log

age author description
Tue, 21 Mar 2017 21:40:47 -0700 Michael Pavone Make save directory configurable. Satisfies ticket:4
Tue, 21 Mar 2017 19:56:50 -0700 Michael Pavone Allow variables in screenshot_path like initial_path
Tue, 21 Mar 2017 19:48:08 -0700 Michael Pavone Don't leak a ternary tree when building the menu's initial path
Tue, 21 Mar 2017 00:40:25 -0700 Michael Pavone Allow initial_path to contain variable references which allows the default value to be actually specified in the default config file
Sun, 19 Mar 2017 18:32:49 -0700 Michael Pavone Adjust Z80 interrupt pulse duration to match hardware measurements
Sun, 19 Mar 2017 12:54:20 -0700 Michael Pavone Change handling of invalid scroll plane sizes. Fixes title and high score screens in The Incredible Hulk
Sun, 19 Mar 2017 11:17:40 -0700 Michael Pavone Adjust DMA start delay to not break the FIFO Wait State test in the VDP FIFO Testing ROM
Sun, 19 Mar 2017 11:14:34 -0700 Michael Pavone Minor fix to hacky refresh emulation code to more closely match my intent
Sun, 19 Mar 2017 00:34:15 -0700 Michael Pavone Add Mega Everdrive style header detection for homebrew using the SSF2 mapper, though without the Mega Everdrive extensions. Properly invalidate translated code on a bank switch when using the SSF2/Sega mapper
Sat, 18 Mar 2017 23:18:37 -0700 Michael Pavone Basic refresh emulation that doesn't break direct color DMA demos. Fixes sound after entering pause menu in Pacman 2: The New Adventures
Sat, 18 Mar 2017 17:09:14 -0700 Michael Pavone Remove hacky post-DMA delay add proper pre-DMA delay based on logic analyzer capture. 512 color screen is a bit messed up but mostly works. Needs investigation
Fri, 17 Mar 2017 08:05:55 -0700 Michael Pavone Minor fix to timing of "early" overflow case in divs when the dividend is negative
Fri, 17 Mar 2017 08:02:03 -0700 Michael Pavone Fixed some deficiencies in the 68K test generator
Wed, 15 Mar 2017 19:05:27 -0700 Michael Pavone Cycle accurate implementation of divs
Tue, 14 Mar 2017 00:06:19 -0700 Michael Pavone Fix heuristic detection of SRAM for 3MB ROMs with SRAM at the 3MB mark
Tue, 14 Mar 2017 00:05:33 -0700 Michael Pavone Added a ROM DB entry for Hardball III. This game lacks a proper SRAM header
Mon, 13 Mar 2017 23:14:13 -0700 Michael Pavone RESET is not a terminal instruction on the 68K. Fixes a crash bug in Chavez II and possibly other games
Mon, 13 Mar 2017 23:13:24 -0700 Michael Pavone Fix VDP buffer overrun that was causing sprite flickering in some games
Mon, 13 Mar 2017 00:23:58 -0700 Michael Pavone Properly treat invalid addressing modes for PEA/LEA as invalid instructinos
Thu, 09 Mar 2017 23:50:46 -0800 Michael Pavone Fix undefined flags on overflow and divide by zero for divu based on hardware test. Fix saving result of divu when destination is not stored in a host register
Thu, 09 Mar 2017 22:17:46 -0800 Michael Pavone Fix bug in handling of translating unmapped addresses
Thu, 09 Mar 2017 21:31:31 -0800 Michael Pavone Forgot to update flags in the "good" case of the new divu code
Thu, 09 Mar 2017 19:23:24 -0800 Michael Pavone Fix graphical corruption and sprite flickering introduced into some games by the last change for horizontal border support
Tue, 07 Mar 2017 20:17:12 -0800 Michael Pavone Fill in the rest of the framebuffer holes created by horizontal border. Work remains for things to be seemless when display gets turned on and off mid frame
Tue, 07 Mar 2017 00:01:16 -0800 Michael Pavone Fix some of the framebuffer fill holes introduced by horizontal border changes
Mon, 06 Mar 2017 23:05:31 -0800 Michael Pavone Adjust correspondance between slot number and actual video output to better match video signal measurements and analysis of Outrunners behavior on hardware. Partially fixes ticket:13
Mon, 06 Mar 2017 09:54:44 -0800 Michael Pavone Render horizontal border in H32 mode as well. Both modes still need some minor work to deal with inactive/active transition
Mon, 06 Mar 2017 09:46:50 -0800 Michael Pavone Width on glTexSubImage2D call in render_framebuffer_updated needs to match the buffer pitch
Mon, 06 Mar 2017 00:23:35 -0800 Michael Pavone Initial stab at horizontal border emulation. Only works for H40 and still has a few minor holes to fill
Sat, 04 Mar 2017 21:34:15 -0800 Michael Pavone Don't allow the keyboard capture key to get passed to the emulated keyboard