Tue, 01 May 2018 09:44:44 -0700 |
Michael Pavone |
Release capture of mouse and keyboard when entering UI
|
Mon, 30 Apr 2018 23:58:24 -0700 |
Michael Pavone |
Fix config value set when "Mega Mouse" is selected in settings UI
|
Mon, 30 Apr 2018 23:54:52 -0700 |
Michael Pavone |
Fix sync to audio option
|
Fri, 27 Apr 2018 20:08:47 -0700 |
Michael Pavone |
Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
|
Tue, 24 Apr 2018 20:31:18 -0700 |
Michael Pavone |
Scale UI font size based on window size and start basing widget sizes based on font size
|
Sat, 21 Apr 2018 14:48:01 -0700 |
Michael Pavone |
WIP controller binding view
|
Thu, 19 Apr 2018 09:44:15 -0700 |
Michael Pavone |
Use read_bundle_file for controller PNG. Re-upload texture when GL context is recreated
|
Thu, 19 Apr 2018 00:51:10 -0700 |
Michael Pavone |
Add code for loading PNG images. Added 360 controller image. WIP work on gamepad mapping UI
|
Tue, 17 Apr 2018 23:05:08 -0700 |
Michael Pavone |
Add sync_source to default.cfg and the Nuklear UI
|
Tue, 17 Apr 2018 22:26:39 -0700 |
Michael Pavone |
Audio DRC seems to be working pretty well now. Removed debug printfs
|
Tue, 17 Apr 2018 00:20:41 -0700 |
Michael Pavone |
Moved resample rate adjustment to after frame flip rather than in audio callback as it makes more sense there. Needs adjustment to avoid audible pitch changes
|
Sat, 14 Apr 2018 23:08:08 -0700 |
Michael Pavone |
Audio DRC now sounds good in both NTSC and PAL, just need to adjust constants to minimize latency without leading to dropouts
|
Sat, 14 Apr 2018 00:07:20 -0700 |
Michael Pavone |
Mostly working dynamic rate control. Needs some tweaking, especially for PAL
|
Fri, 13 Apr 2018 22:25:50 -0700 |
Michael Pavone |
WIP dynamic rate control
|
Wed, 11 Apr 2018 00:17:23 -0700 |
Michael Pavone |
Fix regression in right audio channel
|
Sun, 08 Apr 2018 12:26:18 -0700 |
Michael Pavone |
Fix timing for Z80 JP cc, nn instruction
|
Thu, 05 Apr 2018 00:06:19 -0700 |
Michael Pavone |
Added code to fallback to Yosemite or pre-Yosemite system font in case current system font can't be found or is in an unusable format. San Francisco font used on current OS X versions is in a .otf file whih presumably means it has CFF outlines that stb_truetype can't use.
|
Wed, 04 Apr 2018 00:01:17 -0700 |
Michael Pavone |
Fix silly bug in handling of Mac Roman font names. Make Mac font search more exhaustive if the faster prefix check fails. Added a bunch of debug printfs in case those aren't sufficient to get things working on other machines
|
Mon, 02 Apr 2018 00:58:42 -0700 |
Michael Pavone |
Fix vgmplay
|
Mon, 02 Apr 2018 00:11:43 -0700 |
Michael Pavone |
Fix Z80 bank access for $800000-$A00000 region for 10M flat mapped ROMs
|
Fri, 30 Mar 2018 22:01:05 -0700 |
Michael Pavone |
Randomize soft reset timing and fix silly bug that was accidentally clearing IO state on soft reset
|
Fri, 30 Mar 2018 00:37:08 -0700 |
Michael Pavone |
More audio refactoring in preparation for allowing proper sync to video with dynamic audio rate control
|
Thu, 29 Mar 2018 00:40:41 -0700 |
Michael Pavone |
Allow double click to open ROM in file browser
|
Thu, 29 Mar 2018 00:09:50 -0700 |
Michael Pavone |
Added vsync to video settings
|
Wed, 28 Mar 2018 23:56:38 -0700 |
Michael Pavone |
Add support for float32 format audio samples
|
Wed, 28 Mar 2018 23:36:08 -0700 |
Michael Pavone |
Small cleanup to audio interface between emulation code and renderer backend
|
Mon, 26 Mar 2018 23:36:39 -0700 |
Michael Pavone |
There will be no 0.5.2 at this point
|
Mon, 26 Mar 2018 23:07:17 -0700 |
Michael Pavone |
Allow numpad keys to be mapped
|
Mon, 26 Mar 2018 22:13:22 -0700 |
Michael Pavone |
Allow MegaWiFi support to be toggled in config file. Defaults to off due to security concerns
