annotate src/sim.tp @ 44:0c09730c173e

Robot works on simple maps now
author Mike Pavone <pavone@retrodev.com>
date Sun, 15 Jul 2012 17:21:27 -0700
parents 20327ae2120b
children 9f1ca5ba2684
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1 {
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2 null <- #{}
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3
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4 eachbyte <- :string action {
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5 strLen <- string byte_length:
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6 index <- 0
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7 while: {index < strLen} do: {
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8 element <- (string byte: index)
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9 action: index element
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10 index <- index + 1
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11 }
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12 }
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13
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14 debugLog <- :str {
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15 os write: 2 str
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16 }
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17
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18 abs <- :val {
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19 if: val < 0 { 0 - val } else: { val }
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20 }
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21
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22 makeCellTypes <- {
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23 typedict <- dict linear
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24 new <- :idStr {
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25 cannav <- if: idStr = " " {true} else: {
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26 if: idStr = "." {true} else: {
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27 if: idStr = "\\" {true} else: {
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28 if: idStr = "O" {true} else: {
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29 false }}}}
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30 ret <- #{
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31 id <- (idStr byte: 0)
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32 string <- idStr
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33 isrobot <- { false }
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34 eq <- :other { id = (other id) }
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35 navigable <- { cannav }
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36 }
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37 typedict set: (ret id) ret
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38 ret
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39 }
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40 #{
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41 find <- :id {
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42 if: id = ("R" byte: 0) { robot: } else: {
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43 typedict get: id withDefault: empty
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44 }
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45 }
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46 wall <- new: "#"
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47 empty <- new: " "
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48 earth <- new: "."
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49 rock <- new: "*"
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50 lambda <- new: "\\"
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51 closedLift <- new: "L"
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52 openLift <- new: "O"
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53 newline <- new: "\n"
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54 robot <- {
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55 commands <- dict linear
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56 ret <- #{
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57 id <- ("R" byte: 0)
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58 string <- "R"
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59 x <- 0
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60 y <- 0
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61 isrobot <- { true }
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62 eq <- :other { id = (other id) }
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63 collected <- 0
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64 heldBreath <- 0
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65 razors <- 0
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66 busted <- false
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67 mine <- null
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68 doCmd <- :cmd {
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69 action <- commands get: cmd withDefault: { null }
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70 action:
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71 }
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72 move <- :xDelta yDelta {
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73 xPrime <- x + xDelta
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74 yPrime <- y + yDelta
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75
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76 writeMove <- {
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77 mine setCell: xPrime yPrime self
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78 mine setCell: x y empty
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79 x <- xPrime
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80 y <- yPrime
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81 }
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82
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83 consequenceOf <- :cur {
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84 if: (cur eq: lambda) {
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85 collected <- collected + 1
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86 mine addPoints: 25
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87 }
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88 if: (cur eq: openLift) {mine succeeded!}
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89 }
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90
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91 destination <- mine getCell: xPrime yPrime
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92 if: (destination navigable: ) {
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93 consequenceOf: destination
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94 writeMove:
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95 } else: {
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96 if: (destination eq: rock) {
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97 xPrimePrime <- xDelta * 2 + x
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98 rockDestination <- mine getCell: xPrimePrime y
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99 if: (rockDestination eq: empty) {
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100 mine setCell: xPrimePrime y rock
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101 writeMove:
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102 }
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103 }
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104 }
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105
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106 }
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107 clone <- {
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108 myclone <- robot
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109 myclone collected!: collected
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110 myclone heldBreath!: heldBreath
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111 myclone razors!: razors
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112 myclone
