log

age author description
Tue, 29 Oct 2013 19:11:45 -0700 Mike Pavone Use OpenGL by default. Add OpenGL switch to help text
Tue, 29 Oct 2013 19:09:19 -0700 Mike Pavone Preserve aspect ratio unless config file says otherwise
Tue, 29 Oct 2013 00:03:11 -0700 Mike Pavone Merge
Mon, 28 Oct 2013 23:59:59 -0700 Mike Pavone Pull shader file names from config file.
Mon, 28 Oct 2013 23:50:28 -0700 Mike Pavone Move shader files to their own directory. Read shaders from /.config/blastem/shaders or from path_to_exe/shaders instead of the current working directory.
Mon, 28 Oct 2013 21:48:46 -0700 Mike Pavone Extract function to determine executable directory from load_config so it can be used elsewhere
Mon, 28 Oct 2013 19:37:30 -0700 Mike Pavone Allow OpenGL support to be disabled at compile time. Move generic utility functions out of config.c
Mon, 07 Oct 2013 10:02:08 -0700 Mike Pavone Initial implementation of sprite overflow and sprite collision status register flags
Fri, 04 Oct 2013 20:16:18 -0700 Mike Pavone Add support for UI bindings on gamepad buttons and dpads
Sun, 27 Oct 2013 22:08:02 -0700 Mike Pavone Merged OpenGL branch
Sun, 27 Oct 2013 22:07:43 -0700 Mike Pavone Close OpenGL feature branch opengl
Sun, 27 Oct 2013 21:58:03 -0700 Mike Pavone Enable fullscreen mode in OpenGL renderer opengl
Sun, 27 Oct 2013 21:41:21 -0700 Mike Pavone Support interlace mode with OpenGL backend opengl
Sun, 27 Oct 2013 01:29:50 -0700 Mike Pavone Basic OpenGL rendering is working opengl
Sat, 26 Oct 2013 22:38:47 -0700 Mike Pavone Update opengl branch from default. Fix build breakage unrelated to merge opengl