|
Mon, 26 Mar 2018 21:39:18 -0700 |
Michael Pavone |
Remove some debug print stuff from font_win.c
|
Mon, 26 Mar 2018 21:25:40 -0700 |
Michael Pavone |
Get Windows build working again. MegaWiFi code probably needs more work before it will actually work on Windows, but at least it doesn't break the build now
|
Mon, 26 Mar 2018 09:49:03 -0700 |
Michael Pavone |
Add back button to Key binding view and add a window and back button to empty controller view so you can always get back to the main menu
|
Sun, 25 Mar 2018 23:11:17 -0700 |
Michael Pavone |
Fix use after free in get_extension_list
|
Sun, 25 Mar 2018 12:11:41 -0700 |
Michael Pavone |
Fix no-default targets
|
Sun, 25 Mar 2018 12:03:01 -0700 |
Michael Pavone |
nuklear_ui has been merged to default and is now closed
nuklear_ui
|
Sun, 25 Mar 2018 12:01:49 -0700 |
Michael Pavone |
Merged nuklear_ui into default
|
Sun, 25 Mar 2018 12:00:29 -0700 |
Michael Pavone |
Make sure config directory exists before trying to save config file
nuklear_ui
|
Sun, 25 Mar 2018 10:49:19 -0700 |
Michael Pavone |
Remove unneeded duplicate typedef
nuklear_ui
|
Sun, 25 Mar 2018 10:47:48 -0700 |
Michael Pavone |
Don't try to use GLES specific stuff unless we're actualy on a GLES platform
nuklear_ui
|
Sun, 25 Mar 2018 10:30:40 -0700 |
Michael Pavone |
Added OSX implementation of default_font
nuklear_ui
|
Sun, 25 Mar 2018 10:29:40 -0700 |
Michael Pavone |
Fix memory leak in edge case of font_win
nuklear_ui
|
Sun, 25 Mar 2018 10:28:08 -0700 |
Michael Pavone |
MSG_NOSIGNAL doesn't exist on all platforms
nuklear_ui
|
Sat, 24 Mar 2018 22:18:23 -0700 |
Michael Pavone |
Merge
nuklear_ui
|
Sat, 24 Mar 2018 19:41:47 -0700 |
Michael Pavone |
Updated default config to reflect gz/zip/png support
|
Sat, 24 Mar 2018 19:40:51 -0700 |
Michael Pavone |
Added png screenshot support
|
Sat, 24 Mar 2018 15:33:44 -0700 |
Michael Pavone |
Add support for loading ROMs from zip files
|
Fri, 23 Mar 2018 22:30:02 -0700 |
Michael Pavone |
Added support for reading gzipped ROMs
|
Fri, 23 Mar 2018 22:23:39 -0700 |
Michael Pavone |
Updated fibonacci benchmark code to work with current test harness
|
Tue, 13 Mar 2018 22:18:20 -0700 |
Michael Pavone |
Set glClearColor back to black
nuklear_ui
|
Tue, 06 Mar 2018 21:27:12 -0800 |
Michael Pavone |
Added support for TTC and dfont format true type fonts. More robust font selection on Windows
nuklear_ui
|
Wed, 07 Feb 2018 19:21:44 -0800 |
Michael Pavone |
Filled in About view
nuklear_ui
|
Wed, 07 Feb 2018 09:32:20 -0800 |
Michael Pavone |
Fix unguarged windows.h include
nuklear_ui
|
Wed, 07 Feb 2018 00:07:12 -0800 |
Michael Pavone |
Fix Windows build, added Windows default_font_path implementation
nuklear_ui
|
Tue, 06 Feb 2018 22:44:11 -0800 |
Michael Pavone |
Fix const correctness for path_extension
nuklear_ui
|
Tue, 06 Feb 2018 22:42:16 -0800 |
Michael Pavone |
Key binding menu is now functional
nuklear_ui
|
Mon, 05 Feb 2018 23:39:14 -0800 |
Michael Pavone |
More fleshed out keyboard bindings view
nuklear_ui
|
Fri, 02 Feb 2018 09:24:01 -0800 |
Michael Pavone |
Initial work on keyboard binding settings view
nuklear_ui
|
Wed, 31 Jan 2018 22:05:10 -0800 |
Michael Pavone |
Made the NOR flash emulation a bit more flexible, but not yet flexible enough to properly support the flash chip in the MegaWiFi cart
|
Wed, 31 Jan 2018 21:59:08 -0800 |
Michael Pavone |
Limit received LSD packets to 1440 bytes to match expectations of wflash code. Use MSG_NOSIGNAL to avoid getting killed with SIGPIPE
|
Mon, 22 Jan 2018 22:03:55 -0800 |
Michael Pavone |
Merge
|
Mon, 22 Jan 2018 22:02:29 -0800 |
Michael Pavone |
Get enough of MegaWifi implemented so that basic commands from wflash CLI command work
|
Tue, 16 Jan 2018 19:21:37 -0800 |
