log

age author description
Wed, 13 Sep 2017 21:13:11 -0700 Michael Pavone Push correct PC onto stack on divide by zero for pc-relative case
Wed, 13 Sep 2017 21:06:25 -0700 Michael Pavone Preserve original address when retranslating instructions instead of switching to the lowest alias
Fri, 08 Sep 2017 00:38:22 -0700 Michael Pavone Fix unlk for the a7 case
Fri, 08 Sep 2017 00:38:10 -0700 Michael Pavone Fix what are hopefully th elast of the 68K instruction decoder bugs revealed by r57shell/realmonster's test ROM
Thu, 07 Sep 2017 00:42:28 -0700 Michael Pavone More instruction decoder fixes
Wed, 06 Sep 2017 23:10:11 -0700 Michael Pavone Properly clear trace mode on interrupt or other exception. Fix NBCD with memory destination
Wed, 06 Sep 2017 22:16:02 -0700 Michael Pavone Remove unused define in blastem.c
Wed, 06 Sep 2017 22:15:22 -0700 Michael Pavone Update version number for nightly builds
Wed, 06 Sep 2017 22:14:51 -0700 Michael Pavone Fix a bunch of 68K instruction decoder bugs revealed by r57shell/realmonster's test ROM
Wed, 30 Aug 2017 01:58:22 -0700 Michael Pavone Added tag v0.5.1 for changeset 3d48cb0c28be
Wed, 30 Aug 2017 01:22:04 -0700 Michael Pavone Updated version string for 0.5.1 release v0.5.1
Wed, 30 Aug 2017 01:21:28 -0700 Michael Pavone Updated CHANGELOG for 0.5.1 release
Tue, 29 Aug 2017 23:49:57 -0700 Michael Pavone Fix minor graphical regression in Gunstar Heroes
Tue, 29 Aug 2017 22:48:03 -0700 Michael Pavone Fix regression in XBAND keyboard support. Fixes ticket:33
Tue, 29 Aug 2017 19:43:38 -0700 Michael Pavone Make initial bank register state stored in bank_regs match what is put in to mem_pointers for the sega/SSF2 mapper. Invalidate RAM code ranges on RAM deserialization
Tue, 29 Aug 2017 19:42:44 -0700 Michael Pavone Fix operator precedence in psg serialize/deserialize
Tue, 29 Aug 2017 19:42:14 -0700 Michael Pavone Save entirety of fnum register, not just the low 8 bits
Tue, 29 Aug 2017 00:36:25 -0700 Michael Pavone Fix savestate path calculation in genesis load_state
Tue, 29 Aug 2017 00:30:20 -0700 Michael Pavone Ensure extra_pc is NULL when resuming a save state
Tue, 29 Aug 2017 00:09:35 -0700 Michael Pavone Save and restore YM2612 timer control and keyon/off state in native save states
Mon, 28 Aug 2017 22:41:02 -0700 Michael Pavone Pass the correct context pointer to write handlers in mapper deserialize functions
Mon, 28 Aug 2017 22:40:33 -0700 Michael Pavone Save and restore Z80 bank register in native save states
Sun, 27 Aug 2017 18:15:00 -0700 Michael Pavone Save/restore mapper state in native save states
Sat, 26 Aug 2017 11:29:46 -0700 Michael Pavone Add ROM DB entries for remaining known EEPROM titles. Resolves ticket:21
Fri, 25 Aug 2017 20:12:21 -0700 Michael Pavone Update README in anticipation of 0.5.1 release
Thu, 24 Aug 2017 19:40:53 -0700 Michael Pavone Clear display in SDL2 renderer before doing the texture copy. This gets rid of the artifacts noted in ticket:29
Thu, 24 Aug 2017 19:28:56 -0700 Michael Pavone Allow actually saving a save state in more Z80 states. Save busreq/reset state in bus arbiter section for "native" save states
Thu, 24 Aug 2017 00:02:16 -0700 Michael Pavone Small fix submitted by Anaƫl Seghezzi to his subtle crt shader
Wed, 23 Aug 2017 21:18:17 -0700 Michael Pavone Allow reloading current ROM with a hotkey (default F5) and allow locking on a cartridge via menu
Mon, 21 Aug 2017 23:49:56 -0700 Michael Pavone Fix external v counter when normal resolution interlace mode is active
Mon, 21 Aug 2017 23:08:36 -0700 Michael Pavone Fix timing of VDP ODD flag toggle
Wed, 16 Aug 2017 21:04:28 -0700 Michael Pavone Using ui.exit to abort loading or saving a state via menu will no longer cause you to return to those sub-menus the next time the menu is loaded
Wed, 16 Aug 2017 20:45:51 -0700 Michael Pavone Added a config file option for remembering the last path in the menu
Wed, 16 Aug 2017 20:06:28 -0700 Michael Pavone Added save states to SMS emulation
Sun, 13 Aug 2017 22:59:01 -0700 Michael Pavone Move vscroll latch further forward in H40 mode. Fixes a minor graphical glitch in Skitchin. Needs a proper test ROM to verify exact latch position
Fri, 11 Aug 2017 18:58:03 -0700 Michael Pavone Update VDP color map when loading a native save state
Fri, 11 Aug 2017 18:43:48 -0700 Michael Pavone Avoid generating an instruction that would require a REX prefix when a7 is used as a byte-wide source operand in 32-bit builds. Fixes a fatal error in Dragon's Fury when entering the option menu in a 32-bit build
Wed, 09 Aug 2017 23:33:16 -0700 Michael Pavone write_cram_internal takes a CRAM index, not a CRAM address
Wed, 09 Aug 2017 23:26:51 -0700 Michael Pavone New savestates are working. New config file option for selecting format states will be saved in. Mostly complete, needs a little more work before release
Sun, 06 Aug 2017 00:06:36 -0700 Michael Pavone WIP - New savestate format
Fri, 07 Jul 2017 21:44:49 -0700 Michael Pavone Fix texture coordinate offsets in default shader so things look right with really high resolutions and weird multiples of native
Fri, 07 Jul 2017 21:01:45 -0700 Michael Pavone Ignore SRAM in cart header if it is in the upper 8MB of the address space
Thu, 06 Jul 2017 21:51:35 -0700 Michael Pavone Fix s(tep) debug command for the case of dbra with an expired counter reg
Fri, 30 Jun 2017 18:42:52 -0700 Michael Pavone Make drag and drop play nice with the menu
Fri, 30 Jun 2017 00:36:18 -0700 Michael Pavone Change where vscroll is latched in full plane mode. Fixes Top Gear 2
Mon, 26 Jun 2017 23:40:07 -0700 Michael Pavone Added ROM DB entry for Super 19-in-1 based on hash reported by Sasha
Mon, 26 Jun 2017 21:13:17 -0700 Michael Pavone Fix DMA from byte-wide SRAM
Mon, 26 Jun 2017 21:12:46 -0700 Michael Pavone Fix a silly variable shadowing bug in read_word
Mon, 26 Jun 2017 09:38:41 -0700 Michael Pavone Add smd extension to default extension filter. Make file extension check case insensitive
Sat, 24 Jun 2017 23:37:47 -0700 Michael Pavone Add a file extension filter to the menu
Sat, 24 Jun 2017 13:55:54 -0700 Michael Pavone Support a couple of bootleg X-in-1 carts
Fri, 23 Jun 2017 23:16:44 -0700 Michael Pavone Move Sega mapper implementation out of romdb.c
Fri, 23 Jun 2017 21:48:38 -0700 Michael Pavone Move I2C EEPROM and NOR Flash functions out of romdb.c into new files
Thu, 22 Jun 2017 23:40:05 -0700 Michael Pavone Sonic 3 & Knuckles lock-on is now 100% functional with working saves
Thu, 22 Jun 2017 19:36:51 -0700 Michael Pavone Load SRAM/EEPROM from lock-on cart directory if the lock-on cart is the one with the save device
Thu, 22 Jun 2017 09:49:41 -0700 Michael Pavone WIP support for handling S3 save RAM when locked on
Tue, 20 Jun 2017 22:56:07 -0700 Michael Pavone Initial SRAM support for lock-on carts
Mon, 19 Jun 2017 23:27:11 -0700 Michael Pavone Fix and enhance Sega/SSF2 mapper support to handle homebrew and hacks that use it in combination with SRAM
Mon, 19 Jun 2017 19:18:50 -0700 Michael Pavone Better handling of S&K lock on support. Pre-combined ROMs and large (>2MB) S&K hacks should now work. Implemented correct behavior from locking on a 4MB cart
Mon, 19 Jun 2017 09:44:37 -0700 Michael Pavone WIP ROM DB entry changes for Magistr 16
Sat, 17 Jun 2017 17:43:47 -0700 Michael Pavone Minor simplification of default fragment shader
Sat, 17 Jun 2017 15:56:07 -0700 Michael Pavone Force texture y-coordinate to middle of line in default shader. Substantially improves picture when linear texture filtering is used
Sat, 17 Jun 2017 15:43:44 -0700 Michael Pavone Slightly less broken default fragment shader. Looks much better with nearest neighbor, still needs work for linear interpolation
Thu, 15 Jun 2017 22:51:28 -0700 Michael Pavone Allow selecting linear or nearet neighbor scaling for both the Open GL and SDL 2 renderers
Thu, 15 Jun 2017 19:24:16 -0700 Michael Pavone Allow height to be specified in the config file and properly calculate from the aspect setting if it is not specified
Thu, 15 Jun 2017 09:45:21 -0700 Michael Pavone Properly release and reacquire framebuffer pointer when switching contexts. Hopefully fixes the LOCKRECT issue some people are seeing with the SDL 2 fallback renderer
Wed, 14 Jun 2017 21:59:30 -0700 Michael Pavone Only complain about the first missing mapping for a given gamepad so a user does not get inundated with warning modals when their gamepad lacks a mapping entry
Wed, 14 Jun 2017 21:17:35 -0700 Michael Pavone Remove E from region header of menu so it does not run at 50Hz if the user changes the default_region setting to E
Wed, 14 Jun 2017 20:46:11 -0700 Michael Pavone Fix absolute mouse mode when non-default overscan settings are used
Wed, 14 Jun 2017 09:48:46 -0700 Michael Pavone Initial support for drag and drop. Some work needed for proper menu integration.
Mon, 12 Jun 2017 21:12:28 -0700 Michael Pavone Only capture mouse if an emulated mouse is attached
Wed, 07 Jun 2017 23:06:14 -0700 Michael Pavone Initial work to support parallel NOR flash and the Magistr 16
Mon, 05 Jun 2017 23:03:46 -0700 Michael Pavone Small fix to handling of the "bus" option in a RAM type ROM DB memory map
Sun, 04 Jun 2017 10:08:20 -0700 Michael Pavone Updated version string for 0.5.1 pre-releases
Sun, 04 Jun 2017 10:07:36 -0700 Michael Pavone Added a "subtle" CRT shader contributed by Anael Seghezzi
Fri, 02 Jun 2017 01:44:36 -0700 Michael Pavone Added tag v0.5.0 for changeset 990a26391933
Fri, 02 Jun 2017 01:05:53 -0700 Michael Pavone Update version number for stable release v0.5.0
Fri, 02 Jun 2017 00:41:22 -0700 Michael Pavone D&D - Warriors of the Eternal Sun has 6-button pad issues
Fri, 02 Jun 2017 00:36:07 -0700 Michael Pavone Add device override for Fun n Games as it supports the mouse
Fri, 02 Jun 2017 00:34:17 -0700 Michael Pavone Might and Magic - Gates to Another World has a bad SRAM header
Wed, 31 May 2017 21:34:59 -0700 Michael Pavone Force J region for Japanese version of Light Crusader
Wed, 31 May 2017 21:10:49 -0700 Michael Pavone Prevent emulated screen from "rolling" when the vertical resolution is changed at an inopportune time
Wed, 31 May 2017 09:45:37 -0700 Michael Pavone Added stub load_save and persist_save functions to SMS system so that we don't crash when switching games via the menu
Tue, 30 May 2017 23:39:09 -0700 Michael Pavone Updated changelog for 0.5.0 release
Tue, 30 May 2017 23:10:14 -0700 Michael Pavone Second Samurai is slightly incompatible with 6-button controllers
Tue, 30 May 2017 23:05:18 -0700 Michael Pavone Added Rockman Mega World to ROM DB as it has EEPROM
Mon, 29 May 2017 22:19:33 -0700 Michael Pavone Implement horizontal border in Mode 4 and make a minor fix to advance_output_line to handle the later vcounter increment in that mode
Mon, 29 May 2017 18:25:11 -0700 Michael Pavone Update SMS code for changes supporting slow rise time emulation in IO code
Mon, 29 May 2017 17:30:40 -0700 Michael Pavone Get H32 in sync with H40 with regards to borders and test register support. Minor cleanup to H40 border rendering
Sun, 28 May 2017 21:03:55 -0700 Michael Pavone Implemented SMS pause button
Sun, 28 May 2017 21:02:47 -0700 Michael Pavone Implemented Z80 NMI
Fri, 26 May 2017 19:18:19 -0700 Michael Pavone Avoid splitting m68k_check_cycles_int_latch code across memory chunks since it expects a byte-sized jump offset. Avoid an unnecessary m68k_check_cycles_int_latch for register to register moves
Tue, 23 May 2017 23:47:40 -0700 Michael Pavone Go back to resetting the refresh counter after a DMA. Probably not quite correct as it is probably reset on VDP triggered refresh, but this is close enough for now given the general limitations with my refresh code. VDP FIFO Testing seems to be passing 100% reliably again (was occassionally failing still with the last commit)
Tue, 23 May 2017 23:17:24 -0700 Michael Pavone Fixed regression from VDP sync changes. Direct color DMA demos are now achieving stable sync again
Tue, 23 May 2017 23:00:32 -0700 Michael Pavone Attempt at improving refresh emulation
Tue, 23 May 2017 21:09:38 -0700 Michael Pavone Remove HINT_FUDGE and make a small adjustment to how VDP syncs with rest of system instead. Worse results on CRAM dot issue, but much less of a hack
Tue, 23 May 2017 21:07:56 -0700 Michael Pavone Fix interrupt latency for move.l with memory destination
Tue, 23 May 2017 19:09:57 -0700 Michael Pavone Fix handling of test register selected sprite layer in border area. Gets rid of the border garbage in the "disco floor/ceiling" scene of OD2
Tue, 23 May 2017 09:39:22 -0700 Michael Pavone Fix small blank spot on line -2 in "ninja escape" border fade in OD2
Mon, 22 May 2017 22:04:07 -0700 Michael Pavone Force 3-button pad for combat cars as the options menu has some issues with a 6-button pad
Mon, 22 May 2017 21:11:13 -0700 Michael Pavone Fix regression in horizontal interrupt timing that was breaking the "water" palette swap in the Sonic series and other games
Fri, 19 May 2017 22:07:50 -0700 Michael Pavone Add a bit of a hack to HINT start cycle to give correct values in my test ROM and further improve prevelance of CRAM dot noise in Outrunners and OD2
Fri, 19 May 2017 20:54:04 -0700 Michael Pavone Added some code to try and prevent Z80 accesses and refresh cycles from screwing up interrupt latency more than on hardware
Fri, 19 May 2017 20:27:35 -0700 Michael Pavone Fix to M68K interrupt latency for most instructions. Still needs some work for RAW_IMPL instructions besides move
Sun, 14 May 2017 12:07:39 -0700 Michael Pavone Fix regression in games that disable the display early like F1 World Championship. Remove debug printf
Sun, 14 May 2017 11:15:56 -0700 Michael Pavone WIP attempt at fixing the minor line -2 glitch in the OD2 Ninja Escape scene
Fri, 12 May 2017 23:34:17 -0700 Michael Pavone Print PATH in build_release script to help debug future build failures
Fri, 12 May 2017 23:33:00 -0700 Michael Pavone Use printf rather than info_message for message about game controller mappings so it does not pop up a modal when not run from a terminal
Thu, 11 May 2017 20:33:31 -0700 Michael Pavone Fix regression in Mode 4 sprite rendering
Thu, 11 May 2017 08:01:10 -0700 Michael Pavone Fix regression in mode 4 introduced when advance_output_line was added
Thu, 11 May 2017 07:51:28 -0700 Michael Pavone Fix resampling code to deal with case in which output frequency is greater than the input frequency. Probably could stand to be improved, but at least it doesn't cause the emulator to deadlock
Wed, 10 May 2017 22:06:59 -0700 Michael Pavone Load extra controller mappings from gamecontrollerdb.txt
Wed, 10 May 2017 19:32:13 -0700 Michael Pavone Updated special thanks and version number listed in menu ROM
Wed, 10 May 2017 19:23:59 -0700 Michael Pavone Update README to account for new config file options
Tue, 09 May 2017 22:57:12 -0700 Michael Pavone Add description of overscan settings to README
Tue, 09 May 2017 00:02:59 -0700 Michael Pavone Added a ROM DB entry for Ninja Burai Densetsu as it has EEPROM
Tue, 09 May 2017 00:01:49 -0700 Michael Pavone Added region override for Japanese version of Castle of Illusion to deal with an invalid region header
Mon, 08 May 2017 23:41:45 -0700 Michael Pavone Added a region override for the Japanese version of Alien Soldier so it doesn't end up running at 50Hz
Mon, 08 May 2017 22:31:28 -0700 Michael Pavone Implemented slow rise time of IO pins set as inputs, but not driven by device. Fixes input in Decap Attack and possibly other games with buggy controller code
Sat, 06 May 2017 00:09:14 -0700 Michael Pavone King of the Monsters worked with my older more inaccurage 6-butotn pad emulation, but does not work with the real thing nor does it work with my current 6-butotn pad emulation. Added a ROM DB entry to force a 3-button pad for this game
Fri, 05 May 2017 23:45:45 -0700 Michael Pavone Fix sprite rendering in double resolution interlace mode
Fri, 05 May 2017 23:41:14 -0700 Michael Pavone Decode JMP or JSR with an invalid addressing mode as an invalid instruction
Fri, 05 May 2017 22:08:30 -0700 Michael Pavone Fix vscroll latching when full screen vscroll is used in combination with the window plane on the left side of the screen
Thu, 04 May 2017 22:47:51 -0700 Michael Pavone Fix transition from active to inactive display
Thu, 04 May 2017 22:14:12 -0700 Michael Pavone Fix border rendering so that the first and last line of display are consistently drawn
Thu, 04 May 2017 21:06:35 -0700 Michael Pavone Fix intermittent crash due to an inadvertent executable memory allocation in m68k instruction retranslation
Thu, 04 May 2017 21:00:25 -0700 Michael Pavone Fix some inconsequential issues in code for executable memory allocation noticed while tracking down a different issue
Wed, 03 May 2017 21:28:40 -0700 Michael Pavone Implement the effect of VDP test register usage on the top and bottom borders. Fixes the remaning issue with the border dissolve in the "Ninja Escape" scene of Overdrive 2
Mon, 01 May 2017 20:33:59 -0700 Michael Pavone Fix sprite rendering for negative line. Fixes remaining visual glitch in the Titancade scene of Overdrive 2
Sat, 29 Apr 2017 16:51:57 -0700 Michael Pavone Initial stab at horizontal border when VDP test register layer selection is in effect for H40. Extended horizontal borders in Titancade scene and ninja escape scene mostly correct now
Sat, 29 Apr 2017 12:32:50 -0700 Michael Pavone Make internal screenshot functionality completely ignore overscan settings rather than only doing it for the height
Thu, 27 Apr 2017 23:08:49 -0700 Michael Pavone Fixes to sprite phase 2 so that sprite X reads use the exact same slot as on hardware in the case that there are fewer than the max number of sprites on each line. Re-read sprite Y from SAT cache during phase 2 and properly mask the calculated row. Fixes remaining issues with spinning cube scene in Overdrive 2.
