log

age author description
Sat, 18 Mar 2017 23:18:37 -0700 Michael Pavone Basic refresh emulation that doesn't break direct color DMA demos. Fixes sound after entering pause menu in Pacman 2: The New Adventures
Sat, 18 Mar 2017 17:09:14 -0700 Michael Pavone Remove hacky post-DMA delay add proper pre-DMA delay based on logic analyzer capture. 512 color screen is a bit messed up but mostly works. Needs investigation
Fri, 17 Mar 2017 08:05:55 -0700 Michael Pavone Minor fix to timing of "early" overflow case in divs when the dividend is negative
Fri, 17 Mar 2017 08:02:03 -0700 Michael Pavone Fixed some deficiencies in the 68K test generator
Wed, 15 Mar 2017 19:05:27 -0700 Michael Pavone Cycle accurate implementation of divs
Tue, 14 Mar 2017 00:06:19 -0700 Michael Pavone Fix heuristic detection of SRAM for 3MB ROMs with SRAM at the 3MB mark
Tue, 14 Mar 2017 00:05:33 -0700 Michael Pavone Added a ROM DB entry for Hardball III. This game lacks a proper SRAM header
Mon, 13 Mar 2017 23:14:13 -0700 Michael Pavone RESET is not a terminal instruction on the 68K. Fixes a crash bug in Chavez II and possibly other games
Mon, 13 Mar 2017 23:13:24 -0700 Michael Pavone Fix VDP buffer overrun that was causing sprite flickering in some games
Mon, 13 Mar 2017 00:23:58 -0700 Michael Pavone Properly treat invalid addressing modes for PEA/LEA as invalid instructinos
Thu, 09 Mar 2017 23:50:46 -0800 Michael Pavone Fix undefined flags on overflow and divide by zero for divu based on hardware test. Fix saving result of divu when destination is not stored in a host register
Thu, 09 Mar 2017 22:17:46 -0800 Michael Pavone Fix bug in handling of translating unmapped addresses
Thu, 09 Mar 2017 21:31:31 -0800 Michael Pavone Forgot to update flags in the "good" case of the new divu code
Thu, 09 Mar 2017 19:23:24 -0800 Michael Pavone Fix graphical corruption and sprite flickering introduced into some games by the last change for horizontal border support
Tue, 07 Mar 2017 20:17:12 -0800 Michael Pavone Fill in the rest of the framebuffer holes created by horizontal border. Work remains for things to be seemless when display gets turned on and off mid frame
Tue, 07 Mar 2017 00:01:16 -0800 Michael Pavone Fix some of the framebuffer fill holes introduced by horizontal border changes
Mon, 06 Mar 2017 23:05:31 -0800 Michael Pavone Adjust correspondance between slot number and actual video output to better match video signal measurements and analysis of Outrunners behavior on hardware. Partially fixes ticket:13
Mon, 06 Mar 2017 09:54:44 -0800 Michael Pavone Render horizontal border in H32 mode as well. Both modes still need some minor work to deal with inactive/active transition
Mon, 06 Mar 2017 09:46:50 -0800 Michael Pavone Width on glTexSubImage2D call in render_framebuffer_updated needs to match the buffer pitch
Mon, 06 Mar 2017 00:23:35 -0800 Michael Pavone Initial stab at horizontal border emulation. Only works for H40 and still has a few minor holes to fill
Sat, 04 Mar 2017 21:34:15 -0800 Michael Pavone Don't allow the keyboard capture key to get passed to the emulated keyboard
Sat, 04 Mar 2017 19:02:53 -0800 Michael Pavone Fix info_message/warning/error functions to deal with limitations of vsnprintf on Windows
Sat, 04 Mar 2017 12:00:42 -0800 Michael Pavone Fix secondary targets
Sat, 04 Mar 2017 11:50:14 -0800 Michael Pavone Implement raw screenshot functionality requested in ticket:10