Michael Pavone |
Cleanup MegaWiFi command implementation
|
Tue, 16 Jan 2018 09:31:00 -0800 |
Michael Pavone |
Added support for MegaWiFi command IP_CURRENT
|
Mon, 15 Jan 2018 09:04:43 -0800 |
Michael Pavone |
Initial work on MegaWiFi support
|
Thu, 04 Jan 2018 21:37:34 -0800 |
Michael Pavone |
Merge
|
Sun, 31 Dec 2017 14:08:47 -0800 |
Michael Pavone |
Fix accidental add to RSP with SZ_D and SZ_PTR. Using SZ_D breakse when the stack is located outside of the 32-bit addressable range
|
Wed, 03 Jan 2018 07:09:39 -0800 |
Michael Pavone |
Fix silly bug in STOP implementation that caused excessive CPU usage
|
Sun, 31 Dec 2017 10:11:16 -0800 |
Michael Pavone |
Merge from default
mame_interp
|
Sun, 31 Dec 2017 10:03:25 -0800 |
Michael Pavone |
More efficient memory access when using MAME interpreters
mame_interp
|
Sat, 30 Dec 2017 18:27:06 -0800 |
Michael Pavone |
Added MAME Z80 core, re-enabled 68K tracing in Musashi core, disabled a bunch of code gen stuff when using interpreters from MAME
mame_interp
|
Wed, 27 Dec 2017 13:46:52 -0800 |
Michael Pavone |
Super hacky integration of the version of Musashi from MAME
mame_interp
|
Sun, 31 Dec 2017 09:53:33 -0800 |
Michael Pavone |
Enable LTO on certain targets that don't need the full LDFLAGS by splitting out the optimization flags into a separate var
|
Tue, 19 Dec 2017 00:49:13 -0800 |
Michael Pavone |
Add mapping for gate array registers in main cpu map
segacd
|
Wed, 13 Dec 2017 09:44:41 -0800 |
Michael Pavone |
Added code for initializing a combined Genesis + Sega CD system when a Sega CD ISO is loaded
segacd
|
Tue, 12 Dec 2017 09:44:33 -0800 |
Michael Pavone |
Initial skeleton of Sega CD memory handlers
segacd
|
Mon, 11 Dec 2017 19:16:44 -0800 |
Michael Pavone |
Added RAM init and IO port config to system settings menu
nuklear_ui
|
Mon, 11 Dec 2017 09:50:47 -0800 |
Michael Pavone |
Added dropdowns for default region and savestate format
nuklear_ui
|
Fri, 08 Dec 2017 23:24:21 -0800 |
Michael Pavone |
Refactor basic settings dropdowns
nuklear_ui
|
Fri, 08 Dec 2017 09:43:05 -0800 |
Michael Pavone |
Initial work on system menu
nuklear_ui
|
Thu, 07 Dec 2017 18:59:36 -0800 |
Michael Pavone |
Update clean target to remove UI object files
nuklear_ui
|
Thu, 07 Dec 2017 18:57:38 -0800 |
Michael Pavone |
Fix GL include issue for 32-bit builds
nuklear_ui
|
Thu, 07 Dec 2017 18:57:18 -0800 |
Michael Pavone |
Move paths.o to CONFIGOBJS since config.c uses path_append now
nuklear_ui
|
Wed, 06 Dec 2017 19:29:16 -0800 |
Michael Pavone |
Fleshed out audio settings menu
nuklear_ui
|
Mon, 04 Dec 2017 21:38:26 -0800 |
Michael Pavone |
Fix buffer overrun in video settings menu
nuklear_ui
|
Fri, 01 Dec 2017 23:16:07 -0800 |
Michael Pavone |
Add shader selector to video settings
nuklear_ui
|
Fri, 01 Dec 2017 09:22:43 -0800 |
Michael Pavone |
Somewhat fleshed out video settings view
nuklear_ui
|
Wed, 29 Nov 2017 08:53:47 -0800 |
Michael Pavone |
Initial work on settings menu
nuklear_ui
|
Wed, 29 Nov 2017 08:41:37 -0800 |
Michael Pavone |
Added code to persist config back to a file
nuklear_ui
|
Sun, 26 Nov 2017 20:19:36 -0800 |
Michael Pavone |
Don't crash when keys are pressed before ROM is loaded
nuklear_ui
|
Sun, 26 Nov 2017 20:17:22 -0800 |
Michael Pavone |
Enable lock-on in Nuklear UI
nuklear_ui
|
Sun, 26 Nov 2017 19:22:09 -0800 |
Michael Pavone |
Pause game execution when in the new UI pause menu
nuklear_ui
|
Sun, 26 Nov 2017 18:33:36 -0800 |
Michael Pavone |
Filter file list in Nuklear UI
nuklear_ui
|
Sun, 26 Nov 2017 17:33:39 -0800 |
Michael Pavone |
Sort directory listing in Nuklear UI file browser
nuklear_ui
|
Sat, 25 Nov 2017 20:43:20 -0800 |
Michael Pavone |
Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable
nuklear_ui
|
