log

age author description
Wed, 24 Jan 2024 18:51:44 -0800 Michael Pavone Avoid conflicts between watchpoints and normal debugger entry
Sat, 20 Jan 2024 21:16:04 -0800 Michael Pavone Fix off-by-one in watchpoint eval
Sat, 20 Jan 2024 21:15:56 -0800 Michael Pavone Expose gamepad state in debugger
Sat, 20 Jan 2024 01:30:19 -0800 Michael Pavone Fix regression in Prince of Persia
Fri, 19 Jan 2024 22:30:25 -0800 Michael Pavone Properly handle stack alignment in m68k breakpoint implementation
Thu, 18 Jan 2024 23:03:58 -0800 Michael Pavone Fix some CD-ROM emulation issues and make timing better match my MCD2. Seems to fix or at least improve video playback in Iron Helix and Power Rangers
Wed, 17 Jan 2024 23:51:37 -0800 Michael Pavone Fix uninitialized base cycle count in Z80 interp path and do a little other interp path cleanup. Fixes issue with 3x3 Eyes
Mon, 15 Jan 2024 17:32:20 -0800 Michael Pavone Updated Sik's NTSC shader
Mon, 15 Jan 2024 17:30:40 -0800 Michael Pavone Fix mask for CD graphics destination horizontal offset
Thu, 04 Jan 2024 23:46:32 -0800 Michael Pavone Forgot to commit the colecovision files
Thu, 04 Jan 2024 23:31:54 -0800 Michael Pavone Fix out of bound read from mode4_address_map in TMS modes
Thu, 04 Jan 2024 22:56:35 -0800 Michael Pavone Initial support for Colecovision emulation
Thu, 04 Jan 2024 22:14:29 -0800 Michael Pavone Fix nmi_start not getting adjusted during a cycle adjustment
Thu, 04 Jan 2024 22:13:46 -0800 Michael Pavone Fix silly TMS9918A bug, make CRAM viewer sorta useful in TMS9918A modes, make mode4 address map externally viewable for debugger
Thu, 04 Jan 2024 22:12:03 -0800 Michael Pavone Update Sik's NTSC shader
Wed, 03 Jan 2024 19:45:23 -0800 Michael Pavone Fix some further fallout of ZIP reload fix
Wed, 03 Jan 2024 19:40:57 -0800 Michael Pavone Fix crash caused by ZIP reload fix
Tue, 02 Jan 2024 21:40:32 -0800 Michael Pavone Remove debug print statement
Tue, 02 Jan 2024 21:07:09 -0800 Michael Pavone Better implementation of alloc_code for ASLR/libretro cases that also hopefully works on modern Mac OS
Tue, 02 Jan 2024 18:23:15 -0800 Michael Pavone Fix libblastem target
Tue, 02 Jan 2024 18:14:28 -0800 Michael Pavone Fix reload of zipped and gzipped ROMS
Mon, 01 Jan 2024 20:02:41 -0800 Michael Pavone Fix incorrect manipulation of lock-on cart memory map
Mon, 01 Jan 2024 19:50:20 -0800 Michael Pavone Fix asan violation that occurs when locking on a cart with its own mapper hardware
Mon, 01 Jan 2024 19:27:31 -0800 Michael Pavone Fix crash when loading a subsequent ROM after lock-on
Sat, 23 Dec 2023 23:03:31 -0800 Michael Pavone Implement watchpoints in Z80 debugger
Sat, 23 Dec 2023 22:11:43 -0800 Michael Pavone Oops, wrong type in sizeof for m68k_add_watchpoint
Sat, 23 Dec 2023 22:04:27 -0800 Michael Pavone Implement gdb remote kill command
Sat, 23 Dec 2023 21:54:33 -0800 Michael Pavone Implement watchpoints in gdb remote protocol
Sat, 23 Dec 2023 17:37:57 -0800 Michael Pavone Implement 68K watchpoints in internal debugger
Wed, 13 Dec 2023 20:09:18 -0800 Michael Pavone Basic string support in debugger language
Wed, 06 Dec 2023 22:25:49 -0800 Michael Pavone Add debugger load command
Tue, 05 Dec 2023 21:29:21 -0800 Michael Pavone Add debugger save command
Wed, 29 Nov 2023 23:06:50 -0800 Michael Pavone Hide cursor in fullscreen when UI is not active
Wed, 29 Nov 2023 22:56:36 -0800 Michael Pavone Restore reset of refresh counter after DMA since its removal caused some regressions
Sat, 25 Nov 2023 11:54:56 -0800 Michael Pavone Add some uniforms to allow more sophisticated interlace and scanline handling in shaders
Fri, 24 Nov 2023 14:44:01 -0800 Michael Pavone Fix regression in savestate loading
Wed, 22 Nov 2023 23:07:30 -0800 Michael Pavone Fix issue that would break debug windows when config update causes window to be recreated
Wed, 22 Nov 2023 22:59:57 -0800 Michael Pavone Fix issue that broke debug views when toggling fullscreen
