Sat, 18 Mar 2017 23:18:37 -0700 |
Michael Pavone |
Basic refresh emulation that doesn't break direct color DMA demos. Fixes sound after entering pause menu in Pacman 2: The New Adventures
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Sat, 18 Mar 2017 17:09:14 -0700 |
Michael Pavone |
Remove hacky post-DMA delay add proper pre-DMA delay based on logic analyzer capture. 512 color screen is a bit messed up but mostly works. Needs investigation
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Fri, 17 Mar 2017 08:05:55 -0700 |
Michael Pavone |
Minor fix to timing of "early" overflow case in divs when the dividend is negative
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Fri, 17 Mar 2017 08:02:03 -0700 |
Michael Pavone |
Fixed some deficiencies in the 68K test generator
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Wed, 15 Mar 2017 19:05:27 -0700 |
Michael Pavone |
Cycle accurate implementation of divs
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Tue, 14 Mar 2017 00:06:19 -0700 |
Michael Pavone |
Fix heuristic detection of SRAM for 3MB ROMs with SRAM at the 3MB mark
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Tue, 14 Mar 2017 00:05:33 -0700 |
Michael Pavone |
Added a ROM DB entry for Hardball III. This game lacks a proper SRAM header
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Mon, 13 Mar 2017 23:14:13 -0700 |
Michael Pavone |
RESET is not a terminal instruction on the 68K. Fixes a crash bug in Chavez II and possibly other games
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Mon, 13 Mar 2017 23:13:24 -0700 |
Michael Pavone |
Fix VDP buffer overrun that was causing sprite flickering in some games
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Mon, 13 Mar 2017 00:23:58 -0700 |
Michael Pavone |
Properly treat invalid addressing modes for PEA/LEA as invalid instructinos
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Thu, 09 Mar 2017 23:50:46 -0800 |
Michael Pavone |
Fix undefined flags on overflow and divide by zero for divu based on hardware test. Fix saving result of divu when destination is not stored in a host register
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Thu, 09 Mar 2017 22:17:46 -0800 |
Michael Pavone |
Fix bug in handling of translating unmapped addresses
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Thu, 09 Mar 2017 21:31:31 -0800 |
Michael Pavone |
Forgot to update flags in the "good" case of the new divu code
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Thu, 09 Mar 2017 19:23:24 -0800 |
Michael Pavone |
Fix graphical corruption and sprite flickering introduced into some games by the last change for horizontal border support
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Tue, 07 Mar 2017 20:17:12 -0800 |
Michael Pavone |
Fill in the rest of the framebuffer holes created by horizontal border. Work remains for things to be seemless when display gets turned on and off mid frame
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Tue, 07 Mar 2017 00:01:16 -0800 |
Michael Pavone |
Fix some of the framebuffer fill holes introduced by horizontal border changes
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Mon, 06 Mar 2017 23:05:31 -0800 |
Michael Pavone |
Adjust correspondance between slot number and actual video output to better match video signal measurements and analysis of Outrunners behavior on hardware. Partially fixes ticket:13
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Mon, 06 Mar 2017 09:54:44 -0800 |
Michael Pavone |
Render horizontal border in H32 mode as well. Both modes still need some minor work to deal with inactive/active transition
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Mon, 06 Mar 2017 09:46:50 -0800 |
Michael Pavone |
Width on glTexSubImage2D call in render_framebuffer_updated needs to match the buffer pitch
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Mon, 06 Mar 2017 00:23:35 -0800 |
Michael Pavone |
Initial stab at horizontal border emulation. Only works for H40 and still has a few minor holes to fill
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Sat, 04 Mar 2017 21:34:15 -0800 |
Michael Pavone |
Don't allow the keyboard capture key to get passed to the emulated keyboard
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Sat, 04 Mar 2017 19:02:53 -0800 |
Michael Pavone |
Fix info_message/warning/error functions to deal with limitations of vsnprintf on Windows
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Sat, 04 Mar 2017 12:00:42 -0800 |
Michael Pavone |
Fix secondary targets
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Sat, 04 Mar 2017 11:50:14 -0800 |
Michael Pavone |
Implement raw screenshot functionality requested in ticket:10
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Fri, 03 Mar 2017 23:51:29 -0800 |
Michael Pavone |
Cycle accurate divu and undefined flags for overflow case
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Thu, 02 Mar 2017 22:22:54 -0800 |
Michael Pavone |