Sat, 25 Nov 2017 14:42:38 -0800 |
Michael Pavone |
Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled
nuklear_ui
|
Sat, 25 Nov 2017 13:57:38 -0800 |
Michael Pavone |
Fix directory navigation in ROM file chooser in Nuklear UI
nuklear_ui
|
Sat, 25 Nov 2017 11:31:08 -0800 |
Michael Pavone |
Get SMS savestates working in Nuklear UI
nuklear_ui
|
Fri, 24 Nov 2017 20:52:40 -0800 |
Michael Pavone |
Fix genesis save state loading via Nuklear UI, sms probably still needs work
nuklear_ui
|
Fri, 24 Nov 2017 12:04:02 -0800 |
Michael Pavone |
Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI
nuklear_ui
|
Wed, 22 Nov 2017 11:18:36 -0800 |
Michael Pavone |
Pause menu now triggered on ui.exit event
nuklear_ui
|
Wed, 22 Nov 2017 10:54:27 -0800 |
Michael Pavone |
Fix UI rendering in fullscreen and wome initial work on the "pause" menu
nuklear_ui
|
Tue, 21 Nov 2017 23:11:11 -0800 |
Michael Pavone |
Basic support for loading ROMs via Nuklear UI
nuklear_ui
|
Tue, 21 Nov 2017 19:07:43 -0800 |
Michael Pavone |
Initial work on Nuklear-based UI
nuklear_ui
|
Tue, 21 Nov 2017 18:55:33 -0800 |
Michael Pavone |
Moved initial path logic out of menu so it can be shared with new UI
nuklear_ui
|
Sat, 21 Oct 2017 11:51:24 -0700 |
Michael Pavone |
Change load_rom into load_media with some interface changes in preparation for CD support
segacd
|
Thu, 19 Oct 2017 03:21:24 -0700 |
Michael Pavone |
Implemented Z80 IM 2 and attempted correct intack cycle delay
|
Sat, 14 Oct 2017 05:03:38 -0700 |
Michael Pavone |
Add support for writeable ROM and an entry for Game no Kanzume Otokuyou using that support as it expects the cart area to be writable
|
Mon, 09 Oct 2017 07:48:48 -0700 |
Michael Pavone |
Attempt at fixing issue reported when compiling with MSVC
|
Mon, 09 Oct 2017 07:42:33 -0700 |
Michael Pavone |
Added detection of XBAND test ROMs. None seem to actually work with my limited FRED chip implementation though
|
Thu, 14 Sep 2017 09:49:04 -0700 |
Michael Pavone |
Created branch for segacd work
segacd
|
Wed, 13 Sep 2017 21:13:11 -0700 |
Michael Pavone |
Push correct PC onto stack on divide by zero for pc-relative case
|
Wed, 13 Sep 2017 21:06:25 -0700 |
Michael Pavone |
Preserve original address when retranslating instructions instead of switching to the lowest alias
|
Fri, 08 Sep 2017 00:38:22 -0700 |
Michael Pavone |
Fix unlk for the a7 case
|
Fri, 08 Sep 2017 00:38:10 -0700 |
Michael Pavone |
Fix what are hopefully th elast of the 68K instruction decoder bugs revealed by r57shell/realmonster's test ROM
|
Thu, 07 Sep 2017 00:42:28 -0700 |
Michael Pavone |
More instruction decoder fixes
|
Wed, 06 Sep 2017 23:10:11 -0700 |
Michael Pavone |
Properly clear trace mode on interrupt or other exception. Fix NBCD with memory destination
|
Wed, 06 Sep 2017 22:16:02 -0700 |
Michael Pavone |
Remove unused define in blastem.c
|
Wed, 06 Sep 2017 22:15:22 -0700 |
Michael Pavone |
Update version number for nightly builds
|
Wed, 06 Sep 2017 22:14:51 -0700 |
Michael Pavone |
Fix a bunch of 68K instruction decoder bugs revealed by r57shell/realmonster's test ROM
|
Wed, 30 Aug 2017 01:58:22 -0700 |
Michael Pavone |
Added tag v0.5.1 for changeset 3d48cb0c28be
|
Wed, 30 Aug 2017 01:22:04 -0700 |
Michael Pavone |
Updated version string for 0.5.1 release
v0.5.1
|
Wed, 30 Aug 2017 01:21:28 -0700 |
Michael Pavone |
Updated CHANGELOG for 0.5.1 release
|
Tue, 29 Aug 2017 23:49:57 -0700 |
Michael Pavone |
Fix minor graphical regression in Gunstar Heroes
|
Tue, 29 Aug 2017 22:48:03 -0700 |
Michael Pavone |
Fix regression in XBAND keyboard support. Fixes ticket:33
|
Tue, 29 Aug 2017 19:43:38 -0700 |
Michael Pavone |
Make initial bank register state stored in bank_regs match what is put in to mem_pointers for the sega/SSF2 mapper. Invalidate RAM code ranges on RAM deserialization