Tue, 21 Nov 2023 21:35:14 -0800 Michael Pavone Prefix most hex-formatted values output by debugger with $ for consistency with number literal parsing
Tue, 21 Nov 2023 21:01:16 -0800 Michael Pavone Ensure VDP double_res flag is updated when loading a save state
Tue, 21 Nov 2023 20:47:11 -0800 Michael Pavone Handle changes to sample rate while content is running
Tue, 21 Nov 2023 20:32:00 -0800 Michael Pavone Fix read of audio sample rate in Nuklear UI
Mon, 20 Nov 2023 20:41:10 -0800 Michael Pavone Fix Sega CD regression in 32-bit builds
Mon, 20 Nov 2023 20:20:14 -0800 Michael Pavone Fix VRAM viewer and plane viewer in double-resolution interlace mode
Mon, 20 Nov 2023 19:53:00 -0800 Michael Pavone Fix regression in debugger for Mega CD
Sat, 18 Nov 2023 22:00:45 -0800 Michael Pavone Fix accidental search and replace in UI code
Sat, 18 Nov 2023 11:34:33 -0800 Michael Pavone Add media player file extensions to file browser config
Sat, 18 Nov 2023 09:36:29 -0800 Michael Pavone Properly free sound chips in VGM player
Fri, 17 Nov 2023 01:05:32 -0800 Michael Pavone Very basic UI for media player
Fri, 17 Nov 2023 00:30:46 -0800 Michael Pavone Fix mediaplayer play/pause handling
Wed, 15 Nov 2023 23:23:52 -0800 Michael Pavone Re-enable VGM looping. Enable oscilloscope in VGM player. Fix VGM player PSG output
Wed, 15 Nov 2023 23:23:04 -0800 Michael Pavone Fix psg panning implementation
Mon, 13 Nov 2023 23:48:10 -0800 Michael Pavone Merge
Thu, 09 Nov 2023 23:30:20 -0800 Michael Pavone Initial stab at user-defined functions in debugger language
Mon, 13 Nov 2023 23:37:29 -0800 Michael Pavone Fix netplay crash
Fri, 10 Nov 2023 21:18:02 -0800 Michael Pavone Better spacing in firmware settings
Fri, 10 Nov 2023 13:45:23 -0800 Michael Pavone Fix handling of overscan in internal screenshots
Thu, 09 Nov 2023 19:22:07 -0800 Michael Pavone Add some more builtin functions to debugger language
Wed, 08 Nov 2023 23:47:47 -0800 Michael Pavone Add missing math.h include
Wed, 08 Nov 2023 23:47:26 -0800 Michael Pavone Basic function call support in debug language
Wed, 08 Nov 2023 00:09:33 -0800 Michael Pavone Add support for function call expressions in debug parser
Tue, 07 Nov 2023 22:19:21 -0800 Michael Pavone Basic float support in debug language
Mon, 06 Nov 2023 22:41:33 -0800 Michael Pavone Refactor debugger a bit. Allow types other than integers to be passed in expressions and stored in arrays. Better namespace support
Mon, 30 Oct 2023 00:07:56 -0700 Michael Pavone Initial implementation of VDP register write breakpoints
Sat, 28 Oct 2023 16:04:58 -0700 Michael Pavone Expose some more emu state via debugger array mechanism
Sat, 28 Oct 2023 14:39:19 -0700 Michael Pavone Support for arrays in debugger language
Sat, 28 Oct 2023 00:52:10 -0700 Michael Pavone Give debugger expression engine access to VDP and Sub CPU values. Add basic variable support
Fri, 27 Oct 2023 23:49:04 -0700 Michael Pavone Fix annoying bug in debugger tokenizer
Sun, 22 Oct 2023 11:57:53 -0700 Michael Pavone Don't use absolute paths for GTK so things work across distros without extra work
Sat, 21 Oct 2023 19:22:01 -0700 Michael Pavone Add an option to use the system file picker on Linux and Windows
Thu, 19 Oct 2023 23:27:57 -0700 Michael Pavone Remove old refresh hack that is causing VDPFifoTesting to have a failed test
Wed, 18 Oct 2023 23:27:55 -0700 Michael Pavone More accurate CDD pause behavior
Wed, 18 Oct 2023 23:27:14 -0700 Michael Pavone Fix bug in CD-ROM scrambling algorithm
Wed, 18 Oct 2023 23:26:51 -0700 Michael Pavone Bump up 68K stack storage as old value was insufficient in some cases
Mon, 16 Oct 2023 23:30:04 -0700 Michael Pavone Allow 68K to return mid-instruction. Adjust how 68K interrupt ack works so int2 busy flag timing is more correct. Fix some other SCD timing issues
Fri, 13 Oct 2023 22:44:36 -0700 Michael Pavone Fix regression from asan/ubsan fix
Wed, 11 Oct 2023 23:18:16 -0700 Michael Pavone Fix backwards seek calculation
Wed, 11 Oct 2023 11:36:18 -0700 Michael Pavone Minor fix to seek time calculation