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113 }
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114 }
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115 commands set: "L" {ret move: (-1) 0 }
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116 commands set: "R" {ret move: 1 0 }
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117 commands set: "U" {ret move: 0 1 }
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118 commands set: "D" {ret move: 0 (-1) }
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119 //commands set: "A" {mine ended!: true}
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120 ret
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121 }
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122 }
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123 }
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124 #{
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125
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126 cellTypes <- makeCellTypes:
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127
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128 state <- #{
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129 new <- :in_grid in_width in_height {
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130 nextGrid <- #[]
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131 _robot <- null
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132 endreached <- false
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133
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134 _succeeded <- false
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135 ret <- #{
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136 grid <- in_grid
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137 width <- in_width
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138 height <- in_height
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139 calcIndex <- :x y { x + y * width }
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140 calcX <- :index {index % width}
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141 calcY <- :index {index / width}
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142 setCell <- :x y val {
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143 grid set: (calcIndex: x y) val
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144 }
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145 getCell <- :x y {
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146 grid get: (calcIndex: x y)
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147 }
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148 validDest?:from <- :index :fromIndex {
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149 cell <- (grid get: index)
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150 if: (cell navigable) {true} else: {
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151 if: (cell eq: (cellTypes rock)) {
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152 diff <- index - fromIndex
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153 //make sure movement was horizontal
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parents: 36
diff changeset
154 if: (abs: diff) = 1 {
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parents: 36
diff changeset
155 rockdest <- index + diff
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parents: 36
diff changeset
156 if: ((grid get: rockdest) eq: (cellTypes empty)) {
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
157 //make sure rock destination doesn't wrap
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Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
158 (calcY: rockdest) = (calcY: index)
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parents: 36
diff changeset
159 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
160 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
161 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
162 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
163 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
164 validMoves <- :x y {
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parents: 36
diff changeset
165
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
166 amove <- :idx name {#{
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parents: 36
diff changeset
167 index <- idx
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parents: 36
diff changeset
168 cmd <- name
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parents: 36
diff changeset
169 string <- {
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
170 name . "(" . idx . ")"
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diff changeset
171 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
172 }}
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
173 here <- calcIndex: x y
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Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
174 //TODO: Add wait move when rocks are in motion
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
175 //(amove: here "W")
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parents: 36
diff changeset
176 cur <- #[(amove: here "A")]
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parents: 36
diff changeset
177 up <- amove: (calcIndex: x y + 1) "U"
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parents: 36
diff changeset
178 down <- amove: (calcIndex: x y - 1) "D"
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parents: 36
diff changeset
179 left <- amove: (calcIndex: x - 1 y) "L"
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diff changeset
180 right <- amove: (calcIndex: x + 1 y) "R"
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parents: 36
diff changeset
181 foreach: #[up down left right] :idx el {
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parents: 36
diff changeset
182 if: (validDest?: (el index) from: here) {
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parents: 36
diff changeset
183 cur append: el
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parents: 36
diff changeset
184 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
185 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
186 cur
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
187 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
188 getRobot <- { _robot }
23
75a005b210c5 almost got movement
William Morgan <bill@mrgn.org>
parents: 17
diff changeset
189 updatePos <- :obj Index {
25
a224dc43877f major progress! ...robot always moves down though
William Morgan <bill@mrgn.org>
parents: 24
diff changeset
190 obj x!: (calcX: Index)
a224dc43877f major progress! ...robot always moves down though
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parents: 24
diff changeset
191 obj y!: (calcY: Index)
5
be946b2a2cbc initial barf into simulator file
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parents: 3
diff changeset
192 }
44
0c09730c173e Robot works on simple maps now
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parents: 41
diff changeset
193 lambdaCount <- 0
7
1bd46f854dbb progress on sim, celltypes as objects
William Morgan <bill@mrgn.org>
parents: 6
diff changeset
194 water <- 0
1bd46f854dbb progress on sim, celltypes as objects
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parents: 6
diff changeset
195 flooding <- 0
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parents: 6
diff changeset
196 waterproof <- 10
44
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197 moves <- #[]
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parents: 41
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198 score <- 0
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diff changeset
199 addPoints <- :points { score <- score + points }
13
c92633098f1d simulator now properly parses map and accepts input until A is sent to it over stdin
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diff changeset
200 ended <- {endreached}
40
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
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diff changeset
201 succeeded <- {_succeeded}
44
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diff changeset
202 succeeded! <- {
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parents: 41
diff changeset
203 endreached <- true