Thu, 27 Apr 2017 09:32:21 -0700 Michael Pavone Adjust how the invalid size is handled for the horizontal dimmension of a plane. Fixes some garbage on the spinning cube scene of Overdrive 2
Wed, 26 Apr 2017 22:16:12 -0700 Michael Pavone Small tweak to how SAT cache updates are done. Mostly fixes the rotating cube scene in Overdrive 2
Wed, 26 Apr 2017 21:55:12 -0700 Michael Pavone Fix timing for branch not taken case in the M68K BCC intruction
Wed, 26 Apr 2017 01:12:28 -0700 Michael Pavone Add 128K VRAM bit to VDP register print in debugger
Wed, 26 Apr 2017 01:05:40 -0700 Michael Pavone Handle address register displacement when calculating branch targets in debugger
Mon, 24 Apr 2017 20:49:31 -0700 Michael Pavone Fix interaction between 68K debugger and instruction retranslation due to self modifying code or bank switching
Sun, 23 Apr 2017 00:54:33 -0700 Michael Pavone Add config file option to disable Open GL rendering
Sat, 22 Apr 2017 01:22:47 -0700 Michael Pavone Fix vgmplay target for ternary tree changes
Fri, 21 Apr 2017 23:35:32 -0700 Michael Pavone Fix a deficiency in the way types were handled in my ternary tree. Fixes in which some paths that were constructed from a template with variables would sometimes get an extra garbage character thrown in
Fri, 21 Apr 2017 01:22:52 -0700 Michael Pavone Fairly major rework of how active/passive is handled along with how the V30 mode bit is handled. Allows the vertical border extension trick in Overdrive 2 to work right
Fri, 21 Apr 2017 01:19:40 -0700 Michael Pavone Minor optimization to avoid invalidating translated code when the bank has not actually changed. Makes a nasty edge case in the 68K debugger slightly less severe when dealing with code that uses banking
Thu, 20 Apr 2017 22:28:58 -0700 Michael Pavone Fixed timing for RTS and RTE
Tue, 18 Apr 2017 19:27:10 -0700 Michael Pavone Initial stab at implementing the output disable/layer selection bits of the VDP test register
Mon, 17 Apr 2017 23:58:21 -0700 Michael Pavone Fix time 68K is locked out of bus when doing a 128KB VRAM mode DMA transfer. Fixes a number of problems in Overdrive 2
Mon, 17 Apr 2017 20:54:33 -0700 Michael Pavone SAT table register bit 0 is not used in H40 mode. Fixes corrupt sprites in ship crash landing scene in Overdrive 2
Sun, 16 Apr 2017 18:43:34 -0700 Michael Pavone Fix some edge cases with regards to 128KB VRAM mode and the SAT cache
Sun, 16 Apr 2017 16:40:04 -0700 Michael Pavone Initial work on handling the 128KB VRAM mode bit and some basic prep work for VDP test register support
Sun, 16 Apr 2017 16:38:56 -0700 Michael Pavone Force display on in stateview if given a save state with the display off
Sat, 15 Apr 2017 21:45:19 -0700 Michael Pavone Fix copy pasta error in handling of Z80 VDP port reads. HV counter reads are not illegal writes =P. Fixes immediate exit in Overdrive II, though other problems remain
Wed, 05 Apr 2017 09:48:49 -0700 Michael Pavone Fix minor bug that displayed window plane as if it were plane A In plane debug view
Tue, 04 Apr 2017 19:31:14 -0700 Michael Pavone Allow a .l suffix to a memory print command to allow fetching and printing a longword
Mon, 03 Apr 2017 20:48:13 -0700 Michael Pavone Improved printing of word at absolute address to support reading from all address types. Implemented support for printing the value pointed to by a register. Removed abuse of read_dma_value in internal debugger.
Fri, 31 Mar 2017 19:11:04 -0700 Michael Pavone Allow adding .w or .b to select just the low word or byte of a register in a 68K debugger print command
Fri, 31 Mar 2017 19:07:04 -0700 Michael Pavone Allow printing current frame number in 68K debugger
Fri, 31 Mar 2017 09:49:02 -0700 Michael Pavone Fix accidental fallthrough on com debugger command
Thu, 30 Mar 2017 23:59:57 -0700 Michael Pavone YM2612 should also be reset on system soft reset
Thu, 30 Mar 2017 23:57:30 -0700 Michael Pavone Reset YM2612 whenver the Z80 is reset. Fixes issue with stuck notes in Fantastic Dizzy and Kid Chameleon
Wed, 29 Mar 2017 22:31:37 -0700 Michael Pavone Added Might and Magic III prototype to ROM DB as it requires SRAM, but does not indicate it in the standard header
Wed, 29 Mar 2017 09:29:38 -0700 Michael Pavone Update ROM DB to override region for Japanese version of Atomic Robo-Kid (incorrect header) and to support some more unlicensed Chinese games with fixed value registers as documented by Andlabs on the Sega Retro wiki
Wed, 29 Mar 2017 00:29:44 -0700 Michael Pavone Allow games to be specified in ROM DB via sha1 instead of product ID. Added a new ROM DB memory map device type fixed for emulating simple fixed value copy protection registers. Used those two features to support Ya Se Chuan Shuo via a ROM DB entry.
Tue, 28 Mar 2017 09:39:54 -0700 Michael Pavone Fix exit trace mode edge case. Call do_sync if trace mode bit is changed in eori sr
Tue, 28 Mar 2017 00:13:35 -0700 Michael Pavone Implemented M68K trace mode. Some edge cases/SR update paths still need work
Mon, 27 Mar 2017 09:45:40 -0700 Michael Pavone Add Japanese version of SSF2 to ROM database
Mon, 27 Mar 2017 00:40:10 -0700 Michael Pavone Initial implementation of YM2612 SSG-EG mode
Sat, 25 Mar 2017 15:41:52 -0700 Michael Pavone Basic implementation of CSM mode that should handle documented edge cases. Dodesn't handle the weird undocumented edge cases I don't have a good understanding of yet though
Sat, 25 Mar 2017 11:31:43 -0700 Michael Pavone Fix latching of V32 mode bit
Sat, 25 Mar 2017 00:21:32 -0700 Michael Pavone Prevent blowing past our native translated instruction size of 255 bytes when translating movem with a large register list. Fixes bug in which Fantastic Dizzy was completely broken on 32-bit builds
Wed, 22 Mar 2017 22:16:39 -0700 Michael Pavone Fix SBCD edge cases to pass Flamewing's test ROM. Could use some cleanup to produce better code for the SBCD case, but produces correct results now
Tue, 21 Mar 2017 21:59:05 -0700 Michael Pavone Change the default screenshot path as per ticket:14
Tue, 21 Mar 2017 21:40:47 -0700 Michael Pavone Make save directory configurable. Satisfies ticket:4
Tue, 21 Mar 2017 19:56:50 -0700 Michael Pavone Allow variables in screenshot_path like initial_path
Tue, 21 Mar 2017 19:48:08 -0700 Michael Pavone Don't leak a ternary tree when building the menu's initial path
Tue, 21 Mar 2017 00:40:25 -0700 Michael Pavone Allow initial_path to contain variable references which allows the default value to be actually specified in the default config file
Sun, 19 Mar 2017 18:32:49 -0700 Michael Pavone Adjust Z80 interrupt pulse duration to match hardware measurements
Sun, 19 Mar 2017 12:54:20 -0700 Michael Pavone Change handling of invalid scroll plane sizes. Fixes title and high score screens in The Incredible Hulk
Sun, 19 Mar 2017 11:17:40 -0700 Michael Pavone Adjust DMA start delay to not break the FIFO Wait State test in the VDP FIFO Testing ROM
Sun, 19 Mar 2017 11:14:34 -0700 Michael Pavone Minor fix to hacky refresh emulation code to more closely match my intent
Sun, 19 Mar 2017 00:34:15 -0700 Michael Pavone Add Mega Everdrive style header detection for homebrew using the SSF2 mapper, though without the Mega Everdrive extensions. Properly invalidate translated code on a bank switch when using the SSF2/Sega mapper
Sat, 18 Mar 2017 23:18:37 -0700 Michael Pavone Basic refresh emulation that doesn't break direct color DMA demos. Fixes sound after entering pause menu in Pacman 2: The New Adventures
Sat, 18 Mar 2017 17:09:14 -0700 Michael Pavone Remove hacky post-DMA delay add proper pre-DMA delay based on logic analyzer capture. 512 color screen is a bit messed up but mostly works. Needs investigation
Fri, 17 Mar 2017 08:05:55 -0700 Michael Pavone Minor fix to timing of "early" overflow case in divs when the dividend is negative
Fri, 17 Mar 2017 08:02:03 -0700 Michael Pavone Fixed some deficiencies in the 68K test generator
Wed, 15 Mar 2017 19:05:27 -0700 Michael Pavone Cycle accurate implementation of divs
Tue, 14 Mar 2017 00:06:19 -0700 Michael Pavone Fix heuristic detection of SRAM for 3MB ROMs with SRAM at the 3MB mark
Tue, 14 Mar 2017 00:05:33 -0700 Michael Pavone Added a ROM DB entry for Hardball III. This game lacks a proper SRAM header
Mon, 13 Mar 2017 23:14:13 -0700 Michael Pavone RESET is not a terminal instruction on the 68K. Fixes a crash bug in Chavez II and possibly other games
Mon, 13 Mar 2017 23:13:24 -0700 Michael Pavone Fix VDP buffer overrun that was causing sprite flickering in some games
Mon, 13 Mar 2017 00:23:58 -0700 Michael Pavone Properly treat invalid addressing modes for PEA/LEA as invalid instructinos
Thu, 09 Mar 2017 23:50:46 -0800 Michael Pavone Fix undefined flags on overflow and divide by zero for divu based on hardware test. Fix saving result of divu when destination is not stored in a host register
Thu, 09 Mar 2017 22:17:46 -0800 Michael Pavone Fix bug in handling of translating unmapped addresses
Thu, 09 Mar 2017 21:31:31 -0800 Michael Pavone Forgot to update flags in the "good" case of the new divu code
Thu, 09 Mar 2017 19:23:24 -0800 Michael Pavone Fix graphical corruption and sprite flickering introduced into some games by the last change for horizontal border support
Tue, 07 Mar 2017 20:17:12 -0800 Michael Pavone Fill in the rest of the framebuffer holes created by horizontal border. Work remains for things to be seemless when display gets turned on and off mid frame
Tue, 07 Mar 2017 00:01:16 -0800 Michael Pavone Fix some of the framebuffer fill holes introduced by horizontal border changes
Mon, 06 Mar 2017 23:05:31 -0800 Michael Pavone Adjust correspondance between slot number and actual video output to better match video signal measurements and analysis of Outrunners behavior on hardware. Partially fixes ticket:13
Mon, 06 Mar 2017 09:54:44 -0800 Michael Pavone Render horizontal border in H32 mode as well. Both modes still need some minor work to deal with inactive/active transition
Mon, 06 Mar 2017 09:46:50 -0800 Michael Pavone Width on glTexSubImage2D call in render_framebuffer_updated needs to match the buffer pitch
Mon, 06 Mar 2017 00:23:35 -0800 Michael Pavone Initial stab at horizontal border emulation. Only works for H40 and still has a few minor holes to fill
Sat, 04 Mar 2017 21:34:15 -0800 Michael Pavone Don't allow the keyboard capture key to get passed to the emulated keyboard
Sat, 04 Mar 2017 19:02:53 -0800 Michael Pavone Fix info_message/warning/error functions to deal with limitations of vsnprintf on Windows
Sat, 04 Mar 2017 12:00:42 -0800 Michael Pavone Fix secondary targets
Sat, 04 Mar 2017 11:50:14 -0800 Michael Pavone Implement raw screenshot functionality requested in ticket:10
Fri, 03 Mar 2017 23:51:29 -0800 Michael Pavone Cycle accurate divu and undefined flags for overflow case
Thu, 02 Mar 2017 22:22:54 -0800 Michael Pavone Improve hacky name parsing code to handle Whac a Critter/Mallet Legend
Thu, 02 Mar 2017 22:18:15 -0800 Michael Pavone Fix implementation of in c and out c on 32-bit x86
Thu, 02 Mar 2017 21:08:33 -0800 Michael Pavone Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Wed, 01 Mar 2017 00:14:50 -0800 Michael Pavone Fix scancode for F key
Wed, 01 Mar 2017 00:08:18 -0800 Michael Pavone Fix removal of scan codes from buffer in XBAND keyboard
Wed, 01 Mar 2017 00:00:04 -0800 Michael Pavone Only allow keyboard capture if the emulated system has a keyboard attached
Tue, 28 Feb 2017 23:52:16 -0800 Michael Pavone Automatically connect XBAND keyboard if XBAND ROM is detected
Tue, 28 Feb 2017 23:50:12 -0800 Michael Pavone Implement keyboard capture functionality
Tue, 28 Feb 2017 21:59:58 -0800 Michael Pavone immediate and predecrement are illegal source address modes for movem. Fixes ticket:8 and ticket:9
Mon, 27 Feb 2017 00:38:53 -0800 Michael Pavone Don't depend on USER being set in build_nightly as it does not seem to work when build job is run from cron
Mon, 27 Feb 2017 00:28:05 -0800 Michael Pavone More logging. Fix path in upload step of build_upload_win_nightly
Mon, 27 Feb 2017 00:21:38 -0800 Michael Pavone Add some logging to build_nightly
Mon, 27 Feb 2017 00:17:53 -0800 Michael Pavone Eliminate usage of wine in build_release
Mon, 27 Feb 2017 00:02:20 -0800 Michael Pavone build_upload_win_nightly needs some steps from build_nightly since it skips invoking that script and instead calls build_release directly
Sun, 26 Feb 2017 23:37:11 -0800 Michael Pavone Missed a usage of Wine in Makefile
Sun, 26 Feb 2017 23:25:11 -0800 Michael Pavone Windows nightly build upload script
Sun, 26 Feb 2017 23:20:11 -0800 Michael Pavone Fix direct usage of read rather than GDB_READ in gdb_remote.c
Sun, 26 Feb 2017 23:18:21 -0800 Michael Pavone Update Windows build to use mingw-w64 cross compiler rather than Wine
Sun, 26 Feb 2017 20:50:03 -0800 Michael Pavone Seems like network in the container takes a moment to work, added a sleep to build_upload_nightly to compensate
Sun, 26 Feb 2017 20:21:52 -0800 Michael Pavone Use public key auth rather than trying to make passowrd auth work in a script
Sun, 26 Feb 2017 19:51:05 -0800 Michael Pavone Fixes for nightly build upload script
Sun, 26 Feb 2017 16:49:26 -0800 Michael Pavone Fun untested changes for uploading nightly builds
Sun, 26 Feb 2017 01:55:34 -0800 Michael Pavone Remove clean step from SDL and glew dependencies in release_build script. Should not be needed now that each build type will have it's own environment
Sun, 26 Feb 2017 01:46:39 -0800 Michael Pavone Back out -j4 on blastem make as it appears to be calling problems too
Sun, 26 Feb 2017 01:40:53 -0800 Michael Pavone Back out -j4 on sdl make as it does not appear to be safe
Sun, 26 Feb 2017 01:29:37 -0800 Michael Pavone Add some parallelism to build_release make invocations
Sun, 26 Feb 2017 01:10:09 -0800 Michael Pavone Small fix to build_nightly
Sun, 26 Feb 2017 01:08:42 -0800 Michael Pavone Small fix to build_nightly
Sun, 26 Feb 2017 00:57:29 -0800 Michael Pavone Added untested script for part of a nightly build process
Sat, 25 Feb 2017 02:31:07 -0800 Michael Pavone Initial implementation of the XBAND "Eric Smith" keyboard
Sat, 25 Feb 2017 02:30:55 -0800 Michael Pavone Cut down on the verbose logging in XBAND code
Fri, 24 Feb 2017 00:08:52 -0800 Michael Pavone Awful hack to get the XBAND menu booting
Thu, 23 Feb 2017 22:09:34 -0800 Michael Pavone Minor xband fixes
Thu, 23 Feb 2017 00:08:37 -0800 Michael Pavone WIP support for XBAND mapper hardware
Thu, 23 Feb 2017 00:08:17 -0800 Michael Pavone WIP update to README for 0.5.0
Thu, 23 Feb 2017 00:08:04 -0800 Michael Pavone Minor fix to 68K instruction decoder
Sun, 19 Feb 2017 17:37:25 -0800 Michael Pavone Fix loading of the R register from the in memory context
Sun, 19 Feb 2017 12:41:57 -0800 Michael Pavone Ported correct but inefficient overlapping instruction handling from 68K core to Z80 core. Fixed remaining stack alignment issue for Z80 breakpoints on 64-bit. Probably still needs fixing for 32-bit
Sat, 18 Feb 2017 05:42:37 -0800 Michael Pavone Fix indentation of -m option
Tue, 14 Feb 2017 05:14:10 -0800 Michael Pavone Hacky fix so sound works in Project MD again
Tue, 14 Feb 2017 04:44:37 -0800 Michael Pavone Fix handling of SRAM overlapping with ROM
Tue, 14 Feb 2017 04:15:49 -0800 Michael Pavone Add mising include in genesis.c so the Windows build works again
Sun, 12 Feb 2017 12:38:31 -0800 Michael Pavone Fix timing for instructions using BINARY_IMPL
Thu, 09 Feb 2017 00:49:53 -0800 Michael Pavone Properly treat bad addressing modes in OR/AND as illegal instructions
Sat, 04 Feb 2017 00:44:29 -0800 Michael Pavone Update TODO to reflect MULU/MULS improvements
Sat, 04 Feb 2017 00:41:15 -0800 Michael Pavone Cycle accurate MULU/MULS emulation
Wed, 01 Feb 2017 21:19:35 -0800 Michael Pavone Basic implementation of serial IO registers, but without actual serial IO support. Needed to run a certain software check cartridge that is floating around.