Fri, 03 Mar 2017 23:51:29 -0800 Michael Pavone Cycle accurate divu and undefined flags for overflow case
Thu, 02 Mar 2017 22:22:54 -0800 Michael Pavone Improve hacky name parsing code to handle Whac a Critter/Mallet Legend
Thu, 02 Mar 2017 22:18:15 -0800 Michael Pavone Fix implementation of in c and out c on 32-bit x86
Thu, 02 Mar 2017 21:08:33 -0800 Michael Pavone Support for the Realtec mapper. Needs testing with games besides The Earth Defend
Wed, 01 Mar 2017 00:14:50 -0800 Michael Pavone Fix scancode for F key
Wed, 01 Mar 2017 00:08:18 -0800 Michael Pavone Fix removal of scan codes from buffer in XBAND keyboard
Wed, 01 Mar 2017 00:00:04 -0800 Michael Pavone Only allow keyboard capture if the emulated system has a keyboard attached
Tue, 28 Feb 2017 23:52:16 -0800 Michael Pavone Automatically connect XBAND keyboard if XBAND ROM is detected
Tue, 28 Feb 2017 23:50:12 -0800 Michael Pavone Implement keyboard capture functionality
Tue, 28 Feb 2017 21:59:58 -0800 Michael Pavone immediate and predecrement are illegal source address modes for movem. Fixes ticket:8 and ticket:9
Mon, 27 Feb 2017 00:38:53 -0800 Michael Pavone Don't depend on USER being set in build_nightly as it does not seem to work when build job is run from cron
Mon, 27 Feb 2017 00:28:05 -0800 Michael Pavone More logging. Fix path in upload step of build_upload_win_nightly
Mon, 27 Feb 2017 00:21:38 -0800 Michael Pavone Add some logging to build_nightly
Mon, 27 Feb 2017 00:17:53 -0800 Michael Pavone Eliminate usage of wine in build_release
Mon, 27 Feb 2017 00:02:20 -0800 Michael Pavone build_upload_win_nightly needs some steps from build_nightly since it skips invoking that script and instead calls build_release directly
Sun, 26 Feb 2017 23:37:11 -0800 Michael Pavone Missed a usage of Wine in Makefile
Sun, 26 Feb 2017 23:25:11 -0800 Michael Pavone Windows nightly build upload script
Sun, 26 Feb 2017 23:20:11 -0800 Michael Pavone Fix direct usage of read rather than GDB_READ in gdb_remote.c
Sun, 26 Feb 2017 23:18:21 -0800 Michael Pavone Update Windows build to use mingw-w64 cross compiler rather than Wine
Sun, 26 Feb 2017 20:50:03 -0800 Michael Pavone Seems like network in the container takes a moment to work, added a sleep to build_upload_nightly to compensate
Sun, 26 Feb 2017 20:21:52 -0800 Michael Pavone Use public key auth rather than trying to make passowrd auth work in a script
Sun, 26 Feb 2017 19:51:05 -0800 Michael Pavone Fixes for nightly build upload script
Sun, 26 Feb 2017 16:49:26 -0800 Michael Pavone Fun untested changes for uploading nightly builds
Sun, 26 Feb 2017 01:55:34 -0800 Michael Pavone Remove clean step from SDL and glew dependencies in release_build script. Should not be needed now that each build type will have it's own environment
Sun, 26 Feb 2017 01:46:39 -0800 Michael Pavone Back out -j4 on blastem make as it appears to be calling problems too
Sun, 26 Feb 2017 01:40:53 -0800 Michael Pavone Back out -j4 on sdl make as it does not appear to be safe
Sun, 26 Feb 2017 01:29:37 -0800 Michael Pavone Add some parallelism to build_release make invocations
Sun, 26 Feb 2017 01:10:09 -0800 Michael Pavone Small fix to build_nightly
Sun, 26 Feb 2017 01:08:42 -0800 Michael Pavone Small fix to build_nightly
Sun, 26 Feb 2017 00:57:29 -0800 Michael Pavone Added untested script for part of a nightly build process
