log

age author description
Thu, 09 Mar 2017 19:23:24 -0800 Michael Pavone Fix graphical corruption and sprite flickering introduced into some games by the last change for horizontal border support
Tue, 07 Mar 2017 20:17:12 -0800 Michael Pavone Fill in the rest of the framebuffer holes created by horizontal border. Work remains for things to be seemless when display gets turned on and off mid frame
Tue, 07 Mar 2017 00:01:16 -0800 Michael Pavone Fix some of the framebuffer fill holes introduced by horizontal border changes
Mon, 06 Mar 2017 23:05:31 -0800 Michael Pavone Adjust correspondance between slot number and actual video output to better match video signal measurements and analysis of Outrunners behavior on hardware. Partially fixes ticket:13
Mon, 06 Mar 2017 09:54:44 -0800 Michael Pavone Render horizontal border in H32 mode as well. Both modes still need some minor work to deal with inactive/active transition
Mon, 06 Mar 2017 09:46:50 -0800 Michael Pavone Width on glTexSubImage2D call in render_framebuffer_updated needs to match the buffer pitch
Mon, 06 Mar 2017 00:23:35 -0800 Michael Pavone Initial stab at horizontal border emulation. Only works for H40 and still has a few minor holes to fill
Sat, 04 Mar 2017 21:34:15 -0800 Michael Pavone Don't allow the keyboard capture key to get passed to the emulated keyboard
Sat, 04 Mar 2017 19:02:53 -0800 Michael Pavone Fix info_message/warning/error functions to deal with limitations of vsnprintf on Windows
Sat, 04 Mar 2017 12:00:42 -0800 Michael Pavone Fix secondary targets
Sat, 04 Mar 2017 11:50:14 -0800 Michael Pavone Implement raw screenshot functionality requested in ticket:10
Fri, 03 Mar 2017 23:51:29 -0800 Michael Pavone Cycle accurate divu and undefined flags for overflow case
Thu, 02 Mar 2017 22:22:54 -0800 Michael Pavone Improve hacky name parsing code to handle Whac a Critter/Mallet Legend
Thu, 02 Mar 2017 22:18:15 -0800 Michael Pavone Fix implementation of in c and out c on 32-bit x86
Thu, 02 Mar 2017 21:08:33 -0800 Michael Pavone Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Wed, 01 Mar 2017 00:14:50 -0800 Michael Pavone Fix scancode for F key
Wed, 01 Mar 2017 00:08:18 -0800 Michael Pavone Fix removal of scan codes from buffer in XBAND keyboard
Wed, 01 Mar 2017 00:00:04 -0800 Michael Pavone Only allow keyboard capture if the emulated system has a keyboard attached
Tue, 28 Feb 2017 23:52:16 -0800 Michael Pavone Automatically connect XBAND keyboard if XBAND ROM is detected
Tue, 28 Feb 2017 23:50:12 -0800 Michael Pavone Implement keyboard capture functionality
Tue, 28 Feb 2017 21:59:58 -0800 Michael Pavone immediate and predecrement are illegal source address modes for movem. Fixes ticket:8 and ticket:9
Mon, 27 Feb 2017 00:38:53 -0800 Michael Pavone Don't depend on USER being set in build_nightly as it does not seem to work when build job is run from cron
Mon, 27 Feb 2017 00:28:05 -0800 Michael Pavone More logging. Fix path in upload step of build_upload_win_nightly
Mon, 27 Feb 2017 00:21:38 -0800 Michael Pavone Add some logging to build_nightly
Mon, 27 Feb 2017 00:17:53 -0800 Michael Pavone Eliminate usage of wine in build_release
Mon, 27 Feb 2017 00:02:20 -0800 Michael Pavone build_upload_win_nightly needs some steps from build_nightly since it skips invoking that script and instead calls build_release directly
Sun, 26 Feb 2017 23:37:11 -0800 Michael Pavone Missed a usage of Wine in Makefile
Sun, 26 Feb 2017 23:25:11 -0800 Michael Pavone Windows nightly build upload script
Sun, 26 Feb 2017 23:20:11 -0800 Michael Pavone Fix direct usage of read rather than GDB_READ in gdb_remote.c
Sun, 26 Feb 2017 23:18:21 -0800 Michael Pavone Update Windows build to use mingw-w64 cross compiler rather than Wine