log

age author description
Tue, 23 Apr 2019 23:37:15 -0700 Michael Pavone Demote screenshot message to debug level so that a popup is not spawned when saving a screenshot
Tue, 23 Apr 2019 23:33:16 -0700 Michael Pavone Allow rom directory and rom name in screenshot path. Allow rom name in screenshot name. Remove ability for path variables to contain underscores
Tue, 23 Apr 2019 23:31:34 -0700 Michael Pavone Don't print out a message when saving a state to the serialization pseudo-slot
Tue, 23 Apr 2019 18:37:08 -0700 Michael Pavone 16-bit wide save RAM is stored in memory byteswapped for performance reasons, but saving it to disc that way isn't great. Swap before save/after load to fix
Tue, 23 Apr 2019 08:47:52 -0700 Michael Pavone Make sure on-cart memories are fully initialized in all cases
Mon, 22 Apr 2019 20:54:18 -0700 Michael Pavone Add keyboard navigation to toggle and "property" widgets. Property widgets still need some work
Mon, 22 Apr 2019 20:03:55 -0700 Michael Pavone Adjust scroll of parent layout object if widget newly selected by keyboard is offscreen
Mon, 22 Apr 2019 09:36:10 -0700 Michael Pavone Fix mouse selection of files. Keep keynav from selecting a non-existent widget
Thu, 18 Apr 2019 22:06:47 -0700 Michael Pavone Get Android build target working on mame_interp branch mame_interp
Sun, 14 Apr 2019 23:38:02 -0700 Michael Pavone Merge from default mame_interp
Fri, 19 Apr 2019 21:09:46 -0700 Michael Pavone WIP keyboard nav for Nuklear menus
Thu, 18 Apr 2019 19:48:04 -0700 Michael Pavone Merge
Sun, 14 Apr 2019 23:37:11 -0700 Michael Pavone Get Android build working again and update for SDL 2.0.7 (last version to support older versions of Android)
Thu, 18 Apr 2019 19:47:50 -0700 Michael Pavone WIP new 68K core using CPU DSL
Thu, 18 Apr 2019 19:47:33 -0700 Michael Pavone Minor fix to 68K test generator script
Tue, 09 Apr 2019 22:48:06 -0700 Michael Pavone Fix upload path to take into account separate Win64 directory
Tue, 09 Apr 2019 22:46:43 -0700 Michael Pavone Merge
Tue, 09 Apr 2019 22:39:01 -0700 Michael Pavone Get rid of writes to INVALID_LINE in the framebuffer and fix a crash in OD2 from the recent accuracy work
Tue, 09 Apr 2019 00:19:53 -0700 Michael Pavone Use separate directories for Win32 and Win64 nightly builds
Sun, 07 Apr 2019 23:17:18 -0700 Michael Pavone Get OS param from config file for win nightly build/upload script
Sun, 07 Apr 2019 23:07:19 -0700 Michael Pavone Fix regression in handling of context recreation in Nuklear UI
Sun, 07 Apr 2019 22:53:23 -0700 Michael Pavone Update build_release script to support Win64
Sun, 07 Apr 2019 22:48:58 -0700 Michael Pavone Fix callee saved regs for Win64
Sun, 07 Apr 2019 00:06:29 -0700 Michael Pavone Get 64-bit builds working for Windows target
Sat, 06 Apr 2019 21:38:11 -0700 Michael Pavone Fix windows build
Thu, 04 Apr 2019 23:09:48 -0700 Michael Pavone Don't force NONUKLEAR on when NOGL is set at build time since the Nuklear UI works without GL now
Thu, 04 Apr 2019 23:08:45 -0700 Michael Pavone Allow Nuklear UI to be used when OpenGL is disabled
Wed, 03 Apr 2019 00:17:46 -0700 Mike Pavone Merge
Wed, 03 Apr 2019 00:17:30 -0700 Mike Pavone Add an explicit rule for termhelper as it was relying on a built-in rule before
Wed, 03 Apr 2019 00:14:09 -0700 Mike Pavone Make libretro target successfully build for Windows and possibly Mac
Tue, 02 Apr 2019 23:55:21 -0700 Michael Pavone Separate compositing from final output. Fixes some minor accuracy issues with regards to when background color reg/CRAM changes take effect. Fixes minor glitch in DF Retro Direct Color DMA demo at inactive/active transition
Sun, 31 Mar 2019 14:53:29 -0700 Mike Pavone Fix crash that occurs when changing video screen settings if the emulator window is currently fullscreen. Add a little more error handling to Open GL code
Sun, 31 Mar 2019 12:38:47 -0700 Mike Pavone Update verison number in liblastem.c
Sun, 31 Mar 2019 12:37:28 -0700 Mike Pavone Include ROM DB in library binary for libretro target
Sun, 31 Mar 2019 12:07:20 -0700 Mike Pavone Fix build breakage for libretro target
Sat, 30 Mar 2019 23:35:16 -0700 Mike Pavone Fix bumper/trigger binding boxes for "normal" style conntrollers. Change label of "Back" button to "Save" when there are unsaved changes in controller binding
Sat, 30 Mar 2019 23:20:06 -0700 Mike Pavone Update version number for nightly builds
Sat, 30 Mar 2019 23:18:22 -0700 Mike Pavone Fix crash when pressing escape with no ROM loaded. Fix immediate cancel in keybinding view when mouse happens to be where the cancel button appears
Thu, 28 Mar 2019 00:47:25 -0700 Michael Pavone Added tag v0.6.2 for changeset 8aeac7bd9fa7
Wed, 27 Mar 2019 23:34:53 -0700 Michael Pavone Update version number, special thanks, CHANGELOG and README in preparation for possible 0.6.2 release v0.6.2
Wed, 27 Mar 2019 23:04:42 -0700 Michael Pavone Add unit to gain label and change color of checkbox selected state to hopefully make it more clear
Wed, 27 Mar 2019 22:23:55 -0700 Michael Pavone Restore some newlines in debug output that got lost when fixing GDB remote debugging issue
Wed, 27 Mar 2019 22:19:49 -0700 Michael Pavone Request float 32 sample format since it saves us a conversion now that the gain code has been added
Wed, 27 Mar 2019 22:04:54 -0700 Michael Pavone Operator results should be delayed by one sample when used as a modulator in some cases based on relative execution time and pipeline length
Tue, 26 Mar 2019 23:55:41 -0700 Michael Pavone Fixed contents of left and right shoulder boxes for VARIANT_6B_BUMPER controllers
Tue, 26 Mar 2019 23:45:11 -0700 Michael Pavone Skip buttons or axes in the mapping UI that have no label for the selected controller type
Tue, 26 Mar 2019 23:27:46 -0700 Michael Pavone Remove some problematic entries from the game controller db
Tue, 26 Mar 2019 23:26:08 -0700 Michael Pavone Support controllers that have their dpad mapped to an axis
Tue, 26 Mar 2019 22:34:41 -0700 Michael Pavone Zero offset should also impact output channels that a channel is panned away from
Tue, 26 Mar 2019 22:27:23 -0700 Michael Pavone Fix a couple of minor cases of extra precision in LFO implementation
Mon, 25 Mar 2019 23:34:52 -0700 Michael Pavone Fix and update JSON payload for webhook in build scripts
Mon, 25 Mar 2019 23:13:08 -0700 Michael Pavone Post build results to discord via webhook
Sun, 24 Mar 2019 20:09:22 -0700 Michael Pavone Initialize gain_mult when creating an audio source so things work okay for clients that don't explicitly set the gain
Sun, 24 Mar 2019 19:59:41 -0700 Michael Pavone Optionally emulate the offset around zero in the imperfect DAC of a discrete YM2612