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parents: 41
diff changeset
204 _succeeded <- true
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parents: 41
diff changeset
205 addPoints: lambdaCount * 50
40
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
206 }
7
1bd46f854dbb progress on sim, celltypes as objects
William Morgan <bill@mrgn.org>
parents: 6
diff changeset
207 doUpdate <- {
40
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
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diff changeset
208 foreach: grid :index value {
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parents: 36
diff changeset
209 if: (value eq: (cellTypes rock)) {
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parents: 36
diff changeset
210 x <- calcX: index
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
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diff changeset
211 y <- calcY: index
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
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parents: 36
diff changeset
212 below <- getCell: x (y - 1)
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
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parents: 36
diff changeset
213 if: (below eq: (cellTypes empty)) {
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
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parents: 36
diff changeset
214 setCell: x y (cellTypes empty)
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
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parents: 36
diff changeset
215 setCell: x (y - 1) value
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
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parents: 36
diff changeset
216 }
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
217 } else: {
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
218 if: (value eq: (cellTypes closedLift)) {
44
0c09730c173e Robot works on simple maps now
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parents: 41
diff changeset
219 if: (_robot collected) = lambdaCount {
40
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
220 grid set: index (cellTypes openLift)
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
221 }
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
222 }
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
223 }
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
224 }
7
1bd46f854dbb progress on sim, celltypes as objects
William Morgan <bill@mrgn.org>
parents: 6
diff changeset
225 }
1bd46f854dbb progress on sim, celltypes as objects
William Morgan <bill@mrgn.org>
parents: 6
diff changeset
226 advance <- :roboCmd {
44
0c09730c173e Robot works on simple maps now
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parents: 41
diff changeset
227 if: roboCmd = "A" {
0c09730c173e Robot works on simple maps now
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parents: 41
diff changeset
228 endreached <- true
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Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
229 moves append: roboCmd
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Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
230 addPoints: (_robot collected) * 25
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
231 }
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
232
35
8e8903cc0997 Robot movement works now
Mike Pavone <pavone@retrodev.com>
parents: 34
diff changeset
233 if: (not: endreached) {
39
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
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parents: 36
diff changeset
234 _robot doCmd: roboCmd
44
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
235 score <- score - 1
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
236 moves append: roboCmd
35
8e8903cc0997 Robot movement works now
Mike Pavone <pavone@retrodev.com>
parents: 34
diff changeset
237 doUpdate:
8e8903cc0997 Robot movement works now
Mike Pavone <pavone@retrodev.com>
parents: 34
diff changeset
238 }
25
a224dc43877f major progress! ...robot always moves down though
William Morgan <bill@mrgn.org>
parents: 24
diff changeset
239 self
a224dc43877f major progress! ...robot always moves down though
William Morgan <bill@mrgn.org>
parents: 24
diff changeset
240 }
a224dc43877f major progress! ...robot always moves down though
William Morgan <bill@mrgn.org>
parents: 24
diff changeset
241 printGrid <- {
32
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
242 cur <- (grid length) - width
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
243 col <- 0
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
244 while: {cur >= 0} do: {
34
ac0df071afe7 Start debugging what bill was working on last night. Currently segfautls.
Mike Pavone <pavone@retrodev.com>
parents: 33
diff changeset
245 os write: 2 ((grid get: cur) string)
32
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
246 cur <- cur + 1
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
247 col <- col + 1
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
248 if: col = width {
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
249 col <- 0
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
250 cur <- cur - (width + width)
25
a224dc43877f major progress! ...robot always moves down though
William Morgan <bill@mrgn.org>
parents: 24
diff changeset
251 os write: 2 "\n"
23
75a005b210c5 almost got movement
William Morgan <bill@mrgn.org>
parents: 17
diff changeset
252 }
75a005b210c5 almost got movement
William Morgan <bill@mrgn.org>
parents: 17
diff changeset
253 }
44
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
254 os write: 2 "score: " . score . "\n"
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
255 os write: 2 "collected: " . (_robot collected) . "\n"
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
256 os write: 2 "moves: "
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
257 foreach: moves :idx m {
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
258 os write: 2 m
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
259 }
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
260 os write: 2 "\n"
32
0a55ee387d69 Change grid order
Mike Pavone <pavone@retrodev.com>
parents: 31
diff changeset
261 }
39
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
262 clone <- {
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
263 cgrid <- #[]
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
264 foreach: grid :idx el {
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
265 if: (el isrobot) {
44
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
266 cgrid append: (el clone)
39
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
267 } else: {
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
268 cgrid append: el
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
269 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
270 }
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
271 myclone <- state new: cgrid width height
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
272 myclone water!: water
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
273 myclone flooding!: flooding
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
274 myclone waterproof!: waterproof
44
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
275 movesclone <- #[]
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
276 foreach: moves :idx el {
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
277 movesclone append: el
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
278 }
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
279 myclone moves!: movesclone
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
280 myclone score!: score
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
281 myclone lambdaCount!: lambdaCount
39
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
282 myclone
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
283 }
5
be946b2a2cbc initial barf into simulator file
William Morgan <bill@mrgn.org>
parents: 3
diff changeset
284 }
25
a224dc43877f major progress! ...robot always moves down though
William Morgan <bill@mrgn.org>
parents: 24
diff changeset
285 foreach: in_grid :index el{
a224dc43877f major progress! ...robot always moves down though
William Morgan <bill@mrgn.org>
parents: 24
diff changeset
286 nextGrid append: el
33
efa82c5e95c2 must commit, too late. does not compile.
