
Wed, 26 Apr 2017 22:16:12 -0700 Michael Pavone Small tweak to how SAT cache updates are done. Mostly fixes the rotating cube scene in Overdrive 2
Wed, 26 Apr 2017 21:55:12 -0700 Michael Pavone Fix timing for branch not taken case in the M68K BCC intruction
Wed, 26 Apr 2017 01:12:28 -0700 Michael Pavone Add 128K VRAM bit to VDP register print in debugger
Wed, 26 Apr 2017 01:05:40 -0700 Michael Pavone Handle address register displacement when calculating branch targets in debugger
Mon, 24 Apr 2017 20:49:31 -0700 Michael Pavone Fix interaction between 68K debugger and instruction retranslation due to self modifying code or bank switching
Sun, 23 Apr 2017 00:54:33 -0700 Michael Pavone Add config file option to disable Open GL rendering
Sat, 22 Apr 2017 01:22:47 -0700 Michael Pavone Fix vgmplay target for ternary tree changes
Fri, 21 Apr 2017 23:35:32 -0700 Michael Pavone Fix a deficiency in the way types were handled in my ternary tree. Fixes in which some paths that were constructed from a template with variables would sometimes get an extra garbage character thrown in