log

age author description
Tue, 26 Jan 2016 19:23:10 -0800 Michael Pavone After reviewing the results of my test ROM again it seems pretty clear that the VBlank flag gets set at the same time as the vcounter changes
Sun, 17 Jan 2016 14:46:12 -0800 Michael Pavone Fix calculation of window start column when it's on the right side. This removes graphical glitches in Afterburner 2, Fireshark and Dungeons and Dragons: Warriors of the Eternal Sun and probably others
Sun, 17 Jan 2016 14:36:25 -0800 Michael Pavone Initialize commands field of breakpoint struct to NULL. Remove a debug printf
Wed, 30 Dec 2015 19:00:03 -0800 Michael Pavone Allow DMA from cartridge ROM above the 4MB mark. Should probably use get_native_pointer for everyting, but want to check the performance implications
Thu, 17 Dec 2015 20:41:43 -0800 Michael Pavone Added button graphic for menu
Thu, 17 Dec 2015 20:03:50 -0800 Michael Pavone Finished implementation of mouse capture mode
Tue, 15 Dec 2015 20:01:50 -0800 Michael Pavone Initial support for relative mouse mode and skeleton of support for capture mode. Avoid mouse position overflow in absolute mode. Allow absolute mode to be set by ROM DB.
Mon, 14 Dec 2015 19:36:01 -0800 Michael Pavone Scale mouse data based on window size
Tue, 08 Dec 2015 19:33:58 -0800 Michael Pavone Allow IO device config to be overriden by ROM DB
Sun, 06 Dec 2015 19:29:34 -0800 Michael Pavone Rough emulation of mouse response delays when TR is toggled. Latch current mouse value rather than delta. Some other IO cleanup/fixes
Sun, 06 Dec 2015 15:42:36 -0800 Michael Pavone IO port pins should read as high from the perspective of a device when they are set as inputs
Sat, 05 Dec 2015 18:40:34 -0800 Michael Pavone Mouse X and Y are 9-bit 2's complement not 8-bit magnitude + sign bit like I thought. Fixed mouse Y direction.
Sat, 05 Dec 2015 00:17:15 -0800 Michael Pavone Added mouse support to menu ROM
Wed, 02 Dec 2015 07:06:03 -0800 Michael Pavone Fix problem in 68K debugger caused by stack alignment change
Sat, 28 Nov 2015 21:27:21 -0800 Michael Pavone Mega mouse support is mostly done
Sat, 28 Nov 2015 20:05:15 -0800 Michael Pavone Dividing by FPS_INTERVAL does not make senese as the division was to convert milliseconds to seconds
Sat, 28 Nov 2015 14:49:34 -0800 Michael Pavone Don't try setting the window title on Android
Sat, 28 Nov 2015 14:32:55 -0800 Michael Pavone Actually call track_block in alloc_code
Sat, 28 Nov 2015 14:30:30 -0800 Michael Pavone Make nexus player remote useable as a controller for games that only require a dpad + start + c. Use warning() instead of fprintf(stder,...) in io.c
Fri, 27 Nov 2015 13:10:02 -0800 Michael Pavone Fix a few lingering stack alignment rework bugs
Fri, 27 Nov 2015 10:48:13 -0800 Michael Pavone Adjust stack before pushing arguments. Fixes new stack alignment code on 32-bit targets
Fri, 27 Nov 2015 10:47:35 -0800 Michael Pavone Replace some hard-coded instruction length assumptions with a calculation so they will work properly on both 32-bit and 64-bit hosts
Thu, 26 Nov 2015 22:30:41 -0800 Michael Pavone Fix for Z80 retranslation post alignment rework
Thu, 26 Nov 2015 00:10:36 -0800 Michael Pavone Z80 core is now slightly less broken
Wed, 25 Nov 2015 20:32:20 -0800 Michael Pavone WIP support for mega mouse
Wed, 25 Nov 2015 20:31:21 -0800 Michael Pavone Get ztestrun compiling again
Wed, 25 Nov 2015 20:18:34 -0800 Michael Pavone Get Z80 core sort of working again post alignment change
Wed, 25 Nov 2015 08:40:45 -0800 Michael Pavone Partially working change to do proper stack alignment rather than doing a lame alignment check when calling a C compile dfunction. 68K core seems okay, but Z80 is busted.