Wed, 01 Feb 2017 19:33:11 -0800 Michael Pavone Fix regression in handling of unmapped memory addresses
Sun, 29 Jan 2017 11:06:22 -0800 Michael Pavone Remove movem item from TODO since it is done
Sun, 29 Jan 2017 00:15:18 -0800 Michael Pavone Implement extra read and fix movem timing generally
Sat, 28 Jan 2017 23:50:38 -0800 Michael Pavone Minor TODO list update
Sat, 28 Jan 2017 23:50:15 -0800 Michael Pavone Fix vgmplay and stateview targets
Fri, 27 Jan 2017 22:30:52 -0800 Michael Pavone Implement SMS hardware soft reset (note only available on real hardware on the Genesis in PBC mode)
Fri, 27 Jan 2017 21:27:37 -0800 Michael Pavone Implement soft reset in Genesis mode
Thu, 26 Jan 2017 23:49:13 -0800 Michael Pavone Basic support for mapping an analog axis to functionality
Thu, 26 Jan 2017 20:30:33 -0800 Michael Pavone Update default config to map leftstick/l3 to quick save
Thu, 26 Jan 2017 20:28:00 -0800 Michael Pavone Added mappings to allow PS-style names for leftstick/rightstick click actions aka l3/r3
Thu, 26 Jan 2017 20:07:17 -0800 Michael Pavone Added config file option to specify that RAM should be randomly initialized. Moved default_region inside a new "system" parent node in config
Thu, 26 Jan 2017 09:08:23 -0800 Michael Pavone Updated TODO
Thu, 26 Jan 2017 00:55:02 -0800 Michael Pavone Allow toggling full screen mode at runtime. Allow resizing the window in windowed mode. Allow specifying the aspect ratio in the config file.
Wed, 25 Jan 2017 09:41:12 -0800 Michael Pavone Use filename for game title in SMS mode
Tue, 24 Jan 2017 23:59:32 -0800 Michael Pavone Minor TODO list update
Tue, 24 Jan 2017 23:45:30 -0800 Michael Pavone Update TODO list
Tue, 24 Jan 2017 23:17:24 -0800 Michael Pavone Adjust mouse cursor in absolute mode/menu to account for presence of top border
Tue, 24 Jan 2017 23:16:21 -0800 Michael Pavone Minor cleanup to handle_mouse_moved
Tue, 24 Jan 2017 23:00:56 -0800 Michael Pavone Fix stateview and vgmplay targets
Tue, 24 Jan 2017 21:26:46 -0800 Michael Pavone Improved parsing of cartridge region header
Tue, 24 Jan 2017 20:53:10 -0800 Michael Pavone Make gamepad "semantic" mapping play nice with hotplug support
Tue, 24 Jan 2017 18:53:55 -0800 Michael Pavone Added a ROM DB entry for the European version of Another World since it has an invalid region header and does not like being run at 60Hz
Tue, 24 Jan 2017 00:15:27 -0800 Michael Pavone Inefficient fix for overlapping instruction problem that was causing issues with Outrunners
Tue, 24 Jan 2017 00:02:03 -0800 Michael Pavone Remove accidentally committed debug logging
Sun, 22 Jan 2017 19:43:04 -0800 Michael Pavone Update version number for preview build
Sun, 22 Jan 2017 19:40:32 -0800 Michael Pavone Force IPV4 for GDB remote debugging on Windows. Bind to localhost instead of unspecified address since listening on external ports probably isn't a good idea in the general case
Sun, 22 Jan 2017 17:12:17 -0800 Michael Pavone Fix missing include that prevented building Windows version
Sun, 22 Jan 2017 16:23:59 -0800 Michael Pavone Initial support for using SDL2 game controller mapping functionality
Sun, 22 Jan 2017 16:13:02 -0800 Michael Pavone Consting up some parameters to ternary tree functions
Thu, 19 Jan 2017 09:32:34 -0800 Michael Pavone Fix border rendering at end of line 1FE. vdp_inactive will probably need a small fixup for the edge case when we start between when the vcounter is incremented and the line is truly finished.
Wed, 18 Jan 2017 23:43:36 -0800 Michael Pavone Overscan is now configurable
Wed, 18 Jan 2017 21:30:20 -0800 Michael Pavone CRAM contention artifact emulation
Wed, 18 Jan 2017 07:29:06 -0800 Michael Pavone Fix regression in tracking of 3+ byte instructions in Z80 core
Tue, 17 Jan 2017 19:01:13 -0800 Michael Pavone Update gst loader to deal with VDP changes
Tue, 17 Jan 2017 19:01:04 -0800 Michael Pavone Undo poorly thought out minor optimization that screwed up rendering
Tue, 17 Jan 2017 09:27:05 -0800 Michael Pavone Fix vdp_run_to_vblank
Tue, 17 Jan 2017 09:18:35 -0800 Michael Pavone Disable timing debug
Tue, 17 Jan 2017 09:18:16 -0800 Michael Pavone Fix line advancement in Mode 4 during inactive display. Fix a Mode 4 VInt timing discrepency
Tue, 17 Jan 2017 09:17:43 -0800 Michael Pavone Add some dummy functions to test_int_timing so debug builds of it succeed
Tue, 17 Jan 2017 09:02:36 -0800 Michael Pavone Fix H40 VInt inconsistency
Mon, 16 Jan 2017 23:34:30 -0800 Michael Pavone Fix H32 VInt timing inconsistency
Mon, 16 Jan 2017 22:30:21 -0800 Michael Pavone Fix H32 inconsistency
Mon, 16 Jan 2017 21:38:49 -0800 Michael Pavone Added synthetic test for tracking down interrupt timing issues
Mon, 16 Jan 2017 09:31:33 -0800 Michael Pavone Fix some timing inconsistencies in H40 mode. Added some ifdefed timing debug code.
Sun, 15 Jan 2017 22:54:01 -0800 Michael Pavone Don't adjust cycles every frame. Only when we start getting close to UINT_MAX. Don't adjust all the way down to zero when we do adjust. Shouldn't fix anything, but may make debugging current issues easier.
Sun, 15 Jan 2017 22:38:31 -0800 Michael Pavone Rework how inactive lines are handled. Fix H40 cycle increment in slot 182
Sun, 15 Jan 2017 15:29:32 -0800 Michael Pavone Fix benchmark mode
Sun, 15 Jan 2017 15:07:24 -0800 Michael Pavone Initial work on emulating top and bottom border area
Tue, 10 Jan 2017 23:45:59 -0800 Michael Pavone Fix GDB remote protocol support
Tue, 10 Jan 2017 09:29:28 -0800 Michael Pavone Fix crash regression for games with some kind of mapper functionality
Tue, 10 Jan 2017 09:19:58 -0800 Michael Pavone Restore functionality of the -D flag for GDB remote debugging
Mon, 09 Jan 2017 19:24:11 -0800 Michael Pavone Fix disagreement on line change location between vdp_h32_mode4 and vdp_run_context that was causing the first line to be garbage in some cases
Sun, 08 Jan 2017 16:55:30 -0800 Michael Pavone Forgot that the expansion to 32-bit values for 16-bit addresses is not done when calling a C function to handle a memory operation. Mask on location in mapper_write was needed afterall
Sun, 08 Jan 2017 13:39:44 -0800 Michael Pavone A bunch of Mode 4 fixes
Sun, 08 Jan 2017 10:46:32 -0800 Michael Pavone Update H32 and Mode 4 mappings based on latest tests
Sun, 08 Jan 2017 00:30:48 -0800 Michael Pavone Fix decoding of undocumented Z80 instruction out (c), 0
Sat, 07 Jan 2017 16:28:29 -0800 Michael Pavone Adjust analyze_olp SAT address to match testpattern values rather than Space Hawks
Fri, 06 Jan 2017 19:25:04 -0800 Michael Pavone Fix H40 slot mapping to better match old VRAM bus captures and adjust for recent VCounter measurements
Thu, 05 Jan 2017 19:15:53 -0800 Michael Pavone Clear sprite overflow flag when control port read. Fix vcounter progression in Mode 4
Thu, 05 Jan 2017 00:42:11 -0800 Michael Pavone Fix Mode 4 sprite collision flag
Thu, 05 Jan 2017 00:36:23 -0800 Michael Pavone Implemented Mode 4 H conter latching
Thu, 05 Jan 2017 00:08:28 -0800 Michael Pavone BlastEm now passes all of the tests on the first page of "Megadrive VDP Test" in VDPTEST.sms
Wed, 04 Jan 2017 23:01:58 -0800 Michael Pavone Fix to pass a couple more tests in VDPTEST.sms
Wed, 04 Jan 2017 22:48:00 -0800 Michael Pavone Fix some issues with VDP interface in Mode 4/PBC mode
Wed, 04 Jan 2017 21:23:59 -0800 Michael Pavone Display both byte and word pending values to better reflect VDP pending state in PBC mode
Wed, 04 Jan 2017 20:43:22 -0800 Michael Pavone Don't lock up CPU if performing a read with writes configured when in PBC mode. Allow access to VDP debug commands from Z80 debugger in PBC mode. Handle Mode 4 in VDP debug print functions
Tue, 03 Jan 2017 23:03:30 -0800 Michael Pavone Fix reading from second controller port in SMS mode
Tue, 03 Jan 2017 21:37:36 -0800 Michael Pavone Fix implementation of Z80 HALT instruction
Tue, 03 Jan 2017 21:18:52 -0800 Michael Pavone Add support for SMS controllers
Tue, 03 Jan 2017 21:18:42 -0800 Michael Pavone Fix RAM flag offset calculation to take into account the existence of non-writeable MMAP_CODE chunks
Tue, 03 Jan 2017 20:43:35 -0800 Michael Pavone Increment TH counter on low to high transitions rather than high to low transitions for six button controllers. Fixes Charles MacDonald's SMS six button controller demo
Tue, 03 Jan 2017 20:42:15 -0800 Michael Pavone Fix handling of IO control writes in SMS mode
Mon, 02 Jan 2017 23:35:40 -0800 Michael Pavone Invalidate translated code on a cartridge bank change in SMS mode. Fix handling of bank 0
Mon, 02 Jan 2017 22:54:24 -0800 Michael Pavone Initial support for Sega's family of SMS mappers
Mon, 02 Jan 2017 21:46:26 -0800 Michael Pavone Detect system type from filename if header based methods fail. Allow overriding system type from command line.
Mon, 02 Jan 2017 16:33:03 -0800 Michael Pavone Old uncommitted fix for Android build
Mon, 02 Jan 2017 16:25:13 -0800 Michael Pavone Fix Mode 4 sprite table Y scan to account for VRAM byte swapping
Sun, 01 Jan 2017 23:00:28 -0800 Michael Pavone Fix slot tracking screwup
Sun, 01 Jan 2017 22:47:23 -0800 Michael Pavone Fix horizontal scrolling in Mode 4
Sun, 01 Jan 2017 21:06:32 -0800 Michael Pavone Update Mode 4 rendering to match logic analyzer captures
Sun, 01 Jan 2017 02:33:06 -0800 Michael Pavone Fix a bug in hslot advancement in Mode 4. Fix some of the "inactive_start" calculations that did not take into account Mode 4.
Sun, 01 Jan 2017 01:23:26 -0800 Michael Pavone Make Mode 4 sprite rendering a little less broken
Sun, 01 Jan 2017 01:16:43 -0800 Michael Pavone Fix rendering of BG color index 0 in Mode 4. Only transparent with respect to sprites and not the backdrop like in Mode 5
Sun, 01 Jan 2017 01:10:44 -0800 Michael Pavone Partial fix for Z80 debugger brokeness introduced with stack alignment changes
Wed, 28 Dec 2016 20:39:27 -0800 Michael Pavone Remove memory map assumptions from Z80 core and move a little bit of logic to the generic backend.c so it can be shared between CPU cores
Wed, 28 Dec 2016 12:28:52 -0800 Michael Pavone Enabled Z80 debugger in PBC mode
Tue, 27 Dec 2016 18:58:31 -0800 Michael Pavone Detect failures to initialize a system context and report an error rather than crashing
Tue, 27 Dec 2016 14:31:27 -0800 Michael Pavone Fix Mode 4 color mapping
Tue, 27 Dec 2016 13:59:01 -0800 Michael Pavone Clear interrupt status flags after getting the status register value rather than before
Tue, 27 Dec 2016 13:46:06 -0800 Michael Pavone Brighten up Mode 4 colors
Tue, 27 Dec 2016 13:38:58 -0800 Michael Pavone The function of the HVC Latch enable bit in mode register 1 is different when not in mode 5
Tue, 27 Dec 2016 13:26:14 -0800 Michael Pavone Fix inactive start line for Mode 4 in vdp_next_hint. Fix an off by one error in the range of registers allowed to be written in Mode 4
Tue, 27 Dec 2016 13:11:07 -0800 Michael Pavone Implemented Mode 4 sprite list termination
Tue, 27 Dec 2016 12:43:37 -0800 Michael Pavone Less broken Mode 4 implementation
Tue, 27 Dec 2016 11:31:17 -0800 Michael Pavone Somewhat broken implementation of Mode 4
Thu, 22 Dec 2016 20:39:35 -0800 Michael Pavone Fix clearing of interrupt pending flags on control port read in PBC mode
Thu, 22 Dec 2016 19:54:11 -0800 Michael Pavone Added Jaguar header missed in earlier commits
Thu, 22 Dec 2016 19:51:25 -0800 Michael Pavone Initial support for Genesis/Megadrive PBC mode. VDP still needs Mode 4 to be useful.