Sun, 24 Mar 2019 13:31:22 -0700 Mike Pavone Make sure there are no races between main thread and audio thread around mix_buf. Fix lack of proper termination in shader loading code
Sat, 23 Mar 2019 17:18:10 -0700 Michael Pavone Configurable gain for overall output and individual components
Sat, 23 Mar 2019 00:05:37 -0700 Michael Pavone Fix Windows build
Fri, 22 Mar 2019 09:25:28 -0700 Michael Pavone Added support for detecting Mega WiFi titles based on a header string
Wed, 20 Mar 2019 22:06:29 -0700 Michael Pavone Remove dummy controller_add_mappings definitions from vgmplay and stateview as controller_info.o has been added to RENDEROBJS in the Makefile
Wed, 20 Mar 2019 22:05:27 -0700 Michael Pavone Avoid printing a bunch of junk to stdout when GDB remote debugging is enabled as this can confuse GDB
Wed, 20 Mar 2019 21:36:32 -0700 Michael Pavone Fix off-by one in IO port connection text output
Wed, 20 Mar 2019 09:35:17 -0700 Michael Pavone Updated checkbox style
Tue, 19 Mar 2019 18:56:21 -0700 Michael Pavone Fix off by one in IO device UI
Tue, 19 Mar 2019 09:27:30 -0700 Michael Pavone Fix off-by-one error in code for loading an SMD format ROM from a ZIP archive
Thu, 14 Mar 2019 23:40:50 -0700 Michael Pavone Merge from default mame_interp
Thu, 14 Mar 2019 23:27:10 -0700 Michael Pavone Remove some commented out code in fbdev backend
Thu, 14 Mar 2019 23:23:02 -0700 Michael Pavone Handle interlaced mode in fbdev backend
Tue, 12 Mar 2019 23:06:04 -0700 Michael Pavone Implement serialization/deserialization in new Z80 core
Mon, 11 Mar 2019 00:04:48 -0700 Michael Pavone Minor cleanup
Sun, 10 Mar 2019 23:10:43 -0700 Michael Pavone Scale H32 horizontally in fbdev backend so it has the correct aspect ratio
Sun, 10 Mar 2019 22:22:23 -0700 Michael Pavone Grab keyboard devices at startup so keyboard input stops going to terminal while running
Sun, 10 Mar 2019 22:11:32 -0700 Michael Pavone Fix off-by-one error in evdev init code and allow ALSA device to be specified in config
Sun, 10 Mar 2019 21:30:09 -0700 Michael Pavone Added raw fbdev/evdev/ALSA render backend
Wed, 13 Mar 2019 22:01:22 -0700 Michael Pavone Get latency between interrupt latch and interrupt acceptance working with Musashi mame_interp
Wed, 13 Mar 2019 20:34:24 -0700 Michael Pavone Make get_open_bus_value work right with Musashi mame_interp
Wed, 13 Mar 2019 19:13:46 -0700 Michael Pavone Hopefully fix 68K serialization/deserialization with Musashi mame_interp
Wed, 13 Mar 2019 18:57:11 -0700 Michael Pavone Make refresh delay emulation play nice with Musashi mame_interp
Tue, 12 Mar 2019 22:05:40 -0700 Michael Pavone Remove debug printf mame_interp
Tue, 12 Mar 2019 21:59:52 -0700 Michael Pavone Remove MAME Z80 core in favor of my new Z80 core mame_interp
Tue, 12 Mar 2019 21:58:53 -0700 Michael Pavone Wrote a version of m68k_invalidate_code_range for interpreter build so that MMAP_PTR_IDX regions can safely get "fast" pointers mame_interp
Tue, 12 Mar 2019 21:57:35 -0700 Michael Pavone Fix a couple issues in manual memory map read/write functions mame_interp
Tue, 12 Mar 2019 21:57:13 -0700 Michael Pavone Fix a couple bugs in the integration of Musashi mame_interp
Fri, 01 Mar 2019 14:17:29 -0800 Michael Pavone Merge from default mame_interp
Fri, 01 Mar 2019 08:17:57 -0800 Michael Pavone Couple of fixes for using MAME Z80 core mame_interp
Mon, 25 Feb 2019 21:22:14 -0800 Michael Pavone More instruction timing fixes in old Z80 core
Wed, 20 Feb 2019 09:42:12 -0800 Michael Pavone Fix Z80 interrupts in Gen/MD mode when using new core. Disable CPU debug log in new Z80 core
Wed, 20 Feb 2019 00:34:52 -0800 Michael Pavone Fix calculation for whether coalesceFlags is needed for xchg instruction in CPU DSL
Wed, 20 Feb 2019 00:16:27 -0800 Michael Pavone A couple more instruction timing fixes in new Z80 core
Tue, 19 Feb 2019 23:14:38 -0800 Michael Pavone Fix implementation of halt in new Z80 core
Tue, 19 Feb 2019 22:59:30 -0800 Michael Pavone Small fix to ztestrun rule in makefile
Tue, 19 Feb 2019 22:59:14 -0800 Michael Pavone Fix cycle counts of a few instructions in old Z80 core
Tue, 19 Feb 2019 22:51:53 -0800 Michael Pavone Add emulated MHz output to blastcpm
Tue, 19 Feb 2019 22:51:33 -0800 Michael Pavone Store sync_cycle in context rather than in a local in CPU DSL. Fix the timing of a number of instructions in new Z80 core
Tue, 19 Feb 2019 07:03:57 +0000 Michael Pavone Fix build mame_interp
Sat, 16 Feb 2019 13:15:09 -0800 Michael Pavone Fix size of relocated Z80 bank register field
Fri, 15 Feb 2019 23:59:34 -0800 Michael Pavone Added in block instructions, fixed IO address calculation in out block instructions in new Z80 core
Fri, 15 Feb 2019 23:58:55 -0800 Michael Pavone Add appropriate cycles for IO access
Fri, 15 Feb 2019 23:58:34 -0800 Michael Pavone Basic support for string operands in CPU DSL
Tue, 12 Feb 2019 09:58:04 -0800 Michael Pavone Integration of new Z80 core is sort of working now
Sun, 10 Feb 2019 11:58:23 -0800 Michael Pavone Initial attempt at interrupts in new Z80 core and integrating it into main executable
Sat, 09 Feb 2019 11:52:43 -0800 Michael Pavone Allow profiling blastcpm with perftools
Sat, 09 Feb 2019 11:34:31 -0800 Michael Pavone Optimization to memory access in new Z80 core
Fri, 08 Feb 2019 23:09:58 -0800 Michael Pavone Added option to CPU DSL to produce a threaded interpreter using computed goto
Thu, 07 Feb 2019 09:43:25 -0800 Michael Pavone Added init functions to z80_util.c so new Z80 core is closer to a drop in replacement for the old one
Wed, 06 Feb 2019 09:13:24 -0800 Michael Pavone Optimization of flag calculation for flags that just copy a bit from the result in CPU DSL
Wed, 06 Feb 2019 08:54:56 -0800 Michael Pavone Call srand in Z80 test generator so different values are used when regenerating tests
Wed, 06 Feb 2019 08:54:09 -0800 Michael Pavone Fixes to DAA, SCF and CCF to pass ZEXALL in new Z80 core
Tue, 05 Feb 2019 19:29:54 -0800 Michael Pavone Fixed half-carry flag calcuation for adc/sbc in new Z80 core
Tue, 05 Feb 2019 19:29:30 -0800 Michael Pavone Fixed cp ixh in new Z80 core
Mon, 04 Feb 2019 23:46:35 -0800 Michael Pavone Fixed CPI/CPD/CPIR/CPDR in new Z80 core
Mon, 04 Feb 2019 22:51:56 -0800 Michael Pavone Implemented RLD/RRD in new Z80 core
Mon, 04 Feb 2019 22:20:51 -0800 Michael Pavone Implement DD/FD prefixes for instructions that don't reference HL
Mon, 04 Feb 2019 22:02:59 -0800 Michael Pavone Fixed flag calculation in dec (hl) in new Z80 core
Mon, 04 Feb 2019 21:43:59 -0800 Michael Pavone Implemented DAA in new Z80 core
Mon, 04 Feb 2019 21:43:43 -0800 Michael Pavone Fixed some issues involving conditional execution and temporaries/constant folding
Mon, 04 Feb 2019 20:47:20 -0800 Michael Pavone Implemented conditional call/ret, cpi/cpd/cpir/cpdr and fixed ldir/lddr in new Z80 core