|
Tue, 29 Aug 2017 19:42:44 -0700 |
Michael Pavone |
Fix operator precedence in psg serialize/deserialize
|
Tue, 29 Aug 2017 19:42:14 -0700 |
Michael Pavone |
Save entirety of fnum register, not just the low 8 bits
|
Tue, 29 Aug 2017 00:36:25 -0700 |
Michael Pavone |
Fix savestate path calculation in genesis load_state
|
Tue, 29 Aug 2017 00:30:20 -0700 |
Michael Pavone |
Ensure extra_pc is NULL when resuming a save state
|
Tue, 29 Aug 2017 00:09:35 -0700 |
Michael Pavone |
Save and restore YM2612 timer control and keyon/off state in native save states
|
Mon, 28 Aug 2017 22:41:02 -0700 |
Michael Pavone |
Pass the correct context pointer to write handlers in mapper deserialize functions
|
Mon, 28 Aug 2017 22:40:33 -0700 |
Michael Pavone |
Save and restore Z80 bank register in native save states
|
Sun, 27 Aug 2017 18:15:00 -0700 |
Michael Pavone |
Save/restore mapper state in native save states
|
Sat, 26 Aug 2017 11:29:46 -0700 |
Michael Pavone |
Add ROM DB entries for remaining known EEPROM titles. Resolves ticket:21
|
Fri, 25 Aug 2017 20:12:21 -0700 |
Michael Pavone |
Update README in anticipation of 0.5.1 release
|
Thu, 24 Aug 2017 19:40:53 -0700 |
Michael Pavone |
Clear display in SDL2 renderer before doing the texture copy. This gets rid of the artifacts noted in ticket:29
|
Thu, 24 Aug 2017 19:28:56 -0700 |
Michael Pavone |
Allow actually saving a save state in more Z80 states. Save busreq/reset state in bus arbiter section for "native" save states
|
Thu, 24 Aug 2017 00:02:16 -0700 |
Michael Pavone |
Small fix submitted by Anaƫl Seghezzi to his subtle crt shader
|
Wed, 23 Aug 2017 21:18:17 -0700 |
Michael Pavone |
Allow reloading current ROM with a hotkey (default F5) and allow locking on a cartridge via menu
|
Mon, 21 Aug 2017 23:49:56 -0700 |
Michael Pavone |
Fix external v counter when normal resolution interlace mode is active
|
Mon, 21 Aug 2017 23:08:36 -0700 |
Michael Pavone |
Fix timing of VDP ODD flag toggle
|
Wed, 16 Aug 2017 21:04:28 -0700 |
Michael Pavone |
Using ui.exit to abort loading or saving a state via menu will no longer cause you to return to those sub-menus the next time the menu is loaded
|
Wed, 16 Aug 2017 20:45:51 -0700 |
Michael Pavone |
Added a config file option for remembering the last path in the menu
|
Wed, 16 Aug 2017 20:06:28 -0700 |
Michael Pavone |
Added save states to SMS emulation
|
Sun, 13 Aug 2017 22:59:01 -0700 |
Michael Pavone |
Move vscroll latch further forward in H40 mode. Fixes a minor graphical glitch in Skitchin. Needs a proper test ROM to verify exact latch position
|
Fri, 11 Aug 2017 18:58:03 -0700 |
Michael Pavone |
Update VDP color map when loading a native save state
|
Fri, 11 Aug 2017 18:43:48 -0700 |
Michael Pavone |
Avoid generating an instruction that would require a REX prefix when a7 is used as a byte-wide source operand in 32-bit builds. Fixes a fatal error in Dragon's Fury when entering the option menu in a 32-bit build
|
Wed, 09 Aug 2017 23:33:16 -0700 |
Michael Pavone |
write_cram_internal takes a CRAM index, not a CRAM address
|
Wed, 09 Aug 2017 23:26:51 -0700 |
Michael Pavone |
New savestates are working. New config file option for selecting format states will be saved in. Mostly complete, needs a little more work before release
|
Sun, 06 Aug 2017 00:06:36 -0700 |
Michael Pavone |
WIP - New savestate format
|
Fri, 07 Jul 2017 21:44:49 -0700 |
Michael Pavone |
Fix texture coordinate offsets in default shader so things look right with really high resolutions and weird multiples of native
|
Fri, 07 Jul 2017 21:01:45 -0700 |
Michael Pavone |
Ignore SRAM in cart header if it is in the upper 8MB of the address space
|
Thu, 06 Jul 2017 21:51:35 -0700 |