Sun, 22 Nov 2015 14:43:51 -0800 Michael Pavone Use immersive fullscreen when available. Updated manifest to theoretically support Android TV.
Sun, 22 Nov 2015 14:42:36 -0800 Michael Pavone Fix a bug in generating memory access functions when more than one MMAP_CODE region exists
Tue, 17 Nov 2015 19:55:59 -0800 Michael Pavone Fix a bad interaction between the implementation of STOP and the way interrupt cycles are calculated. Prevent addition of refresh delays while VDP has the bus.
Mon, 16 Nov 2015 22:00:32 -0800 Michael Pavone Fix so vgmplay builds again
Mon, 16 Nov 2015 21:57:17 -0800 Michael Pavone Approximation of refresh wait states
Sat, 14 Nov 2015 22:06:24 -0800 Michael Pavone Fix Mega Drive peripheral ID for 3-button pad
Sat, 14 Nov 2015 13:56:41 -0800 Michael Pavone Prevent the current interrupt number from being changed while interrupt is being processed. This fixes a bug in Sonic 2 split screen that showed up when interrupt timing was adjusted
Sat, 14 Nov 2015 10:01:43 -0800 Michael Pavone Clear out IO port input state when setting bindings. This fixes a bug where pressing start in the menu after returning to it only worked on the second try.
Sat, 14 Nov 2015 09:49:39 -0800 Michael Pavone Allow menu ROM to be debugged
Fri, 13 Nov 2015 22:56:59 -0800 Michael Pavone Selecting a second game from the menu now works
Fri, 13 Nov 2015 19:15:37 -0800 Michael Pavone It is now possible to switch back and forth between the menu ROM and the game
Mon, 09 Nov 2015 22:34:36 -0800 Michael Pavone SDL_AndroidGetExternalStoragePath did not do what I thought. Use JNI directly to call Environment.getExternalStorageDirectory
Mon, 09 Nov 2015 21:34:32 -0800 Michael Pavone Change default config to make first gamepad mapped as gamepad 1, add a second gamepad maping. Player one on keyboard and player two on controller does not make sense as a default config
Mon, 09 Nov 2015 21:26:47 -0800 Michael Pavone Another .hgignore fix and add the symlink to menu.bin in android/assets
Mon, 09 Nov 2015 21:26:25 -0800 Michael Pavone Send info/warning/fatal messages to logcat on Android
Mon, 09 Nov 2015 20:58:45 -0800 Michael Pavone Added android Java source that was erroneously ignored before
Mon, 09 Nov 2015 20:58:17 -0800 Michael Pavone Make executable paths rooted so that the blastem subdir in the android tree does not get ignored
Mon, 09 Nov 2015 20:55:17 -0800 Michael Pavone Fix Android build breakage
Sun, 08 Nov 2015 22:03:34 -0800 Michael Pavone Make menu stuff work on Android (theoretically)
Sun, 08 Nov 2015 18:38:33 -0800 Michael Pavone ROM is now run after being selected in menu. Initial path for menu is read from config file.
