log

age author description
Sun, 30 Dec 2018 19:40:32 -0800 Mike Pavone Allow optimization flag overrides in Makefile
Sun, 30 Dec 2018 18:48:08 -0800 Mike Pavone Optimize YM operator modulation
Sun, 30 Dec 2018 14:43:30 -0800 Michael Pavone Fix some rendering bugs introduced in previous VDP optimizations
Fri, 28 Dec 2018 12:08:43 -0800 Michael Pavone Preserve WAVE logging FILE * across YM2612 device reset
Thu, 27 Dec 2018 10:40:24 -0800 Michael Pavone Small optimization to render_map
Thu, 27 Dec 2018 09:23:51 -0800 Michael Pavone Optimized render_map_output a bit
Tue, 25 Dec 2018 11:40:00 -0800 Michael Pavone Fix headless mode
Mon, 24 Dec 2018 11:11:24 -0800 Michael Pavone Re-order IO device type enum so "None" is selected when no device is specified for a port
Tue, 18 Dec 2018 19:58:00 -0800 Michael Pavone Allow closing VDP debug windows with the close button in the window title bar
Tue, 25 Dec 2018 11:12:26 -0800 Michael Pavone Merge from default mame_interp
Sat, 15 Dec 2018 13:06:47 -0800 Michael Pavone Update binding UI for non-standard controller layouts
Fri, 14 Dec 2018 19:24:51 -0800 Michael Pavone Added PS4 6-button fighting pad image and cleaned up controller image handling code
Fri, 30 Nov 2018 00:35:05 -0800 Michael Pavone Added code for actually saving new controller bindings to an appropriate key in the config file
Tue, 20 Nov 2018 01:10:03 -0800 Michael Pavone Populate layer debug buffer during inactive display
Mon, 19 Nov 2018 19:26:57 -0800 Michael Pavone Removed old VDP debug functionality
Mon, 19 Nov 2018 19:10:16 -0800 Michael Pavone Implemented support for toggling off a debug view
Mon, 19 Nov 2018 09:52:07 -0800 Michael Pavone Basic version of layer compositing debug view in a separate window
Fri, 16 Nov 2018 19:56:24 -0800 Michael Pavone Small cleanup of vdp_context struct layout and removal of separately allocated buffers
Thu, 15 Nov 2018 22:21:09 -0800 Michael Pavone Implemented left column blank register bit in mode 5
Wed, 14 Nov 2018 22:16:35 -0800 Michael Pavone Initial stab at CRAM debug in a detached window
Sun, 11 Nov 2018 22:39:29 -0800 Michael Pavone Fix for VRAM byte write order broke VDP FIFO testing ROM results. This change cleans up VRAM writes and fixes the regression while preserving the correct VRAM byte write order
Sun, 11 Nov 2018 11:33:38 -0800 Mike Pavone Make sure M68K sync and target cycles are updated after loading a savestate. Fixes an issue in which loading a savestate would result in things being unresponsive until emulation cycle caught up to whatever the pre-state load sync cycle was
Sat, 10 Nov 2018 15:27:39 -0800 Michael Pavone Fix edge case in DRC audio path
Fri, 09 Nov 2018 20:16:09 -0800 Michael Pavone Added VRAM debug window
Fri, 09 Nov 2018 09:26:07 -0800 Michael Pavone Use SDL_GL_MakeCurrent to make the SDL renderer API windows play nice with GL windows
Mon, 05 Nov 2018 00:30:44 -0800 Michael Pavone Fix order bytes of a word are written into VRAM from the FIFO. Fixes ticket 36, the graphical glitch in Road Rash 3
Sun, 04 Nov 2018 22:51:50 -0800 Michael Pavone WIP new VDP plane debug view and support for detached VDP debug views generally
Sun, 04 Nov 2018 11:45:41 -0800 Michael Pavone Added a 68K debugger command for setting a register
Thu, 01 Nov 2018 20:14:56 -0700 Michael Pavone Forcefully update the display when entering the 68K debugger so you can see it update in realtime as you step through the code
Wed, 31 Oct 2018 21:58:59 -0700 Michael Pavone Avoid changing VDP status flags when executing debugger commands