Improve hacky name parsing code to handle Whac a Critter/Mallet Legend
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Thu, 02 Mar 2017 22:18:15 -0800 |
Michael Pavone |
Fix implementation of in c and out c on 32-bit x86
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Thu, 02 Mar 2017 21:08:33 -0800 |
Michael Pavone |
Support for the Realtec mapper. Needs testing with games besides The Earth Defend
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Wed, 01 Mar 2017 00:14:50 -0800 |
Michael Pavone |
Fix scancode for F key
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Wed, 01 Mar 2017 00:08:18 -0800 |
Michael Pavone |
Fix removal of scan codes from buffer in XBAND keyboard
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Wed, 01 Mar 2017 00:00:04 -0800 |
Michael Pavone |
Only allow keyboard capture if the emulated system has a keyboard attached
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Tue, 28 Feb 2017 23:52:16 -0800 |
Michael Pavone |
Automatically connect XBAND keyboard if XBAND ROM is detected
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Tue, 28 Feb 2017 23:50:12 -0800 |
Michael Pavone |
Implement keyboard capture functionality
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Tue, 28 Feb 2017 21:59:58 -0800 |
Michael Pavone |
immediate and predecrement are illegal source address modes for movem. Fixes ticket:8 and ticket:9
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Mon, 27 Feb 2017 00:38:53 -0800 |
Michael Pavone |
Don't depend on USER being set in build_nightly as it does not seem to work when build job is run from cron
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Mon, 27 Feb 2017 00:28:05 -0800 |
Michael Pavone |
More logging. Fix path in upload step of build_upload_win_nightly
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Mon, 27 Feb 2017 00:21:38 -0800 |
Michael Pavone |
Add some logging to build_nightly
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Mon, 27 Feb 2017 00:17:53 -0800 |
Michael Pavone |
Eliminate usage of wine in build_release
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Mon, 27 Feb 2017 00:02:20 -0800 |
Michael Pavone |
build_upload_win_nightly needs some steps from build_nightly since it skips invoking that script and instead calls build_release directly
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Sun, 26 Feb 2017 23:37:11 -0800 |
Michael Pavone |
Missed a usage of Wine in Makefile
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Sun, 26 Feb 2017 23:25:11 -0800 |
Michael Pavone |
Windows nightly build upload script
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Sun, 26 Feb 2017 23:20:11 -0800 |
Michael Pavone |
Fix direct usage of read rather than GDB_READ in gdb_remote.c
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Sun, 26 Feb 2017 23:18:21 -0800 |
Michael Pavone |
Update Windows build to use mingw-w64 cross compiler rather than Wine
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Sun, 26 Feb 2017 20:50:03 -0800 |
Michael Pavone |
Seems like network in the container takes a moment to work, added a sleep to build_upload_nightly to compensate
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Sun, 26 Feb 2017 20:21:52 -0800 |
Michael Pavone |
Use public key auth rather than trying to make passowrd auth work in a script
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Sun, 26 Feb 2017 19:51:05 -0800 |
Michael Pavone |
Fixes for nightly build upload script
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Sun, 26 Feb 2017 16:49:26 -0800 |
Michael Pavone |
Fun untested changes for uploading nightly builds
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Sun, 26 Feb 2017 01:55:34 -0800 |
Michael Pavone |
Remove clean step from SDL and glew dependencies in release_build script. Should not be needed now that each build type will have it's own environment
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Sun, 26 Feb 2017 01:46:39 -0800 |
Michael Pavone |
Back out -j4 on blastem make as it appears to be calling problems too
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Sun, 26 Feb 2017 01:40:53 -0800 |
Michael Pavone |
Back out -j4 on sdl make as it does not appear to be safe
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Sun, 26 Feb 2017 01:29:37 -0800 |
Michael Pavone |
Add some parallelism to build_release make invocations
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Sun, 26 Feb 2017 01:10:09 -0800 |
Michael Pavone |
Small fix to build_nightly
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Sun, 26 Feb 2017 01:08:42 -0800 |
Michael Pavone |
Small fix to build_nightly
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Sun, 26 Feb 2017 00:57:29 -0800 |
Michael Pavone |
Added untested script for part of a nightly build process
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Sat, 25 Feb 2017 02:31:07 -0800 |
Michael Pavone |
Initial implementation of the XBAND "Eric Smith" keyboard