Sun, 03 Feb 2019 11:05:40 -0800 Michael Pavone Get new Z80 core running in CPM harness
Sun, 03 Feb 2019 10:40:41 -0800 Michael Pavone Implemented the rest of the block move instructions in new Z80 core
Sat, 02 Feb 2019 23:02:19 -0800 Michael Pavone Implemented LDI in new Z80 core
Sat, 02 Feb 2019 21:22:02 -0800 Michael Pavone Implemented ld a,r and ld a,i in new Z80 core
Sat, 02 Feb 2019 20:43:20 -0800 Michael Pavone Implemented DD/FD prefixes for EX in new Z80 core
Sat, 02 Feb 2019 16:16:25 -0800 Michael Pavone Implemented remaining DD/FD prefixes for LD in new Z80 core
Sat, 02 Feb 2019 15:42:45 -0800 Michael Pavone Implemented SET instruction in Z80 core
Sat, 02 Feb 2019 15:35:15 -0800 Michael Pavone Implemented RES instruction in new Z80 core
Sat, 02 Feb 2019 15:10:18 -0800 Michael Pavone Implemented BIT instruction in new Z80 core and fixed a bunch of WZ register calculations
Fri, 01 Feb 2019 22:19:09 -0800 Michael Pavone Implemented jp (hl), jp (ix) and jp (iy) in the new Z80 core
Fri, 01 Feb 2019 22:16:56 -0800 Michael Pavone Miscellaneous small fixes to new Z80 core
Thu, 31 Jan 2019 23:55:09 -0800 Michael Pavone Fixed a few ld instructions in the new Z80 core
Thu, 31 Jan 2019 23:33:36 -0800 Michael Pavone Implemented shift instructions in new Z80 core
Thu, 31 Jan 2019 23:03:51 -0800 Michael Pavone Implemented the rest of the rotate instructions in new Z80 core
Thu, 31 Jan 2019 22:41:37 -0800 Michael Pavone Implementation of some of the rotate instructions in new Z80 core
Wed, 30 Jan 2019 22:11:12 -0800 Michael Pavone Implemented DD/FD prefixes for and/or/xor in new Z80 core
Wed, 30 Jan 2019 21:47:35 -0800 Michael Pavone Fix cp instruction in new Z80 core and implement its DD/FD prefixes
Wed, 30 Jan 2019 18:55:58 -0800 Michael Pavone Implemented the rest of the dd/fd prefixes for the add/adc/sub/sbc/inc/dec instructions in new Z80 core
Wed, 30 Jan 2019 09:32:56 -0800 Michael Pavone Added implementations of a bunch of 16-bit arithmetic instructions and some DD/FD prefix instructions in new Z80 core
Wed, 30 Jan 2019 09:32:01 -0800 Michael Pavone Better error reporting when an instruction is given an insufficient number of parameters
Tue, 29 Jan 2019 23:56:48 -0800 Michael Pavone Implement 16-bit addition in new Z80 core along with necessary CPU DSL fixes to make them work right
Tue, 29 Jan 2019 22:17:15 -0800 Michael Pavone fix half-carry for or and xor in new Z80 core
Tue, 29 Jan 2019 22:16:57 -0800 Michael Pavone Implement parity flag calculation type
Tue, 29 Jan 2019 21:29:08 -0800 Michael Pavone Fix ED prefix in new Z80 core
Tue, 29 Jan 2019 21:26:39 -0800 Michael Pavone Actually correct overflow flag calculation in CPU DSL
Mon, 28 Jan 2019 22:56:43 -0800 Michael Pavone Fix sbc and implement carry/overflow flags for it in CPU DSL
Mon, 28 Jan 2019 22:49:02 -0800 Michael Pavone Implementation of carry/overflow flags for adc instructions in CPU DSL
Mon, 28 Jan 2019 22:37:46 -0800 Michael Pavone Fixed flag calculation for sub instructions in CPU DSL
Mon, 28 Jan 2019 21:30:23 -0800 Michael Pavone Less broken flag calulcation for sub instructions in CPU DSL
Mon, 28 Jan 2019 21:16:41 -0800 Michael Pavone Initial checkin of new WIP Z80 core using CPU DSL
Mon, 28 Jan 2019 21:15:27 -0800 Michael Pavone Initial stab at overflow flag implementation in CPU DSL. Probably broken for subtraction
Mon, 28 Jan 2019 20:54:55 -0800 Michael Pavone First stab at carry and half-carry calculation in CPU DSL
Mon, 28 Jan 2019 19:24:04 -0800 Michael Pavone Fix zero flag calculation in CPU DSL
Sun, 27 Jan 2019 14:37:37 -0800 Michael Pavone Implemented sbc instruction in CPU DSL
Sun, 27 Jan 2019 05:55:08 -0800 Michael Pavone Added adc instruction to CPU DSL
Fri, 25 Jan 2019 14:30:55 -0800 Michael Pavone Output tables in order specified by the extra_tables field so the user can deal with dependencies between tables
Fri, 25 Jan 2019 14:13:46 -0800 Michael Pavone Fix constant propagation to a non-ephemeral destination in CPU DSL
Fri, 25 Jan 2019 13:55:30 -0800 Michael Pavone Fixed missing semicolon in coalesceFlags
Fri, 25 Jan 2019 13:45:58 -0800 Michael Pavone Added new sext instruction for sign extension to CPU sdl
Thu, 24 Jan 2019 19:15:59 -0800 Michael Pavone Merge from default mame_interp
Thu, 24 Jan 2019 19:14:16 -0800 Michael Pavone Properly support interlace in libretro build
Wed, 23 Jan 2019 19:25:50 -0800 Michael Pavone Fix aspect ratio for H32 games
Tue, 22 Jan 2019 21:15:38 -0800 Michael Pavone Added some Makefile options to build a packaging friendly executable
Sat, 05 Jan 2019 00:58:08 -0800 Michael Pavone Merge from default segacd
Sun, 20 Jan 2019 22:48:16 -0800 Mike Pavone Don't leak a system context when a game is unloaded
Sun, 20 Jan 2019 22:19:58 -0800 Mike Pavone Implement serialization/deserialization in libretro build
Sun, 20 Jan 2019 19:52:54 -0800 Mike Pavone Have a suitable default IO port configuration when nonIO is present from the config file. Fixed off by one in processing gamepad button events in libretro build
Sun, 20 Jan 2019 16:24:22 -0800 Mike Pavone Fixed the most glaring issues in libretro build
Sun, 20 Jan 2019 01:03:21 -0800 Michael Pavone Hacky WIP libertro implementation
Sun, 20 Jan 2019 01:02:48 -0800 Michael Pavone Small fix to sync sample calculation in render_sdl
Fri, 18 Jan 2019 00:10:14 -0800 Michael Pavone Updated version number for 0.6.2 preview nightly builds
Fri, 18 Jan 2019 00:09:36 -0800 Michael Pavone Modified audio code to support an arbitrary number of output channels so that things aren't weird if SDL2 picks a number of channels other than what we ask for
Thu, 17 Jan 2019 23:55:49 -0800 Michael Pavone Add support for SMD format ROMs in ZIP files
Thu, 17 Jan 2019 19:14:09 -0800 Michael Pavone Fix SMD ROM support
Thu, 17 Jan 2019 19:13:59 -0800 Michael Pavone Hopefully fix Nuklear assert when loading ROM after changing video settings that some users are reporting
Thu, 17 Jan 2019 10:00:24 -0800 Michael Pavone Fixed crash bug that could occur in a narrow window of time when loading a ROM
Wed, 16 Jan 2019 22:03:16 -0800 Michael Pavone Add code to handle controllers that have their d-pads mapped as buttons or axes
Wed, 16 Jan 2019 09:49:18 -0800 Michael Pavone Don't subtract chunk start from address in read_word as this is inconsistent with other consumers of memory map definitions. Fixes graphical corruption in NBA Jam TE and possibly other titles that use the Acclaim mapper with a 32Mbit ROM
Fri, 04 Jan 2019 19:13:47 -0800 Michael Pavone Old changes to OLP analyzer script for analyzing Z80 memory requests
Fri, 04 Jan 2019 19:13:23 -0800 Michael Pavone Added tag v0.6.1 for changeset 357b4951d9b2
Thu, 03 Jan 2019 23:44:17 -0800 Michael Pavone Updated version number and CHANGELOG for possible 0.6.1 release v0.6.1
