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Sat, 14 Nov 2015 13:56:41 -0800
Michael Pavone
Prevent the current interrupt number from being changed while interrupt is being processed. This fixes a bug in Sonic 2 split screen that showed up when interrupt timing was adjusted
Sat, 14 Nov 2015 10:01:43 -0800
Michael Pavone
Clear out IO port input state when setting bindings. This fixes a bug where pressing start in the menu after returning to it only worked on the second try.
Sat, 14 Nov 2015 09:49:39 -0800
Michael Pavone
Allow menu ROM to be debugged
Fri, 13 Nov 2015 22:56:59 -0800
Michael Pavone
Selecting a second game from the menu now works
Fri, 13 Nov 2015 19:15:37 -0800
Michael Pavone
It is now possible to switch back and forth between the menu ROM and the game
Mon, 09 Nov 2015 22:34:36 -0800
Michael Pavone
SDL_AndroidGetExternalStoragePath did not do what I thought. Use JNI directly to call Environment.getExternalStorageDirectory
Mon, 09 Nov 2015 21:34:32 -0800
Michael Pavone
Change default config to make first gamepad mapped as gamepad 1, add a second gamepad maping. Player one on keyboard and player two on controller does not make sense as a default config
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