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Sat, 25 Feb 2017 02:30:55 -0800 |
Michael Pavone |
Cut down on the verbose logging in XBAND code
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Fri, 24 Feb 2017 00:08:52 -0800 |
Michael Pavone |
Awful hack to get the XBAND menu booting
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Thu, 23 Feb 2017 22:09:34 -0800 |
Michael Pavone |
Minor xband fixes
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Thu, 23 Feb 2017 00:08:37 -0800 |
Michael Pavone |
WIP support for XBAND mapper hardware
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Thu, 23 Feb 2017 00:08:17 -0800 |
Michael Pavone |
WIP update to README for 0.5.0
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Thu, 23 Feb 2017 00:08:04 -0800 |
Michael Pavone |
Minor fix to 68K instruction decoder
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Sun, 19 Feb 2017 17:37:25 -0800 |
Michael Pavone |
Fix loading of the R register from the in memory context
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Sun, 19 Feb 2017 12:41:57 -0800 |
Michael Pavone |
Ported correct but inefficient overlapping instruction handling from 68K core to Z80 core. Fixed remaining stack alignment issue for Z80 breakpoints on 64-bit. Probably still needs fixing for 32-bit
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Sat, 18 Feb 2017 05:42:37 -0800 |
Michael Pavone |
Fix indentation of -m option
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Tue, 14 Feb 2017 05:14:10 -0800 |
Michael Pavone |
Hacky fix so sound works in Project MD again
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Tue, 14 Feb 2017 04:44:37 -0800 |
Michael Pavone |
Fix handling of SRAM overlapping with ROM
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Tue, 14 Feb 2017 04:15:49 -0800 |
Michael Pavone |
Add mising include in genesis.c so the Windows build works again
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Sun, 12 Feb 2017 12:38:31 -0800 |
Michael Pavone |
Fix timing for instructions using BINARY_IMPL
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Thu, 09 Feb 2017 00:49:53 -0800 |
Michael Pavone |
Properly treat bad addressing modes in OR/AND as illegal instructions
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Sat, 04 Feb 2017 00:44:29 -0800 |
Michael Pavone |
Update TODO to reflect MULU/MULS improvements
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Sat, 04 Feb 2017 00:41:15 -0800 |
Michael Pavone |
Cycle accurate MULU/MULS emulation
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Wed, 01 Feb 2017 21:19:35 -0800 |
Michael Pavone |
Basic implementation of serial IO registers, but without actual serial IO support. Needed to run a certain software check cartridge that is floating around.
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Wed, 01 Feb 2017 19:33:11 -0800 |
Michael Pavone |
Fix regression in handling of unmapped memory addresses
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Sun, 29 Jan 2017 11:06:22 -0800 |
Michael Pavone |
Remove movem item from TODO since it is done
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Sun, 29 Jan 2017 00:15:18 -0800 |
Michael Pavone |
Implement extra read and fix movem timing generally
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Sat, 28 Jan 2017 23:50:38 -0800 |
Michael Pavone |
Minor TODO list update
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Sat, 28 Jan 2017 23:50:15 -0800 |
Michael Pavone |
Fix vgmplay and stateview targets
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Fri, 27 Jan 2017 22:30:52 -0800 |
Michael Pavone |
Implement SMS hardware soft reset (note only available on real hardware on the Genesis in PBC mode)
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Fri, 27 Jan 2017 21:27:37 -0800 |
Michael Pavone |
Implement soft reset in Genesis mode
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Thu, 26 Jan 2017 23:49:13 -0800 |
Michael Pavone |
Basic support for mapping an analog axis to functionality
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Thu, 26 Jan 2017 20:30:33 -0800 |
Michael Pavone |
Update default config to map leftstick/l3 to quick save
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Thu, 26 Jan 2017 20:28:00 -0800 |
Michael Pavone |
Added mappings to allow PS-style names for leftstick/rightstick click actions aka l3/r3
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Thu, 26 Jan 2017 20:07:17 -0800 |
Michael Pavone |
Added config file option to specify that RAM should be randomly initialized. Moved default_region inside a new "system" parent node in config
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Thu, 26 Jan 2017 09:08:23 -0800 |
Michael Pavone |
Updated TODO
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Thu, 26 Jan 2017 00:55:02 -0800 |
Michael Pavone |
Allow toggling full screen mode at runtime. Allow resizing the window in windowed mode. Allow specifying the aspect ratio in the config file.