Thu, 22 Dec 2016 10:51:33 -0800 Michael Pavone More cleanup in preparation for SMS/Mark III support
Mon, 19 Dec 2016 14:16:59 -0800 Michael Pavone WIP Jaguar GPU/DSP emulation
Mon, 19 Dec 2016 14:16:43 -0800 Michael Pavone Fix blastjag target
Mon, 19 Dec 2016 13:58:51 -0800 Michael Pavone Restore 68K address logging functionality
Mon, 19 Dec 2016 13:46:58 -0800 Michael Pavone Fix intermittent crash in GST savestate loading
Mon, 19 Dec 2016 13:28:18 -0800 Michael Pavone Mostly working changes to allow support for multiple emulated system types in main blastem program
Wed, 14 Dec 2016 23:27:42 -0800 Michael Pavone Fix a couple of timing regressions in Z80 core
Wed, 14 Dec 2016 23:26:12 -0800 Michael Pavone Fix a subtle bug in interrupt handling introduced with the move to a single cycle register in the Z80 core. Fixes regression in Puyo Puyo 2
Wed, 14 Dec 2016 20:20:34 -0800 Michael Pavone Fix Z80 interrupt pulse duration. Fixes inconsistent music playback speed in Sonic 2 introduced in 0.4.1
Mon, 12 Dec 2016 19:21:22 -0800 Michael Pavone Fix to the fix of handling of self modifying code. Was ORing the base address with the wrong register before calling the modified code handler
Mon, 12 Dec 2016 09:50:33 -0800 Michael Pavone Fix field flag handling bug introduced with VDP/render interface cleanup
Sun, 11 Dec 2016 22:00:41 -0800 Michael Pavone Fix Z80 RAM mapping after refactor
Fri, 09 Dec 2016 18:39:44 -0800 Michael Pavone Fix the previous WIP commit. Quick tests suggests things are no more broken than before now.
Fri, 09 Dec 2016 09:48:48 -0800 Michael Pavone WIP split of ROM loading/argument parsing from Genesis emulation code. Compiles and doesn't crash, but nothing works. Still a few too many globals as well.
Mon, 28 Nov 2016 22:45:46 -0800 Michael Pavone Clean up symbol visiblity and delete a ltitle bit of dead code
Tue, 15 Nov 2016 08:18:57 -0800 Michael Pavone Update stateview so it builds successfully again
Sat, 05 Nov 2016 21:41:23 -0700 Michael Pavone Fix Jaguar video interrupt cycle calculation
Sat, 05 Nov 2016 21:19:18 -0700 Michael Pavone Fix CRY color mapping
Sat, 05 Nov 2016 17:16:16 -0700 Michael Pavone Fix implementation of scaled objects. Implement transparency flag
Sat, 05 Nov 2016 00:23:11 -0700 Michael Pavone Get Jaguar video interrupt working
Mon, 31 Oct 2016 18:41:42 -0700 Michael Pavone Better disassembly of GPU/DSP load store instructions
Mon, 31 Oct 2016 18:36:17 -0700 Michael Pavone Correct disassembly of r14/r15 relative loads and stores
Mon, 31 Oct 2016 09:23:25 -0700 Michael Pavone Get Jaguar disassembler more or less working. Dump gpu program to file when GPU GO bit is set
Sun, 30 Oct 2016 19:42:48 -0700 Michael Pavone Initial stab at jaguar disassemler
Sun, 30 Oct 2016 19:42:30 -0700 Michael Pavone Slightly more detailed logging of unhandled register writes
Sun, 16 Oct 2016 21:58:29 -0700 Michael Pavone Fix segfault in certain games that have SRAM and ROM bankswitched at the same address
Sun, 16 Oct 2016 18:25:18 -0700 Michael Pavone Initial stab at implementing the Jaguar object processor
Wed, 12 Oct 2016 09:39:52 -0700 Michael Pavone Initial implementation of video output hardware
Sat, 08 Oct 2016 23:49:20 -0700 Michael Pavone Basic handling of video/object processor register writes
Fri, 07 Oct 2016 18:27:38 -0700 Michael Pavone Added placeholder code for video output hardware/object processor
Thu, 06 Oct 2016 22:25:12 -0700 Michael Pavone Made some optimizations to gen_mem_fun to keep the size of chunk handler sections within range of a single byte displacement
Thu, 06 Oct 2016 21:12:40 -0700 Michael Pavone Fix some unresolved symbols when linking blastjag
Thu, 06 Oct 2016 21:11:58 -0700 Michael Pavone Remove hacky assumption about Genesis memory map in M68K core
Thu, 06 Oct 2016 09:35:35 -0700 Michael Pavone Byteswap ROMs in jaguar ROM loader. Handle switching memory map from writes to memcon1. Fix some typos in error messages
Thu, 06 Oct 2016 09:34:31 -0700 Michael Pavone Add support for specifying a reset handler in the M68K core. Adjust memory map initialization to handle extra field. Improved handling of out of bounds execution.
Thu, 06 Oct 2016 09:25:43 -0700 Michael Pavone Fix handling of MMAP_CODE chunks that also have MMAP_PTR_IDX set
Tue, 04 Oct 2016 18:30:49 -0700 Michael Pavone Some initial work on Atari Jaguar emulation
Tue, 04 Oct 2016 18:30:24 -0700 Michael Pavone Add a new memory map flag to support an auxilliary buffer for translating code from MMAP_PTR_IDX chunks for which the pointer is null
Tue, 04 Oct 2016 18:28:35 -0700 Michael Pavone Added some hacky support for specifying a start offset in 68K disassembler
Mon, 22 Aug 2016 09:46:18 -0700 Michael Pavone Cleanup the separation of render backend and VDP code in preparation for having extra debug windows. Make determination of H40/H32 based on number of lines in each mode.
Fri, 12 Aug 2016 09:39:39 -0700 Michael Pavone Removed obsolete TOOD
Fri, 12 Aug 2016 09:29:08 -0700 Michael Pavone Fix a memory leak in try_alloc_arena
Tue, 09 Aug 2016 22:54:35 -0700 Michael Pavone Fix NOGL compile option
Tue, 09 Aug 2016 22:49:32 -0700 Michael Pavone Make the Makefile more OpenBSD friendly. LTO is not supported on the super old version of GCC it uses. uname -m reports different names than Linux. compiler will return error on rather than just warning for unknown options
Tue, 09 Aug 2016 21:29:49 -0700 Michael Pavone Fixed a bug in call_raxfallback that would cause the call to be omitted completely in the RAX fallback case. This fixes a crash on OpenBSD and possibly other systems
Sat, 06 Aug 2016 07:41:01 -0700 Michael Pavone Added tag v0.4.1 for changeset 1ffa7891b4ec
Sat, 06 Aug 2016 07:40:43 -0700 Michael Pavone Final 0.4.1 changelog update v0.4.1
Fri, 05 Aug 2016 23:10:16 -0700 Michael Pavone Updated special thanks
Fri, 05 Aug 2016 22:24:43 -0700 Michael Pavone Fix a memory corruption bug from failing to grow the buffer for the window caption when switching games
Fri, 05 Aug 2016 22:24:36 -0700 Michael Pavone Added Evander 'Real Deal' Holyfield's Boxing to the ROM DB
Thu, 04 Aug 2016 19:27:04 -0700 Michael Pavone Updated README
Thu, 04 Aug 2016 00:19:36 -0700 Michael Pavone Updated changelog
Wed, 03 Aug 2016 23:55:16 -0700 Michael Pavone Add Special Thanks to About menu
Tue, 02 Aug 2016 09:31:05 -0700 Michael Pavone Updat version number in preparation for upcoming release
Mon, 01 Aug 2016 19:24:51 -0700 Michael Pavone Implemented IND and INDR
Mon, 01 Aug 2016 19:18:50 -0700 Michael Pavone Implemented INIR
Mon, 01 Aug 2016 09:48:10 -0700 Michael Pavone Implement INI
Sun, 31 Jul 2016 15:20:00 -0700 Michael Pavone Added some hacky code to support a virtual root directory for selecting drives on Windows
Sat, 30 Jul 2016 23:36:02 -0700 Michael Pavone Use more appropriate paths for save directories and config files on Windows. Got rid of what should be the last vestiges of hard-coded path separators
Sat, 30 Jul 2016 16:01:57 -0700 Michael Pavone Fix handling of undocumented flag bits for ADD in 32-bit builds
Sat, 30 Jul 2016 14:03:25 -0700 Michael Pavone Fixed bug introduced in NEG with addition of undocumented flags
Fri, 29 Jul 2016 22:06:45 -0700 Michael Pavone Implement undocumented flag bits for shift instructions
Fri, 29 Jul 2016 20:59:19 -0700 Michael Pavone Implement undocumented flag bits for RLD and RRD
Fri, 29 Jul 2016 09:23:59 -0700 Michael Pavone Implemented undocumented flag bits for rotate instructions
Fri, 29 Jul 2016 09:14:32 -0700 Michael Pavone Implement undocumented flag bits for block LD instructions
Fri, 29 Jul 2016 00:17:40 -0700 Michael Pavone Implement undocumented flag bits for block CP instructions
Thu, 28 Jul 2016 23:37:46 -0700 Michael Pavone Implement undoumented flag bits for DAA, CPL, SCF and CCF
Thu, 28 Jul 2016 22:59:09 -0700 Michael Pavone Partial support for undocumented flag bits
Wed, 27 Jul 2016 23:08:05 -0700 Michael Pavone More efficient register usage in 32-bit mode
Wed, 27 Jul 2016 22:46:22 -0700 Michael Pavone Change cycle tracking code for Z80 core to only use a single register. Store low 7 bits of R in a reg and increment it appropriately.
Tue, 26 Jul 2016 23:12:23 -0700 Michael Pavone Fix DAA and implement half-carry for remaining instructions. Z80 core now passes ZEXDOC!
Tue, 26 Jul 2016 00:11:33 -0700 Michael Pavone Implement half-carry for INC, DEC and NEG
Mon, 25 Jul 2016 23:16:04 -0700 Michael Pavone Properly handle redundant prefixes
Sun, 24 Jul 2016 18:53:22 -0700 Michael Pavone Implement block CP instructions. Fix bug that would corrupt context reg in DAA. Fix flag values for when LD block instructions are interrupted part way through.
Sun, 24 Jul 2016 17:17:59 -0700 Michael Pavone Implement Z80 DAA. Implement half-carry flag for the rest of the "easy" cases. Implement flags for IN instruction. Fix implementation of IN for IN F, (C) case
Sat, 23 Jul 2016 16:00:18 -0700 Michael Pavone Add ROM DB entry for Madden NFL 98 as it is missing SRAM info in its header and will not work without it
Sat, 23 Jul 2016 12:43:52 -0700 Michael Pavone Implement Z80 block OUT instructions. Fixes Power Monger
Tue, 19 Jul 2016 21:57:23 -0700 Michael Pavone Fix bug in ensure_dir_exists that would cause it to fail when mixed path separators were used
Sun, 17 Jul 2016 23:18:30 -0700 Michael Pavone Add ROM DB entry for Wonder Boy in Monster World that was accidentally removed in a previous commit
Sun, 17 Jul 2016 23:05:53 -0700 Michael Pavone Merge
Thu, 30 Jun 2016 09:42:17 -0700 Michael Pavone Added Buck Rogers to ROM DB as it needs SRAM, but does not specify it in the header
Mon, 16 May 2016 09:54:05 -0700 Michael Pavone Added support for binding a bunch more "special" keys
Thu, 12 May 2016 19:26:58 -0700 Michael Pavone Slightly better handling of directory read errors
Sun, 15 May 2016 17:53:56 -0700 Michael Pavone Complete SDL to Saturn scan code mapping
Sun, 15 May 2016 16:22:45 -0700 Michael Pavone Fix bug in vflip implementation when in double resolution interlace mode
Sun, 15 May 2016 12:10:49 -0700 Michael Pavone Fixed a bug in get_header_name that results in a crash if the "International Name" field is blank
Sun, 15 May 2016 12:02:56 -0700 Michael Pavone Fixed a really egregious bug in the arena implementation. Not sure how this even worked at all before.
Wed, 11 May 2016 22:43:18 -0700 Michael Pavone Fix implementation of sprite collision flag. Old implementation did not make sense.
Wed, 11 May 2016 01:15:54 -0700 Michael Pavone Initial stab at Saturn keyboard support
Tue, 10 May 2016 21:26:27 -0700 Michael Pavone Fix PC value pushed to stack for A and F line traps
Tue, 10 May 2016 08:59:17 -0700 Michael Pavone Fix bug in 68K movep.l when the destination is a register mapped to a host register
Fri, 06 May 2016 19:19:42 -0700 Michael Pavone Add missing dependency for font.tiles in Makefile
Wed, 04 May 2016 22:11:48 -0700 Michael Pavone Allow navigating to the root directory on Unix-like systems
Wed, 04 May 2016 00:56:33 -0700 Michael Pavone Merge
Wed, 04 May 2016 00:50:54 -0700 Michael Pavone Added tag v0.4.0 for changeset 4a92889e2889
Wed, 04 May 2016 00:50:20 -0700 Michael Pavone Fix OS X build v0.4.0
Mon, 02 May 2016 23:38:27 -0700 Michael Pavone Added tag v0.4.0 for changeset e34334e6c682
Mon, 02 May 2016 23:08:20 -0700 Michael Pavone Fix GST savestate loading to deal with SAT cache to fix sprite corruption on savestate load. Clear out Z80 native_pc so the Z80 state does not get hosed when loading a savestate while the emulator is already running
Mon, 02 May 2016 22:20:19 -0700 Michael Pavone Update changelog and version number for 0.4.0 release
Mon, 02 May 2016 21:35:19 -0700 Michael Pavone Added documentation for lock-on support and a fullscreen config option.
Mon, 02 May 2016 21:06:12 -0700 Michael Pavone Very basic support for S&K lock-on. Needs more work for full functionality.
Mon, 02 May 2016 18:29:29 -0700 Michael Pavone Handle failures to load save state from the menu more gracefully
Mon, 02 May 2016 18:27:07 -0700 Michael Pavone More README updates
Mon, 02 May 2016 00:31:44 -0700 Michael Pavone WIP README updates
Sun, 01 May 2016 23:52:24 -0700 Michael Pavone Get rid of little divot on top of buttons in menu caused by the flat part not being a full 8 pixels on the top
Sun, 01 May 2016 23:44:14 -0700 Michael Pavone Fully functional next/previous buttons
Sun, 01 May 2016 22:21:58 -0700 Michael Pavone Fix bug in which trying to load another ROM after saving or loading a savestate through the menu resulted in trying to save/load a savestate instead
Sun, 01 May 2016 22:07:37 -0700 Michael Pavone Fix bug in which save RAM/EEPROM was not persisted correctly if the emulator is exited via the menu rather than the X button in the title bar
Sun, 01 May 2016 21:39:43 -0700 Michael Pavone Removed assumptions that path separators are Unix style outside of Unix-only verions of functions
Sun, 01 May 2016 17:43:28 -0700 Michael Pavone Added IO overrides for games I've tested with mouse support and to Ms. Pac-Man that requires a 3-button controller to work properly
Sun, 01 May 2016 16:25:16 -0700 Michael Pavone Improve parsing of game name from ROM header
Sun, 01 May 2016 15:57:43 -0700 Michael Pavone Allow overriding speed 0. May be useful for people that want to use vsync
Sun, 01 May 2016 14:59:40 -0700 Michael Pavone Set vsync state based on config file rather than just using whatever the system decides for us.
Sun, 01 May 2016 14:29:12 -0700 Michael Pavone Added a config option that allows turning scanlines on and off
Sun, 01 May 2016 13:36:14 -0700 Michael Pavone Made low pass filter frequency configurable
Sat, 30 Apr 2016 20:57:29 -0700 Michael Pavone Fix bug in SAT cache address calculation that caused a crash in Strider II
Sat, 30 Apr 2016 16:19:57 -0700 Michael Pavone Added TODO for hardware checking
Sat, 30 Apr 2016 16:19:19 -0700 Michael Pavone Set sprite overflow flag if we completely consume sprite rendering capacity for the line even if there is nothing left to draw. This graphical corruption in the vertical stretching scroll section. Needs hardware confirmation.
Sat, 30 Apr 2016 15:31:48 -0700 Michael Pavone Implement SAT cache. Causes some graphical corruption in Overdrive due to an unrelated bug.
Sat, 30 Apr 2016 10:47:29 -0700 Michael Pavone YOUR EMULATOR SUX is dead. Needs logic analyzer testing to check exact delay though.
Sat, 30 Apr 2016 09:45:53 -0700 Michael Pavone Fix 68K interrupt handling some more. Fatal Rewind is working again.
Sat, 30 Apr 2016 08:37:55 -0700 Michael Pavone Fix some stuff with interrupt timing. The change in adjust_int_cycle gets Overdrive working again (vint was not being preferred over hint in some cases). One of the changes seems to have broken Fatal Rewind again, but no other regressions that I can see.
Thu, 28 Apr 2016 20:20:29 -0700 Michael Pavone Added code to display Next and Prev buttons on file listing screens to menu
Thu, 28 Apr 2016 19:20:31 -0700 Michael Pavone Add Wonder Boy in Monster World to ROM DB as it needs working EEPROM support to work
Thu, 28 Apr 2016 09:00:42 -0700 Michael Pavone Implemented A line and F line traps.