Michael Pavone |
Fix s(tep) debug command for the case of dbra with an expired counter reg
|
Fri, 30 Jun 2017 18:42:52 -0700 |
Michael Pavone |
Make drag and drop play nice with the menu
|
Fri, 30 Jun 2017 00:36:18 -0700 |
Michael Pavone |
Change where vscroll is latched in full plane mode. Fixes Top Gear 2
|
Mon, 26 Jun 2017 23:40:07 -0700 |
Michael Pavone |
Added ROM DB entry for Super 19-in-1 based on hash reported by Sasha
|
Mon, 26 Jun 2017 21:13:17 -0700 |
Michael Pavone |
Fix DMA from byte-wide SRAM
|
Mon, 26 Jun 2017 21:12:46 -0700 |
Michael Pavone |
Fix a silly variable shadowing bug in read_word
|
Mon, 26 Jun 2017 09:38:41 -0700 |
Michael Pavone |
Add smd extension to default extension filter. Make file extension check case insensitive
|
Sat, 24 Jun 2017 23:37:47 -0700 |
Michael Pavone |
Add a file extension filter to the menu
|
Sat, 24 Jun 2017 13:55:54 -0700 |
Michael Pavone |
Support a couple of bootleg X-in-1 carts
|
Fri, 23 Jun 2017 23:16:44 -0700 |
Michael Pavone |
Move Sega mapper implementation out of romdb.c
|
Fri, 23 Jun 2017 21:48:38 -0700 |
Michael Pavone |
Move I2C EEPROM and NOR Flash functions out of romdb.c into new files
|
Thu, 22 Jun 2017 23:40:05 -0700 |
Michael Pavone |
Sonic 3 & Knuckles lock-on is now 100% functional with working saves
|
Thu, 22 Jun 2017 19:36:51 -0700 |
Michael Pavone |
Load SRAM/EEPROM from lock-on cart directory if the lock-on cart is the one with the save device
|
Thu, 22 Jun 2017 09:49:41 -0700 |
Michael Pavone |
WIP support for handling S3 save RAM when locked on
|
Tue, 20 Jun 2017 22:56:07 -0700 |
Michael Pavone |
Initial SRAM support for lock-on carts
|
Mon, 19 Jun 2017 23:27:11 -0700 |
Michael Pavone |
Fix and enhance Sega/SSF2 mapper support to handle homebrew and hacks that use it in combination with SRAM
|
Mon, 19 Jun 2017 19:18:50 -0700 |
Michael Pavone |
Better handling of S&K lock on support. Pre-combined ROMs and large (>2MB) S&K hacks should now work. Implemented correct behavior from locking on a 4MB cart
|
Mon, 19 Jun 2017 09:44:37 -0700 |
Michael Pavone |
WIP ROM DB entry changes for Magistr 16
|
Sat, 17 Jun 2017 17:43:47 -0700 |
Michael Pavone |
Minor simplification of default fragment shader
|
Sat, 17 Jun 2017 15:56:07 -0700 |
Michael Pavone |
Force texture y-coordinate to middle of line in default shader. Substantially improves picture when linear texture filtering is used
|
Sat, 17 Jun 2017 15:43:44 -0700 |
Michael Pavone |
Slightly less broken default fragment shader. Looks much better with nearest neighbor, still needs work for linear interpolation
|
Thu, 15 Jun 2017 22:51:28 -0700 |
Michael Pavone |
Allow selecting linear or nearet neighbor scaling for both the Open GL and SDL 2 renderers
|
Thu, 15 Jun 2017 19:24:16 -0700 |
Michael Pavone |
Allow height to be specified in the config file and properly calculate from the aspect setting if it is not specified
|
Thu, 15 Jun 2017 09:45:21 -0700 |
Michael Pavone |
Properly release and reacquire framebuffer pointer when switching contexts. Hopefully fixes the LOCKRECT issue some people are seeing with the SDL 2 fallback renderer
|
Wed, 14 Jun 2017 21:59:30 -0700 |
Michael Pavone |
Only complain about the first missing mapping for a given gamepad so a user does not get inundated with warning modals when their gamepad lacks a mapping entry
|
Wed, 14 Jun 2017 21:17:35 -0700 |
Michael Pavone |
Remove E from region header of menu so it does not run at 50Hz if the user changes the default_region setting to E
|
Wed, 14 Jun 2017 20:46:11 -0700 |
Michael Pavone |
Fix absolute mouse mode when non-default overscan settings are used
|
Wed, 14 Jun 2017 09:48:46 -0700 |
Michael Pavone |
Initial support for drag and drop. Some work needed for proper menu integration.