Thu, 03 Jan 2019 23:30:17 -0800 Michael Pavone Moved fake virtual root stuff to get_dir_list from legacy menu so it can be used in new UI
Thu, 03 Jan 2019 19:30:41 -0800 Michael Pavone Fix Windows implentation of get_config_dir() so config file gets saved to the right place. Fix location for sticky_path file on all platforms
Thu, 03 Jan 2019 09:14:49 -0800 Michael Pavone Disable most bindings when UI is active
Wed, 02 Jan 2019 09:27:00 -0800 Michael Pavone Include controller images in archives produced by build_release
Wed, 02 Jan 2019 09:25:59 -0800 Michael Pavone Added tag v0.6.0 for changeset ef50c9affe6a
Mon, 31 Dec 2018 23:19:31 -0800 Mike Pavone Updated gamecontrollerdb.txt from upstream v0.6.0
Mon, 31 Dec 2018 23:13:45 -0800 Mike Pavone Updated version number for 0.6.0 release
Mon, 31 Dec 2018 23:09:14 -0800 Mike Pavone Updated CHANGELOG
Mon, 31 Dec 2018 22:51:05 -0800 Mike Pavone Allow skipping buttons/axes in controller SDL2 mapping UI
Sun, 30 Dec 2018 23:32:04 -0800 Mike Pavone Added default controller bindings for a number of 6-button style pads
Sun, 30 Dec 2018 23:21:59 -0800 Mike Pavone Fix binding UI for "6 button right" style controllers
Sun, 30 Dec 2018 23:14:00 -0800 Mike Pavone Fix crash when passed a filename with no extension
Sun, 30 Dec 2018 23:05:39 -0800 Mike Pavone Updated README
Sun, 30 Dec 2018 22:12:34 -0800 Mike Pavone Updated special thanks
Sun, 30 Dec 2018 21:36:53 -0800 Mike Pavone Updated binding UI to reflect new VDP debug options
Sun, 30 Dec 2018 21:19:26 -0800 Mike Pavone Switched default sync source back to audio as the video option is not ready for prime timeop
Sun, 30 Dec 2018 21:10:44 -0800 Mike Pavone Added support for GLES in addition to desktop GL
Sun, 30 Dec 2018 19:40:32 -0800 Mike Pavone Allow optimization flag overrides in Makefile
Sun, 30 Dec 2018 18:48:08 -0800 Mike Pavone Optimize YM operator modulation
Sun, 30 Dec 2018 14:43:30 -0800 Michael Pavone Fix some rendering bugs introduced in previous VDP optimizations
Fri, 28 Dec 2018 12:08:43 -0800 Michael Pavone Preserve WAVE logging FILE * across YM2612 device reset
Thu, 27 Dec 2018 10:40:24 -0800 Michael Pavone Small optimization to render_map
Thu, 27 Dec 2018 09:23:51 -0800 Michael Pavone Optimized render_map_output a bit
Tue, 25 Dec 2018 11:40:00 -0800 Michael Pavone Fix headless mode
Mon, 24 Dec 2018 11:11:24 -0800 Michael Pavone Re-order IO device type enum so "None" is selected when no device is specified for a port
Tue, 18 Dec 2018 19:58:00 -0800 Michael Pavone Allow closing VDP debug windows with the close button in the window title bar
Tue, 25 Dec 2018 11:12:26 -0800 Michael Pavone Merge from default mame_interp
Sat, 15 Dec 2018 13:06:47 -0800 Michael Pavone Update binding UI for non-standard controller layouts
Fri, 14 Dec 2018 19:24:51 -0800 Michael Pavone Added PS4 6-button fighting pad image and cleaned up controller image handling code
Fri, 30 Nov 2018 00:35:05 -0800 Michael Pavone Added code for actually saving new controller bindings to an appropriate key in the config file
Tue, 20 Nov 2018 01:10:03 -0800 Michael Pavone Populate layer debug buffer during inactive display
Mon, 19 Nov 2018 19:26:57 -0800 Michael Pavone Removed old VDP debug functionality
Mon, 19 Nov 2018 19:10:16 -0800 Michael Pavone Implemented support for toggling off a debug view
Mon, 19 Nov 2018 09:52:07 -0800 Michael Pavone Basic version of layer compositing debug view in a separate window
Fri, 16 Nov 2018 19:56:24 -0800 Michael Pavone Small cleanup of vdp_context struct layout and removal of separately allocated buffers
Thu, 15 Nov 2018 22:21:09 -0800 Michael Pavone Implemented left column blank register bit in mode 5
Wed, 14 Nov 2018 22:16:35 -0800 Michael Pavone Initial stab at CRAM debug in a detached window
Sun, 11 Nov 2018 22:39:29 -0800 Michael Pavone Fix for VRAM byte write order broke VDP FIFO testing ROM results. This change cleans up VRAM writes and fixes the regression while preserving the correct VRAM byte write order
Sun, 11 Nov 2018 11:33:38 -0800 Mike Pavone Make sure M68K sync and target cycles are updated after loading a savestate. Fixes an issue in which loading a savestate would result in things being unresponsive until emulation cycle caught up to whatever the pre-state load sync cycle was
Sat, 10 Nov 2018 15:27:39 -0800 Michael Pavone Fix edge case in DRC audio path
Fri, 09 Nov 2018 20:16:09 -0800 Michael Pavone Added VRAM debug window
Fri, 09 Nov 2018 09:26:07 -0800 Michael Pavone Use SDL_GL_MakeCurrent to make the SDL renderer API windows play nice with GL windows
Mon, 05 Nov 2018 00:30:44 -0800 Michael Pavone Fix order bytes of a word are written into VRAM from the FIFO. Fixes ticket 36, the graphical glitch in Road Rash 3
Sun, 04 Nov 2018 22:51:50 -0800 Michael Pavone WIP new VDP plane debug view and support for detached VDP debug views generally
Sun, 04 Nov 2018 11:45:41 -0800 Michael Pavone Added a 68K debugger command for setting a register
Thu, 01 Nov 2018 20:14:56 -0700 Michael Pavone Forcefully update the display when entering the 68K debugger so you can see it update in realtime as you step through the code
Wed, 31 Oct 2018 21:58:59 -0700 Michael Pavone Avoid changing VDP status flags when executing debugger commands
Wed, 31 Oct 2018 21:58:09 -0700 Michael Pavone Fix cycle count for shift/rotate instructions with a static shift ammount
Fri, 26 Oct 2018 23:11:37 -0700 Michael Pavone Add new view for selecting a new binding for a gamepad button
Fri, 26 Oct 2018 08:38:11 -0700 Michael Pavone Show user friendly names for binding options in controller bind config
Thu, 25 Oct 2018 19:12:40 -0700 Michael Pavone Handle looking up dpad config in binding UI. Fix left/right stick config display in binding UI
Wed, 24 Oct 2018 21:10:12 -0700 Michael Pavone Pull current controller config in binding UI from whatever the actual binding code would end up using
Tue, 09 Oct 2018 09:29:28 -0700 Michael Pavone Added some SVP register arrays for PMC stuff
Sat, 06 Oct 2018 17:33:15 -0700 Michael Pavone Implement program ROM reads
Thu, 04 Oct 2018 19:12:56 -0700 Michael Pavone Add the ability for a CPU definition to reference arbitrary C includes and use it to add a placeholder definition of svp_read_16
Mon, 01 Oct 2018 19:16:54 -0700 Michael Pavone Clean up warnings from -1 case
Mon, 01 Oct 2018 19:11:17 -0700 Michael Pavone Getting SVP core closer to compiling
Tue, 25 Sep 2018 09:36:00 -0700 Michael Pavone Add missing end in svp_ram_read. Fix alu_ram_indirect
Tue, 25 Sep 2018 09:33:46 -0700 Michael Pavone Fix implementation cmp+condition version of if in CPU DSL
Mon, 24 Sep 2018 19:09:16 -0700 Michael Pavone Support immediate operands for ld and alu ops in SVP. Support double indirect and immediate address modes for alu ops. Fixed DSL issues revealed by those changes