Wed, 27 Apr 2016 23:57:00 -0700 Michael Pavone Properly emulate machine freeze when reading from VDP while configured for writes
Wed, 27 Apr 2016 23:11:24 -0700 Michael Pavone Implement privelege violation exceptions
Wed, 27 Apr 2016 21:39:17 -0700 Michael Pavone Implemented IR and undefined bits of info word for address error exception frames
Wed, 27 Apr 2016 19:10:50 -0700 Michael Pavone Fix changes made to get_instruction_start and map_native_address to cope with being able to translate at odd addresses.
Tue, 26 Apr 2016 23:13:37 -0700 Michael Pavone Initial stab at implementing address error exceptions. Need to fill in the value of IR, undefined bits of last stack frame word and properly deal with address errors that occur during exception processing.
Tue, 26 Apr 2016 00:07:15 -0700 Michael Pavone Implement illegal instruction trap
Sun, 24 Apr 2016 21:23:28 -0700 Michael Pavone Fix interrupt latency from STOP instruction status reg changes. Fix modified code patching when non-standard aliases are used. This fixes the demo MDEM's First
Sun, 24 Apr 2016 14:30:15 -0700 Michael Pavone FIFO should show as empty during a DMA fill after the initial write is done. BlastEm now gets a perfect score in VDP FIFO Testing
Sun, 24 Apr 2016 11:53:59 -0700 Michael Pavone Fixes to the DMA busy flag and DMA fill. Now up to 120/122 on VDP FIFO Testing.
Sun, 24 Apr 2016 02:21:40 -0700 Michael Pavone Add a trivial get_open_bus_value() function to stateview so it compiles again.
Sun, 24 Apr 2016 02:19:48 -0700 Michael Pavone Half assed, prefetch based open bus value emulation. Gets BlastEm up to 119/122 in VDP FIFO Testing
Sun, 24 Apr 2016 01:24:38 -0700 Michael Pavone Implemented VDP read prefetch and made DMA copy not use the FIFO any more. Now up to 114 out of 122 passing on VDP FIFO Test ROM
Sun, 24 Apr 2016 00:22:38 -0700 Michael Pavone Fix order of writes for move.l with a predec destination
Sat, 23 Apr 2016 18:14:01 -0700 Michael Pavone Disable refresh emulation with some ifdefs for now as it currently is not accurate enough to actually improve overall accuracy/compatibility and in fact makes things that work right on real hardware break
Sat, 23 Apr 2016 17:34:01 -0700 Michael Pavone Inclue menu.bin in release directories. Added a Windows RC file and icon
Sat, 23 Apr 2016 12:43:23 -0700 Michael Pavone Properly imlement btst with an immediate destination. Fixes a crash in NHL 95.
Sat, 23 Apr 2016 01:08:43 -0700 Michael Pavone Fixed loading of SMD format ROMs
Fri, 22 Apr 2016 19:18:15 -0700 Michael Pavone FindFirstFile makes more sense for getting modification times of a path than using CreateFile and GetFileTimes
Fri, 22 Apr 2016 09:20:01 -0700 Michael Pavone Get mouse working in save state slot selection menu
Thu, 21 Apr 2016 23:46:33 -0700 Michael Pavone Implement Windows versions of recently added functions in util.c and get the Windows build working again
Thu, 21 Apr 2016 22:08:26 -0700 Michael Pavone Move mouse mode and capture state to emulation context so it persists properly when switching between the menu and the game
Thu, 21 Apr 2016 18:48:15 -0700 Michael Pavone Got mouse working right in main and about menus
Thu, 21 Apr 2016 08:55:54 -0700 Michael Pavone Added tag v0.3.1 for changeset c9ed929ee984
Thu, 21 Apr 2016 00:12:02 -0700 Michael Pavone Added Mega Man - The Wily Wars to the ROM database as it uses EEPROM saves
Wed, 20 Apr 2016 23:19:13 -0700 Michael Pavone Fix bug in Z80 rrd implementation. This fixes the annoying high pitched wine in Afterburner II.
Wed, 20 Apr 2016 23:00:37 -0700 Michael Pavone Fix crash bug in Z80 debugger introduced with stack alignment changes
Wed, 20 Apr 2016 09:18:58 -0700 Michael Pavone Implemented linear resampling and low pass filter for the YM2612
Wed, 20 Apr 2016 00:18:01 -0700 Michael Pavone Fix PSG linear resampling and implement a low pass filter
Tue, 19 Apr 2016 00:38:44 -0700 Michael Pavone Not so successful attempt at improved PSG resampling
Mon, 18 Apr 2016 19:26:47 -0700 Michael Pavone Fixed loading save states from menu
Sun, 17 Apr 2016 23:50:41 -0700 Michael Pavone Save State menu option is now fully functional. Load state sort of works, but is mostly broken.
Sun, 17 Apr 2016 20:31:22 -0700 Michael Pavone Get cursor behaving properly in save state slot list
Sat, 16 Apr 2016 13:28:43 -0700 Michael Pavone Get stateview building again
Sat, 16 Apr 2016 13:07:03 -0700 Michael Pavone Get slot list displaying in "Save State" and "Load State" menu items
Fri, 15 Apr 2016 23:57:50 -0700 Michael Pavone Save state menu WIP
Fri, 15 Apr 2016 20:39:26 -0700 Michael Pavone Saving the save directory in the rom_info struct didn't make sense. It should be in the console context.
Fri, 15 Apr 2016 18:29:39 -0700 Michael Pavone Switch to storing SRAM/EEPROM and save states in a per-game directory rather than next to the ROM (for SRAM/EEPROM) or in the current working directory (for save states)
Tue, 12 Apr 2016 22:50:31 -0700 Michael Pavone Implement "Resume" button in pause menu
Tue, 12 Apr 2016 21:38:24 -0700 Michael Pavone Remove the int number argument to vdp_int_ack since it is no longer used
Tue, 12 Apr 2016 08:35:44 -0700 Michael Pavone Fix VDP interrupt ack. Big thanks to Eke-Eke or whoever left that helpful comment in Genesis Plus GX. Fixes Fatal Rewind
Mon, 11 Apr 2016 20:56:54 -0700 Michael Pavone Merge
Mon, 11 Apr 2016 20:56:48 -0700 Michael Pavone Initial work on pause menu
Sat, 19 Mar 2016 17:53:50 -0700 Michael Pavone Make Exit option in menu work
Sun, 10 Apr 2016 22:22:36 -0700 Michael Pavone Allow changing the 68K clock divider in the config file
Sun, 10 Apr 2016 22:22:01 -0700 Michael Pavone Allow specification of named labels as command line arguments to the 68K disassembler
Sat, 19 Mar 2016 17:40:17 -0700 Michael Pavone Get "Load ROM" menu option working correctly
Mon, 14 Mar 2016 09:39:27 -0700 Michael Pavone Working about menu
Sat, 12 Mar 2016 14:24:43 -0800 Michael Pavone Handle up down buttons when in a menu
Wed, 09 Mar 2016 21:46:31 -0800 Michael Pavone Adjust arrow X positions in menu
Wed, 09 Mar 2016 08:14:05 -0800 Michael Pavone Draw button labels
Mon, 07 Mar 2016 19:26:23 -0800 Michael Pavone WIP buttons in menu ROM
Thu, 25 Feb 2016 23:39:14 -0800 Michael Pavone Fix saving of SRAM/EEPROM when switching games in menu
Thu, 25 Feb 2016 23:08:50 -0800 Michael Pavone Fix filename used for SRAM/EEPROM when loading a game from the menu
Wed, 24 Feb 2016 19:24:13 -0800 Michael Pavone Accept address on 128-byte EEPROMs on both read and write
Tue, 23 Feb 2016 21:17:56 -0800 Michael Pavone Added reasonable handling of joystick hotplug
Sat, 20 Feb 2016 01:11:18 -0800 Michael Pavone Fix register to operator mapping for channel 3 special mode and actually get it right this time
Thu, 18 Feb 2016 21:28:33 -0800 Michael Pavone Remove phase increment caching. Fix LFO phase modulation calculation
Wed, 17 Feb 2016 22:58:07 -0800 Michael Pavone Add strerror output to menu dir open failure message
Wed, 17 Feb 2016 22:42:18 -0800 Michael Pavone Log errors opening directories in the menu code
Tue, 16 Feb 2016 22:43:24 -0800 Michael Pavone Comment out button test code in menu
Tue, 16 Feb 2016 19:13:00 -0800 Michael Pavone Make stateview and vgmplay compile again
Sat, 13 Feb 2016 22:20:37 -0800 Michael Pavone Add yt debug command for printing YM-2612 timer info. Fix AMS shift values.
Wed, 10 Feb 2016 20:05:39 -0800 Michael Pavone Change where decay to sustain transition happens to match hardware when decay rate is slow or 0
Wed, 10 Feb 2016 20:04:51 -0800 Michael Pavone Minor adjustment to refresh interval to better match latest measurements
Tue, 02 Feb 2016 22:24:49 -0800 Michael Pavone Merge
Tue, 02 Feb 2016 22:24:40 -0800 Michael Pavone Added some stuff for detecting refresh delays in one of my old logic analyzer scripts. Needs cleanup
Mon, 25 Jan 2016 09:37:27 -0800 Michael Pavone WIP menu button stuff
Tue, 02 Feb 2016 18:33:00 -0800 Michael Pavone Change the sentinel value for the hslot parameter of run_dma_src to something that is not a valid slot number and actually use it for calls during the active display period
Tue, 02 Feb 2016 18:24:15 -0800 Michael Pavone Perform the same slot mapping shift for H32 mode as I did for H40
Thu, 28 Jan 2016 09:10:14 -0800 Michael Pavone Shift slot number to slot behavior mapping by six slots in H40 mode. This makes the line change slot align with the point at which the display turns on and off at the end of the active display area. Also fixed a regression in which an external slot got accidentally changed into a sprite draw slot
Tue, 26 Jan 2016 19:23:10 -0800 Michael Pavone After reviewing the results of my test ROM again it seems pretty clear that the VBlank flag gets set at the same time as the vcounter changes
Sun, 17 Jan 2016 14:46:12 -0800 Michael Pavone Fix calculation of window start column when it's on the right side. This removes graphical glitches in Afterburner 2, Fireshark and Dungeons and Dragons: Warriors of the Eternal Sun and probably others
Sun, 17 Jan 2016 14:36:25 -0800 Michael Pavone Initialize commands field of breakpoint struct to NULL. Remove a debug printf
Wed, 30 Dec 2015 19:00:03 -0800 Michael Pavone Allow DMA from cartridge ROM above the 4MB mark. Should probably use get_native_pointer for everyting, but want to check the performance implications
Thu, 17 Dec 2015 20:41:43 -0800 Michael Pavone Added button graphic for menu
Thu, 17 Dec 2015 20:03:50 -0800 Michael Pavone Finished implementation of mouse capture mode
Tue, 15 Dec 2015 20:01:50 -0800 Michael Pavone Initial support for relative mouse mode and skeleton of support for capture mode. Avoid mouse position overflow in absolute mode. Allow absolute mode to be set by ROM DB.
Mon, 14 Dec 2015 19:36:01 -0800 Michael Pavone Scale mouse data based on window size
Tue, 08 Dec 2015 19:33:58 -0800 Michael Pavone Allow IO device config to be overriden by ROM DB
Sun, 06 Dec 2015 19:29:34 -0800 Michael Pavone Rough emulation of mouse response delays when TR is toggled. Latch current mouse value rather than delta. Some other IO cleanup/fixes
Sun, 06 Dec 2015 15:42:36 -0800 Michael Pavone IO port pins should read as high from the perspective of a device when they are set as inputs
Sat, 05 Dec 2015 18:40:34 -0800 Michael Pavone Mouse X and Y are 9-bit 2's complement not 8-bit magnitude + sign bit like I thought. Fixed mouse Y direction.
Sat, 05 Dec 2015 00:17:15 -0800 Michael Pavone Added mouse support to menu ROM
Wed, 02 Dec 2015 07:06:03 -0800 Michael Pavone Fix problem in 68K debugger caused by stack alignment change
Sat, 28 Nov 2015 21:27:21 -0800 Michael Pavone Mega mouse support is mostly done
Sat, 28 Nov 2015 20:05:15 -0800 Michael Pavone Dividing by FPS_INTERVAL does not make senese as the division was to convert milliseconds to seconds
Sat, 28 Nov 2015 14:49:34 -0800 Michael Pavone Don't try setting the window title on Android
Sat, 28 Nov 2015 14:32:55 -0800 Michael Pavone Actually call track_block in alloc_code
Sat, 28 Nov 2015 14:30:30 -0800 Michael Pavone Make nexus player remote useable as a controller for games that only require a dpad + start + c. Use warning() instead of fprintf(stder,...) in io.c
Fri, 27 Nov 2015 13:10:02 -0800 Michael Pavone Fix a few lingering stack alignment rework bugs
Fri, 27 Nov 2015 10:48:13 -0800 Michael Pavone Adjust stack before pushing arguments. Fixes new stack alignment code on 32-bit targets
Fri, 27 Nov 2015 10:47:35 -0800 Michael Pavone Replace some hard-coded instruction length assumptions with a calculation so they will work properly on both 32-bit and 64-bit hosts
Thu, 26 Nov 2015 22:30:41 -0800 Michael Pavone Fix for Z80 retranslation post alignment rework
Thu, 26 Nov 2015 00:10:36 -0800 Michael Pavone Z80 core is now slightly less broken
Wed, 25 Nov 2015 20:32:20 -0800 Michael Pavone WIP support for mega mouse
Wed, 25 Nov 2015 20:31:21 -0800 Michael Pavone Get ztestrun compiling again
Wed, 25 Nov 2015 20:18:34 -0800 Michael Pavone Get Z80 core sort of working again post alignment change
Wed, 25 Nov 2015 08:40:45 -0800 Michael Pavone Partially working change to do proper stack alignment rather than doing a lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted.
Sun, 22 Nov 2015 14:43:51 -0800 Michael Pavone Use immersive fullscreen when available. Updated manifest to theoretically support Android TV.
Sun, 22 Nov 2015 14:42:36 -0800 Michael Pavone Fix a bug in generating memory access functions when more than one MMAP_CODE region exists
Tue, 17 Nov 2015 19:55:59 -0800 Michael Pavone Fix a bad interaction between the implementation of STOP and the way interrupt cycles are calculated. Prevent addition of refresh delays while VDP has the bus.
Mon, 16 Nov 2015 22:00:32 -0800 Michael Pavone Fix so vgmplay builds again
Mon, 16 Nov 2015 21:57:17 -0800 Michael Pavone Approximation of refresh wait states
Sat, 14 Nov 2015 22:06:24 -0800 Michael Pavone Fix Mega Drive peripheral ID for 3-button pad
Sat, 14 Nov 2015 13:56:41 -0800 Michael Pavone Prevent the current interrupt number from being changed while interrupt is being processed. This fixes a bug in Sonic 2 split screen that showed up when interrupt timing was adjusted
Sat, 14 Nov 2015 10:01:43 -0800 Michael Pavone Clear out IO port input state when setting bindings. This fixes a bug where pressing start in the menu after returning to it only worked on the second try.
Sat, 14 Nov 2015 09:49:39 -0800 Michael Pavone Allow menu ROM to be debugged
Fri, 13 Nov 2015 22:56:59 -0800 Michael Pavone Selecting a second game from the menu now works
Fri, 13 Nov 2015 19:15:37 -0800 Michael Pavone It is now possible to switch back and forth between the menu ROM and the game
Mon, 09 Nov 2015 22:34:36 -0800 Michael Pavone SDL_AndroidGetExternalStoragePath did not do what I thought. Use JNI directly to call Environment.getExternalStorageDirectory
Mon, 09 Nov 2015 21:34:32 -0800 Michael Pavone Change default config to make first gamepad mapped as gamepad 1, add a second gamepad maping. Player one on keyboard and player two on controller does not make sense as a default config
Mon, 09 Nov 2015 21:26:47 -0800 Michael Pavone Another .hgignore fix and add the symlink to menu.bin in android/assets
Mon, 09 Nov 2015 21:26:25 -0800 Michael Pavone Send info/warning/fatal messages to logcat on Android
Mon, 09 Nov 2015 20:58:45 -0800 Michael Pavone Added android Java source that was erroneously ignored before
Mon, 09 Nov 2015 20:58:17 -0800 Michael Pavone Make executable paths rooted so that the blastem subdir in the android tree does not get ignored
Mon, 09 Nov 2015 20:55:17 -0800 Michael Pavone Fix Android build breakage
Sun, 08 Nov 2015 22:03:34 -0800 Michael Pavone Make menu stuff work on Android (theoretically)
Sun, 08 Nov 2015 18:38:33 -0800 Michael Pavone ROM is now run after being selected in menu. Initial path for menu is read from config file.