Sat, 25 Feb 2017 02:31:07 -0800 Michael Pavone Initial implementation of the XBAND "Eric Smith" keyboard
Sat, 25 Feb 2017 02:30:55 -0800 Michael Pavone Cut down on the verbose logging in XBAND code
Fri, 24 Feb 2017 00:08:52 -0800 Michael Pavone Awful hack to get the XBAND menu booting
Thu, 23 Feb 2017 22:09:34 -0800 Michael Pavone Minor xband fixes
Thu, 23 Feb 2017 00:08:37 -0800 Michael Pavone WIP support for XBAND mapper hardware
Thu, 23 Feb 2017 00:08:17 -0800 Michael Pavone WIP update to README for 0.5.0
Thu, 23 Feb 2017 00:08:04 -0800 Michael Pavone Minor fix to 68K instruction decoder
Sun, 19 Feb 2017 17:37:25 -0800 Michael Pavone Fix loading of the R register from the in memory context
Sun, 19 Feb 2017 12:41:57 -0800 Michael Pavone Ported correct but inefficient overlapping instruction handling from 68K core to Z80 core. Fixed remaining stack alignment issue for Z80 breakpoints on 64-bit. Probably still needs fixing for 32-bit
Sat, 18 Feb 2017 05:42:37 -0800 Michael Pavone Fix indentation of -m option
Tue, 14 Feb 2017 05:14:10 -0800 Michael Pavone Hacky fix so sound works in Project MD again
Tue, 14 Feb 2017 04:44:37 -0800 Michael Pavone Fix handling of SRAM overlapping with ROM
Tue, 14 Feb 2017 04:15:49 -0800 Michael Pavone Add mising include in genesis.c so the Windows build works again
Sun, 12 Feb 2017 12:38:31 -0800 Michael Pavone Fix timing for instructions using BINARY_IMPL
Thu, 09 Feb 2017 00:49:53 -0800 Michael Pavone Properly treat bad addressing modes in OR/AND as illegal instructions
Sat, 04 Feb 2017 00:44:29 -0800 Michael Pavone Update TODO to reflect MULU/MULS improvements
Sat, 04 Feb 2017 00:41:15 -0800 Michael Pavone Cycle accurate MULU/MULS emulation
Wed, 01 Feb 2017 21:19:35 -0800 Michael Pavone Basic implementation of serial IO registers, but without actual serial IO support. Needed to run a certain software check cartridge that is floating around.
Wed, 01 Feb 2017 19:33:11 -0800 Michael Pavone Fix regression in handling of unmapped memory addresses
Sun, 29 Jan 2017 11:06:22 -0800 Michael Pavone Remove movem item from TODO since it is done
Sun, 29 Jan 2017 00:15:18 -0800 Michael Pavone Implement extra read and fix movem timing generally
Sat, 28 Jan 2017 23:50:38 -0800 Michael Pavone Minor TODO list update
Sat, 28 Jan 2017 23:50:15 -0800 Michael Pavone Fix vgmplay and stateview targets
Fri, 27 Jan 2017 22:30:52 -0800 Michael Pavone Implement SMS hardware soft reset (note only available on real hardware on the Genesis in PBC mode)
Fri, 27 Jan 2017 21:27:37 -0800 Michael Pavone Implement soft reset in Genesis mode
Thu, 26 Jan 2017 23:49:13 -0800 Michael Pavone Basic support for mapping an analog axis to functionality
Thu, 26 Jan 2017 20:30:33 -0800 Michael Pavone Update default config to map leftstick/l3 to quick save
Thu, 26 Jan 2017 20:28:00 -0800 Michael Pavone Added mappings to allow PS-style names for leftstick/rightstick click actions aka l3/r3
Thu, 26 Jan 2017 20:07:17 -0800 Michael Pavone Added config file option to specify that RAM should be randomly initialized. Moved default_region inside a new "system" parent node in config
Thu, 26 Jan 2017 09:08:23 -0800 Michael Pavone Updated TODO
Thu, 26 Jan 2017 00:55:02 -0800 Michael Pavone Allow toggling full screen mode at runtime. Allow resizing the window in windowed mode. Allow specifying the aspect ratio in the config file.