Fri, 21 Sep 2018 09:26:12 -0700 Michael Pavone Did some cleanup of SVP code using the newly more powerful DSL if block and fixed some issues in the DSL implementation that cropped up as a result
Tue, 18 Sep 2018 09:06:42 -0700 Michael Pavone Initial commit of CPU DSL and a WIP SVP implementation written in that DSL
Tue, 14 Aug 2018 08:29:27 -0700 Michael Pavone Remove stray / in jcart.c
Tue, 14 Aug 2018 00:22:10 -0700 Michael Pavone Added ROM DB entry for Squirrel King as it has a flip flop or some type of RAM at $400000 as a copy protection measure
Tue, 14 Aug 2018 00:07:21 -0700 Michael Pavone Added J-Cart support
Fri, 10 Aug 2018 19:10:20 -0700 Michael Pavone Added PS4 controller image. Added code to use PS4 image for Playstation controllers
Fri, 03 Aug 2018 19:32:21 -0700 Michael Pavone Allow a gamepad mapping to apply to all controllers, controllers of a particular type (i.e.e 6-button PS4 controllers) or specific controllers (based on SDL2 GUID) in addition to the controller in a certain slot
Thu, 02 Aug 2018 19:06:57 -0700 Michael Pavone Fix a couple of default targets
Thu, 02 Aug 2018 19:05:48 -0700 Michael Pavone Show current config value for controller butotn and axis mappings
Tue, 31 Jul 2018 23:21:25 -0700 Michael Pavone Bump up pause between mapping inputs
Tue, 31 Jul 2018 23:19:39 -0700 Michael Pavone Don't redundantly store controller GUID when saving a mapping. Remove illegal chars from controller name
Tue, 31 Jul 2018 23:08:52 -0700 Michael Pavone Read extral SDL2 mappings on startup from controller_types.cfg
Tue, 31 Jul 2018 22:19:56 -0700 Michael Pavone Basic UI for selecting layout variants + minor fix to SDL2 mapping generation UI
Tue, 31 Jul 2018 09:07:23 -0700 Michael Pavone SDL2 mapping UI now handles axes
Mon, 30 Jul 2018 09:38:01 -0700 Michael Pavone WIP UI for creating an SDL2 mapping for controllers that don't have one
Fri, 27 Jul 2018 22:40:56 -0700 Michael Pavone Allow selecting controller type when controllers have an SDL 2 mapping, but heuristics fail to idenify details
Wed, 25 Jul 2018 09:38:40 -0700 Michael Pavone Made controller binding page more resolution independent. Added binding boxes for all buttons/axes
Wed, 25 Jul 2018 09:35:46 -0700 Michael Pavone Use better names for "Guide" button on PS and Xbox controllers, handle d-pad directions in get_button_label
Sun, 22 Jul 2018 17:48:46 -0700 Michael Pavone Initial heuristics for detecting controller types and showing different labels in UI. Modified controller settings view to first display a list of controllers, only showing mapping after selecting controller
Fri, 06 Jul 2018 17:39:59 -0700 Michael Pavone Update controller config when changed in UI without restart
Fri, 29 Jun 2018 09:33:23 -0700 Michael Pavone Fix some issues identified by cppcheck
Thu, 28 Jun 2018 09:27:05 -0700 Michael Pavone Fix a number of other memory errors (mostly leaks again) identified by valgrind
Fri, 22 Jun 2018 23:10:27 -0700 Michael Pavone Fix some memory errors (mostly leaks) identified by valgrind
Fri, 22 Jun 2018 21:11:38 -0700 Michael Pavone Fix code for handling switch between sync styles at runtime
Thu, 21 Jun 2018 09:44:34 -0700 Michael Pavone Initial attempt at handling switches between sync modes at runtime. Needs work
Wed, 20 Jun 2018 22:49:21 -0700 Michael Pavone Limit underflow warning spam
Wed, 20 Jun 2018 09:43:28 -0700 Michael Pavone Fix double free in sync to video mode
Tue, 19 Jun 2018 23:47:36 -0700 Michael Pavone Fix missing include in bindings.c
Mon, 18 Jun 2018 00:50:29 -0700 Michael Pavone Fix memory leak in prep_args
Fri, 18 May 2018 19:00:10 -0700 Michael Pavone Fix cycle counts for BCD instructions, RESET, and MOVE from SR
Thu, 17 May 2018 00:43:16 -0700 Michael Pavone Fix instruction timing for a number of instructions with only a single operand
Sat, 05 May 2018 23:30:40 -0700 Michael Pavone Refactor to split device bindings from IO emulation code
Wed, 02 May 2018 09:41:05 -0700 Michael Pavone Added null check to reload_media
Wed, 02 May 2018 00:03:22 -0700 Michael Pavone Fix drag and drop when using Nuklear UI
Tue, 01 May 2018 23:55:48 -0700 Michael Pavone Fix deadlock when changing settings before loading first ROM
Tue, 01 May 2018 20:19:31 -0700 Michael Pavone Add some basic scaling to rest of UI
Tue, 01 May 2018 19:27:17 -0700 Michael Pavone Basic interface scaling for rest of settings UI
Tue, 01 May 2018 19:11:37 -0700 Michael Pavone Persist config on exit if config has changed
Tue, 01 May 2018 09:44:44 -0700 Michael Pavone Release capture of mouse and keyboard when entering UI
Mon, 30 Apr 2018 23:58:24 -0700 Michael Pavone Fix config value set when "Mega Mouse" is selected in settings UI
Mon, 30 Apr 2018 23:54:52 -0700 Michael Pavone Fix sync to audio option
Fri, 27 Apr 2018 20:08:47 -0700 Michael Pavone Only save config file if something has changed. Re-initialize audio and video with new settings if config has changed
Tue, 24 Apr 2018 20:31:18 -0700 Michael Pavone Scale UI font size based on window size and start basing widget sizes based on font size
Sat, 21 Apr 2018 14:48:01 -0700 Michael Pavone WIP controller binding view
Thu, 19 Apr 2018 09:44:15 -0700 Michael Pavone Use read_bundle_file for controller PNG. Re-upload texture when GL context is recreated
Thu, 19 Apr 2018 00:51:10 -0700 Michael Pavone Add code for loading PNG images. Added 360 controller image. WIP work on gamepad mapping UI
Tue, 17 Apr 2018 23:05:08 -0700 Michael Pavone Add sync_source to default.cfg and the Nuklear UI
Tue, 17 Apr 2018 22:26:39 -0700 Michael Pavone Audio DRC seems to be working pretty well now. Removed debug printfs
Tue, 17 Apr 2018 00:20:41 -0700 Michael Pavone Moved resample rate adjustment to after frame flip rather than in audio callback as it makes more sense there. Needs adjustment to avoid audible pitch changes
Sat, 14 Apr 2018 23:08:08 -0700 Michael Pavone Audio DRC now sounds good in both NTSC and PAL, just need to adjust constants to minimize latency without leading to dropouts
Sat, 14 Apr 2018 00:07:20 -0700 Michael Pavone Mostly working dynamic rate control. Needs some tweaking, especially for PAL
Fri, 13 Apr 2018 22:25:50 -0700 Michael Pavone WIP dynamic rate control
Wed, 11 Apr 2018 00:17:23 -0700 Michael Pavone Fix regression in right audio channel
Sun, 08 Apr 2018 12:26:18 -0700 Michael Pavone Fix timing for Z80 JP cc, nn instruction
Thu, 05 Apr 2018 00:06:19 -0700 Michael Pavone Added code to fallback to Yosemite or pre-Yosemite system font in case current system font can't be found or is in an unusable format. San Francisco font used on current OS X versions is in a .otf file whih presumably means it has CFF outlines that stb_truetype can't use.
