log

age author description
Mon, 16 Sep 2019 00:45:48 -0700 Mike Pavone Don't render lines that are cropped by overscan. Allows submitting frame earlier when bottom overscan is non-zero which can reduce latency in some cases
Sat, 07 Sep 2019 22:18:09 -0700 Michael Pavone Cache operator phase increment for a small perf improvement
Fri, 06 Sep 2019 09:13:44 -0700 Michael Pavone Split ym_run into a few different functions to enhance clarity
Tue, 20 Aug 2019 20:18:27 -0700 Michael Pavone Small optimization to render_normal and a minor bugfix in left border debug register handling
Tue, 20 Aug 2019 07:07:31 -0700 Michael Pavone Fix sprite rendering regression introduced by H40 line at a time optimization
Mon, 19 Aug 2019 19:15:52 -0700 Michael Pavone Only do full sync on VDP data port reads instead of all VDP port reads, provides a perf bump for games that busy wait on the status or HV registers
Mon, 19 Aug 2019 19:06:22 -0700 Michael Pavone Small optimization to render_map in VDP code