log

age author description
Mon, 27 Jan 2014 22:12:22 -0800 Michael Pavone Fix timing of certain ld and jp instructions in the Z80 core
Mon, 06 Jan 2014 22:54:05 -0800 Michael Pavone The local clone on my laptop got messed up and some changes had not been pushed. This commit represents the status of the working copy from that clone. It unfortunately contains some changes that I did not intend to commit yet, but this seems like the best option at the moment.
Thu, 31 Oct 2013 01:00:32 -0700 Mike Pavone Add support for left and right shift keys
Thu, 31 Oct 2013 00:28:27 -0700 Mike Pavone Small optimization for H40 mode
Tue, 29 Oct 2013 23:13:15 -0700 Mike Pavone Fix allocation and memset size for field buffers when using OpenGL
Tue, 29 Oct 2013 19:11:45 -0700 Mike Pavone Use OpenGL by default. Add OpenGL switch to help text
Tue, 29 Oct 2013 19:09:19 -0700 Mike Pavone Preserve aspect ratio unless config file says otherwise
Tue, 29 Oct 2013 00:03:11 -0700 Mike Pavone Merge
Mon, 28 Oct 2013 23:59:59 -0700 Mike Pavone Pull shader file names from config file.
Mon, 28 Oct 2013 23:50:28 -0700 Mike Pavone Move shader files to their own directory. Read shaders from /.config/blastem/shaders or from path_to_exe/shaders instead of the current working directory.
Mon, 28 Oct 2013 21:48:46 -0700 Mike Pavone Extract function to determine executable directory from load_config so it can be used elsewhere
Mon, 28 Oct 2013 19:37:30 -0700 Mike Pavone Allow OpenGL support to be disabled at compile time. Move generic utility functions out of config.c
Mon, 07 Oct 2013 10:02:08 -0700 Mike Pavone Initial implementation of sprite overflow and sprite collision status register flags
Fri, 04 Oct 2013 20:16:18 -0700 Mike Pavone Add support for UI bindings on gamepad buttons and dpads
Sun, 27 Oct 2013 22:08:02 -0700 Mike Pavone Merged OpenGL branch