log

age author description
Sun, 22 Jan 2017 19:40:32 -0800 Michael Pavone Force IPV4 for GDB remote debugging on Windows. Bind to localhost instead of unspecified address since listening on external ports probably isn't a good idea in the general case
Sun, 22 Jan 2017 17:12:17 -0800 Michael Pavone Fix missing include that prevented building Windows version
Sun, 22 Jan 2017 16:23:59 -0800 Michael Pavone Initial support for using SDL2 game controller mapping functionality
Sun, 22 Jan 2017 16:13:02 -0800 Michael Pavone Consting up some parameters to ternary tree functions
Thu, 19 Jan 2017 09:32:34 -0800 Michael Pavone Fix border rendering at end of line 1FE. vdp_inactive will probably need a small fixup for the edge case when we start between when the vcounter is incremented and the line is truly finished.
Wed, 18 Jan 2017 23:43:36 -0800 Michael Pavone Overscan is now configurable
Wed, 18 Jan 2017 21:30:20 -0800 Michael Pavone CRAM contention artifact emulation
Wed, 18 Jan 2017 07:29:06 -0800 Michael Pavone Fix regression in tracking of 3+ byte instructions in Z80 core
Tue, 17 Jan 2017 19:01:13 -0800 Michael Pavone Update gst loader to deal with VDP changes
Tue, 17 Jan 2017 19:01:04 -0800 Michael Pavone Undo poorly thought out minor optimization that screwed up rendering
Tue, 17 Jan 2017 09:27:05 -0800 Michael Pavone Fix vdp_run_to_vblank
Tue, 17 Jan 2017 09:18:35 -0800 Michael Pavone Disable timing debug
Tue, 17 Jan 2017 09:18:16 -0800 Michael Pavone Fix line advancement in Mode 4 during inactive display. Fix a Mode 4 VInt timing discrepency
Tue, 17 Jan 2017 09:17:43 -0800 Michael Pavone Add some dummy functions to test_int_timing so debug builds of it succeed
Tue, 17 Jan 2017 09:02:36 -0800 Michael Pavone Fix H40 VInt inconsistency
Mon, 16 Jan 2017 23:34:30 -0800 Michael Pavone Fix H32 VInt timing inconsistency
Mon, 16 Jan 2017 22:30:21 -0800 Michael Pavone Fix H32 inconsistency
Mon, 16 Jan 2017 21:38:49 -0800 Michael Pavone Added synthetic test for tracking down interrupt timing issues
Mon, 16 Jan 2017 09:31:33 -0800 Michael Pavone Fix some timing inconsistencies in H40 mode. Added some ifdefed timing debug code.
Sun, 15 Jan 2017 22:54:01 -0800 Michael Pavone Don't adjust cycles every frame. Only when we start getting close to UINT_MAX. Don't adjust all the way down to zero when we do adjust. Shouldn't fix anything, but may make debugging current issues easier.
Sun, 15 Jan 2017 22:38:31 -0800 Michael Pavone Rework how inactive lines are handled. Fix H40 cycle increment in slot 182
Sun, 15 Jan 2017 15:29:32 -0800 Michael Pavone Fix benchmark mode
Sun, 15 Jan 2017 15:07:24 -0800 Michael Pavone Initial work on emulating top and bottom border area
Tue, 10 Jan 2017 23:45:59 -0800 Michael Pavone Fix GDB remote protocol support
Tue, 10 Jan 2017 09:29:28 -0800 Michael Pavone Fix crash regression for games with some kind of mapper functionality
Tue, 10 Jan 2017 09:19:58 -0800 Michael Pavone Restore functionality of the -D flag for GDB remote debugging
Mon, 09 Jan 2017 19:24:11 -0800 Michael Pavone Fix disagreement on line change location between vdp_h32_mode4 and vdp_run_context that was causing the first line to be garbage in some cases
Sun, 08 Jan 2017 16:55:30 -0800 Michael Pavone Forgot that the expansion to 32-bit values for 16-bit addresses is not done when calling a C function to handle a memory operation. Mask on location in mapper_write was needed afterall
Sun, 08 Jan 2017 13:39:44 -0800 Michael Pavone A bunch of Mode 4 fixes
Sun, 08 Jan 2017 10:46:32 -0800 Michael Pavone Update H32 and Mode 4 mappings based on latest tests