Wed, 04 Apr 2018 00:01:17 -0700 Michael Pavone Fix silly bug in handling of Mac Roman font names. Make Mac font search more exhaustive if the faster prefix check fails. Added a bunch of debug printfs in case those aren't sufficient to get things working on other machines
Mon, 02 Apr 2018 00:58:42 -0700 Michael Pavone Fix vgmplay
Mon, 02 Apr 2018 00:11:43 -0700 Michael Pavone Fix Z80 bank access for $800000-$A00000 region for 10M flat mapped ROMs
Fri, 30 Mar 2018 22:01:05 -0700 Michael Pavone Randomize soft reset timing and fix silly bug that was accidentally clearing IO state on soft reset
Fri, 30 Mar 2018 00:37:08 -0700 Michael Pavone More audio refactoring in preparation for allowing proper sync to video with dynamic audio rate control
Thu, 29 Mar 2018 00:40:41 -0700 Michael Pavone Allow double click to open ROM in file browser
Thu, 29 Mar 2018 00:09:50 -0700 Michael Pavone Added vsync to video settings
Wed, 28 Mar 2018 23:56:38 -0700 Michael Pavone Add support for float32 format audio samples
Wed, 28 Mar 2018 23:36:08 -0700 Michael Pavone Small cleanup to audio interface between emulation code and renderer backend
Mon, 26 Mar 2018 23:36:39 -0700 Michael Pavone There will be no 0.5.2 at this point
Mon, 26 Mar 2018 23:07:17 -0700 Michael Pavone Allow numpad keys to be mapped
Mon, 26 Mar 2018 22:13:22 -0700 Michael Pavone Allow MegaWiFi support to be toggled in config file. Defaults to off due to security concerns
Mon, 26 Mar 2018 21:39:18 -0700 Michael Pavone Remove some debug print stuff from font_win.c
Mon, 26 Mar 2018 21:25:40 -0700 Michael Pavone Get Windows build working again. MegaWiFi code probably needs more work before it will actually work on Windows, but at least it doesn't break the build now
Mon, 26 Mar 2018 09:49:03 -0700 Michael Pavone Add back button to Key binding view and add a window and back button to empty controller view so you can always get back to the main menu
Sun, 25 Mar 2018 23:11:17 -0700 Michael Pavone Fix use after free in get_extension_list
Sun, 25 Mar 2018 12:11:41 -0700 Michael Pavone Fix no-default targets
Sun, 25 Mar 2018 12:03:01 -0700 Michael Pavone nuklear_ui has been merged to default and is now closed nuklear_ui
Sun, 25 Mar 2018 12:01:49 -0700 Michael Pavone Merged nuklear_ui into default
Sun, 25 Mar 2018 12:00:29 -0700 Michael Pavone Make sure config directory exists before trying to save config file nuklear_ui
Sun, 25 Mar 2018 10:49:19 -0700 Michael Pavone Remove unneeded duplicate typedef nuklear_ui
Sun, 25 Mar 2018 10:47:48 -0700 Michael Pavone Don't try to use GLES specific stuff unless we're actualy on a GLES platform nuklear_ui
Sun, 25 Mar 2018 10:30:40 -0700 Michael Pavone Added OSX implementation of default_font nuklear_ui
Sun, 25 Mar 2018 10:29:40 -0700 Michael Pavone Fix memory leak in edge case of font_win nuklear_ui
Sun, 25 Mar 2018 10:28:08 -0700 Michael Pavone MSG_NOSIGNAL doesn't exist on all platforms nuklear_ui
Sat, 24 Mar 2018 22:18:23 -0700 Michael Pavone Merge nuklear_ui
Sat, 24 Mar 2018 19:41:47 -0700 Michael Pavone Updated default config to reflect gz/zip/png support
Sat, 24 Mar 2018 19:40:51 -0700 Michael Pavone Added png screenshot support
Sat, 24 Mar 2018 15:33:44 -0700 Michael Pavone Add support for loading ROMs from zip files
Fri, 23 Mar 2018 22:30:02 -0700 Michael Pavone Added support for reading gzipped ROMs
Fri, 23 Mar 2018 22:23:39 -0700 Michael Pavone Updated fibonacci benchmark code to work with current test harness
Tue, 13 Mar 2018 22:18:20 -0700 Michael Pavone Set glClearColor back to black nuklear_ui
Tue, 06 Mar 2018 21:27:12 -0800 Michael Pavone Added support for TTC and dfont format true type fonts. More robust font selection on Windows nuklear_ui
Wed, 07 Feb 2018 19:21:44 -0800 Michael Pavone Filled in About view nuklear_ui
Wed, 07 Feb 2018 09:32:20 -0800 Michael Pavone Fix unguarged windows.h include nuklear_ui
Wed, 07 Feb 2018 00:07:12 -0800 Michael Pavone Fix Windows build, added Windows default_font_path implementation nuklear_ui
Tue, 06 Feb 2018 22:44:11 -0800 Michael Pavone Fix const correctness for path_extension nuklear_ui
Tue, 06 Feb 2018 22:42:16 -0800 Michael Pavone Key binding menu is now functional nuklear_ui
Mon, 05 Feb 2018 23:39:14 -0800 Michael Pavone More fleshed out keyboard bindings view nuklear_ui
Fri, 02 Feb 2018 09:24:01 -0800 Michael Pavone Initial work on keyboard binding settings view nuklear_ui
Wed, 31 Jan 2018 22:05:10 -0800 Michael Pavone Made the NOR flash emulation a bit more flexible, but not yet flexible enough to properly support the flash chip in the MegaWiFi cart
Wed, 31 Jan 2018 21:59:08 -0800 Michael Pavone Limit received LSD packets to 1440 bytes to match expectations of wflash code. Use MSG_NOSIGNAL to avoid getting killed with SIGPIPE
Mon, 22 Jan 2018 22:03:55 -0800 Michael Pavone Merge
Mon, 22 Jan 2018 22:02:29 -0800 Michael Pavone Get enough of MegaWifi implemented so that basic commands from wflash CLI command work
Tue, 16 Jan 2018 19:21:37 -0800 Michael Pavone Cleanup MegaWiFi command implementation
Tue, 16 Jan 2018 09:31:00 -0800 Michael Pavone Added support for MegaWiFi command IP_CURRENT
Mon, 15 Jan 2018 09:04:43 -0800 Michael Pavone Initial work on MegaWiFi support
Thu, 04 Jan 2018 21:37:34 -0800 Michael Pavone Merge
Sun, 31 Dec 2017 14:08:47 -0800 Michael Pavone Fix accidental add to RSP with SZ_D and SZ_PTR. Using SZ_D breakse when the stack is located outside of the 32-bit addressable range
Wed, 03 Jan 2018 07:09:39 -0800 Michael Pavone Fix silly bug in STOP implementation that caused excessive CPU usage
Sun, 31 Dec 2017 10:11:16 -0800 Michael Pavone Merge from default mame_interp
Sun, 31 Dec 2017 10:03:25 -0800 Michael Pavone More efficient memory access when using MAME interpreters mame_interp
Sat, 30 Dec 2017 18:27:06 -0800 Michael Pavone Added MAME Z80 core, re-enabled 68K tracing in Musashi core, disabled a bunch of code gen stuff when using interpreters from MAME mame_interp
Wed, 27 Dec 2017 13:46:52 -0800 Michael Pavone Super hacky integration of the version of Musashi from MAME mame_interp
Sun, 31 Dec 2017 09:53:33 -0800 Michael Pavone Enable LTO on certain targets that don't need the full LDFLAGS by splitting out the optimization flags into a separate var
Tue, 19 Dec 2017 00:49:13 -0800 Michael Pavone Add mapping for gate array registers in main cpu map segacd
Wed, 13 Dec 2017 09:44:41 -0800 Michael Pavone Added code for initializing a combined Genesis + Sega CD system when a Sega CD ISO is loaded segacd
Tue, 12 Dec 2017 09:44:33 -0800 Michael Pavone Initial skeleton of Sega CD memory handlers segacd
Mon, 11 Dec 2017 19:16:44 -0800 Michael Pavone Added RAM init and IO port config to system settings menu nuklear_ui
Mon, 11 Dec 2017 09:50:47 -0800 Michael Pavone Added dropdowns for default region and savestate format nuklear_ui
Fri, 08 Dec 2017 23:24:21 -0800 Michael Pavone Refactor basic settings dropdowns nuklear_ui
Fri, 08 Dec 2017 09:43:05 -0800 Michael Pavone Initial work on system menu nuklear_ui
Thu, 07 Dec 2017 18:59:36 -0800 Michael Pavone Update clean target to remove UI object files nuklear_ui
Thu, 07 Dec 2017 18:57:38 -0800 Michael Pavone Fix GL include issue for 32-bit builds nuklear_ui
Thu, 07 Dec 2017 18:57:18 -0800 Michael Pavone Move paths.o to CONFIGOBJS since config.c uses path_append now nuklear_ui
Wed, 06 Dec 2017 19:29:16 -0800 Michael Pavone Fleshed out audio settings menu nuklear_ui
Mon, 04 Dec 2017 21:38:26 -0800 Michael Pavone Fix buffer overrun in video settings menu nuklear_ui
Fri, 01 Dec 2017 23:16:07 -0800 Michael Pavone Add shader selector to video settings nuklear_ui