Sun, 08 Nov 2015 15:58:36 -0800 Michael Pavone Retrieve ROM filename from menu port write
Sun, 08 Nov 2015 15:51:57 -0800 Michael Pavone Initial work for allowing loading a ROM from menu
Fri, 06 Nov 2015 19:47:58 -0800 Michael Pavone Allow navigation between pages for long directories in menu ROM
Fri, 06 Nov 2015 18:07:40 -0800 Michael Pavone More efficient handling of going up one directory in menu
Fri, 06 Nov 2015 18:04:43 -0800 Michael Pavone Fix detection of directories in menu ROM
Fri, 06 Nov 2015 14:17:41 -0800 Michael Pavone Allow directory navigation in menu. Sort directory entries
Fri, 06 Nov 2015 13:44:21 -0800 Michael Pavone Properly initialize commands when adding a new breakpoint
Fri, 06 Nov 2015 12:19:39 -0800 Michael Pavone Menu ROM now pulls real file names from the OS rather than using a fake list
Fri, 06 Nov 2015 11:44:51 -0800 Michael Pavone Allow 68K debug print to read from arbitrary memory regions
Thu, 05 Nov 2015 19:35:48 -0800 Michael Pavone Get everything needed to build menu.bin either committed or buildable via the Makefile
Thu, 05 Nov 2015 19:34:53 -0800 Michael Pavone Ignore more stuff in hgignore
Thu, 05 Nov 2015 19:25:40 -0800 Michael Pavone Commit of VGM header that was missed previously
Wed, 04 Nov 2015 23:32:27 -0800 Michael Pavone Added temporary hack for loading a fixed ROM path so that Android build is "useable" before UI is in place
Wed, 04 Nov 2015 23:01:15 -0800 Michael Pavone Default to fullscreen on Android since windowed mode does not make sense there
Wed, 04 Nov 2015 22:48:27 -0800 Michael Pavone Load config file and rom.db from appropriate locations on Android
Wed, 04 Nov 2015 22:48:09 -0800 Michael Pavone Forgot the Android makefile
Wed, 04 Nov 2015 22:13:37 -0800 Michael Pavone Updated .hgignore for some android stuff
Wed, 04 Nov 2015 22:11:29 -0800 Michael Pavone Added android project layout
Wed, 04 Nov 2015 22:11:09 -0800 Michael Pavone First stab at a logo
Wed, 04 Nov 2015 19:14:39 -0800 Michael Pavone Improve timing of Z80 busack. Fixes a crash in Barkley: Shut Up and Jam. Also vastly improves the audio output of Stuck Somewhere in Time
Tue, 03 Nov 2015 07:41:10 -0800 Michael Pavone Remove obsolete TODO
Mon, 02 Nov 2015 22:33:54 -0800 Michael Pavone Fix some bugs in the attack phase and sustain level in the envelope generator
Sun, 01 Nov 2015 20:44:12 -0800 Michael Pavone Fix mapping of key on/off reg bits to operators
Sun, 01 Nov 2015 20:40:30 -0800 Michael Pavone Make vgmsplit smarter about how it handles delays. Force GD3 offset to zero since it is not being copied currently
Sun, 01 Nov 2015 20:39:40 -0800 Michael Pavone Fix some debug commands that got broken when I added support for the command command
Sun, 01 Nov 2015 12:55:08 -0800 Michael Pavone Wrote a buggy tool for splitting VGM files by channel
Sun, 01 Nov 2015 00:12:52 -0700 Michael Pavone Update timing and order of steps in interrupt processing to match latest measurements
Sat, 31 Oct 2015 22:17:50 -0700 Michael Pavone Implement interrupt latency. Fixes Sesame Street: Counting Cafe and gives accurate results in my test ROM
Sat, 31 Oct 2015 21:11:40 -0700 Michael Pavone Small fix to how manual YM-2612 timer reloads work. Seems to better match a small test program and gets audio to match up in TM.EE's "I've got Italo Inside" track.
Sat, 31 Oct 2015 13:49:27 -0700 Michael Pavone Small tweaks to timing of 68K/Z80 interactions based on latest tests
Sat, 31 Oct 2015 13:24:39 -0700 Michael Pavone Remove some debug junk from the PSG core
Sat, 31 Oct 2015 01:07:56 -0700 Michael Pavone Set flags for ld a, r
Thu, 29 Oct 2015 23:12:01 -0700 Michael Pavone Fix timing of certain variants of LD
Thu, 29 Oct 2015 21:42:10 -0700 Michael Pavone Fix timing of IM instruction
Thu, 29 Oct 2015 19:06:06 -0700 Michael Pavone Implement TRAPV
Thu, 29 Oct 2015 01:06:48 -0700 Michael Pavone Somewhat better handling of high frequency PSG tones. Needs work to fully handle case where frequency > half our output sample rate
Wed, 28 Oct 2015 19:45:24 -0700 Michael Pavone Implement TAS
Wed, 28 Oct 2015 19:40:01 -0700 Michael Pavone Get trans program compiling again
Thu, 22 Oct 2015 19:10:31 -0700 Michael Pavone Decode operand for TAS
Wed, 21 Oct 2015 23:31:17 -0700 Michael Pavone Implemented nbcd
Mon, 19 Oct 2015 19:16:57 -0700 Michael Pavone Fix for abcd/sbcd. Hopefully got it 100% right this time.