Sun, 08 Nov 2015 15:58:36 -0800 Michael Pavone Retrieve ROM filename from menu port write
Sun, 08 Nov 2015 15:51:57 -0800 Michael Pavone Initial work for allowing loading a ROM from menu
Fri, 06 Nov 2015 19:47:58 -0800 Michael Pavone Allow navigation between pages for long directories in menu ROM
Fri, 06 Nov 2015 18:07:40 -0800 Michael Pavone More efficient handling of going up one directory in menu
Fri, 06 Nov 2015 18:04:43 -0800 Michael Pavone Fix detection of directories in menu ROM
Fri, 06 Nov 2015 14:17:41 -0800 Michael Pavone Allow directory navigation in menu. Sort directory entries
Fri, 06 Nov 2015 13:44:21 -0800 Michael Pavone Properly initialize commands when adding a new breakpoint
Fri, 06 Nov 2015 12:19:39 -0800 Michael Pavone Menu ROM now pulls real file names from the OS rather than using a fake list
Fri, 06 Nov 2015 11:44:51 -0800 Michael Pavone Allow 68K debug print to read from arbitrary memory regions
Thu, 05 Nov 2015 19:35:48 -0800 Michael Pavone Get everything needed to build menu.bin either committed or buildable via the Makefile
Thu, 05 Nov 2015 19:34:53 -0800 Michael Pavone Ignore more stuff in hgignore
Thu, 05 Nov 2015 19:25:40 -0800 Michael Pavone Commit of VGM header that was missed previously
Wed, 04 Nov 2015 23:32:27 -0800 Michael Pavone Added temporary hack for loading a fixed ROM path so that Android build is "useable" before UI is in place
Wed, 04 Nov 2015 23:01:15 -0800 Michael Pavone Default to fullscreen on Android since windowed mode does not make sense there
Wed, 04 Nov 2015 22:48:27 -0800 Michael Pavone Load config file and rom.db from appropriate locations on Android
Wed, 04 Nov 2015 22:48:09 -0800 Michael Pavone Forgot the Android makefile
Wed, 04 Nov 2015 22:13:37 -0800 Michael Pavone Updated .hgignore for some android stuff
Wed, 04 Nov 2015 22:11:29 -0800 Michael Pavone Added android project layout
Wed, 04 Nov 2015 22:11:09 -0800 Michael Pavone First stab at a logo
Wed, 04 Nov 2015 19:14:39 -0800 Michael Pavone Improve timing of Z80 busack. Fixes a crash in Barkley: Shut Up and Jam. Also vastly improves the audio output of Stuck Somewhere in Time
Tue, 03 Nov 2015 07:41:10 -0800 Michael Pavone Remove obsolete TODO
Mon, 02 Nov 2015 22:33:54 -0800 Michael Pavone Fix some bugs in the attack phase and sustain level in the envelope generator
Sun, 01 Nov 2015 20:44:12 -0800 Michael Pavone Fix mapping of key on/off reg bits to operators
Sun, 01 Nov 2015 20:40:30 -0800 Michael Pavone Make vgmsplit smarter about how it handles delays. Force GD3 offset to zero since it is not being copied currently
Sun, 01 Nov 2015 20:39:40 -0800 Michael Pavone Fix some debug commands that got broken when I added support for the command command
Sun, 01 Nov 2015 12:55:08 -0800 Michael Pavone Wrote a buggy tool for splitting VGM files by channel
Sun, 01 Nov 2015 00:12:52 -0700 Michael Pavone Update timing and order of steps in interrupt processing to match latest measurements
Sat, 31 Oct 2015 22:17:50 -0700 Michael Pavone Implement interrupt latency. Fixes Sesame Street: Counting Cafe and gives accurate results in my test ROM
Sat, 31 Oct 2015 21:11:40 -0700 Michael Pavone Small fix to how manual YM-2612 timer reloads work. Seems to better match a small test program and gets audio to match up in TM.EE's "I've got Italo Inside" track.
Sat, 31 Oct 2015 13:49:27 -0700 Michael Pavone Small tweaks to timing of 68K/Z80 interactions based on latest tests
Sat, 31 Oct 2015 13:24:39 -0700 Michael Pavone Remove some debug junk from the PSG core
Sat, 31 Oct 2015 01:07:56 -0700 Michael Pavone Set flags for ld a, r
Thu, 29 Oct 2015 23:12:01 -0700 Michael Pavone Fix timing of certain variants of LD
Thu, 29 Oct 2015 21:42:10 -0700 Michael Pavone Fix timing of IM instruction
Thu, 29 Oct 2015 19:06:06 -0700 Michael Pavone Implement TRAPV
Thu, 29 Oct 2015 01:06:48 -0700 Michael Pavone Somewhat better handling of high frequency PSG tones. Needs work to fully handle case where frequency > half our output sample rate
Wed, 28 Oct 2015 19:45:24 -0700 Michael Pavone Implement TAS
Wed, 28 Oct 2015 19:40:01 -0700 Michael Pavone Get trans program compiling again
Thu, 22 Oct 2015 19:10:31 -0700 Michael Pavone Decode operand for TAS
Wed, 21 Oct 2015 23:31:17 -0700 Michael Pavone Implemented nbcd
Mon, 19 Oct 2015 19:16:57 -0700 Michael Pavone Fix for abcd/sbcd. Hopefully got it 100% right this time.
Mon, 19 Oct 2015 19:16:28 -0700 Michael Pavone Added a command line option to force BlastEm to not open a new terminal even if it detects that stdin/out are not terminals
Mon, 19 Oct 2015 19:15:42 -0700 Michael Pavone Fix handling of formatting character for 68K debug command p
Wed, 14 Oct 2015 09:12:11 -0700 Michael Pavone Add support for executing a list of debugger commands when a breakpoint is hit
Fri, 25 Sep 2015 18:12:55 -0700 Michael Pavone WIP debugger improvements. Partial support for display command in 68K debugger. Minor refactor to support commands on a breakpoint.
Fri, 18 Sep 2015 19:54:02 -0700 Michael Pavone Fixed a copy pasta error in the implementation of LDD and LDDR. HL should be decremented and not incremented in those instructions.
Wed, 05 Aug 2015 23:23:15 -0700 Michael Pavone Add selection arrow to menu
Wed, 05 Aug 2015 23:20:13 -0700 Michael Pavone Update hgignore
Tue, 04 Aug 2015 21:43:20 -0700 Michael Pavone Prevent crashes if game tries to access the ROM area outside of the size of the actual ROM
Mon, 03 Aug 2015 22:31:13 -0700 Michael Pavone Allow for LTO on Windows
Mon, 03 Aug 2015 22:30:29 -0700 Michael Pavone Detect invalid destination modes for immediate variant opcodes. This fixes a crash bug in Bill's Tomato Game on Windows
Mon, 03 Aug 2015 20:06:56 -0700 Michael Pavone Pretty decent optimization of vdp_h40 and vdp_h32. Gets reasonably close to the speed of 0.2.0 in the worst case and is faster than 0.2.0 in others
Sat, 01 Aug 2015 17:05:51 -0700 Michael Pavone Implement half carry for a couple of the trivial cases
Wed, 29 Jul 2015 00:05:21 -0700 Michael Pavone Implement a tiny bit of CPM BDOS and add a corresponding Z80 core driver so that simple CPM programs like ZEXDOC/ZEXALL can be run against my Z80 core
Wed, 29 Jul 2015 00:03:36 -0700 Michael Pavone Added support for an IO memory map in Z80 core
Wed, 29 Jul 2015 00:03:09 -0700 Michael Pavone Small fix to start offset support in Z80 disassembler
Tue, 28 Jul 2015 20:47:13 -0700 Michael Pavone Added a -s paramter for specifying a start offset in the Z80 disassembler
Mon, 27 Jul 2015 23:49:14 -0700 Michael Pavone Use binary mode for reading shaders and config files so we actually get the number of bytes we expect
Mon, 27 Jul 2015 23:42:54 -0700 Michael Pavone Change version to 0.3.X so intermediate source builds do not get an inappropriate version number
Mon, 27 Jul 2015 09:27:15 -0700 Michael Pavone Menu cleanup with macros
Sun, 26 Jul 2015 21:19:59 -0700 Michael Pavone Final change to CHANGELOG for 0.3.1 v0.3.1
Sun, 26 Jul 2015 21:18:44 -0700 Michael Pavone Finish OS X support in build_release script. Fix a name conflict in vgmplay on OS X. Call set_exe_str in vgmplay and stateview
Sun, 26 Jul 2015 20:48:01 -0700 Michael Pavone Do a clean build of glew from release script
Sun, 26 Jul 2015 19:45:44 -0700 Michael Pavone Fixed an ommission in the CHANGELOG added basic description of extra utilities to README
Sun, 26 Jul 2015 19:38:39 -0700 Michael Pavone Fix warning in Windows build
Sun, 26 Jul 2015 19:36:33 -0700 Michael Pavone Update README, CHANGELOG and version string for 0.3.1
Sun, 26 Jul 2015 19:01:45 -0700 Michael Pavone Add 0.3.0 changes from website to CHANGELOG
Sun, 26 Jul 2015 18:58:08 -0700 Michael Pavone Added script for building and packaging releases
Sun, 26 Jul 2015 18:29:14 -0700 Michael Pavone Pre-release cleanup
Sun, 26 Jul 2015 17:21:49 -0700 Michael Pavone Fix a search/replace bug from the old Win32 GDB remote debugging work and replace some more print+exit combos with fatal_error
Sun, 26 Jul 2015 16:51:03 -0700 Michael Pavone Merge
Sun, 26 Jul 2015 16:48:25 -0700 Michael Pavone Old changes for GDB remote debugging on Windows I forgot to commit
Sun, 26 Jul 2015 16:32:34 -0700 Michael Pavone Fix GDB remote debugging support
Sun, 26 Jul 2015 13:33:48 -0700 Michael Pavone Minor cleanup
Sun, 26 Jul 2015 13:25:31 -0700 Michael Pavone Merge
Sun, 26 Jul 2015 13:08:22 -0700 =?UTF-8?q?Higor=20Eur=C3=ADpedes?= Use SDL2 renderer as a fallback
Sun, 26 Jul 2015 13:05:05 -0700 =?UTF-8?q?Higor=20Eur=C3=ADpedes?= Add pure SDL2 renderer
Sun, 26 Jul 2015 11:00:25 -0700 =?UTF-8?q?Higor=20Eur=C3=ADpedes?= Fix some memory issues
Sun, 26 Jul 2015 10:59:41 -0700 =?UTF-8?q?Higor=20Eur=C3=ADpedes?= Fix mingw-w64 build and cross-compilation
Sun, 26 Jul 2015 01:11:04 -0700 Michael Pavone Spawn a terminal for the debugger when needed if we are not already attached to one
Sun, 26 Jul 2015 01:09:05 -0700 Michael Pavone Fix missing includes of util.h
Sat, 25 Jul 2015 18:22:07 -0700 Michael Pavone Use a new fatal_error function instead of calling fprintf and exit for fatal errors. This new function more gracefully handles the case in which BlastEm was not started from a terminal or disconnected from ther terminal (Windows).
Sat, 25 Jul 2015 18:19:00 -0700 Michael Pavone Add a couple of comments to menu.s68
Sat, 25 Jul 2015 02:54:00 -0700 Michael Pavone Add something resembling a proper header
Sat, 25 Jul 2015 02:25:44 -0700 Michael Pavone Initial work on silly Genesis based menu
Wed, 22 Jul 2015 00:42:22 -0700 Michael Pavone Added tag v0.3.0 for changeset 283bdcd5bdb8
Wed, 22 Jul 2015 00:41:41 -0700 Michael Pavone Fix missing include v0.3.0
Tue, 21 Jul 2015 22:04:33 -0700 Michael Pavone Added tag v0.3.0 for changeset 0e5f14d9a579
Tue, 21 Jul 2015 22:03:58 -0700 Michael Pavone Prep for 0.3.0 release
Tue, 21 Jul 2015 21:29:43 -0700 Michael Pavone Better error handling in alloc_code
Tue, 21 Jul 2015 00:52:21 -0700 Michael Pavone Fix stateview build and fix Makefile to use /bin/echo since builtin echo does not always support -e
Tue, 21 Jul 2015 00:41:39 -0700 Michael Pavone Add more EEPROM games to ROM DB
Mon, 20 Jul 2015 23:18:29 -0700 Michael Pavone Remove debug printf from EEPROM code
Mon, 20 Jul 2015 23:11:42 -0700 Michael Pavone EEPROM reads now work for NFL Quarterback Club 96
Mon, 20 Jul 2015 22:22:49 -0700 Michael Pavone EEPROM writes now seem to work for NFL Quarterback Club 96
Mon, 20 Jul 2015 21:58:31 -0700 Michael Pavone Remove extraneous define
Mon, 20 Jul 2015 21:43:17 -0700 Michael Pavone Support large flat-mapped ROMs like Bad Apple or that Mortal Kombat hack
Mon, 20 Jul 2015 21:15:34 -0700 Michael Pavone Full support for Sega mapper when it comes to data. Code in remapped sections may not work reliably. SSF2 now works.
Sun, 19 Jul 2015 22:30:40 -0700 Michael Pavone Populate save mask when SRAM is defined in ROM DB rather than cart header
Sun, 19 Jul 2015 20:51:09 -0700 Michael Pavone Fix map for NFL Quarterback Club 96. Fix default EEPROM value. Initial work for supporing Sega mapper in ROM DB
Sat, 18 Jul 2015 10:42:15 -0700 Michael Pavone Merge
Fri, 17 Jul 2015 22:16:33 -0700 Michael Pavone Less broken EEPROM support
Fri, 17 Jul 2015 08:49:23 -0700 Michael Pavone Add ability to change start address for VRAM viewer. Fix handling of DMA enable flag when it comes to DMA fills. This fixes a bug in James Pond 3
Tue, 14 Jul 2015 18:28:05 -0700 Michael Pavone Broken EEPROM support
Fri, 10 Jul 2015 18:46:18 -0700 Michael Pavone Initial work on I2C EEPROM implementation
Tue, 07 Jul 2015 19:33:33 -0700 Michael Pavone Add support for reading cartridge memory map from ROM database, though without EEPROM support for now
Mon, 06 Jul 2015 19:46:46 -0700 Michael Pavone SRAM detection from ROM header is no working correctly again
Sun, 05 Jul 2015 14:21:34 -0700 Michael Pavone WIP changes to support reading cart memory map from ROM DB
Thu, 02 Jul 2015 20:43:01 -0700 Michael Pavone Allow regions to be set in ROM DB. Prefer default region if it is one of the valid regions for the ROM.
Thu, 02 Jul 2015 19:19:06 -0700 Michael Pavone Initial work on ROM database
Sun, 28 Jun 2015 19:23:38 -0700 Michael Pavone Fix sense of HAS_PROC check
Sun, 28 Jun 2015 18:44:11 -0700 Michael Pavone Get "portable" builds working on Linux and add a build time check for whether /proc exists
Sun, 28 Jun 2015 17:16:24 -0700 Michael Pavone Add support for making a "portable" build on OSX to Makefile
Sun, 28 Jun 2015 13:30:17 -0700 Michael Pavone Fix self modifying code checks on platforms like OS X on which guest RAM ends up at an address unreachable with a 32-bit displacement
Sun, 28 Jun 2015 10:21:51 -0700 Michael Pavone Use MAP_32BIT on Linux since my hint seems to be ignored
Sun, 28 Jun 2015 10:12:37 -0700 Michael Pavone Use mmap with a hint rather than sbrk for allocating executable memory within 32-bit displacement range of compiled code
Sun, 28 Jun 2015 09:53:17 -0700 Michael Pavone More clang warning cleanup
Sat, 27 Jun 2015 13:18:55 -0700 Michael Pavone Preserve scratch2 when using it as a temporary in memory read functions. This fixes a bunch of issues with the Z80 core and possibly some issues with the 68K core as well
Sat, 27 Jun 2015 12:17:18 -0700 Michael Pavone Cleanup some warnings under clang through a combination of code fixes and supressing specific warnings
Sat, 27 Jun 2015 11:39:55 -0700 Michael Pavone Handle far calls in call_args and call_args_abi
Thu, 25 Jun 2015 09:02:42 -0700 Michael Pavone Lame placeholder support for floating bus bits of IO hardware. Needs to be replaced with prefetch based values
Mon, 22 Jun 2015 22:00:44 -0700 Michael Pavone Minor cleanup in init_run_cpu
Mon, 22 Jun 2015 22:00:02 -0700 Michael Pavone Fix negative offsets in calc_areg_displace
Mon, 22 Jun 2015 09:22:18 -0700 Michael Pavone Fix handling of address mask in gen_mem_fun
Mon, 22 Jun 2015 09:22:05 -0700 Michael Pavone Fix check for DEBUG in Makefile
Sat, 30 May 2015 15:53:59 -0700 Michael Pavone Fixed shadow/highlight mode
Thu, 28 May 2015 23:05:32 -0700 Michael Pavone Merge
Thu, 28 May 2015 23:04:49 -0700 Michael Pavone Fix crash bug in windows build
Thu, 28 May 2015 22:31:21 -0700 Michael Pavone Get windows build compiling again post-merge
Thu, 28 May 2015 21:19:55 -0700 Michael Pavone Merge windows branch with latest changes
Thu, 28 May 2015 21:09:33 -0700 Michael Pavone Adjusted Makefile to support linking against the static glew library from the standard download
Tue, 01 Apr 2014 21:12:00 -0700 Michael Pavone Make Windows port a little less half-assed
Tue, 01 Apr 2014 19:43:58 -0700 Michael Pavone Initial work on Windows port
Thu, 28 May 2015 00:11:15 -0700 Michael Pavone Fix LFO counter update speed and implement amplitude modulation
Wed, 27 May 2015 20:53:21 -0700 Michael Pavone Add a basic YM-2612 command to the debugger. Fix negative detune values and get the correct precision for the multiplication step of phase inc calculation
Tue, 26 May 2015 22:22:30 -0700 Michael Pavone Fix register to operator mapping for channel 3 special mode
Tue, 26 May 2015 20:00:50 -0700 Michael Pavone Fixes for the 32-bit build accidentally introduced a bug into the 64-bit build, this commit fixes the regression
Mon, 25 May 2015 23:37:13 -0700 Michael Pavone Implement cycles being stolen from 68K when the Z80 accesses the bank area or VDP/PSG. Small fix to code that tries to get system into a consistent state for a savestate
Mon, 25 May 2015 18:56:22 -0700 Michael Pavone Add a define in both the source and Makefile for enabling logging of z80 instruction address/cycle counts. Fix Z80 in/out instructions to eliminate assumptions about which registers are stored in native regs. Fix read_16 to not corrupt the low byte when the read has to call into a C function.