Fri, 01 Dec 2017 09:22:43 -0800 Michael Pavone Somewhat fleshed out video settings view nuklear_ui
Wed, 29 Nov 2017 08:53:47 -0800 Michael Pavone Initial work on settings menu nuklear_ui
Wed, 29 Nov 2017 08:41:37 -0800 Michael Pavone Added code to persist config back to a file nuklear_ui
Sun, 26 Nov 2017 20:19:36 -0800 Michael Pavone Don't crash when keys are pressed before ROM is loaded nuklear_ui
Sun, 26 Nov 2017 20:17:22 -0800 Michael Pavone Enable lock-on in Nuklear UI nuklear_ui
Sun, 26 Nov 2017 19:22:09 -0800 Michael Pavone Pause game execution when in the new UI pause menu nuklear_ui
Sun, 26 Nov 2017 18:33:36 -0800 Michael Pavone Filter file list in Nuklear UI nuklear_ui
Sun, 26 Nov 2017 17:33:39 -0800 Michael Pavone Sort directory listing in Nuklear UI file browser nuklear_ui
Sat, 25 Nov 2017 20:43:20 -0800 Michael Pavone Skip loading menu ROM if Nuklear UI is enabled. Allow disabling Nuklear UI in favor of old menu ROM both at compile time and in config. Fall back to ROM UI if GL is unavailable nuklear_ui
Sat, 25 Nov 2017 14:42:38 -0800 Michael Pavone Avoid burning a huge amount of CPU in the menu when emulation is not running and vsync is disabled nuklear_ui
Sat, 25 Nov 2017 13:57:38 -0800 Michael Pavone Fix directory navigation in ROM file chooser in Nuklear UI nuklear_ui
Sat, 25 Nov 2017 11:31:08 -0800 Michael Pavone Get SMS savestates working in Nuklear UI nuklear_ui
Fri, 24 Nov 2017 20:52:40 -0800 Michael Pavone Fix genesis save state loading via Nuklear UI, sms probably still needs work nuklear_ui
Fri, 24 Nov 2017 12:04:02 -0800 Michael Pavone Refactored save slot related logic to reduce duplication and allow reuse in new UI. Get state loading/saving mostly working in new UI nuklear_ui
Wed, 22 Nov 2017 11:18:36 -0800 Michael Pavone Pause menu now triggered on ui.exit event nuklear_ui
Wed, 22 Nov 2017 10:54:27 -0800 Michael Pavone Fix UI rendering in fullscreen and wome initial work on the "pause" menu nuklear_ui
Tue, 21 Nov 2017 23:11:11 -0800 Michael Pavone Basic support for loading ROMs via Nuklear UI nuklear_ui
Tue, 21 Nov 2017 19:07:43 -0800 Michael Pavone Initial work on Nuklear-based UI nuklear_ui
Tue, 21 Nov 2017 18:55:33 -0800 Michael Pavone Moved initial path logic out of menu so it can be shared with new UI nuklear_ui
Sat, 21 Oct 2017 11:51:24 -0700 Michael Pavone Change load_rom into load_media with some interface changes in preparation for CD support segacd
Thu, 19 Oct 2017 03:21:24 -0700 Michael Pavone Implemented Z80 IM 2 and attempted correct intack cycle delay
Sat, 14 Oct 2017 05:03:38 -0700 Michael Pavone Add support for writeable ROM and an entry for Game no Kanzume Otokuyou using that support as it expects the cart area to be writable
Mon, 09 Oct 2017 07:48:48 -0700 Michael Pavone Attempt at fixing issue reported when compiling with MSVC
Mon, 09 Oct 2017 07:42:33 -0700 Michael Pavone Added detection of XBAND test ROMs. None seem to actually work with my limited FRED chip implementation though
Thu, 14 Sep 2017 09:49:04 -0700 Michael Pavone Created branch for segacd work segacd
Wed, 13 Sep 2017 21:13:11 -0700 Michael Pavone Push correct PC onto stack on divide by zero for pc-relative case
Wed, 13 Sep 2017 21:06:25 -0700 Michael Pavone Preserve original address when retranslating instructions instead of switching to the lowest alias
Fri, 08 Sep 2017 00:38:22 -0700 Michael Pavone Fix unlk for the a7 case
Fri, 08 Sep 2017 00:38:10 -0700 Michael Pavone Fix what are hopefully th elast of the 68K instruction decoder bugs revealed by r57shell/realmonster's test ROM
Thu, 07 Sep 2017 00:42:28 -0700 Michael Pavone More instruction decoder fixes
Wed, 06 Sep 2017 23:10:11 -0700 Michael Pavone Properly clear trace mode on interrupt or other exception. Fix NBCD with memory destination
Wed, 06 Sep 2017 22:16:02 -0700 Michael Pavone Remove unused define in blastem.c
Wed, 06 Sep 2017 22:15:22 -0700 Michael Pavone Update version number for nightly builds
Wed, 06 Sep 2017 22:14:51 -0700 Michael Pavone Fix a bunch of 68K instruction decoder bugs revealed by r57shell/realmonster's test ROM
Wed, 30 Aug 2017 01:58:22 -0700 Michael Pavone Added tag v0.5.1 for changeset 3d48cb0c28be
Wed, 30 Aug 2017 01:22:04 -0700 Michael Pavone Updated version string for 0.5.1 release v0.5.1
Wed, 30 Aug 2017 01:21:28 -0700 Michael Pavone Updated CHANGELOG for 0.5.1 release
Tue, 29 Aug 2017 23:49:57 -0700 Michael Pavone Fix minor graphical regression in Gunstar Heroes
Tue, 29 Aug 2017 22:48:03 -0700 Michael Pavone Fix regression in XBAND keyboard support. Fixes ticket:33
Tue, 29 Aug 2017 19:43:38 -0700 Michael Pavone Make initial bank register state stored in bank_regs match what is put in to mem_pointers for the sega/SSF2 mapper. Invalidate RAM code ranges on RAM deserialization
Tue, 29 Aug 2017 19:42:44 -0700 Michael Pavone Fix operator precedence in psg serialize/deserialize
Tue, 29 Aug 2017 19:42:14 -0700 Michael Pavone Save entirety of fnum register, not just the low 8 bits
Tue, 29 Aug 2017 00:36:25 -0700 Michael Pavone Fix savestate path calculation in genesis load_state
Tue, 29 Aug 2017 00:30:20 -0700 Michael Pavone Ensure extra_pc is NULL when resuming a save state
Tue, 29 Aug 2017 00:09:35 -0700 Michael Pavone Save and restore YM2612 timer control and keyon/off state in native save states
Mon, 28 Aug 2017 22:41:02 -0700 Michael Pavone Pass the correct context pointer to write handlers in mapper deserialize functions
Mon, 28 Aug 2017 22:40:33 -0700 Michael Pavone Save and restore Z80 bank register in native save states
Sun, 27 Aug 2017 18:15:00 -0700 Michael Pavone Save/restore mapper state in native save states
Sat, 26 Aug 2017 11:29:46 -0700 Michael Pavone Add ROM DB entries for remaining known EEPROM titles. Resolves ticket:21
Fri, 25 Aug 2017 20:12:21 -0700 Michael Pavone Update README in anticipation of 0.5.1 release
Thu, 24 Aug 2017 19:40:53 -0700 Michael Pavone Clear display in SDL2 renderer before doing the texture copy. This gets rid of the artifacts noted in ticket:29
Thu, 24 Aug 2017 19:28:56 -0700 Michael Pavone Allow actually saving a save state in more Z80 states. Save busreq/reset state in bus arbiter section for "native" save states
Thu, 24 Aug 2017 00:02:16 -0700 Michael Pavone Small fix submitted by Anaƫl Seghezzi to his subtle crt shader
Wed, 23 Aug 2017 21:18:17 -0700 Michael Pavone Allow reloading current ROM with a hotkey (default F5) and allow locking on a cartridge via menu
Mon, 21 Aug 2017 23:49:56 -0700 Michael Pavone Fix external v counter when normal resolution interlace mode is active
Mon, 21 Aug 2017 23:08:36 -0700 Michael Pavone Fix timing of VDP ODD flag toggle
Wed, 16 Aug 2017 21:04:28 -0700 Michael Pavone Using ui.exit to abort loading or saving a state via menu will no longer cause you to return to those sub-menus the next time the menu is loaded
Wed, 16 Aug 2017 20:45:51 -0700 Michael Pavone Added a config file option for remembering the last path in the menu
Wed, 16 Aug 2017 20:06:28 -0700 Michael Pavone Added save states to SMS emulation
Sun, 13 Aug 2017 22:59:01 -0700 Michael Pavone Move vscroll latch further forward in H40 mode. Fixes a minor graphical glitch in Skitchin. Needs a proper test ROM to verify exact latch position
Fri, 11 Aug 2017 18:58:03 -0700 Michael Pavone Update VDP color map when loading a native save state
Fri, 11 Aug 2017 18:43:48 -0700 Michael Pavone Avoid generating an instruction that would require a REX prefix when a7 is used as a byte-wide source operand in 32-bit builds. Fixes a fatal error in Dragon's Fury when entering the option menu in a 32-bit build