Mon, 19 Oct 2015 19:16:28 -0700 Michael Pavone Added a command line option to force BlastEm to not open a new terminal even if it detects that stdin/out are not terminals
Mon, 19 Oct 2015 19:15:42 -0700 Michael Pavone Fix handling of formatting character for 68K debug command p
Wed, 14 Oct 2015 09:12:11 -0700 Michael Pavone Add support for executing a list of debugger commands when a breakpoint is hit
Fri, 25 Sep 2015 18:12:55 -0700 Michael Pavone WIP debugger improvements. Partial support for display command in 68K debugger. Minor refactor to support commands on a breakpoint.
Fri, 18 Sep 2015 19:54:02 -0700 Michael Pavone Fixed a copy pasta error in the implementation of LDD and LDDR. HL should be decremented and not incremented in those instructions.
Wed, 05 Aug 2015 23:23:15 -0700 Michael Pavone Add selection arrow to menu
Wed, 05 Aug 2015 23:20:13 -0700 Michael Pavone Update hgignore
Tue, 04 Aug 2015 21:43:20 -0700 Michael Pavone Prevent crashes if game tries to access the ROM area outside of the size of the actual ROM
Mon, 03 Aug 2015 22:31:13 -0700 Michael Pavone Allow for LTO on Windows
Mon, 03 Aug 2015 22:30:29 -0700 Michael Pavone Detect invalid destination modes for immediate variant opcodes. This fixes a crash bug in Bill's Tomato Game on Windows
Mon, 03 Aug 2015 20:06:56 -0700 Michael Pavone Pretty decent optimization of vdp_h40 and vdp_h32. Gets reasonably close to the speed of 0.2.0 in the worst case and is faster than 0.2.0 in others
Sat, 01 Aug 2015 17:05:51 -0700 Michael Pavone Implement half carry for a couple of the trivial cases
Wed, 29 Jul 2015 00:05:21 -0700 Michael Pavone Implement a tiny bit of CPM BDOS and add a corresponding Z80 core driver so that simple CPM programs like ZEXDOC/ZEXALL can be run against my Z80 core
Wed, 29 Jul 2015 00:03:36 -0700 Michael Pavone Added support for an IO memory map in Z80 core
Wed, 29 Jul 2015 00:03:09 -0700 Michael Pavone Small fix to start offset support in Z80 disassembler
Tue, 28 Jul 2015 20:47:13 -0700 Michael Pavone Added a -s paramter for specifying a start offset in the Z80 disassembler
Mon, 27 Jul 2015 23:49:14 -0700 Michael Pavone Use binary mode for reading shaders and config files so we actually get the number of bytes we expect
Mon, 27 Jul 2015 23:42:54 -0700 Michael Pavone Change version to 0.3.X so intermediate source builds do not get an inappropriate version number
Mon, 27 Jul 2015 09:27:15 -0700 Michael Pavone Menu cleanup with macros
Sun, 26 Jul 2015 21:19:59 -0700 Michael Pavone Final change to CHANGELOG for 0.3.1 v0.3.1
Sun, 26 Jul 2015 21:18:44 -0700 Michael Pavone Finish OS X support in build_release script. Fix a name conflict in vgmplay on OS X. Call set_exe_str in vgmplay and stateview
Sun, 26 Jul 2015 20:48:01 -0700 Michael Pavone Do a clean build of glew from release script
Sun, 26 Jul 2015 19:45:44 -0700 Michael Pavone Fixed an ommission in the CHANGELOG added basic description of extra utilities to README
Sun, 26 Jul 2015 19:38:39 -0700 Michael Pavone Fix warning in Windows build
Sun, 26 Jul 2015 19:36:33 -0700 Michael Pavone Update README, CHANGELOG and version string for 0.3.1
Sun, 26 Jul 2015 19:01:45 -0700 Michael Pavone Add 0.3.0 changes from website to CHANGELOG
Sun, 26 Jul 2015 18:58:08 -0700 Michael Pavone Added script for building and packaging releases
Sun, 26 Jul 2015 18:29:14 -0700 Michael Pavone Pre-release cleanup
Sun, 26 Jul 2015 17:21:49 -0700 Michael Pavone Fix a search/replace bug from the old Win32 GDB remote debugging work and replace some more print+exit combos with fatal_error
Sun, 26 Jul 2015 16:51:03 -0700 Michael Pavone Merge
Sun, 26 Jul 2015 16:48:25 -0700 Michael Pavone Old changes for GDB remote debugging on Windows I forgot to commit