Mon, 25 May 2015 17:08:56 -0700 Michael Pavone Fix RLD and RRD for the case in which HL does not map to a native register
Mon, 25 May 2015 15:01:38 -0700 Michael Pavone Fix crash bug in 32-bit build for certain secnarios with bcd instructions
Mon, 25 May 2015 13:21:24 -0700 Michael Pavone Fix div instruction when dest is d0 in 32-bit build
Sun, 24 May 2015 21:11:18 -0700 Michael Pavone Z80 test cases that passed on 64-bit now pass on 32-bit
Sun, 24 May 2015 15:05:18 -0700 Michael Pavone More bugfixes for the 32-bit build of the Z80 core
Sat, 23 May 2015 20:26:20 -0700 Michael Pavone Fix a bunch of assumptions about which Z80 registers are stored in native registers to make the x86-32 build less broken
Sat, 23 May 2015 20:25:16 -0700 Michael Pavone Generate an error in x86-32 builds for most cases when a REX prefix would be generated
Sat, 23 May 2015 20:24:27 -0700 Michael Pavone Eliminate runtime.S/runtime_32.S.
Fri, 22 May 2015 23:49:32 -0700 Michael Pavone Don't attempt to translate or map code at odd addresses. This fixes a bug that shows up when playing College Footbal USA 96
Fri, 22 May 2015 21:11:41 -0700 Michael Pavone Fix out of bounds memory access when an instruction wraps around the end of memory
Fri, 22 May 2015 18:38:44 -0700 Michael Pavone Fix bug in vdp_next_hint that was causing HINTs to fire repeatedly when they should not have fired at all based on an HINT interval that was larger than the number of active lines in the display
Thu, 21 May 2015 18:37:41 -0700 Michael Pavone Process events while waiting for 68K debugger input. This prevents "not responsive" dialogs when sitting in the debugger
Thu, 21 May 2015 00:55:46 -0700 Michael Pavone Restore the other 2 debug display modes
Wed, 20 May 2015 23:34:12 -0700 Michael Pavone Better handling of savestate and debug break events with "uncooperative" games/demos
Wed, 20 May 2015 22:27:51 -0700 Michael Pavone Add some tests for hint timing and fix it properly this time.
Wed, 20 May 2015 19:05:11 -0700 Michael Pavone Upgrade to SDL 2.0 and drop support for the non-OpenGL render path
Wed, 20 May 2015 10:35:03 -0700 Michael Pavone Update vscroll latch implementation to be more in line with what Eke-Eke has observed. Revert the change to vdp_cycles_to_line because it breaks hints on line 0. H-Int timing is still a little messed up, but the previous change made things worse.
Tue, 19 May 2015 23:23:53 -0700 Michael Pavone Small correction to VBLANK flag timing. Fixed some inconsistencies in interrupt timing calculation.
Sun, 17 May 2015 20:03:27 -0700 Michael Pavone Make sure z80_save_reg does nothing when there is no register in the reg field of the instruction. This fixes a bug that corrupted SP in the MDEM 2011 demo
Sun, 17 May 2015 19:14:41 -0700 Michael Pavone Call z80_handle_deferred after generating an insruction handler so that instructions like rst work correctly
Sun, 17 May 2015 15:43:20 -0700 Michael Pavone Fix VDP status register PAL bit based on observations of the Titan Overdrive demo
Sun, 17 May 2015 15:41:15 -0700 Michael Pavone Don't overwrite an instruction offset mapping with an extension word value. I really need the ability for a word to be mapped to more than one instruction, but this will be more correct for now
Sun, 17 May 2015 15:40:31 -0700 Michael Pavone Fix crash bug in Z80 interpreter
Sat, 16 May 2015 23:08:07 -0700 Michael Pavone Adjust H32 vint slot in response to latest test ROM data
Sat, 16 May 2015 23:04:57 -0700 Michael Pavone First pass at emulating a vscroll latch. Titan's Overdrive demo seems to depend on the scroll value being latched early in the line before the HINT gets a chance to change it
Sat, 16 May 2015 22:42:26 -0700 Michael Pavone Fix trans so it compiles again
Thu, 14 May 2015 23:17:55 -0700 Michael Pavone Small horizontal interrupt fixes
Thu, 14 May 2015 00:04:22 -0700 Michael Pavone Sync machine state before entering debugger
Wed, 13 May 2015 23:55:02 -0700 Michael Pavone Fix problem with removing breakpoints
Wed, 13 May 2015 19:19:43 -0700 Michael Pavone Add description of cd register value to vr debugger command
Wed, 13 May 2015 19:13:49 -0700 Michael Pavone Properly print equ for named labels that point outside the cartridge area in disassembler
Wed, 13 May 2015 19:13:15 -0700 Michael Pavone Get save state viewer compiling again
Tue, 12 May 2015 19:14:09 -0700 Michael Pavone Save PC to context struct when syncing Z80 at instruction start. This fixes saving savestates and probably the Z80 debugger as well
Mon, 11 May 2015 20:34:33 -0700 Michael Pavone Remove/comment verbose logging added for tracking down sync bug
Mon, 11 May 2015 20:31:59 -0700 Michael Pavone Tiny cleanup
Mon, 11 May 2015 20:30:35 -0700 Michael Pavone Fix frame counter increment and VINT cycle time calculation
Mon, 11 May 2015 20:30:13 -0700 Michael Pavone Fixed a missed call to do_sync when updating SR in 68K core
Mon, 11 May 2015 00:28:47 -0700 Michael Pavone Sync fixes and logging to fix more sync issues
Tue, 05 May 2015 08:42:27 -0700 Michael Pavone Added config option to allow specifying a max sync cycle smaller than the end of frame
Mon, 04 May 2015 08:48:10 -0700 Michael Pavone Indentation fixup
Thu, 30 Apr 2015 19:28:18 -0700 Michael Pavone Adjust TH timeout value to take into account the move to master clock cycles
Thu, 30 Apr 2015 19:28:01 -0700 Michael Pavone Fix missing call to setup_io_devices
Tue, 28 Apr 2015 19:04:36 -0700 Michael Pavone Fix bug in map_native_address that was breaking some self-modifying code in Gunstar Heroes
Sat, 14 Mar 2015 12:05:03 -0700 Michael Pavone WIP of functions to determine size of x86 instruction to allow patching of arbitrary pieces of code
Wed, 14 Jan 2015 09:38:54 -0800 Michael Pavone Removed hardcoded assumptions in M68K core about which parts of the memory map are RAM
Thu, 08 Jan 2015 23:20:41 -0800 Michael Pavone A couple more indentation fixes
Thu, 08 Jan 2015 21:00:21 -0800 Michael Pavone Moved m68k_save_result to m68k_core.c
Thu, 08 Jan 2015 19:11:56 -0800 Michael Pavone Moved translate_m68k_rte and translate_m68k_reset to m68k_core.c
Thu, 08 Jan 2015 09:36:54 -0800 Michael Pavone Fix indentation that presumably got messed up in a merge
Thu, 08 Jan 2015 07:49:16 +0100 Michael Pavone Merge
Wed, 07 Jan 2015 22:42:35 -0800 Michael Pavone Added ldr and str instructions to gen_arm
Tue, 06 Jan 2015 19:09:00 -0800 Michael Pavone Move detect_region down so that it once again occurs after load_rom since it won't work before the ROM is loaded
Sun, 04 Jan 2015 23:35:55 -0800 Michael Pavone Merge
Sun, 04 Jan 2015 23:21:56 -0800 Michael Pavone Prevent an infinite loop when handling out of bounds addresses in translate_m68k_stream
Sun, 04 Jan 2015 23:05:37 -0800 Michael Pavone Some small synchronization improvements that do not seem to fix anything
Sun, 04 Jan 2015 12:25:33 -0800 Michael Pavone Removed some code that tried to deal with the 68K not using master clocks that is no longer necessary
Sun, 04 Jan 2015 12:24:34 -0800 Michael Pavone Adjusted h40_hsync_cycles so that lines actually take 3420 mclks. Fixed vdp_cycles_next_line to take h40_sync_cycles into account
Sat, 03 Jan 2015 21:54:41 -0800 Michael Pavone Fake busack when Z80 is disabled
Sat, 03 Jan 2015 21:35:23 -0800 Michael Pavone When going directly from reset to busreq, do not allow the Z80 to run
Sat, 03 Jan 2015 21:20:18 -0800 Michael Pavone Added a -r flag to ztestrun that force instruction retranslation to allow a quick sanity test of that feature
Sat, 03 Jan 2015 20:46:45 -0800 Michael Pavone Fix ztestrun
Sat, 03 Jan 2015 20:46:25 -0800 Michael Pavone Fix 68K remove_breakpoint
Sat, 03 Jan 2015 20:20:15 -0800 Michael Pavone Restore emulation of Z80 being locked out of the 68K bus during DMA and the like
Sat, 03 Jan 2015 20:13:51 -0800 Michael Pavone Fix bank area access delay for master clock change
Sat, 03 Jan 2015 18:49:07 -0800 Michael Pavone Restore Z80 interrupt pulse duration and make a small improvement to debug print output
Sat, 03 Jan 2015 18:27:29 -0800 Michael Pavone Removed some obsolete defines
Sat, 03 Jan 2015 18:23:04 -0800 Michael Pavone Made the Z80 core more contained by refactoring some code in blastem.c into z80_to_x86.c
Sat, 03 Jan 2015 16:08:23 -0800 Michael Pavone All cycle counters are now based off the master clock. This seems to have messed up Z80 interrupt timing (music in Sonic 2 is too slow for instance), but things are generally working
Fri, 02 Jan 2015 13:47:34 -0800 Michael Pavone In theory, the Z80 core should work on 32-bit builds now; however, I suspect there is some code that cannot deal with most of the Z80 registers not having a native register so more work will be needed
Fri, 02 Jan 2015 13:14:09 -0800 Michael Pavone Added functions to gen_x86 for saving and restoring callee save registers to better abstract over ABI differences between x86 and x86-64
Fri, 02 Jan 2015 12:04:58 -0800 Michael Pavone Use SZ_PTR instead of SZ_Q in Z80 core for 32-bit compat
Fri, 02 Jan 2015 00:19:10 -0800 Michael Pavone Sync Z80 when taking an interrupt so that int_cycle gets updated
Thu, 01 Jan 2015 23:37:24 -0800 Michael Pavone Remove dedicated registers for Z80 bank reg and Z80 bank pointer as they are no longer used
Thu, 01 Jan 2015 22:52:18 -0800 Michael Pavone Adjust 68K sync cycle when mclk_target gets adjusted
Thu, 01 Jan 2015 22:18:32 -0800 Michael Pavone Add the 3 cycle delay back in to Z80 bank area access
Thu, 01 Jan 2015 20:26:22 -0800 Michael Pavone Minor Z80 core cleanup
Thu, 01 Jan 2015 20:21:20 -0800 Michael Pavone Use call_args and call_args_abi inside gen_mem_fun
Thu, 01 Jan 2015 20:07:47 -0800 Michael Pavone Use call_args and call_args_abi in Z80 core
Thu, 01 Jan 2015 19:15:05 -0800 Michael Pavone Added 2 new functions to gen_x86.c for handling passing args according to the C abi of the host system and adapted the code in m68k_core_x86.c to use that instead of doing everything by hand
Thu, 01 Jan 2015 17:36:23 -0800 Michael Pavone Avoid calling atexit(SDL_Quit) until after OpenGL initialization to avoid a segfault on exit when using fglrx
Thu, 01 Jan 2015 17:31:59 -0800 Michael Pavone Fix some issues with 68K instruction retranslation
Thu, 01 Jan 2015 14:36:55 -0800 Michael Pavone Remove some of the hard coded assumptions about the memory map from the CPU cores
Tue, 30 Dec 2014 19:11:34 -0800 Michael Pavone Merge
Tue, 16 Dec 2014 01:10:54 -0800 Michael Pavone Fix flags for rra, rrca, rla and rlca. Fix timing for rr, rrc, rl and rlc when using IX or IY. Fix access to I and R registers (R still needs to be made 7-bit though). Fix flags for ld a, i. The fix for access to I fixes PCM playback in Titan Overdrive and music playback in Crackdown.
Tue, 16 Dec 2014 01:05:00 -0800 Michael Pavone Set the busy flag after a YM-2612 address write
Sun, 14 Dec 2014 18:17:29 -0800 Michael Pavone Added HV counter test ROM source
Sun, 14 Dec 2014 18:16:14 -0800 Michael Pavone Remove object file that was accidentally added
Sun, 14 Dec 2014 18:14:50 -0800 Michael Pavone Fix the HV counter and adjust the slots of certain VDP events
Sun, 14 Dec 2014 18:12:00 -0800 Michael Pavone Produce a listing file when assembling 68K test ROMs
Wed, 03 Dec 2014 09:32:32 -0800 Michael Pavone Initial support for configurable IO, custom IO and sega transfer board emulation
Wed, 03 Dec 2014 09:30:01 -0800 Michael Pavone Temporarily comment out code to translate Z80 instructions in place as in rare cases it can stomp the next instruction if a branch goes from a short from to a long one
Wed, 03 Dec 2014 09:26:07 -0800 Michael Pavone Unbreak PC indexed addressing modes in decoder
Wed, 15 Oct 2014 00:30:19 -0700 Michael Pavone Fix interpretation of moves direction field
Wed, 15 Oct 2014 00:26:57 -0700 Michael Pavone Fix decoding of movec
Tue, 14 Oct 2014 22:17:42 -0700 Michael Pavone Add equates for address references below address_off
Tue, 14 Oct 2014 21:58:17 -0700 Michael Pavone Ignore odd addresses in calls to defer in disassembler
Tue, 14 Oct 2014 21:58:03 -0700 Michael Pavone Add support for 68020 addressing modes in decoder and disassembler
Sun, 12 Oct 2014 23:55:25 -0700 Michael Pavone Tiny bit of work towards supporting 68020 addressing modes in decoder/disassembler
Sun, 12 Oct 2014 19:03:05 -0700 Michael Pavone Add support for 68020 bitfield instructions
Sun, 12 Oct 2014 19:02:47 -0700 Michael Pavone Fix logic for automatic label generation.
Sat, 11 Oct 2014 22:18:49 -0700 Michael Pavone Better support for labels sourced from VOS program module header
Sat, 11 Oct 2014 21:42:33 -0700 Michael Pavone Fix translation of 68K address to buffer location when address_off != 0
Sat, 11 Oct 2014 21:20:02 -0700 Michael Pavone Add -r option to indicate VOS program module contains a 68K reset vector
Sat, 11 Oct 2014 20:32:17 -0700 Michael Pavone Add support for disassembling VOS program modules
Wed, 08 Oct 2014 22:18:34 -0700 Michael Pavone Improve support for disassembling 68010+ binaries
Thu, 14 Aug 2014 09:38:32 -0700 Michael Pavone Small fix to display of DMA source address in vr debug command
Sat, 21 Jun 2014 09:36:15 -0700 Michael Pavone Fix Z80 interrupts
Fri, 20 Jun 2014 07:57:32 -0700 Michael Pavone Added some preliminary support for interpreting Z80 code from non-RAM addresses
Thu, 19 Jun 2014 19:50:16 -0700 Michael Pavone Properly handle Z80 breakpoints on self-modifying code and setting Z80 breakpoints before the Z80 program has been loaded
Thu, 19 Jun 2014 08:14:35 -0700 Michael Pavone Slight cleanup of vint handling on the Z80
Wed, 18 Jun 2014 16:39:42 -0700 Michael Pavone Remove debug printf that escaped into my previous commit
Wed, 18 Jun 2014 16:30:19 -0700 Michael Pavone Fix most of the breakage caused by the vcounter/hcounter changes
Tue, 17 Jun 2014 19:01:01 -0700 Michael Pavone Partially working switch to having a vcounter and hslot counter in the context rather than trying to derive them from the cycle count. This should allow for more accurate handling of mid screen mode switches. Interrupt timing is broken currently though
Mon, 16 Jun 2014 19:13:28 -0700 Michael Pavone Fix a few values reported by the vr debugger command. Add DMA registers to vr debugger command. Fix horizontal interrupt bug. Slightly more accurate (but still broken) handling of switches between H32 and H40 modes.
