log

age author description
Wed, 12 Dec 2012 20:17:59 -0800 Mike Pavone Add vector table to test.s68
Wed, 12 Dec 2012 20:17:11 -0800 Mike Pavone Add logic for following control flow based on logic in the translator
Sun, 09 Dec 2012 18:40:45 -0800 Mike Pavone Add debug render mode and fix vertical flip bit for bg tiles
Sun, 09 Dec 2012 17:26:36 -0800 Mike Pavone Fix bug in tile address masking. Remove some debug code from window plane.
Sun, 09 Dec 2012 17:10:08 -0800 Mike Pavone More correct window support, maybe
Sun, 09 Dec 2012 17:05:13 -0800 Mike Pavone Broken window support
Sun, 09 Dec 2012 01:13:41 -0800 Mike Pavone Horizontal scroll works correctly now. In particular, the SEGA logo in Vectorman has a nice smooth wave like it should
Sun, 09 Dec 2012 00:03:15 -0800 Mike Pavone Implement sprite index >= sprite limit triggers sprite limit behavior
Sat, 08 Dec 2012 23:49:51 -0800 Mike Pavone Initial H32 mode support
Sat, 08 Dec 2012 23:09:40 -0800 Mike Pavone Pass all sprite masking tests
Sat, 08 Dec 2012 23:06:13 -0800 Mike Pavone Small fix to overflow flag
Sat, 08 Dec 2012 22:50:14 -0800 Mike Pavone Improve sprite masking to almost completely pass Nemesis' sprite masking test
Sat, 08 Dec 2012 22:07:25 -0800 Mike Pavone Add support for simple resolution scaling
Sat, 08 Dec 2012 21:39:01 -0800 Mike Pavone Fix horizontal sprite mirroring
Sat, 08 Dec 2012 20:25:56 -0800 Mike Pavone Make horizontal scrolling closer to correct, Comix Zone looks good, Sonic 2 slightly off