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Wed, 25 Jan 2017 09:41:12 -0800 |
Michael Pavone |
Use filename for game title in SMS mode
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Tue, 24 Jan 2017 23:59:32 -0800 |
Michael Pavone |
Minor TODO list update
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Tue, 24 Jan 2017 23:45:30 -0800 |
Michael Pavone |
Update TODO list
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Tue, 24 Jan 2017 23:17:24 -0800 |
Michael Pavone |
Adjust mouse cursor in absolute mode/menu to account for presence of top border
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Tue, 24 Jan 2017 23:16:21 -0800 |
Michael Pavone |
Minor cleanup to handle_mouse_moved
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Tue, 24 Jan 2017 23:00:56 -0800 |
Michael Pavone |
Fix stateview and vgmplay targets
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Tue, 24 Jan 2017 21:26:46 -0800 |
Michael Pavone |
Improved parsing of cartridge region header
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Tue, 24 Jan 2017 20:53:10 -0800 |
Michael Pavone |
Make gamepad "semantic" mapping play nice with hotplug support
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Tue, 24 Jan 2017 18:53:55 -0800 |
Michael Pavone |
Added a ROM DB entry for the European version of Another World since it has an invalid region header and does not like being run at 60Hz
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Tue, 24 Jan 2017 00:15:27 -0800 |
Michael Pavone |
Inefficient fix for overlapping instruction problem that was causing issues with Outrunners
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Tue, 24 Jan 2017 00:02:03 -0800 |
Michael Pavone |
Remove accidentally committed debug logging
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Sun, 22 Jan 2017 19:43:04 -0800 |
Michael Pavone |
Update version number for preview build
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Sun, 22 Jan 2017 19:40:32 -0800 |
Michael Pavone |
Force IPV4 for GDB remote debugging on Windows. Bind to localhost instead of unspecified address since listening on external ports probably isn't a good idea in the general case
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Sun, 22 Jan 2017 17:12:17 -0800 |
Michael Pavone |
Fix missing include that prevented building Windows version
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Sun, 22 Jan 2017 16:23:59 -0800 |
Michael Pavone |
Initial support for using SDL2 game controller mapping functionality
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Sun, 22 Jan 2017 16:13:02 -0800 |
Michael Pavone |
Consting up some parameters to ternary tree functions
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Thu, 19 Jan 2017 09:32:34 -0800 |
Michael Pavone |
Fix border rendering at end of line 1FE. vdp_inactive will probably need a small fixup for the edge case when we start between when the vcounter is incremented and the line is truly finished.
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Wed, 18 Jan 2017 23:43:36 -0800 |
Michael Pavone |
Overscan is now configurable
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Wed, 18 Jan 2017 21:30:20 -0800 |
Michael Pavone |
CRAM contention artifact emulation
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Wed, 18 Jan 2017 07:29:06 -0800 |
Michael Pavone |
Fix regression in tracking of 3+ byte instructions in Z80 core
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Tue, 17 Jan 2017 19:01:13 -0800 |
Michael Pavone |
Update gst loader to deal with VDP changes
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Tue, 17 Jan 2017 19:01:04 -0800 |
Michael Pavone |
Undo poorly thought out minor optimization that screwed up rendering
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Tue, 17 Jan 2017 09:27:05 -0800 |
Michael Pavone |
Fix vdp_run_to_vblank
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Tue, 17 Jan 2017 09:18:35 -0800 |
Michael Pavone |
Disable timing debug
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Tue, 17 Jan 2017 09:18:16 -0800 |
Michael Pavone |
Fix line advancement in Mode 4 during inactive display. Fix a Mode 4 VInt timing discrepency
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Tue, 17 Jan 2017 09:17:43 -0800 |
Michael Pavone |
Add some dummy functions to test_int_timing so debug builds of it succeed
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Tue, 17 Jan 2017 09:02:36 -0800 |
Michael Pavone |
Fix H40 VInt inconsistency
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Mon, 16 Jan 2017 23:34:30 -0800 |
Michael Pavone |
Fix H32 VInt timing inconsistency
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Mon, 16 Jan 2017 22:30:21 -0800 |
Michael Pavone |
Fix H32 inconsistency
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Mon, 16 Jan 2017 21:38:49 -0800 |
Michael Pavone |
Added synthetic test for tracking down interrupt timing issues
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Mon, 16 Jan 2017 09:31:33 -0800 |
Michael Pavone |
Fix some timing inconsistencies in H40 mode. Added some ifdefed timing debug code.
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Sun, 15 Jan 2017 22:54:01 -0800 |
Michael Pavone |
Don't adjust cycles every frame. Only when we start getting close to UINT_MAX. Don't adjust all the way down to zero when we do adjust. Shouldn't fix anything, but may make debugging current issues easier.
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Sun, 15 Jan 2017 22:38:31 -0800 |
Michael Pavone |
Rework how inactive lines are handled. Fix H40 cycle increment in slot 182
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Sun, 15 Jan 2017 15:29:32 -0800 |
Michael Pavone |
Fix benchmark mode
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Sun, 15 Jan 2017 15:07:24 -0800 |
Michael Pavone |
Initial work on emulating top and bottom border area
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