|
Mon, 12 Jun 2017 21:12:28 -0700 |
Michael Pavone |
Only capture mouse if an emulated mouse is attached
|
Wed, 07 Jun 2017 23:06:14 -0700 |
Michael Pavone |
Initial work to support parallel NOR flash and the Magistr 16
|
Mon, 05 Jun 2017 23:03:46 -0700 |
Michael Pavone |
Small fix to handling of the "bus" option in a RAM type ROM DB memory map
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Sun, 04 Jun 2017 10:08:20 -0700 |
Michael Pavone |
Updated version string for 0.5.1 pre-releases
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Sun, 04 Jun 2017 10:07:36 -0700 |
Michael Pavone |
Added a "subtle" CRT shader contributed by Anael Seghezzi
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Fri, 02 Jun 2017 01:44:36 -0700 |
Michael Pavone |
Added tag v0.5.0 for changeset 990a26391933
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Fri, 02 Jun 2017 01:05:53 -0700 |
Michael Pavone |
Update version number for stable release
v0.5.0
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Fri, 02 Jun 2017 00:41:22 -0700 |
Michael Pavone |
D&D - Warriors of the Eternal Sun has 6-button pad issues
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Fri, 02 Jun 2017 00:36:07 -0700 |
Michael Pavone |
Add device override for Fun n Games as it supports the mouse
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Fri, 02 Jun 2017 00:34:17 -0700 |
Michael Pavone |
Might and Magic - Gates to Another World has a bad SRAM header
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Wed, 31 May 2017 21:34:59 -0700 |
Michael Pavone |
Force J region for Japanese version of Light Crusader
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Wed, 31 May 2017 21:10:49 -0700 |
Michael Pavone |
Prevent emulated screen from "rolling" when the vertical resolution is changed at an inopportune time
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Wed, 31 May 2017 09:45:37 -0700 |
Michael Pavone |
Added stub load_save and persist_save functions to SMS system so that we don't crash when switching games via the menu
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Tue, 30 May 2017 23:39:09 -0700 |
Michael Pavone |
Updated changelog for 0.5.0 release
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Tue, 30 May 2017 23:10:14 -0700 |
Michael Pavone |
Second Samurai is slightly incompatible with 6-button controllers
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Tue, 30 May 2017 23:05:18 -0700 |
Michael Pavone |
Added Rockman Mega World to ROM DB as it has EEPROM
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Mon, 29 May 2017 22:19:33 -0700 |
Michael Pavone |
Implement horizontal border in Mode 4 and make a minor fix to advance_output_line to handle the later vcounter increment in that mode
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Mon, 29 May 2017 18:25:11 -0700 |
Michael Pavone |
Update SMS code for changes supporting slow rise time emulation in IO code
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Mon, 29 May 2017 17:30:40 -0700 |
Michael Pavone |
Get H32 in sync with H40 with regards to borders and test register support. Minor cleanup to H40 border rendering
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Sun, 28 May 2017 21:03:55 -0700 |
Michael Pavone |
Implemented SMS pause button
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Sun, 28 May 2017 21:02:47 -0700 |
Michael Pavone |
Implemented Z80 NMI
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Fri, 26 May 2017 19:18:19 -0700 |
Michael Pavone |
Avoid splitting m68k_check_cycles_int_latch code across memory chunks since it expects a byte-sized jump offset. Avoid an unnecessary m68k_check_cycles_int_latch for register to register moves
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Tue, 23 May 2017 23:47:40 -0700 |
Michael Pavone |
Go back to resetting the refresh counter after a DMA. Probably not quite correct as it is probably reset on VDP triggered refresh, but this is close enough for now given the general limitations with my refresh code. VDP FIFO Testing seems to be passing 100% reliably again (was occassionally failing still with the last commit)
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Tue, 23 May 2017 23:17:24 -0700 |
Michael Pavone |
Fixed regression from VDP sync changes. Direct color DMA demos are now achieving stable sync again
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Tue, 23 May 2017 23:00:32 -0700 |
Michael Pavone |
Attempt at improving refresh emulation
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Tue, 23 May 2017 21:09:38 -0700 |
Michael Pavone |
Remove HINT_FUDGE and make a small adjustment to how VDP syncs with rest of system instead. Worse results on CRAM dot issue, but much less of a hack
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Tue, 23 May 2017 21:07:56 -0700 |
Michael Pavone |
Fix interrupt latency for move.l with memory destination
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Tue, 23 May 2017 19:09:57 -0700 |
Michael Pavone |
Fix handling of test register selected sprite layer in border area. Gets rid of the border garbage in the "disco floor/ceiling" scene of OD2
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Tue, 23 May 2017 09:39:22 -0700 |
Michael Pavone |
Fix small blank spot on line -2 in "ninja escape" border fade in OD2
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Mon, 22 May 2017 22:04:07 -0700 |
Michael Pavone |
Force 3-button pad for combat cars as the options menu has some issues with a 6-button pad
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Mon, 22 May 2017 21:11:13 -0700 |
Michael Pavone |
Fix regression in horizontal interrupt timing that was breaking the "water" palette swap in the Sonic series and other games
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Fri, 19 May 2017 22:07:50 -0700 |
Michael Pavone |
Add a bit of a hack to HINT start cycle to give correct values in my test ROM and further improve prevelance of CRAM dot noise in Outrunners and OD2