William Morgan <bill@mrgn.org>
parents: 32
diff changeset
287 if: (el isrobot) {
39
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
288 _robot <- el
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
289 _robot mine!: ret
9bccdb3ac979 Add priority queue implementation to lifter. Add methods for cloning playfield and determining valid moves.
Mike Pavone <pavone@retrodev.com>
parents: 36
diff changeset
290 ret updatePos: _robot index
40
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
291 } else: {
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
292 if: (el eq: (cellTypes lambda)) {
44
0c09730c173e Robot works on simple maps now
Mike Pavone <pavone@retrodev.com>
parents: 41
diff changeset
293 ret lambdaCount!: (ret lambdaCount) + 1
40
f38437d22ebd success is possible. W implemented. Rock movement started but not finished.
William Morgan <bill@mrgn.org>
parents: 36
diff changeset
294 }
30
031d46ff76a9 minor clean up to use 'if' and 'not'
William Morgan <bill@mrgn.org>
parents: 29
diff changeset
295 }
33
efa82c5e95c2 must commit, too late. does not compile.
William Morgan <bill@mrgn.org>
parents: 32
diff changeset
296
efa82c5e95c2 must commit, too late. does not compile.
William Morgan <bill@mrgn.org>
parents: 32
diff changeset
297
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298 // adding a 'new' method to robot and doing this instead
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299 // wolud allow me to treat robots and other cellTypes equaly
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300 // particularly for adding methods or state to other cellTypess.
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301 //
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302 // if: (el = (cellTypes robot)) {
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303 // robot <- el new:
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304 // (ret grid) set: index robot
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305 // robot mine!: ret
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306 // ret updatePos: robot index
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307 // nextGrid append: el
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308 // } else: {
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309 // nextGrid append: el
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310 // }
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311
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312 }
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313 ret
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314 }
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315
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316 fromStr <- :str {
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317 strLen <- str byte_length:
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318 maxCol <- 0
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319 nl <- (cellTypes newline) id
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320 blank <- cellTypes empty
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321 lines <- #[]
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322 curline <- #[]
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323 eachbyte: str :index element {
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324 if: element = nl {
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325 col <- curline length
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326 maxCol <- if: col > maxCol {col} else: {maxCol}
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327 lines append: curline
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328 curline <- #[]
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329 } else: {
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330 curline append: (cellTypes find: element)
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331 }
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332 }
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333 grid <- #[]
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334 cur <- (lines length) - 1
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335 while: { cur >= 0 } do: {
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336 curline <- (lines get: cur)
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337 foreach: curline :idx el {
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338 grid append: el
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339 }
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340 extra <- maxCol - (curline length)
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341 while: { extra > 0 } do: {
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342 grid append: blank
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343 extra <- extra - 1
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344 }
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345 cur <- cur - 1
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346 }
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347 new: grid maxCol (lines length)
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348 }
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349 }
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350
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351 readFd <- :fd {
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352 if: fd < 0 { "" } else: {
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353 cur <- ""
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354 part <- ""
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355 while: {
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356 part <- os read: fd 128
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357 part != ""
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358 } do: {
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359 cur <- cur . part
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360 }
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361 cur
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362 }
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363 }
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364
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365 readFile <- :path {
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366 fd <- os open: path (os O_RDONLY)
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367 out <- readFd: fd
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368 os close: fd
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369 out
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370 }
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371
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372 getMove <- {
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373 ret <- os read: 0 1
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374 while: {ret = "\n"} do: {
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375 ret <- os read: 0 1
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376 }
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377 ret
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378 }
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379
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380 main <- :args {
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381 if: (args length) < 2 {
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382 print: "usage: sim filename\n"
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383 } else: {
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384 verbose <- true
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385 text <- readFile: (args get: 1)
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386 print: text
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387 //os close: 1
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388 simState <- state fromStr: text
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389 while: { not: (simState ended: ) } do: {
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390 simState advance: (getMove: )
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391 if: verbose {
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392 simState printGrid
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393 }
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394 }
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395 }
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396 }
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397
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398 }
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399 }