log

age author description
Sun, 09 Dec 2012 17:05:13 -0800 Mike Pavone Broken window support
Sun, 09 Dec 2012 01:13:41 -0800 Mike Pavone Horizontal scroll works correctly now. In particular, the SEGA logo in Vectorman has a nice smooth wave like it should
Sun, 09 Dec 2012 00:03:15 -0800 Mike Pavone Implement sprite index >= sprite limit triggers sprite limit behavior
Sat, 08 Dec 2012 23:49:51 -0800 Mike Pavone Initial H32 mode support
Sat, 08 Dec 2012 23:09:40 -0800 Mike Pavone Pass all sprite masking tests
Sat, 08 Dec 2012 23:06:13 -0800 Mike Pavone Small fix to overflow flag
Sat, 08 Dec 2012 22:50:14 -0800 Mike Pavone Improve sprite masking to almost completely pass Nemesis' sprite masking test
Sat, 08 Dec 2012 22:07:25 -0800 Mike Pavone Add support for simple resolution scaling
Sat, 08 Dec 2012 21:39:01 -0800 Mike Pavone Fix horizontal sprite mirroring
Sat, 08 Dec 2012 20:25:56 -0800 Mike Pavone Make horizontal scrolling closer to correct, Comix Zone looks good, Sonic 2 slightly off
Sat, 08 Dec 2012 20:02:10 -0800 Mike Pavone Small cleanup
Sat, 08 Dec 2012 19:59:32 -0800 Mike Pavone Fix horizontal scroll offset
Sat, 08 Dec 2012 19:42:07 -0800 Mike Pavone Fix BG plane B render bug
Sat, 08 Dec 2012 16:58:11 -0800 Mike Pavone Fix sprite transparency for overlapping sprites
Sat, 08 Dec 2012 16:46:47 -0800 Mike Pavone Fix management of context->sprite_draws so the sprite layer only draws when it should