Wed, 09 Aug 2017 23:33:16 -0700 Michael Pavone write_cram_internal takes a CRAM index, not a CRAM address
Wed, 09 Aug 2017 23:26:51 -0700 Michael Pavone New savestates are working. New config file option for selecting format states will be saved in. Mostly complete, needs a little more work before release
Sun, 06 Aug 2017 00:06:36 -0700 Michael Pavone WIP - New savestate format
Fri, 07 Jul 2017 21:44:49 -0700 Michael Pavone Fix texture coordinate offsets in default shader so things look right with really high resolutions and weird multiples of native
Fri, 07 Jul 2017 21:01:45 -0700 Michael Pavone Ignore SRAM in cart header if it is in the upper 8MB of the address space
Thu, 06 Jul 2017 21:51:35 -0700 Michael Pavone Fix s(tep) debug command for the case of dbra with an expired counter reg
Fri, 30 Jun 2017 18:42:52 -0700 Michael Pavone Make drag and drop play nice with the menu
Fri, 30 Jun 2017 00:36:18 -0700 Michael Pavone Change where vscroll is latched in full plane mode. Fixes Top Gear 2
Mon, 26 Jun 2017 23:40:07 -0700 Michael Pavone Added ROM DB entry for Super 19-in-1 based on hash reported by Sasha
Mon, 26 Jun 2017 21:13:17 -0700 Michael Pavone Fix DMA from byte-wide SRAM
Mon, 26 Jun 2017 21:12:46 -0700 Michael Pavone Fix a silly variable shadowing bug in read_word
Mon, 26 Jun 2017 09:38:41 -0700 Michael Pavone Add smd extension to default extension filter. Make file extension check case insensitive
Sat, 24 Jun 2017 23:37:47 -0700 Michael Pavone Add a file extension filter to the menu
Sat, 24 Jun 2017 13:55:54 -0700 Michael Pavone Support a couple of bootleg X-in-1 carts
Fri, 23 Jun 2017 23:16:44 -0700 Michael Pavone Move Sega mapper implementation out of romdb.c
Fri, 23 Jun 2017 21:48:38 -0700 Michael Pavone Move I2C EEPROM and NOR Flash functions out of romdb.c into new files
Thu, 22 Jun 2017 23:40:05 -0700 Michael Pavone Sonic 3 & Knuckles lock-on is now 100% functional with working saves
Thu, 22 Jun 2017 19:36:51 -0700 Michael Pavone Load SRAM/EEPROM from lock-on cart directory if the lock-on cart is the one with the save device
Thu, 22 Jun 2017 09:49:41 -0700 Michael Pavone WIP support for handling S3 save RAM when locked on
Tue, 20 Jun 2017 22:56:07 -0700 Michael Pavone Initial SRAM support for lock-on carts
Mon, 19 Jun 2017 23:27:11 -0700 Michael Pavone Fix and enhance Sega/SSF2 mapper support to handle homebrew and hacks that use it in combination with SRAM
Mon, 19 Jun 2017 19:18:50 -0700 Michael Pavone Better handling of S&K lock on support. Pre-combined ROMs and large (>2MB) S&K hacks should now work. Implemented correct behavior from locking on a 4MB cart
Mon, 19 Jun 2017 09:44:37 -0700 Michael Pavone WIP ROM DB entry changes for Magistr 16
Sat, 17 Jun 2017 17:43:47 -0700 Michael Pavone Minor simplification of default fragment shader
Sat, 17 Jun 2017 15:56:07 -0700 Michael Pavone Force texture y-coordinate to middle of line in default shader. Substantially improves picture when linear texture filtering is used
Sat, 17 Jun 2017 15:43:44 -0700 Michael Pavone Slightly less broken default fragment shader. Looks much better with nearest neighbor, still needs work for linear interpolation
Thu, 15 Jun 2017 22:51:28 -0700 Michael Pavone Allow selecting linear or nearet neighbor scaling for both the Open GL and SDL 2 renderers
Thu, 15 Jun 2017 19:24:16 -0700 Michael Pavone Allow height to be specified in the config file and properly calculate from the aspect setting if it is not specified
Thu, 15 Jun 2017 09:45:21 -0700 Michael Pavone Properly release and reacquire framebuffer pointer when switching contexts. Hopefully fixes the LOCKRECT issue some people are seeing with the SDL 2 fallback renderer
Wed, 14 Jun 2017 21:59:30 -0700 Michael Pavone Only complain about the first missing mapping for a given gamepad so a user does not get inundated with warning modals when their gamepad lacks a mapping entry
Wed, 14 Jun 2017 21:17:35 -0700 Michael Pavone Remove E from region header of menu so it does not run at 50Hz if the user changes the default_region setting to E
Wed, 14 Jun 2017 20:46:11 -0700 Michael Pavone Fix absolute mouse mode when non-default overscan settings are used
Wed, 14 Jun 2017 09:48:46 -0700 Michael Pavone Initial support for drag and drop. Some work needed for proper menu integration.
Mon, 12 Jun 2017 21:12:28 -0700 Michael Pavone Only capture mouse if an emulated mouse is attached
Wed, 07 Jun 2017 23:06:14 -0700 Michael Pavone Initial work to support parallel NOR flash and the Magistr 16
Mon, 05 Jun 2017 23:03:46 -0700 Michael Pavone Small fix to handling of the "bus" option in a RAM type ROM DB memory map
Sun, 04 Jun 2017 10:08:20 -0700 Michael Pavone Updated version string for 0.5.1 pre-releases
Sun, 04 Jun 2017 10:07:36 -0700 Michael Pavone Added a "subtle" CRT shader contributed by Anael Seghezzi
Fri, 02 Jun 2017 01:44:36 -0700 Michael Pavone Added tag v0.5.0 for changeset 990a26391933
Fri, 02 Jun 2017 01:05:53 -0700 Michael Pavone Update version number for stable release v0.5.0
Fri, 02 Jun 2017 00:41:22 -0700 Michael Pavone D&D - Warriors of the Eternal Sun has 6-button pad issues
Fri, 02 Jun 2017 00:36:07 -0700 Michael Pavone Add device override for Fun n Games as it supports the mouse
Fri, 02 Jun 2017 00:34:17 -0700 Michael Pavone Might and Magic - Gates to Another World has a bad SRAM header
Wed, 31 May 2017 21:34:59 -0700 Michael Pavone Force J region for Japanese version of Light Crusader
Wed, 31 May 2017 21:10:49 -0700 Michael Pavone Prevent emulated screen from "rolling" when the vertical resolution is changed at an inopportune time
Wed, 31 May 2017 09:45:37 -0700 Michael Pavone Added stub load_save and persist_save functions to SMS system so that we don't crash when switching games via the menu
Tue, 30 May 2017 23:39:09 -0700 Michael Pavone Updated changelog for 0.5.0 release
Tue, 30 May 2017 23:10:14 -0700 Michael Pavone Second Samurai is slightly incompatible with 6-button controllers
Tue, 30 May 2017 23:05:18 -0700 Michael Pavone Added Rockman Mega World to ROM DB as it has EEPROM
Mon, 29 May 2017 22:19:33 -0700 Michael Pavone Implement horizontal border in Mode 4 and make a minor fix to advance_output_line to handle the later vcounter increment in that mode
Mon, 29 May 2017 18:25:11 -0700 Michael Pavone Update SMS code for changes supporting slow rise time emulation in IO code
Mon, 29 May 2017 17:30:40 -0700 Michael Pavone Get H32 in sync with H40 with regards to borders and test register support. Minor cleanup to H40 border rendering
Sun, 28 May 2017 21:03:55 -0700 Michael Pavone Implemented SMS pause button
Sun, 28 May 2017 21:02:47 -0700 Michael Pavone Implemented Z80 NMI
Fri, 26 May 2017 19:18:19 -0700 Michael Pavone Avoid splitting m68k_check_cycles_int_latch code across memory chunks since it expects a byte-sized jump offset. Avoid an unnecessary m68k_check_cycles_int_latch for register to register moves
Tue, 23 May 2017 23:47:40 -0700 Michael Pavone Go back to resetting the refresh counter after a DMA. Probably not quite correct as it is probably reset on VDP triggered refresh, but this is close enough for now given the general limitations with my refresh code. VDP FIFO Testing seems to be passing 100% reliably again (was occassionally failing still with the last commit)
Tue, 23 May 2017 23:17:24 -0700 Michael Pavone Fixed regression from VDP sync changes. Direct color DMA demos are now achieving stable sync again
Tue, 23 May 2017 23:00:32 -0700 Michael Pavone Attempt at improving refresh emulation