Wed, 25 Jan 2017 09:41:12 -0800 Michael Pavone Use filename for game title in SMS mode
Tue, 24 Jan 2017 23:59:32 -0800 Michael Pavone Minor TODO list update
Tue, 24 Jan 2017 23:45:30 -0800 Michael Pavone Update TODO list
Tue, 24 Jan 2017 23:17:24 -0800 Michael Pavone Adjust mouse cursor in absolute mode/menu to account for presence of top border
Tue, 24 Jan 2017 23:16:21 -0800 Michael Pavone Minor cleanup to handle_mouse_moved
Tue, 24 Jan 2017 23:00:56 -0800 Michael Pavone Fix stateview and vgmplay targets
Tue, 24 Jan 2017 21:26:46 -0800 Michael Pavone Improved parsing of cartridge region header
Tue, 24 Jan 2017 20:53:10 -0800 Michael Pavone Make gamepad "semantic" mapping play nice with hotplug support
Tue, 24 Jan 2017 18:53:55 -0800 Michael Pavone Added a ROM DB entry for the European version of Another World since it has an invalid region header and does not like being run at 60Hz
Tue, 24 Jan 2017 00:15:27 -0800 Michael Pavone Inefficient fix for overlapping instruction problem that was causing issues with Outrunners
Tue, 24 Jan 2017 00:02:03 -0800 Michael Pavone Remove accidentally committed debug logging
Sun, 22 Jan 2017 19:43:04 -0800 Michael Pavone Update version number for preview build
Sun, 22 Jan 2017 19:40:32 -0800 Michael Pavone Force IPV4 for GDB remote debugging on Windows. Bind to localhost instead of unspecified address since listening on external ports probably isn't a good idea in the general case
Sun, 22 Jan 2017 17:12:17 -0800 Michael Pavone Fix missing include that prevented building Windows version
Sun, 22 Jan 2017 16:23:59 -0800 Michael Pavone Initial support for using SDL2 game controller mapping functionality
Sun, 22 Jan 2017 16:13:02 -0800 Michael Pavone Consting up some parameters to ternary tree functions
Thu, 19 Jan 2017 09:32:34 -0800 Michael Pavone Fix border rendering at end of line 1FE. vdp_inactive will probably need a small fixup for the edge case when we start between when the vcounter is incremented and the line is truly finished.
Wed, 18 Jan 2017 23:43:36 -0800 Michael Pavone Overscan is now configurable
Wed, 18 Jan 2017 21:30:20 -0800 Michael Pavone CRAM contention artifact emulation
Wed, 18 Jan 2017 07:29:06 -0800 Michael Pavone Fix regression in tracking of 3+ byte instructions in Z80 core
Tue, 17 Jan 2017 19:01:13 -0800 Michael Pavone Update gst loader to deal with VDP changes
Tue, 17 Jan 2017 19:01:04 -0800 Michael Pavone Undo poorly thought out minor optimization that screwed up rendering
Tue, 17 Jan 2017 09:27:05 -0800 Michael Pavone Fix vdp_run_to_vblank
Tue, 17 Jan 2017 09:18:35 -0800 Michael Pavone Disable timing debug
Tue, 17 Jan 2017 09:18:16 -0800 Michael Pavone Fix line advancement in Mode 4 during inactive display. Fix a Mode 4 VInt timing discrepency
Tue, 17 Jan 2017 09:17:43 -0800 Michael Pavone Add some dummy functions to test_int_timing so debug builds of it succeed
Tue, 17 Jan 2017 09:02:36 -0800 Michael Pavone Fix H40 VInt inconsistency
Mon, 16 Jan 2017 23:34:30 -0800 Michael Pavone Fix H32 VInt timing inconsistency
Mon, 16 Jan 2017 22:30:21 -0800 Michael Pavone Fix H32 inconsistency
Mon, 16 Jan 2017 21:38:49 -0800 Michael Pavone Added synthetic test for tracking down interrupt timing issues
Mon, 16 Jan 2017 09:31:33 -0800 Michael Pavone Fix some timing inconsistencies in H40 mode. Added some ifdefed timing debug code.
Sun, 15 Jan 2017 22:54:01 -0800 Michael Pavone Don't adjust cycles every frame. Only when we start getting close to UINT_MAX. Don't adjust all the way down to zero when we do adjust. Shouldn't fix anything, but may make debugging current issues easier.
Sun, 15 Jan 2017 22:38:31 -0800 Michael Pavone Rework how inactive lines are handled. Fix H40 cycle increment in slot 182
Sun, 15 Jan 2017 15:29:32 -0800 Michael Pavone Fix benchmark mode
Sun, 15 Jan 2017 15:07:24 -0800 Michael Pavone Initial work on emulating top and bottom border area