log

age author description
Fri, 31 Mar 2017 19:11:04 -0700 Michael Pavone Allow adding .w or .b to select just the low word or byte of a register in a 68K debugger print command
Fri, 31 Mar 2017 19:07:04 -0700 Michael Pavone Allow printing current frame number in 68K debugger
Fri, 31 Mar 2017 09:49:02 -0700 Michael Pavone Fix accidental fallthrough on com debugger command
Thu, 30 Mar 2017 23:59:57 -0700 Michael Pavone YM2612 should also be reset on system soft reset
Thu, 30 Mar 2017 23:57:30 -0700 Michael Pavone Reset YM2612 whenver the Z80 is reset. Fixes issue with stuck notes in Fantastic Dizzy and Kid Chameleon
Wed, 29 Mar 2017 22:31:37 -0700 Michael Pavone Added Might and Magic III prototype to ROM DB as it requires SRAM, but does not indicate it in the standard header
Wed, 29 Mar 2017 09:29:38 -0700 Michael Pavone Update ROM DB to override region for Japanese version of Atomic Robo-Kid (incorrect header) and to support some more unlicensed Chinese games with fixed value registers as documented by Andlabs on the Sega Retro wiki
Wed, 29 Mar 2017 00:29:44 -0700 Michael Pavone Allow games to be specified in ROM DB via sha1 instead of product ID. Added a new ROM DB memory map device type fixed for emulating simple fixed value copy protection registers. Used those two features to support Ya Se Chuan Shuo via a ROM DB entry.
Tue, 28 Mar 2017 09:39:54 -0700 Michael Pavone Fix exit trace mode edge case. Call do_sync if trace mode bit is changed in eori sr
Tue, 28 Mar 2017 00:13:35 -0700 Michael Pavone Implemented M68K trace mode. Some edge cases/SR update paths still need work
Mon, 27 Mar 2017 09:45:40 -0700 Michael Pavone Add Japanese version of SSF2 to ROM database
Mon, 27 Mar 2017 00:40:10 -0700 Michael Pavone Initial implementation of YM2612 SSG-EG mode
Sat, 25 Mar 2017 15:41:52 -0700 Michael Pavone Basic implementation of CSM mode that should handle documented edge cases. Dodesn't handle the weird undocumented edge cases I don't have a good understanding of yet though
Sat, 25 Mar 2017 11:31:43 -0700 Michael Pavone Fix latching of V32 mode bit
Sat, 25 Mar 2017 00:21:32 -0700 Michael Pavone Prevent blowing past our native translated instruction size of 255 bytes when translating movem with a large register list. Fixes bug in which Fantastic Dizzy was completely broken on 32-bit builds