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Fri, 19 May 2017 20:54:04 -0700 |
Michael Pavone |
Added some code to try and prevent Z80 accesses and refresh cycles from screwing up interrupt latency more than on hardware
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Fri, 19 May 2017 20:27:35 -0700 |
Michael Pavone |
Fix to M68K interrupt latency for most instructions. Still needs some work for RAW_IMPL instructions besides move
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Sun, 14 May 2017 12:07:39 -0700 |
Michael Pavone |
Fix regression in games that disable the display early like F1 World Championship. Remove debug printf
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Sun, 14 May 2017 11:15:56 -0700 |
Michael Pavone |
WIP attempt at fixing the minor line -2 glitch in the OD2 Ninja Escape scene
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Fri, 12 May 2017 23:34:17 -0700 |
Michael Pavone |
Print PATH in build_release script to help debug future build failures
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Fri, 12 May 2017 23:33:00 -0700 |
Michael Pavone |
Use printf rather than info_message for message about game controller mappings so it does not pop up a modal when not run from a terminal
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Thu, 11 May 2017 20:33:31 -0700 |
Michael Pavone |
Fix regression in Mode 4 sprite rendering
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Thu, 11 May 2017 08:01:10 -0700 |
Michael Pavone |
Fix regression in mode 4 introduced when advance_output_line was added
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Thu, 11 May 2017 07:51:28 -0700 |
Michael Pavone |
Fix resampling code to deal with case in which output frequency is greater than the input frequency. Probably could stand to be improved, but at least it doesn't cause the emulator to deadlock
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Wed, 10 May 2017 22:06:59 -0700 |
Michael Pavone |
Load extra controller mappings from gamecontrollerdb.txt
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Wed, 10 May 2017 19:32:13 -0700 |
Michael Pavone |
Updated special thanks and version number listed in menu ROM
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Wed, 10 May 2017 19:23:59 -0700 |
Michael Pavone |
Update README to account for new config file options
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Tue, 09 May 2017 22:57:12 -0700 |
Michael Pavone |
Add description of overscan settings to README
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Tue, 09 May 2017 00:02:59 -0700 |
Michael Pavone |
Added a ROM DB entry for Ninja Burai Densetsu as it has EEPROM
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Tue, 09 May 2017 00:01:49 -0700 |
Michael Pavone |
Added region override for Japanese version of Castle of Illusion to deal with an invalid region header
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Mon, 08 May 2017 23:41:45 -0700 |
Michael Pavone |
Added a region override for the Japanese version of Alien Soldier so it doesn't end up running at 50Hz
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Mon, 08 May 2017 22:31:28 -0700 |
Michael Pavone |
Implemented slow rise time of IO pins set as inputs, but not driven by device. Fixes input in Decap Attack and possibly other games with buggy controller code
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Sat, 06 May 2017 00:09:14 -0700 |
Michael Pavone |
King of the Monsters worked with my older more inaccurage 6-butotn pad emulation, but does not work with the real thing nor does it work with my current 6-butotn pad emulation. Added a ROM DB entry to force a 3-button pad for this game
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Fri, 05 May 2017 23:45:45 -0700 |
Michael Pavone |
Fix sprite rendering in double resolution interlace mode
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Fri, 05 May 2017 23:41:14 -0700 |
Michael Pavone |
Decode JMP or JSR with an invalid addressing mode as an invalid instruction
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Fri, 05 May 2017 22:08:30 -0700 |
Michael Pavone |
Fix vscroll latching when full screen vscroll is used in combination with the window plane on the left side of the screen
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Thu, 04 May 2017 22:47:51 -0700 |
Michael Pavone |
Fix transition from active to inactive display
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Thu, 04 May 2017 22:14:12 -0700 |
Michael Pavone |
Fix border rendering so that the first and last line of display are consistently drawn
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Thu, 04 May 2017 21:06:35 -0700 |
Michael Pavone |
Fix intermittent crash due to an inadvertent executable memory allocation in m68k instruction retranslation
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Thu, 04 May 2017 21:00:25 -0700 |
Michael Pavone |
Fix some inconsequential issues in code for executable memory allocation noticed while tracking down a different issue
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Wed, 03 May 2017 21:28:40 -0700 |
Michael Pavone |
Implement the effect of VDP test register usage on the top and bottom borders. Fixes the remaning issue with the border dissolve in the "Ninja Escape" scene of Overdrive 2
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Mon, 01 May 2017 20:33:59 -0700 |
Michael Pavone |
Fix sprite rendering for negative line. Fixes remaining visual glitch in the Titancade scene of Overdrive 2
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Sat, 29 Apr 2017 16:51:57 -0700 |
Michael Pavone |
Initial stab at horizontal border when VDP test register layer selection is in effect for H40. Extended horizontal borders in Titancade scene and ninja escape scene mostly correct now
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