Mon, 29 Dec 2014 23:08:39 -0800 Michael Pavone Fix handling of code writes for Z80 core. This seems to get things close to being back to where they were before the big refactor that broke the Z80 core. Some problems remain. Notably the sound driver in Sonic 2 is still quite broken.
Mon, 29 Dec 2014 21:36:17 -0800 Michael Pavone Added support for JR and JRcc in Z80 test generator
Mon, 29 Dec 2014 21:24:12 -0800 Michael Pavone Added support for JPcc in Z80 test generator
Mon, 29 Dec 2014 20:56:05 -0800 Michael Pavone Added support for JP in Z80 test generator
Mon, 29 Dec 2014 00:41:36 -0800 Michael Pavone Add support for Z80 access to VDP via bank area
Mon, 29 Dec 2014 00:14:33 -0800 Michael Pavone Update .hgignore
Mon, 29 Dec 2014 00:14:21 -0800 Michael Pavone Fix flag mask for m68k not
Sun, 28 Dec 2014 17:58:43 -0800 Michael Pavone Fix opsize for sbcd in 68K instruction decoder. This fixes the timer bug in Strider 2
Sun, 28 Dec 2014 17:25:36 -0800 Michael Pavone Removed bcd_add and bcd_sub from runtime.S and generated the logic inline with the rest of abcd and sbcd translation. Fixed some edge cases and undefined flag behavior in the process
Sat, 27 Dec 2014 15:49:15 -0800 Michael Pavone Fix divide by zero exception return address when div instruction is bigger than 1 word
Sat, 27 Dec 2014 14:51:50 -0800 Michael Pavone Decrement address register after fetching source in move with -(ax) dest to avoid bug when src is the dst addres reg
Sat, 27 Dec 2014 14:50:50 -0800 Michael Pavone Uncomment 68000 testcases
Sat, 27 Dec 2014 14:50:28 -0800 Michael Pavone Don't use out of bounds displacements in indexed mode even if our targeted address is out of RAM range
Fri, 26 Dec 2014 21:26:25 -0800 Michael Pavone Fix memory map flags in ztestrun
Fri, 26 Dec 2014 20:46:56 -0800 Michael Pavone Fix mask for bank area in Z80 memory map
Fri, 26 Dec 2014 19:38:27 -0800 Michael Pavone Fix a bug in ori to SR that was swapping USP and SSP inappropriately
Fri, 26 Dec 2014 19:37:59 -0800 Michael Pavone Get Z80 banked access sort of working again
Fri, 26 Dec 2014 19:36:41 -0800 Michael Pavone Fix reg-indirect mode for RBP/R13
Fri, 26 Dec 2014 15:46:53 -0800 Michael Pavone Set int_cycle to CYCLE_NEVER in sync_z80 so that the interrupt routine isn't taken inappropriately now that the kludge in handle_cycle_limit_int has been removed
Fri, 26 Dec 2014 15:45:31 -0800 Michael Pavone Fix a few bugs introduced in the Z80 core from the adjustments to fit with the code gen refactor
Fri, 26 Dec 2014 13:42:25 -0800 Michael Pavone Add Z80 test runner Python script I wrote a while back and forgot to commit
Fri, 26 Dec 2014 13:41:45 -0800 Michael Pavone Update .hgignore
Fri, 26 Dec 2014 12:56:53 -0800 Michael Pavone Fix an off-by-one error in a branch destination in the generation of handle_cycle_limit for the Z80
Fri, 26 Dec 2014 12:52:13 -0800 Michael Pavone Update code->cur before calling z80_get_address_trans in z80_retranslate_inst to avoid any newly translated instructions from being placed in the "buffer zone". Save the current value of the code_info struct for placing the final jmp instruction in the correct place
Fri, 26 Dec 2014 12:37:27 -0800 Michael Pavone Set the byte_swap flag in the M68K core so gen_mem_fun correctly inserts xor instructions for byte access functions
Fri, 26 Dec 2014 12:36:54 -0800 Michael Pavone Add a couple of missing checks for the byte_swap and address_size parameters in gen_mem_fun
Fri, 26 Dec 2014 12:34:41 -0800 Michael Pavone Add in missing generated Z80 helper functions. Fix a small bug in Z80_HALT. Fix generation of save and load context for Z80
Mon, 22 Dec 2014 20:55:10 -0800 Michael Pavone Z80 core is sort of working again
Wed, 17 Dec 2014 23:03:19 -0800 Michael Pavone Get rest of emulator compiling again with Z80 core enabled
Wed, 17 Dec 2014 09:53:51 -0800 Michael Pavone Get Z80 core back into compileable state
Sun, 14 Dec 2014 16:45:23 -0800 Michael Pavone WIP effort to update z80 core for code gen changes
Tue, 11 Mar 2014 09:44:47 -0700 Michael Pavone Split gen_mem_fun out of m68k_core_x86 and make it more generic so it can be used by the Z80 core
Sat, 08 Mar 2014 00:15:09 -0800 Michael Pavone Move translate_m68k_movem to m68k_core.c
Fri, 07 Mar 2014 23:26:46 -0800 Michael Pavone Made m68k_retranslate_inst host-cpu generic and moved it to m68k_core.c
Fri, 07 Mar 2014 19:45:05 -0800 Michael Pavone Minor refactor to translate_m68k_move_ccr_sr and translate_m68k_stop to reduce code duplication
Fri, 07 Mar 2014 19:39:51 -0800 Michael Pavone Use swap_ssp_usp in translate_m68k_move_ccr_sr
Fri, 07 Mar 2014 19:35:13 -0800 Michael Pavone Combine andi ccr/sr and ori ccr/sr.
Fri, 07 Mar 2014 17:51:40 -0800 Michael Pavone Use update_flags instead of individual set_flag calls in a few places
Fri, 07 Mar 2014 17:42:29 -0800 Michael Pavone Refactored translate_m68k so that it contains no host-cpu specific code and moved it to m68k_core.c
Wed, 05 Mar 2014 19:26:53 -0800 Michael Pavone Combine implementations of lea and pea. Update bit instructions to use the op_ family of functions to simplify their implementation a bit.
Wed, 05 Mar 2014 09:33:50 -0800 Michael Pavone Refactor translate_m68k_cmp to use translate_m68k_arith
Tue, 04 Mar 2014 22:35:01 -0800 Michael Pavone Combine the implementation of ABCD and SBCD in the 68K core
Tue, 04 Mar 2014 22:24:08 -0800 Michael Pavone Use translate_m68k_unary for SWAP in 68K core
Tue, 04 Mar 2014 22:12:43 -0800 Michael Pavone Refactor a bunch of the arithmetic instructions in the 68K core to reduce duplicate code
Tue, 04 Mar 2014 00:02:20 -0800 Michael Pavone Small refactor to flag handling in 68K core
Mon, 03 Mar 2014 22:22:36 -0800 Michael Pavone Remove jmp_r from gen_x86.h since it got added to gen.h
Mon, 03 Mar 2014 22:17:20 -0800 Michael Pavone More 68K core refactoring to both reduce the amount of code and better split the host-cpu specific parts from the generic parts
Mon, 03 Mar 2014 22:16:41 -0800 Michael Pavone Enable link time optimization
Mon, 03 Mar 2014 21:08:43 -0800 Michael Pavone Make some small changes in trans so that it is more likely to produce the same output as mustrans when given misbehaving programs. Add lea to testcases.txt. Improve the output of comparetest.py so that known issues can easily be separated from new ones.
Sun, 02 Mar 2014 17:53:32 -0800 Michael Pavone Refactor translat_m68k_src and translate_m68k_dst into a single function
Sun, 02 Mar 2014 16:34:29 -0800 Michael Pavone Initial stab at separating the generic parts of the 68K core from the host-cpu specific parts.
Sun, 02 Mar 2014 15:25:52 -0800 Michael Pavone Rename x86_68k_options and m68k_to_x86.h to m68k_options and m68k_core.h respectively
Sun, 02 Mar 2014 14:46:55 -0800 Michael Pavone Small Makefile change that was missed in the last commit
Sun, 02 Mar 2014 14:45:36 -0800 Michael Pavone Refactor gen_x86 to use an interface more like gen_arm and to remove the need for the caller to decide whether an 8-bit or 32-bit displacement is needed in the rdisp functions. Update m68k_to_x86 to use the new version of the gen_x86 functions and do some minor refactoring there in the process
Sun, 02 Mar 2014 14:41:43 -0800 Michael Pavone Add backtrace (bt) command to 68K debugger
Sat, 01 Mar 2014 17:11:06 -0800 Michael Pavone Add a separate flag/define for disabling the Z80 at compile time to ease refactoring
Sat, 01 Mar 2014 17:07:33 -0800 Michael Pavone Fix PC displacement mode check in disassembler so that jmps involving a register are handled correctly
Mon, 24 Feb 2014 09:55:24 -0800 Michael Pavone Moved some generic stuff from backend.h gen_arm.h and gen_arm.c into gen.h and gen.c. Added a couple fields to cpu_options so that gen_mem_fun can be made guest CPU generic
Mon, 23 Jun 2014 13:12:04 -0400 Mike Pavone Ensure proper stack alignment when the Z80 calls into C code. This fixes a crash in optimized builds on OSX
Mon, 23 Jun 2014 11:46:56 -0400 Mike Pavone Save and restore guest address in the write function for a code memory chunk in the "slow" path for inconvenient host addresses. This fixes an intermittent crash on OSX in the code that checks whether the memory written may contain code
Mon, 23 Jun 2014 11:05:55 -0400 Mike Pavone Fix x86_rrindex_sizedir. Pass the correct scale to mov_rindexr in gen_mem_fun. BlastEm now sort of works on OS X. Runs reliably from lldb, but only intermittently from the shell
Tue, 17 Jun 2014 01:50:29 -0400 Mike Pavone blastem builds and almost works on OS X now
Mon, 24 Feb 2014 01:30:16 -0800 Mike Pavone Use a typedef code_ptr in place of uint8_t * in 68K core to better support host instruction sets with different instruction word sizes. Make x86_68k_options contain a cpu_options so that gen_mem_fun can eventually be shared with the Z80 core.
Mon, 24 Feb 2014 00:50:15 -0800 Mike Pavone Rename x86_backend.h and x86_backend.c to backend.h and backend.c respectively
Mon, 24 Feb 2014 00:40:32 -0800 Michael Pavone Fix build breakage
Mon, 24 Feb 2014 00:39:02 -0800 Michael Pavone Start work on refactoring some of the backend code to allow more sharing between M68K and Z80 cores and possibly also between x86 and the ARM backend when it exists
Sun, 23 Feb 2014 22:17:43 -0800 Michael Pavone Fix ARM code generation and test program
Sun, 23 Feb 2014 21:37:19 -0800 Mike Pavone Added untested code for generating ARM machine code
Sun, 23 Feb 2014 11:52:13 -0800 Mike Pavone Fix typo in Makefile
Wed, 19 Feb 2014 00:44:19 -0800 Michael Pavone Fix type mismatch on headless global that was causing a crash in the vgm player on ARM
Wed, 19 Feb 2014 00:22:27 -0800 Michael Pavone Apart from the Z80 core, BlastEm now supports 32-bit x86
Tue, 18 Feb 2014 23:19:07 -0800 Michael Pavone Properly null terminate string returned by readlink in util.c
Tue, 18 Feb 2014 21:37:31 -0800 Michael Pavone Initial work on the x86-32 target
Tue, 18 Feb 2014 20:32:10 -0800 Michael Pavone Generate get_sr, set_sr and set_ccr at runtime so they can respect the flag_regs setting
Mon, 17 Feb 2014 19:58:37 -0800 Michael Pavone Make references to flags in the M68K core respect the flag_regs options array so that flags can be moved out of registers for the 32-bit port. set/get ccr/sr still need to be updated to support this, but everything else should be done.
Sun, 16 Feb 2014 19:54:27 -0800 Michael Pavone Generate handle_cycle_limit at runtime so it can use the generated save/load_context functions. Since the hand written versions of save/load are no longer used they have been removed.
Sun, 16 Feb 2014 19:21:39 -0800 Michael Pavone Generate native_addr and native_addr_and_sync at runtime so they can use the generated save/load_context functions
Sun, 16 Feb 2014 18:17:59 -0800 Michael Pavone Generate retrans_stub at runtime so it can use the generated save/load_context functions
Sun, 16 Feb 2014 16:50:10 -0800 Michael Pavone Removed old debug print function that is no longer needed
Sat, 15 Feb 2014 22:35:18 -0800 Michael Pavone Get rid of the native stack option the 68K core. Trying to make it work with code that messes with the stack is not worth the trouble.
Sat, 15 Feb 2014 21:25:36 -0800 Michael Pavone Generate m68k_start_context at runtime so it can use the generated load_context and save_context
Fri, 14 Feb 2014 19:56:18 -0800 Michael Pavone Generate save_context and load_context functions at runtime
Thu, 13 Feb 2014 21:34:50 -0800 Mike Pavone Added tag v0.2.0 for changeset 6b7a96d0eda8
Thu, 13 Feb 2014 01:41:40 -0800 Mike Pavone Added CHANGELOG v0.2.0
Thu, 13 Feb 2014 01:21:02 -0800 Mike Pavone Update README
Thu, 13 Feb 2014 00:55:01 -0800 Mike Pavone Better emulation of the YM-2612 busy flag
Thu, 13 Feb 2014 00:10:36 -0800 Mike Pavone Properly sync hardware when frame end is reached during DMA
Wed, 12 Feb 2014 23:35:10 -0800 Mike Pavone Added tag v0.1.0 for changeset 949c7d875693
Wed, 12 Feb 2014 23:32:05 -0800 Mike Pavone Comment out LFO debug printf
Wed, 12 Feb 2014 23:25:48 -0800 Mike Pavone Update version number
Wed, 12 Feb 2014 23:22:02 -0800 Mike Pavone Implement memory writes in GDB remote debugging stub
Wed, 12 Feb 2014 23:21:47 -0800 Mike Pavone Remove defines from blastem.c that had been moved to blastem.h
Wed, 12 Feb 2014 22:25:23 -0800 Mike Pavone Add file that was accidentally omitted from a previous commit
Wed, 12 Feb 2014 22:14:11 -0800 Michael Pavone Fix operator 1 self-feedback
Tue, 11 Feb 2014 23:19:29 -0800 Mike Pavone Support setting registers in gdb remote debugger
Tue, 11 Feb 2014 22:38:47 -0800 Mike Pavone Support single stepping in gdb remote debugger
Tue, 11 Feb 2014 21:53:31 -0800 Mike Pavone Move debugging code outside of main source file
Tue, 11 Feb 2014 21:52:15 -0800 Michael Pavone Merge
Tue, 11 Feb 2014 12:52:28 -0800 Michael Pavone Adjust PSG and YM-2612 volume to be closer to the real console
Tue, 11 Feb 2014 12:45:43 -0800 Michael Pavone Fix overflow handling on FM channel output
Tue, 11 Feb 2014 12:45:15 -0800 Michael Pavone Fix check of fwrite return value in wave_finalize so that the data subchunk size gets written
Sun, 09 Feb 2014 17:16:55 -0800 Mike Pavone Added step and step-over debugger commands. step-over is like next except it doesn't follow conditional branches to lower addresses. This makes it useful for advancing to the end of a loop. Also fixed a bug in next introduced by the refactor.
Sun, 09 Feb 2014 12:35:27 -0800 Mike Pavone Refactor debugger next command
Sun, 09 Feb 2014 10:29:29 -0800 Mike Pavone Properly handle dbcc, rtr and rte in the debugger next command
Sun, 09 Feb 2014 00:42:43 -0800 Mike Pavone Properly handle jmp instructions in the debugger next command
Sat, 08 Feb 2014 23:37:09 -0800 Mike Pavone Initial GDB remote debugging support. Lacks some features, but breakpoints and basic inspection of registers and memory work.
Fri, 07 Feb 2014 21:18:05 -0800 Michael Pavone Implement per-channel wave logging and primitive looping support in vgm player.
Fri, 07 Feb 2014 00:41:51 -0800 Michael Pavone Properly clamp envelope value to zero when it overflows during the attack phase. This fixes a number of instruments that sounded rather wrong as well as the missing melody line from Mushroom Hill Zone in Sonic and Knuckles
Fri, 07 Feb 2014 00:21:56 -0800 Michael Pavone Increment sample pointer after reading a sample in VGM player
Thu, 06 Feb 2014 22:18:19 -0800 Michael Pavone Add support for VGM 1.50 PCM data blocks
Thu, 06 Feb 2014 10:04:31 -0800 Michael Pavone Add a zp command to the 68K debugger to allow printing Z80 registers while in the 68K debugger
Thu, 06 Feb 2014 10:03:59 -0800 Michael Pavone Fix accidental use of the conditional jump instruction jp instead of jmp
Mon, 03 Feb 2014 09:18:10 -0800 Michael Pavone Initial attempt at emulating extended bank area access delays when 68K bus is busy with VDP stuff. Also emulate the extra delay on the second access of a word-wide read to the bank area. Needs work as it seems to break stuff.
Tue, 28 Jan 2014 08:36:06 -0800 Michael Pavone Add 3 wait states to Z80 access to bank area since that seems to be roughly the average in normal usage