Sat, 07 Oct 2023 18:04:35 -0700 Michael Pavone Fix some issues identified by asan/ubsan
Fri, 06 Oct 2023 00:20:37 -0700 Michael Pavone Fix stupid off by one in PCM RAM writes
Fri, 06 Oct 2023 00:20:18 -0700 Michael Pavone Fix timing of sub CPU level 5 interrupt when main CPU is reading CDC data
Sun, 01 Oct 2023 23:41:19 -0700 Michael Pavone Updated NTSC shader from Sik
Sun, 01 Oct 2023 23:39:48 -0700 Michael Pavone Implement CD-ROM data sector scrambling/descrambling
Sun, 17 Sep 2023 23:03:28 -0700 Michael Pavone Add some missing unlicensed games to the ROM DB
Mon, 04 Sep 2023 20:54:27 -0700 Michael Pavone Slightly more correct implementation of MED extended Sega mapper so s2built debug build doesn't hang
Sat, 02 Sep 2023 12:08:43 -0700 Michael Pavone Fix crash when function pointer path is taken in MMAP_FUNC_NULL region that also has MMAP_CODE
Sat, 02 Sep 2023 10:52:16 -0700 Michael Pavone Fix silly regression in SMS mode
Thu, 31 Aug 2023 23:34:48 -0700 Michael Pavone Fix first column bug behavior
Thu, 31 Aug 2023 20:28:33 -0700 Michael Pavone Make bogus word RAM read more appropriately bogus
Sat, 26 Aug 2023 20:32:53 -0700 Michael Pavone Automatically format Sega CD backup RAM
Sat, 26 Aug 2023 19:59:44 -0700 Michael Pavone Fix regression in mega-color image demos
Wed, 23 Aug 2023 23:53:25 -0700 Michael Pavone Fix linux nightly build hopefully
Wed, 23 Aug 2023 23:36:35 -0700 Michael Pavone Add a couple of SG-1000 games with on-cart RAM to ROM DB
Wed, 23 Aug 2023 22:20:48 -0700 Michael Pavone Fix missing init in fake TMSS
Wed, 23 Aug 2023 22:09:35 -0700 Michael Pavone Fix M68K STOP instruction for sub CPU
Wed, 23 Aug 2023 21:38:39 -0700 Michael Pavone Add NTSC composite shader by Sik
Wed, 23 Aug 2023 21:36:09 -0700 Michael Pavone Add bootleg Super Mario 2 1998 to ROM db
Sun, 06 Aug 2023 20:00:33 -0700 Michael Pavone Fix Z80 access to VDP debug register
Tue, 18 Jul 2023 22:57:57 -0700 Michael Pavone Merge
Tue, 18 Jul 2023 21:46:09 -0700 Michael Pavone Initial Codemasters mapper support
Fri, 23 Jun 2023 20:59:56 -0700 Michael Pavone Add ROM DB entry for Forgotten Worlds
Fri, 23 Jun 2023 18:47:13 -0700 Michael Pavone Add recently dumped Heartbeat Personal Trainer games to ROM DB
Fri, 23 Jun 2023 18:47:00 -0700 Michael Pavone Small fix to utf16 to utf8 util funciton
Thu, 15 Jun 2023 09:36:11 -0700 Michael Pavone More fully baked ROM db support for SMS
Tue, 09 May 2023 09:03:37 -0700 Michael Pavone Initial work on ROM DB support for SMS/GG games
Sun, 02 Apr 2023 23:38:21 -0700 Michael Pavone Slightly more reasonable threshold value for axes during mapping. Still pretty broken though
Sun, 02 Apr 2023 23:36:30 -0700 Michael Pavone Make UI respect stick deadzone
Sun, 02 Apr 2023 23:21:39 -0700 Michael Pavone Make deadzones configurable and bump up the default value
Sun, 02 Apr 2023 23:21:04 -0700 Michael Pavone Allow dpad to increment/decrement property fields
Fri, 31 Mar 2023 00:17:40 -0700 Michael Pavone Workaround for SDL2 being unreliable in updating mapping for already "open" game controller
Thu, 30 Mar 2023 23:20:12 -0700 Michael Pavone Apply binding changes after a config change in UI
Thu, 30 Mar 2023 20:20:25 -0700 Michael Pavone Fix goof in right analog stick mapping UI
Wed, 29 Mar 2023 22:40:05 -0700 Michael Pavone Fix use after free when re-entering controller binding UI after saving bindings
Wed, 29 Mar 2023 22:36:34 -0700 Michael Pavone Fix analog stick UI for real. Allow clearing a controller binding
Wed, 29 Mar 2023 22:11:03 -0700 Michael Pavone Fix analog stick directions being messed up in controller binding UI
Mon, 27 Mar 2023 21:55:22 -0700 Michael Pavone Fix DPI scaling when OpenGL is enabled
Sun, 26 Mar 2023 22:39:18 -0700 Michael Pavone Initial stab at DPI scaling support
Thu, 23 Mar 2023 22:38:51 -0700 Michael Pavone Fix silly bug I introduced when trying to fix the problem from the SDL2 upgrade
Thu, 23 Mar 2023 22:37:08 -0700 Michael Pavone Migrate ui.exit to ui.menu and create a new ui.exit for quitting
Wed, 15 Mar 2023 19:28:11 -0700 Michael Pavone Merge